MLGProPlayer wrote: »the only time ive seen a mag warden break 30k is if they wear 5 moondancer with someone giving them synergies. i dont like any of their moves besides deep fissure. mine collects dust cause i mostly only do end game trials and no way its gonna cut it when it cant pull 30k reliably compared to my mag sorc or magplar.
all from a pve standpoint, this class is extremely lackluster, they make decent tanks, off healers they are meh. stam wardens arent in a horrible spot.
they said they were gonna buff them but so fae nothing, back to collecting dust again!
You can crack 30k with the bear ultimate (around 31-32k is the max self-buffed), but bear is useless in endgame content since it's dead all the time and it's a single target ability. But even at 32k DPS, you're still 3-4k DPS behind the other magicka classes (and they all have destro ultimate).
I haven't seen anyone break 30k with destro ult though, which is pathetic.
They're decent healers and tanks, but few people are using them in those roles either since templar and DK are simply better.
WillhelmBlack wrote: »Sorcerer have everything. Just be a Sorc.
Seraphayel wrote: »All 5 classes should do somewhat similar Stam/Mag DPS as damage is the one thing that all classes must can do.
WillhelmBlack wrote: »Sorcerer have everything. Just be a Sorc.
Tank sorc , heal sorc , OP , of course.
Joy_Division wrote: »tinythinker wrote: »I've been on and off with a mag-warden that went 10-50 in Cyro and has seen little of PvE. Currently an Argonian with 5xNecropotence 5xAlteration Mastery and all jewelry with spell damage glyphs. Spell damage is 1692 unbuffed, 1549 mag recovery, and 41.3k mag on destro bar with pet. Is that enough to be OP/I need practice or do I need better gear?
Your stats should be higher... Something's not quite right there.
Seraphayel wrote: »All 5 classes should do somewhat similar Stam/Mag DPS as damage is the one thing that all classes must can do.
No. All class can heal/tank but not as good as a Templar/tank in Engame , currently all magicka can DPS but not as good as a NB/sorc .. and all stamina can dps but not as good as a DK/NB.
I understand that some people don't tank or heal with their dk/templar and just want to dps , but why some person should be able to just switch their gear/cp/skill and be able to tank or dps very well in engame while an other person have to make a reroll just because they choose a NB 3 years ago ... ?
Btw , what would be the point to create a " reroll " if you can do everything wth your main char as well as the other class ? Of course the game would be balanced i agree ... but i think they are clever and know that some class are the better choice for X or Y roles ... and it's why they increased the " alt limit " from 4 to 8 ( old old old patch ) then make able people to buy char slot in crown stores .
MLGProPlayer wrote: »MLGProPlayer wrote: »MLGProPlayer wrote: »Well seeing how absolutely and insanely OP in pvp, mag wardens are, I cant imagine what it would be if they got DPS increase ...
Good thing then that PvP and PvE rely on different types of damage.
Warden has high burst damage, which is useless in PvE. So just buff their DoTs, which are useless in PvP.
Or just make cliff racer dodgeable (that's the only thing that makes them "OP" in PvP).
Are you still going on about this? Get a clue. Cliff Racer is dodgeable, from several different sources. But since dodge roll isan't one of them, everyone still cries about it.
I never said magicka warden was OP in PvP (they suck there too, as you can see from PvP leader boards). I was just giving a suggestion to the whiners. If ZOS doesn't want to buff PvE DPS because kids will cry that they're OP, I'd rather they just make cliff racer dodgeable (but with a faster cast or something).
@MLGProPlayer
You obviously didn't read my comment about the specific part of your post, because Cliff Racer IS *** DODGEABLE.
Did they change it recently? I don't PvP.
If so, all the more reason to buff their DoT damage...
Evasion and Cloak work against it.
Hist Bark and Blessed Meridia Sets also work.
You ever try to fight someone wearing Blessed Meridia as a magwarden, you do literally 0 damage. It's a *** joke.
Evasion doesn't work against it same with histbark.Only Cloak and Bless works .MLGProPlayer wrote: »MLGProPlayer wrote: »MLGProPlayer wrote: »Well seeing how absolutely and insanely OP in pvp, mag wardens are, I cant imagine what it would be if they got DPS increase ...
Good thing then that PvP and PvE rely on different types of damage.
Warden has high burst damage, which is useless in PvE. So just buff their DoTs, which are useless in PvP.
Or just make cliff racer dodgeable (that's the only thing that makes them "OP" in PvP).
Are you still going on about this? Get a clue. Cliff Racer is dodgeable, from several different sources. But since dodge roll isan't one of them, everyone still cries about it.
I never said magicka warden was OP in PvP (they suck there too, as you can see from PvP leader boards). I was just giving a suggestion to the whiners. If ZOS doesn't want to buff PvE DPS because kids will cry that they're OP, I'd rather they just make cliff racer dodgeable (but with a faster cast or something).
@MLGProPlayer
You obviously didn't read my comment about the specific part of your post, because Cliff Racer IS *** DODGEABLE.
Did they change it recently? I don't PvP.
If so, all the more reason to buff their DoT damage...
Evasion and Cloak work against it.
Hist Bark and Blessed Meridia Sets also work.
You ever try to fight someone wearing Blessed Meridia as a magwarden, you do literally 0 damage. It's a *** joke.
Seraphayel wrote: »All 5 classes should do somewhat similar Stam/Mag DPS as damage is the one thing that all classes must can do.
No. All class can heal/tank but not as good as a Templar/tank in Engame , currently all magicka can DPS but not as good as a NB/sorc .. and all stamina can dps but not as good as a DK/NB.
I understand that some people don't tank or heal with their dk/templar and just want to dps , but why some person should be able to just switch their gear/cp/skill and be able to tank or dps very well in engame while an other person have to make a reroll just because they choose a NB 3 years ago ... ?
Btw , what would be the point to create a " reroll " if you can do everything wth your main char as well as the other class ? Of course the game would be balanced i agree ... but i think they are clever and know that some class are the better choice for X or Y roles ... and it's why they increased the " alt limit " from 4 to 8 ( old old old patch ) then make able people to buy char slot in crown stores .
Wardens are borderline OP in PvP, that tree ultimate is just out of control. Completely out of control
If that ridiculous ulti could just have its cost increased, maybe then we could start discussing increasing their sustained DPS which would then inadvertently buff their burst damage, which would then create more problems. They really don't need any more burst damage
Seraphayel wrote: »Wardens are borderline OP in PvP, that tree ultimate is just out of control. Completely out of control
If that ridiculous ulti could just have its cost increased, maybe then we could start discussing increasing their sustained DPS which would then inadvertently buff their burst damage, which would then create more problems. They really don't need any more burst damage
Can MagWardens in PvP actually kill people? Pretty much doubt that when the opponent has self healing (which everyone in Cyrodiil has).
Seraphayel wrote: »Who can be killed with just Cliffracers? I mean come on. Besides that there is nothing going on. Survivability is only important when you a) play that build to tank / heal but don't kill anything or b) you're capable of killing but still want to have some surv. I really don't see Wardens as a threat in any way possible in PvP. They're (MagWar) annoying but nothing you must fear.
tinythinker wrote: »Joy_Division wrote: »tinythinker wrote: »I've been on and off with a mag-warden that went 10-50 in Cyro and has seen little of PvE. Currently an Argonian with 5xNecropotence 5xAlteration Mastery and all jewelry with spell damage glyphs. Spell damage is 1692 unbuffed, 1549 mag recovery, and 41.3k mag on destro bar with pet. Is that enough to be OP/I need practice or do I need better gear?
Your stats should be higher... Something's not quite right there.
@Joy_Division that sums up all of my characters
Everything is currently purple. I have no Masters or vMA staff so I just have that slot as generic. No good monster piece. So it's 5xNecro 5xAlt 1xCrap. If the setup was good I night spend on making the weapon gold. All points are in magicka, max magicka glyphs on all armor (also purple), and 7 Light w Infused as the character hasn't leveled anything for Undaunted yet. Using Inner Light and Northern Storm on destro bar to get max magicka a little higher as well.
Was going to do some PvE but then the IC event popped up and wanted to take this character there a bit to get practice and achievements.
Seraphayel wrote: »Wardens are borderline OP in PvP, that tree ultimate is just out of control. Completely out of control
If that ridiculous ulti could just have its cost increased, maybe then we could start discussing increasing their sustained DPS which would then inadvertently buff their burst damage, which would then create more problems. They really don't need any more burst damage
Can MagWardens in PvP actually kill people? Pretty much doubt that when the opponent has self healing (which everyone in Cyrodiil has).
Mag Warden is horribly outclassed *against a target dummy*.
In an actual trial, lag affects a Mag Warden unlike any other class - you will struggle to get off your light attacks due to longer animations on certain skills. Also the rotation feels much more clunky than any other class. In other words, DPS is much worse than what you'd think by only testing on target skeletons. Yes it's that bad. RIP