Well seeing how absolutely and insanely OP in pvp, mag wardens are, I cant imagine what it would be if they got DPS increase ...
Well seeing how absolutely and insanely OP in pvp, mag wardens are, I cant imagine what it would be if they got DPS increase ...
Bryong9ub17_ESO wrote: »Everyone cried that Wardan would be a pay to win class so this is what you get.
what is funny about the warden and how hard it is to dps with, you could even use the same build and gear as your firend and end up 7k even behind the idem setup
MLGProPlayer wrote: »Well seeing how absolutely and insanely OP in pvp, mag wardens are, I cant imagine what it would be if they got DPS increase ...
Good thing then that PvP and PvE rely on different types of damage.
Warden has high burst damage, which is useless in PvE. So just buff their DoTs, which are useless in PvP.
Or just make cliff racer dodgeable (that's the only thing that makes them "OP" in PvP).
MLGProPlayer wrote: »Well seeing how absolutely and insanely OP in pvp, mag wardens are, I cant imagine what it would be if they got DPS increase ...
Good thing then that PvP and PvE rely on different types of damage.
Warden has high burst damage, which is useless in PvE. So just buff their DoTs, which are useless in PvP.
Or just make cliff racer dodgeable (that's the only thing that makes them "OP" in PvP).
Nemesis7884 wrote: »mag warden could need a slight buff but im more concerned about stam warden in pve tbh
comparing it for example to a stam sorc - if you're going the dw-dot route it's not even a contest...stam sorc wins 10:0...but even if you go the burst route witha 2h - you'd think the stam warden would win out here...nope even here a stam sorc is better with a SIGNIFICANTLY stronger wrecking blow (why did they kill of the physical damage passive again?)...
So while i think mag warden might benefit from a slight damage buff the real issue imo is stam warden which needs desperatly a buff - giving it the physical damage passive back would be a start
MLGProPlayer wrote: »Well seeing how absolutely and insanely OP in pvp, mag wardens are, I cant imagine what it would be if they got DPS increase ...
Good thing then that PvP and PvE rely on different types of damage.
Warden has high burst damage, which is useless in PvE. So just buff their DoTs, which are useless in PvP.
Or just make cliff racer dodgeable (that's the only thing that makes them "OP" in PvP).
Are you still going on about this? Get a clue. Cliff Racer is dodgeable, from several different sources. But since dodge roll isan't one of them, everyone still cries about it.
DeadlyRecluse wrote: »Should just buff the ground placed cold AOE to push their damage up higher. Not much impact in PvP, brings their numbers up in PvE.
MLGProPlayer wrote: »Here is how many wardens (of any type) there are in the top-100 leader boards (PC/NA):
PvP: 10
HRC: 0
AA: 0
SO: 1
MoL: 0
HoF: 1
vDSA: 3
Taleof2Cities wrote: »MLGProPlayer wrote: »Here is how many wardens (of any type) there are in the top-100 leader boards (PC/NA):
PvP: 10
HRC: 0
AA: 0
SO: 1
MoL: 0
HoF: 1
vDSA: 3
Were the vMA stats purposely omitted?
Because it is generally about 15-20 Wardens on the Leaderboards per week ...
MLGProPlayer wrote: »Taleof2Cities wrote: »MLGProPlayer wrote: »Here is how many wardens (of any type) there are in the top-100 leader boards (PC/NA):
PvP: 10
HRC: 0
AA: 0
SO: 1
MoL: 0
HoF: 1
vDSA: 3
Were the vMA stats purposely omitted?
Because it is generally about 15-20 Wardens on the Leaderboards per week ...
vMA is solo content. And it's all about cheese builds (sustain and pets dominate).
MLGProPlayer wrote: »MLGProPlayer wrote: »Well seeing how absolutely and insanely OP in pvp, mag wardens are, I cant imagine what it would be if they got DPS increase ...
Good thing then that PvP and PvE rely on different types of damage.
Warden has high burst damage, which is useless in PvE. So just buff their DoTs, which are useless in PvP.
Or just make cliff racer dodgeable (that's the only thing that makes them "OP" in PvP).
Are you still going on about this? Get a clue. Cliff Racer is dodgeable, from several different sources. But since dodge roll isan't one of them, everyone still cries about it.
I never said magicka warden was OP in PvP (they suck there too, as you can see from PvP leader boards). I was just giving a suggestion to the whiners. If ZOS doesn't want to buff PvE DPS because kids will cry that they're OP, I'd rather they just make cliff racer dodgeable (but with a faster cast or something).
Taleof2Cities wrote: »MLGProPlayer wrote: »Taleof2Cities wrote: »MLGProPlayer wrote: »Here is how many wardens (of any type) there are in the top-100 leader boards (PC/NA):
PvP: 10
HRC: 0
AA: 0
SO: 1
MoL: 0
HoF: 1
vDSA: 3
Were the vMA stats purposely omitted?
Because it is generally about 15-20 Wardens on the Leaderboards per week ...
vMA is solo content. And it's all about cheese builds (sustain and pets dominate).
Wow, no bias there or anything ... surprised you included PvP at all.
At any rate, we've been through a million of these types of threads already.
It's convenient for players to forget where the Wardens are strong (off-tank; off-heals; PvP).
Adjusting skills purely for the sole purposes of PvE DPS would offset those areas ... and hurt those builds where players have been super successful.
MLGProPlayer wrote: »MLGProPlayer wrote: »Well seeing how absolutely and insanely OP in pvp, mag wardens are, I cant imagine what it would be if they got DPS increase ...
Good thing then that PvP and PvE rely on different types of damage.
Warden has high burst damage, which is useless in PvE. So just buff their DoTs, which are useless in PvP.
Or just make cliff racer dodgeable (that's the only thing that makes them "OP" in PvP).
Are you still going on about this? Get a clue. Cliff Racer is dodgeable, from several different sources. But since dodge roll isan't one of them, everyone still cries about it.
I never said magicka warden was OP in PvP (they suck there too, as you can see from PvP leader boards). I was just giving a suggestion to the whiners. If ZOS doesn't want to buff PvE DPS because kids will cry that they're OP, I'd rather they just make cliff racer dodgeable (but with a faster cast or something).
@MLGProPlayer
You obviously didn't read my comment about the specific part of your post, because Cliff Racer IS *** DODGEABLE.
MLGProPlayer wrote: »MLGProPlayer wrote: »MLGProPlayer wrote: »Well seeing how absolutely and insanely OP in pvp, mag wardens are, I cant imagine what it would be if they got DPS increase ...
Good thing then that PvP and PvE rely on different types of damage.
Warden has high burst damage, which is useless in PvE. So just buff their DoTs, which are useless in PvP.
Or just make cliff racer dodgeable (that's the only thing that makes them "OP" in PvP).
Are you still going on about this? Get a clue. Cliff Racer is dodgeable, from several different sources. But since dodge roll isan't one of them, everyone still cries about it.
I never said magicka warden was OP in PvP (they suck there too, as you can see from PvP leader boards). I was just giving a suggestion to the whiners. If ZOS doesn't want to buff PvE DPS because kids will cry that they're OP, I'd rather they just make cliff racer dodgeable (but with a faster cast or something).
@MLGProPlayer
You obviously didn't read my comment about the specific part of your post, because Cliff Racer IS *** DODGEABLE.
Did they change it recently? I don't PvP.
If so, all the more reason to buff their DoT damage...
tinythinker wrote: »I've been on and off with a mag-warden that went 10-50 in Cyro and has seen little of PvE. Currently an Argonian with 5xNecropotence 5xAlteration Mastery and all jewelry with spell damage glyphs. Spell damage is 1692 unbuffed, 1549 mag recovery, and 41.3k mag on destro bar with pet. Is that enough to be OP/I need practice or do I need better gear?
Joy_Division wrote: »tinythinker wrote: »I've been on and off with a mag-warden that went 10-50 in Cyro and has seen little of PvE. Currently an Argonian with 5xNecropotence 5xAlteration Mastery and all jewelry with spell damage glyphs. Spell damage is 1692 unbuffed, 1549 mag recovery, and 41.3k mag on destro bar with pet. Is that enough to be OP/I need practice or do I need better gear?
Your stats should be higher. Do you have a gold weapon? And with pet, magic pool should also be higher. Something's not quite right there.
the only time ive seen a mag warden break 30k is if they wear 5 moondancer with someone giving them synergies. i dont like any of their moves besides deep fissure. mine collects dust cause i mostly only do end game trials and no way its gonna cut it when it cant pull 30k reliably compared to my mag sorc or magplar.
all from a pve standpoint, this class is extremely lackluster, they make decent tanks, off healers they are meh. stam wardens arent in a horrible spot.
they said they were gonna buff them but so fae nothing, back to collecting dust again!