Drummerx04 wrote: »Nothing quite like streaking to LoS and having 4 stam users Crit Rushing along after you. Must look rather amusing from and outside view.
I would like to see a penalty to gap closers as well. It doesn't need to be super extreme either, 10-15% stacking extra cost if used within 4 seconds would be effective enough without rendering them totally useless.
You're not supposed to escape and stay alive when there's a bunch of people on top of you.
NightbladeMechanics wrote: »Gap closers from stealth have been busted ever since ZOS made some changes to how your client calculates enemy positions and renders enemies in response to Miat's addon. The bug causes the enemy player's model to not render for several seconds, allowing them to attack you with impunity, as you are unable to see to target them.
There are a few players on PC NA who have based their entire builds around this exploit.You're not supposed to escape and stay alive when there's a bunch of people on top of you.
You're also not supposed to automatically die just because you're outnumbered.
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
Drummerx04 wrote: »Nothing quite like streaking to LoS and having 4 stam users Crit Rushing along after you. Must look rather amusing from and outside view.
I would like to see a penalty to gap closers as well. It doesn't need to be super extreme either, 10-15% stacking extra cost if used within 4 seconds would be effective enough without rendering them totally useless.
Lord_Invel wrote: »However if they only give gap closers a 15 percent penalty why not give that to dodge roll and streak. That way it would balance out the numbers. Or instead we can reach a common ground and give all of them gap closers, dodge roll, and streak only a 30 to 35 percent nerf rather than 50 percent on all of them.
You're not supposed to escape and stay alive when there's a bunch of people on top of you.
The snare is necessary. They already nerfed the snare to a point where not even half of my charges deal damage to the enemy, this is stupid.Lord_Invel wrote: »DUDE ZOS FIX UR GAME! Totally being honest right now but everyone I encounter is literally exploiting gap closers from stealth, its bugged and it *** sucks. Zos what kind of pvp is this when someone is able to macro all of his moves because gap closers render players in an infinite gap close animation and they can button mash skills to their hearts content until it finally hits me with 10- moves in one second with no animation shown at all. ALSO why do gap closers snare the crap out of us. Like really dude as if streak and dodge roll being nerf isn't enough people can just gap close spam someone to oblivion and not have to worry about buffing up their speed or worry about losing stamina sustain. Can gap closers get the same nerf like streak and dodge roll did please. And to top it all off performance is complete dog ***. I'm dueling people in stormhaven and many of my wins/losses with my friends are because of cc bugs or health desyncs and we can both see it when it happens its not fun at all. This patch is decent compared to other patches but performance is *** and gap closers are *** please fix.
Drummerx04 wrote: »You're not supposed to escape and stay alive when there's a bunch of people on top of you.
This may be the most annoying thing to see on the forums. The mindset of "there's 5 of us and 1 of them, so we should automatically win" is really a crap attitude. At what point should I just automatically lose? So winning a 1v1 is skill, 1v2 is lucky, 1v3 is suspicious, and 1v4+ is obviously using cheat engine?
Master_Kas wrote: »Is this done with crit rush? I've noticed some wierd bug when being ganked by a critrush from stealth. Haven't noticed it when being ambushed from stealth tough.
NightbladeMechanics wrote: »Master_Kas wrote: »Is this done with crit rush? I've noticed some wierd bug when being ganked by a critrush from stealth. Haven't noticed it when being ambushed from stealth tough.
Yes, you'll encounter this bug with Crit Rush from stealth. The bug does not happen with Teleport Strike. I should add that to my comment.. Forgot. It happens with all other gap closers, though.
The snare is necessary. They already nerfed the snare to a point where not even half of my charges deal damage to the enemy, this is stupid.Lord_Invel wrote: »DUDE ZOS FIX UR GAME! Totally being honest right now but everyone I encounter is literally exploiting gap closers from stealth, its bugged and it *** sucks. Zos what kind of pvp is this when someone is able to macro all of his moves because gap closers render players in an infinite gap close animation and they can button mash skills to their hearts content until it finally hits me with 10- moves in one second with no animation shown at all. ALSO why do gap closers snare the crap out of us. Like really dude as if streak and dodge roll being nerf isn't enough people can just gap close spam someone to oblivion and not have to worry about buffing up their speed or worry about losing stamina sustain. Can gap closers get the same nerf like streak and dodge roll did please. And to top it all off performance is complete dog ***. I'm dueling people in stormhaven and many of my wins/losses with my friends are because of cc bugs or health desyncs and we can both see it when it happens its not fun at all. This patch is decent compared to other patches but performance is *** and gap closers are *** please fix.
NightbladeMechanics wrote: »Gap closers from stealth have been busted ever since ZOS made some changes to how your client calculates enemy positions and renders enemies in response to Miat's addon. The bug causes the enemy player's model to not render for several seconds, allowing them to attack you with impunity, as you are unable to see to target them.
There are a few players on PC NA who have based their entire builds around this exploit.You're not supposed to escape and stay alive when there's a bunch of people on top of you.
You're also not supposed to automatically die just because you're outnumbered.
Edit: I should specify that this bug does not occur with Teleport Strike or its morphs. I can confirm that it does occur with Toppling Charge, Invasion, Crit Charge and morphs, and Leap.
Lord_Invel wrote: »DUDE ZOS FIX UR GAME! Totally being honest right now but everyone I encounter is literally exploiting gap closers from stealth, its bugged and it *** sucks. Zos what kind of pvp is this when someone is able to macro all of his moves because gap closers render players in an infinite gap close animation and they can button mash skills to their hearts content until it finally hits me with 10- moves in one second with no animation shown at all. ALSO why do gap closers snare the crap out of us. Like really dude as if streak and dodge roll being nerf isn't enough people can just gap close spam someone to oblivion and not have to worry about buffing up their speed or worry about losing stamina sustain. Can gap closers get the same nerf like streak and dodge roll did please. And to top it all off performance is complete dog ***. I'm dueling people in stormhaven and many of my wins/losses with my friends are because of cc bugs or health desyncs and we can both see it when it happens its not fun at all. This patch is decent compared to other patches but performance is *** and gap closers are *** please fix.