Could you please add a third difficulty for pledge dungeons? Most of the dungeons could be done by 2 persons or even only 1 person on veteran. It would be quite easy to implement and would give the game new challenges. Just make it really hard and give gold items for completing it.
Ghost-Shot wrote: »It would be cool to see a similar system too the WoW mythic plus dungeons, the issue in this game would be providing proper incentive to push higher level mythic plus since we don't have any gear progression. The WoW system rewards higher item level gear and larger amounts of artifact power the higher the key is, so unless they start scaling up the cp level of gear based on difficulty of content then it would be mostly pointless.
Could you please add a third difficulty for pledge dungeons? Most of the dungeons could be done by 2 persons or even only 1 person on veteran. It would be quite easy to implement and would give the game new challenges. Just make it really hard and give gold items for completing it.
SW:TOR has a nightmare mode, which is the 3rd tier, less than 10% of the population can clear that content or even attempt it.
You are asking for something very few players will even do, let alone complete.
Ghost-Shot wrote: »It would be cool to see a similar system too the WoW mythic plus dungeons, the issue in this game would be providing proper incentive to push higher level mythic plus since we don't have any gear progression. The WoW system rewards higher item level gear and larger amounts of artifact power the higher the key is, so unless they start scaling up the cp level of gear based on difficulty of content then it would be mostly pointless.
If they do so, the forum would crash within seconds bc of QQ.
MrBetadine wrote: »Demand higher difficulty and better rewards -> power creep -> outdoes any mechanics / burn the dungeon - > demand higher difficulty, meanwhile call whoever can't finish normal difficulty scrubs.
Ghost-Shot wrote: »Ghost-Shot wrote: »It would be cool to see a similar system too the WoW mythic plus dungeons, the issue in this game would be providing proper incentive to push higher level mythic plus since we don't have any gear progression. The WoW system rewards higher item level gear and larger amounts of artifact power the higher the key is, so unless they start scaling up the cp level of gear based on difficulty of content then it would be mostly pointless.
If they do so, the forum would crash within seconds bc of QQ.
I will never understand the opposition to gear progression in this community, in every other game I've played people like getting stronger items.
MrBetadine wrote: »Demand higher difficulty and better rewards -> power creep -> outdoes any mechanics / burn the dungeon - > demand higher difficulty, meanwhile call whoever can't finish normal difficulty scrubs.