gameshark79 wrote: »I agree with skill over gear, but skill players don't want to just craft gear to be best, they want to work for it. That's the whole reason. No MMO player that I know of has ever said, let's just make the best gear and go beat the latest raid and be done until the next. It's always do the latest gear to get the latest gear to prepare for the next.
gameshark79 wrote: »So you'd rather your time invested in the game mean nothing?
if you like grinding for the sake of it, i would suggest bdo
Countcalorie wrote: »please stop.crafted gear needs to be relevant again.
gameshark79 wrote: »VMA staves are not going to be worth it next patch. Gold jewelry will be the only incentive.
gameshark79 wrote: »So you'd rather your time invested in the game mean nothing? I mean you might as well make the game pay to win. Just allow me to buy want I want to become the best. That's not why I play MMO's and do raids. I want to collect gear from the hardest trial to prepare me for the next one, not just be given it.
gameshark79 wrote: »Julianos and mother's sorrow is going to be best in slot for magicka? So all I have to do to become a great player is make some gear and farm for a day? Where's the incentive to do trials or dungeons? Is this how you want your game to be?
Oakmontowls_ESO wrote: »I feel like people grossly overestimate the gap between bis gear (scathing, bsw, necro, etc) and the closest crafted substitute. The difference is usually below 5%. There are obviously some exceptions like vma weapons before they were nerfed and trial gear with minor slayer since you will want that in pve content. However besides these exceptions, the only thing keeping you from completing pretty much all content is player skill. I am sure that guild like hordor could easily compete any of the hard mode content using crafted gear. The only reason for needing the absolute bis gear is if you are attempting leader board content.
gameshark79 wrote: »Julianos and mother's sorrow is going to be best in slot for magicka? So all I have to do to become a great player is make some gear and farm for a day? Where's the incentive to do trials or dungeons? Is this how you want your game to be?
gameshark79 wrote: »Julianos and mother's sorrow is going to be best in slot for magicka? So all I have to do to become a great player is make some gear and farm for a day? Where's the incentive to do trials or dungeons? Is this how you want your game to be?
sudaki_eso wrote: »Some people spend a couple of month becoming a master crafter others spend a couple of month grinding for gear - whatever suits your playstyle and you have fun with. Why should a crafted set be much worse than a set you get by running trials? if they are somehow similar i am fine with it