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which dlc are worth it?

Saint314Louis1985
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Just came back from a long break. I have the IC dlc, thieves guild, and orsinium.

Are the other dlc worth buying? Which ones are a must have? And my biggest question is what exactly comes in morrowind? The $39 price tag seems pretty steep. Ive had a hard time finding a direct answer. Is it worth it?

Any help is much appreciated. Thanks.
  • Madrr
    Madrr
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    At the current pricing.. None of them.
  • Reverb
    Reverb
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    It's really depends on what you want out of a DLC. If you like complex group dungeon, you will enjoy SotH. DB is great if you enjoy questing and great scenery, whether or not you like the assasin storyline ( but if specially if you do).

    Morrowind is a map slightly larger than Wrothgar, with rich complex storylines. buying it will also give you access to the warden class and PVP battlegrounds. If you buy the collectors edition, it also includes a mount and a pet. If you enjoy those things it will be worth it, if you don't — it won't.
    Edited by Reverb on July 18, 2017 2:36PM
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  • IcyDeadPeople
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    I think the most useful upgrade is the one that allows you to play any race in any faction. After that, I like Morrowind the most, Imperial City, Dark Brotherhood, Thieves Guild, Orsinium
  • Beardimus
    Beardimus
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    Best ones are
    Imperial City (PvE & PvP. Grewt longevity)
    Orsinium (best home yet, loads of content)

    That's it really...

    TG is niche, nicking
    DB is niche, murdering
    SOTH is two dungeons once completed on vet you prob won't go back
    Edited by Beardimus on July 18, 2017 4:26PM
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  • Doctordarkspawn
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    At the current pricing.. None of them.

    This, I agree with. However, if your deadset:

    Both faction ones are good if you like padding and the justice system. If your not particularly enamored with stealth both of these are generally a waste of money. Otherwise, their decent for what they are.

    Shadows of the Hist, is worthless, unless you PVP. Velidreth used to be the coolest set on the block, now it's not. If you dont care about achievements, are not particulatly into mythic dungeons from WoW, 25 dollars absolutely pissed down the drain.

    Morrowind as a chapter is generally speaking, not a good deal. There are things that make it worth something like the Warden class (Which I hear alot of people are dis-satisfied with) and the quests in general. If you were to make a purchase, it'd either be this, and the last piece, or both.

    Finally, Orsinium. It's short, quest content, but it's the most quality you'll get out of this games DLC. This, along with Morrowind, seem crucial for questers who enjoy a good story.

    Reccomendations: Orsinium, Morrowind, Dark brotherhood and Thieves guild if you like stealthy characters or the justice system.

    AVOID: Shadows of the Hist, and the upcoming Horns of the Reach if the damn thing is a dime over 10 dollars. Your just not geting enough for what your paying for those dungeons.

    Edit: Almost forgot. Imperial city.

    ...Honestly the city is dead, as a PVPer your going to notice the lack of population and as a PVE-er, your going to get ganked. Thrown into the avoid pile, personally, despite some peoples attempts to forcefully populate it by holding the transmog system hostage behind it. (Or lobby for it anyway.)
    Edited by Doctordarkspawn on July 18, 2017 3:45PM
  • josiahva
    josiahva
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    SoTH is in my top 3 DLC...My personal DLC list goes like this.

    1. IC(probably the highest quality content of any DLC so far with hybrid PvE/PvP areas, 2nd best dungeons in the game, etc)
    2. SoTH(best dungeons in the game, definately worth the price)
    3. Morrowind(Those who like questing will like this...also has a trial, a new class and battlegrounds)
    4. Orsinium(Not much here really aside from quests except for vMA)
    5. Dark Brotherhood(I dont care for the sneak-thief playstyle...so I dont care for this one)
    6. Thieves Guild(Same as above, but even worse)
    Edited by josiahva on July 18, 2017 4:11PM
  • LadyNalcarya
    LadyNalcarya
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    Depends. I'd recommend buying 1 month sub, so you can try all of them except Morrowind. You'll also get 1500 crowns, so if you decide to buy any of the dlcs itll be handy.
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  • Kuramas9tails
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    None of them are a "must have". I am an ESO plus member and have access to all DLCs and completed everything. If there was a "must have" I would say Orsiunium and IC but you have both.

    Morrowind is just another Orsinium but in Dark Elves territory. Battlegrounds is included in this which is pointless for someone like me who hates fast pace PVP. But it's the same concept as Orsiunium: Quests, daily quests, new set drops, 6 world bosses, sky shards, 2 public dungeons, new motifs, delves, big area to explore, and more quests (you do get access to a new trial with this download too). If you enjoyed Orsinium, you will enjoy Morrowind. I would suggest buying this over DB or SH.

    If you have extra money and completed all the quests and want more, sure, download Dark Brotherhood. If you want 2 new dungeons to explore with 3 others, Shadow of the Hist is fun.
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    • s7732425ub17_ESO
      s7732425ub17_ESO
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      Imperial City is, by far, my favorite DLC. It just has so much replayability and is not about repeating the same content over and over.

      Morrowind is worth the money if you are going to do Battlegrounds or the new trial. The questing content really only lasts 15-20 hours.

      If you don't have a dedicated group of friends that you do dungeons with, DO NOT get Shadows of the Hist. You will never find groups for these dungeons because barely anyone runs them. They are very hard and most players don't want to spend the time and effort to do them.

    • josiahva
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      Imperial City is, by far, my favorite DLC. It just has so much replayability and is not about repeating the same content over and over.

      Morrowind is worth the money if you are going to do Battlegrounds or the new trial. The questing content really only lasts 15-20 hours.

      If you don't have a dedicated group of friends that you do dungeons with, DO NOT get Shadows of the Hist. You will never find groups for these dungeons because barely anyone runs them. They are very hard and most players don't want to spend the time and effort to do them.

      This isnt true...a lot of people run them every day. I pugged these every day for over 3 months farming the motifs. People are now often farming Amber Plasm in these dungeons. These dungeons arent that hard...they require knowledge of mechanics and certain minimum standards for DPS, healing, and tanking, that is all. They arent the easy dungeons in the rest of the game.
    • Junkkis
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      none, get ESO plus. u should not waste crown points to dlc.
    • Doctordarkspawn
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      josiahva wrote: »
      Imperial City is, by far, my favorite DLC. It just has so much replayability and is not about repeating the same content over and over.

      Morrowind is worth the money if you are going to do Battlegrounds or the new trial. The questing content really only lasts 15-20 hours.

      If you don't have a dedicated group of friends that you do dungeons with, DO NOT get Shadows of the Hist. You will never find groups for these dungeons because barely anyone runs them. They are very hard and most players don't want to spend the time and effort to do them.

      This isnt true...a lot of people run them every day. I pugged these every day for over 3 months farming the motifs. People are now often farming Amber Plasm in these dungeons. These dungeons arent that hard...they require knowledge of mechanics and certain minimum standards for DPS, healing, and tanking, that is all. They arent the easy dungeons in the rest of the game.

      1. Either your playing on a different server or different times because nobody runs these dungeons that I've seen. They get the gear, they leave, they leave behind a nonpopulated dungeon.

      2. Subjective rhetoric about 'IT'S EASY GIT GUD OR I HIT YOU' if you like the main dungeons on veteran, or generally a 'low rider' type of experience, your gonna hate shadows of the hist. It's just that simple. It's not built for it, and I think the 'if you dont have dungeon running friends or guild available it's not worth geting' is fairly accurate. Even most guilds I've seen, just dont want to do these dungeons.

      These dungeons are clearly, and the developer has stated this, are ment for people with voice chat, and a serious attitude about competative PVE. And if that''s not your boat it's just not worth the twenty five dollars for them. Personal feelings about it aside, I feel like it should come with a warning label, so we wouldn't need to put up our own.
      Edited by Doctordarkspawn on July 18, 2017 5:04PM
    • QuebraRegra
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      Junkkis wrote: »
      none, get ESO plus. u should not waste crown points to dlc.

      yup. if you sub, you can roll through most of the content in the DLCs in your 30 day period. You can get the costumes and whatnot unlocked during yer sub period, and you get to keep them. IC is very PVP centric for the most part. Go with the ESO+ sub for a month and try BEFOE you buy.

      MORROWIND is very disappointing, I would wait until it's on a significant sale... if ever.
    • s7732425ub17_ESO
      s7732425ub17_ESO
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      josiahva wrote: »
      Imperial City is, by far, my favorite DLC. It just has so much replayability and is not about repeating the same content over and over.

      Morrowind is worth the money if you are going to do Battlegrounds or the new trial. The questing content really only lasts 15-20 hours.

      If you don't have a dedicated group of friends that you do dungeons with, DO NOT get Shadows of the Hist. You will never find groups for these dungeons because barely anyone runs them. They are very hard and most players don't want to spend the time and effort to do them.

      This isnt true...a lot of people run them every day. I pugged these every day for over 3 months farming the motifs. People are now often farming Amber Plasm in these dungeons. These dungeons arent that hard...they require knowledge of mechanics and certain minimum standards for DPS, healing, and tanking, that is all. They arent the easy dungeons in the rest of the game.

      Sure, if I spam in zone chat or guilds for an hour I might get enough people together to run these dungeons. But during this same time, I could have found 20 different groups for any other dungeon. When compared to the other dungeons, it's true that people run these much, much less frequently.
      Edited by s7732425ub17_ESO on July 18, 2017 7:23PM
    • Rosveen
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      You already have the best ones. Dark Brotherhood is similar to Thieves Guild, only worse because there's no group content. I'd skip SotH entirely unless you want some exclusive set from it - if dungeons are your thing, get the upcoming Horns of the Reach instead, it's new so more people will be playing it. Or better yet, sub for a month, farm them for the rewards and unsub.

      As for Morrowind, looks around and try to find it cheaper, other websites sell it with a discount. Battlegrounds are mostly a disappointment and warden is enjoyable, but not game-breaking. Other than that, it's basically Orsinium 2.0.
    • Vahrokh
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      Imperial City is, by far, my favorite DLC. It just has so much replayability and is not about repeating the same content over and over.

      Could you please explain this?

      I have run the questline (which bugged at the famous "door to protect"), done the instances once, got ganked 1 or 2 times... and that's it, got boring very fast.

      What did I miss?
    • Magdalina
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      Shadows of the Hist, is worthless, unless you PVP. Velidreth used to be the coolest set on the block, now it's not. If you dont care about achievements, are not particulatly into mythic dungeons from WoW, 25 dollars absolutely pissed down the drain.


      AVOID: Shadows of the Hist, and the upcoming Horns of the Reach if the damn thing is a dime over 10 dollars. Your just not geting enough for what your paying for those dungeons.

      That's an imho, not an unargueable fact. Weren't we talking about selfishness just the other day, that thing people do when they judge all the world based on their and only their needs and opinions? ...yeah.

      For me, SotH has had more value than literally any other update so farshort of IC - because IC also had 2 great dungeons. I've probably spent more time there than in TG, DB and Wrothgar together.

      Wrothgar is questing and MA. You do questing once, possibly enjoy it, done. MA has a lot of replayability if you enjoy extreme solo challenge and like BiS weapons. TG is a little bit of questing and MoL. Questing is pretty short, MoL has a lot of replayability value if you enjoy raiding. DB is only a little bit of questing and is imho absolutely worthless - only dlc I have not bought as I have no interest in whole murdering thing and there's absolutely nothing else there. Granted if you're into roleplaying an assassin you might enjoy it, but once you finish the short storyline, you're done basically. Morrowind is actually pretty cool, great questing, a trial, a new class and BGs, but you'd have to pay for it(not available with crowns or eso+).

      SotH is just 2 dungeons. 2 great challenging dungeons with amazing replayability value because they're most challenging 4 man content in the game and take a while to master. They also drop pretty cool motifs which still go for nice gold, and best part about it is they drop 100% on vet hm so it's not a question of praying to rngesus but just mastering the dungeon. If you like challenging 4 man content, you will love this, and you will spend hundreds of hours there. If you don't like grouping or challenging content, there's noting for you in this dlc.
    • Argah
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      Go for the eso sub, got it a few weeks ago to try before I buy, well worth and plan on keeping it now but if not keeping you still get 1500 crowns towards purchasing a DLC for a measly £9.
    • Sneaky-Snurr
      Sneaky-Snurr
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      Orsinium. Nuff' said.
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    • Megabear
      Megabear
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      You already have what you need. Here's how I'd rate the DLC's:

      Imperial City: *****
      Orsinium: *****
      Thieves Guild & Dark Brotherhood: **
      Shadows of the Hist: **
      Morrowind "expansion": *** (Content is good, but pricing is bad)
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    • Argah
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      Orsinium. Nuff' said.

      That and the prison thing is all I tried since getting eso+ and it's really good for maelstrom and the questing, the prison thing was a bit confusing and felt like you need a team for it.
    • jaye63
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      Thieves-must have
      Assassins- must have
      Hist- must have only if you're OCD about having everything
      Morrowind- must have
      Any I missed-OCD Must have

      You really dont NEED any of the DLCs to play or get what you need to play. But it most definitely adds flavor and makes it easier to farm instead of buy what you need. I find that rather unique in that every other MMO I have played you need the DLCs just to keep up. This one... not so much.
    • Alpheu5
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      jaye63 wrote: »
      Thieves-must have
      Assassins- must have
      Hist- must have only if you're OCD about having everything
      Morrowind- must have
      Any I missed-OCD Must have

      You really dont NEED any of the DLCs to play or get what you need to play. But it most definitely adds flavor and makes it easier to farm instead of buy what you need. I find that rather unique in that every other MMO I have played you need the DLCs just to keep up. This one... not so much.

      Orsinium is an absolute must, just on the basis of how much there is to do there, not to mention vMA and the crafting stations available there.
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    • QuebraRegra
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      Vahrokh wrote: »
      Imperial City is, by far, my favorite DLC. It just has so much replayability and is not about repeating the same content over and over.

      Could you please explain this?

      I have run the questline (which bugged at the famous "door to protect"), done the instances once, got ganked 1 or 2 times... and that's it, got boring very fast.

      What did I miss?

      it's a trick to get you to play IC so they can gank you some more... ignore.
    • Apherius
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      if you like to solo vet dungeon , you can go try the Imperial city dlc !
      Edited by Apherius on July 18, 2017 7:04PM
    • AshTal
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      guess it depends what your into high end PvP and dungeons are going to have a very different view to a story driven player. Personally I liked
      Morrowind - not really a DLC but the best
      Orsinimum - although main story was weak

      Then thieves and DB about the same but if you don't have a stealth character not really for you

      Lastly Imperial city and shadows. Imperial city was a pointless gankfest basically did the PvE side when very few people on other than that it was just running in a zerg till a bigger zerg killed us. I don't really do dungeons so never done must of shadows.
    • Apherius
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      Vahrokh wrote: »
      Imperial City is, by far, my favorite DLC. It just has so much replayability and is not about repeating the same content over and over.

      Could you please explain this?

      I have run the questline (which bugged at the famous "door to protect"), done the instances once, got ganked 1 or 2 times... and that's it, got boring very fast.

      What did I miss?

      You miss the launch of imperial city , this was awesome .. epic fight .. beautiful ... New " money " ... utility of imperial sewers ... and this was the only way to get mats for cp 160 gear before . the atmosphere was also very stressful !

      and this is the only " PVEVP zone " in tamriel for the moment , AND with this there was also 2 new dungeon !

      it's what i call a " DLC " it's not like Thieves guild or dark brotherhood with a small zone ... 2H quest story ... 2 world boss ... 2 small dungeon ....

      of course this was before :/ one of the big thing that keep the IC alive is the apothicary scathel ... Sewers are no longer useful . and the 2 dungeon still as beautiful as they was ... but they are well to easy ... and they keep nerfing them every patch ...
      Edited by Apherius on July 18, 2017 7:17PM
    • Bonzodog01
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      Its worth getting DB at least once, even if its only a short sub or something JUST to get the Blade of Woe on your characters (you get it from JUST doing the very first quest on your chars). The rest of DB is...meh. Its not bad, but it doesn't really grip you.
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    • s7732425ub17_ESO
      s7732425ub17_ESO
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      Vahrokh wrote: »
      Imperial City is, by far, my favorite DLC. It just has so much replayability and is not about repeating the same content over and over.

      Could you please explain this?

      I have run the questline (which bugged at the famous "door to protect"), done the instances once, got ganked 1 or 2 times... and that's it, got boring very fast.

      What did I miss?

      IC is a PVP DLC. So no matter how static the PVE content might seem, there will always be other players there to make it interesting. Say you are trying to kill a boss up top, run into another group of players, and then battle for ten minutes. That's dynamic content being created. Say you are roaming around the sewers, there's just a random chance of running across another player or group to battle wherever you are. It's unpredictable what you'll end up doing.
    • kijima
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      Depends. I'd recommend buying 1 month sub, so you can try all of them except Morrowind. You'll also get 1500 crowns, so if you decide to buy any of the dlcs itll be handy.

      ^ Yup, this is exactly what I did, and then worked out what I wanted to buy and what I can live without.
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