ZOS, I have just read the article about this new DLC
http://www.elderscrollsonline.com/en-gb/news/post/2017/07/06/horns-of-the-reach-and-update-15-preview?utm_source=SocialMedia&utm_medium=bitly
and I have a question, what will be the overal difficulty of these two new dungeons? Will it be similar to Ruins of Mazzatum and Cradle of Shadows, or will the difficulty be lower (similar to dungeons pre- Shadows of Hist DLC)?
@ZOS_GinaBruno @ZOS_KaiSchober @ZOS_JessicaFolsom @ZOS_RichLambert @ZOS_MattFiror
Hopefully harder than RoM/CoS or perhaps about the same. We have all the 24 other "vet" dungeons with faceroll difficulty, don't need more
well you know, for hard-core players maybe, but for us casuals like me, the pre-DLC dungeons are pretty ok in terms of difficulty and the DLC dungeons are too hard
Which is way there are two difficulties.
I would like to see somewhats harder difficulty than vCoS and vRoM with somewhat better rewards(maybe a 3-piece monster set, or a new mount for HM completion...and for gods sake...PLEASE make the monster set bonus like Chudan...and NOT another proc set like Velidreth)
I would like to see somewhats harder difficulty than vCoS and vRoM with somewhat better rewards(maybe a 3-piece monster set, or a new mount for HM completion...and for gods sake...PLEASE make the monster set bonus like Chudan...and NOT another proc set like Velidreth)
and don't make the monster set bonus like kena ... i already imagine something like " reduce your weapon/spell damage of 516 , and also reduce the cost of your skills by 33% " ... this would be only useful for tank in pve ... and way to op for them , then this would be nerf and
but please ,don't make the monster set bonus like chudan ... this monster set is way to useless , the sorc have boundless storm , the nb have a passif , the dk have hardened armor , and nobody care about the templar .
ZOS, I have just read the article about this new DLC
http://www.elderscrollsonline.com/en-gb/news/post/2017/07/06/horns-of-the-reach-and-update-15-preview?utm_source=SocialMedia&utm_medium=bitly
and I have a question, what will be the overal difficulty of these two new dungeons? Will it be similar to Ruins of Mazzatum and Cradle of Shadows, or will the difficulty be lower (similar to dungeons pre- Shadows of Hist DLC)?
@ZOS_GinaBruno @ZOS_KaiSchober @ZOS_JessicaFolsom @ZOS_RichLambert @ZOS_MattFiror
definitely NOT useless.
And why, pray tell, is that?well but casuals also want be able to obtain the monster helms, right?
scipionumatia wrote: »will there be a new overland zone? or these dungeons will be implemented over the vanilla zones?
Scyantific wrote: »scipionumatia wrote: »will there be a new overland zone? or these dungeons will be implemented over the vanilla zones?
Gina said they'll be located in Craglorn
Scyantific wrote: »scipionumatia wrote: »will there be a new overland zone? or these dungeons will be implemented over the vanilla zones?
Gina said they'll be located in Craglorn
are you sure about that? is Reach not located in Skyrim? according to this yes:
http://elderscrolls.wikia.com/wiki/The_Reach
ZOS_GinaBruno wrote: »They're both in Craglorn!BTW @ZOS_GinaBruno - In which Map these dungeons are located?
Hopefully harder than RoM/CoS or perhaps about the same. We have all the 24 other "vet" dungeons with faceroll difficulty, don't need more
well you know, for hard-core players maybe, but for us casuals like me, the pre-DLC dungeons are pretty ok in terms of difficulty and the DLC dungeons are too hard
Which is way there are two difficulties.
well but casuals also want be able to obtain the monster helms, right?
I think the best way to do it would be to add the hard mode for the whole dungeon (the scroll), not only for the last boss, then we would have 3 difficulties (2 for casuals and hard mode for hard-core players)
I am they are around the same difficulty as the ic dungeons. No one (Me included) wants to run hist dungeons in my guild largely because of the difficulty.
Stovahkiin wrote: »I imagine they'll be around the difficulty of SoTH dungeons; probably not as hard as RoM though due to some of the feedback Zeni got about that one