Wrecking_Blow_Spam wrote: »NordSwordnBoard wrote: »My trophy is this story, not a monster helm or heinous bronze bust. When I q'ed my tank into Selene's Web daily last night, it was almost like I pictured myself being right here, before I even got to know my group. I knew we weren't beating it. The conversation at the beginning hinted at that. It went something like this:
Tank (me): Hey, are you gonna wear bear proc at the end?
DD: (wearing Selene's set, we'll call him "Selene") Ya selene's medium divines both : )
Tank: That's not gonna be good at the end
Healer: Whats bear proc?
The other DD (we'll call him "Vegeta") is heading to the start so I leave the entrance. Nobody is on mikes but me.
I get to the first mob and the fight is started already. I get things chained into a pile pretty well, and the screen freezes when I do a warhorn.
I log back in, half hoping to be kicked, and I'm kind of surprised they waited.
The rest of the dungeon becomes a race as the impatient dps guy Vegeta keeps starting fights before I can get there. Dps for the squad is lopsided, the mobs are just not getting killed efficiently. Vegeta has overload, boundless storm, surge and shields and thinks this makes him Super Saiyan. He is visibly carrying the heavy side of the squad's dps over Selene and his bear.
I start getting annoyed. The next time Vegeta runs past me to the mob, I run past him not poking anything. I go straight to the next mob and properly pull it together. I think my Stormfist went off as much or more than Selene's bear. My mob would have about half health after they finished the first one. I hoped this would show them the difference and let the tank manage the adds. It did not. We leapfrogged each other like this to each boss, and competitively, but inefficiently, made our way to Selene.
Tank: This isn't gonna go well
***, ***, Hey Bubba, here comes the the hard part. At least we all knew the 2 keys weren't happening. I'm up for a challenge, but I knew I would (and did) have to chain the adds and also rezz people while managing Selene, drawing her bear away while I ignore the other Selene's bear. Vegeta led us to the corner method, and we get her down to around 150k before I was suddenly the last man and couldn't output enough tank damage and heal through all the adds. I was annoyed at having two bears, so I found the solution:
I asked them to wait in text chat, silently hoping they would ignore me and go after the spider right away. Why? So I could put on my Selene's set without them seeing it. (poor healer) Now we can have Momma, Poppa, and Baby bear!
Now, it was my turn to laugh, as bears were roaring all over the place. We easily had triple the number of deaths on this attempt compared to the first one I took seriously. The only thing I didn't take seriously the second time was how stupid it was to wear that set in that fight and not just use one piece kragh, kena, velidreth, or something else. I felt bad for the healer, but I left them after this wipe because I had to go to work in the morning early and write this. The End.
You see the boss animation for heavy attack though?
There could be a thousand bear procs but so long as you look at the bosses direction and animation (yellow glowy thing?) you simply walk behind her.
vyndral13preub18_ESO wrote: »The only two times I usually feel like raging is when a mechanic that can be cheated just isn't being done causing a wipe. Like FG2 with the chains. Even if you don't do the dps to free a person, if you Res them right away no worries. Same in the dungeon with the fella that draws the sword at the end. Cant recall the name. He lifts someone up in the air and you have to dps him before he kills them. Even failing that dps check, if you Res the dead person right away, no worries. Sure it sucks you don't have the dps to do it properly. But just get the dead up and we can finish this!!! No let's all ignore the dead person until we are all killed one by one!!!
The other time is when you spend a long time trying to finish the boss on hard mode failing over and over. And after 90 minutes you are like let's just do this on normal and be done we can't do this. And everyone is like yeah and then drop out of the group. Come on! Just finish the dungeon! Help out the people who will settle for one key. Just drop the quest and pick it up again and you can do a 2 key run. You just spent 90 minutes trying to finish. 5 more isn't going to kill you.
Yes I know my stories revolve around me sucking...every group usually has a weakness, and it is usually me!
SolarCat02 wrote: »Ages ago we had a guild member who was always complaining about how he was the only real dps available on the weeknights. (This was true at the time.) He always talked about trying to find more knowledgeable dps, and complained that all the ones he found already had full guild slots. He was always finding tanks and healers, but never dps that were interested in joining.
So I asked him for pointers on what to look for and suggestions on where. Following his advice, late one night I found two of them. He promptly left the guild, leaving me a message that I had betrayed him.
And that's when I realized, all those DPS he claimed were never interested? He hadn't asked them. He wanted to build a guild of entirely healers and tanks so he would never have to wait in a queue. Recruiting another DPS was bringing competition into his turf.
So these attitudes don't just happen in PUGs.
Healer was doing 4k hps, what is awful number according to dmg we took and I was doing 48% of dps. With 17 lvl.
Stoopid_Nwah wrote: »99% of the time when I encounter rude people, they're dps. They also tend to majorly suck (don't understand that red=bad, can't pull decent numbers, come in without food buffs, have no idea what a rotation is).
I've found everything is smoother and faster when I just do pledges and helmet runs solo. I don't have to listen to idiots, teach people how to perform their role, or get cussed out for giving advice. It's wonderful.
NordSwordnBoard wrote: »On a serious note, if you have a person selecting 3 roles in your group, does finder prevent anything but a DPS queing in so as not to duplicate with 2 healers/tanks? I'm always skeptical of 3 role que people because I can't say I ever played with one who performed adequately.
Prospero_ESO wrote: »Healer was doing 4k hps, what is awful number according to dmg we took and I was doing 48% of dps. With 17 lvl.
It´s not the healers main job to do damage, it´s yours if your role is dd. So 48% on your side is good but 4% on the healers side is not necessarily bad. It depends how much time he had for damage. Maybe he was busy keeping you guys alive, debuffing the boss and making sure that you have the resources you need.
2) I went to random normal with my 17 lvl dd, just to get some exp. It was nICP, nothing hard on normal. My boyfriend was in the team so I saw on his screen, that healer is frequently trying to kick me. My bf said to him he won't kick me and he didn't leave. Healer was doing 4k hps, what is awful number according to dmg we took and I was doing 48% of dps. With 17 lvl. So it should be good reason to not kick low levels, if they have cp.
andreasranasen wrote: »When you've invested time and money into a company, you have the right to be upset over changes that will negatively affect your experience and gameplay.
I want to preface this story by saying: I'm probably the ass in this situation.
I don't feel like I am, but some could view it that way.
My wife and I queued for a random normal just for the daily exp bonus. I was on my DPS, my Wife on her Healer. We ended up in Arx Corinium. The group was me 590cp DPS, my wife 630cp+ healer, Tank 630cp+, the other dps around 350cp. For the first pull you just kill a group in the center then move up, but the tank and other dps aggroed the full room, lurchers included. After the first pull, I had discovered that I hadn't done the quest. Not that big of a deal, talk to the npc and spam through the dialog.
The person who was playing tank kept saying in group chat, "To the boss" as he grabbed everything and pulled it along. Not a problem, I've done this before in randoms when I know that I can burn everything down. Except, he couldn't do that. Between my wife and I, we were pulling ~75% of the damage and I'm assuming the other dps was pulling the other ~20%. It's odd that the tank would be pulling like that without knowing the people in group, but okay.
Side note here, the tank was rushing through the dungeon so much that he wasn't letting me talk to the quest givers, it takes all of 2 seconds to target the npc and spam through the dialog. Unless you're in combat, which prevents you from interacting with anything. So I sat and waited to interact while he yelled "to the boss" and rushed on to the second boss.
On the second boss, he had managed to drag the third boss into her room. Again, odd but not that big of a deal. Burned screamer then the shocker. We continue on. Except the tank, who had been rushing this entire time, stopped to sell stuff w/o saying anything. I burn through the lurcher boss, telling my wife I just want to get this over with. We continued to burn the trash mobs toward the final boss.
The tank didn't catch up with us until the final boss room, at which he tells us, "looking for shield" just moments before I engage the boss(I waited for him to catch up, I'm not that cruel, not at this point in the story). At this point I just don't care anymore. Burned the boss down pretty quickly. As soon I auto-looted the boss, he links a shield and starts demanding it. Even ran up to me and initiated trade with me. PMing me after I dropped group and started begging me for it.
I think his conversation to me(not verbatim) went something along the lines of:
(before boss)
looking for shield
(literally what he said, no trait, no set, just shield)
(after boss)
*he links item in chat*
that's the one I want
trade it to me
(may have said please here, I don't remember)
*initiates trade*
*I drop decline trade and drop group*
(Whispers after I leave group)
That's the shield I am farming this dungeon for
please give it to me
*ignored*
The kicker to this story that makes me the ass, I got the shield he wanted in the trait that he wanted, and I vendored it. It was a Shield of Medusa with an impenetrable trait. I figured that he was just some pvper who was using randoms to carry him though Arx to grind him what he wanted. I couldn't tell if he and the other DPS were grouped, but I honestly didn't care: I was done with him and the dungeon. So done with him that I didn't finish the quest for the dungeon.
Would it have hurt me to give him the shield? Probably not. Do I regret not giving him the shield? No. I don't like being used like that. He was a horrible tank: he couldn't keep aggro worth a damn, couldn't deal damage worth a damn(Not that I expect a tank to deal damage, but I'm fairly certain he's a pvper, not a tank), could barely keep himself healed while he ran away from the group, and almost died several times. He didn't show any interest in talking to us, or telling us he wanted loot from the dungeon until after I got the drop that he wanted.
P.S: Don't use randoms to grind gear for you, ask for people who want to grind it too and share loot with them. I don't want to farm your equipment for you. If you ask nicely from the start, then maybe I'll trade some stuff to you at the end, but if you say nothing the whole dungeon except to demand a drop at the end, no way!
WhitePawPrints wrote: »So I haven't been on a lot lately since the Morrowind Sh!tstorm released, but I've noticed a trend the pass couple weeks:
Tanks are standing in front of mobs for 60-360 seconds at a time. We clear a mob, then we sit at a mob doing nothing for just as long as it takes to clear them. I really don't get it. This has been happening A LOT the last couple weeks.
And when I got an start attacking the mobs, the tank then rage quits... Am I missing something that requires us to do NOTHING for long periods of time on simple mobs?
WhitePawPrints wrote: »So I haven't been on a lot lately since the Morrowind Sh!tstorm released, but I've noticed a trend the pass couple weeks:
Tanks are standing in front of mobs for 60-360 seconds at a time. We clear a mob, then we sit at a mob doing nothing for just as long as it takes to clear them. I really don't get it. This has been happening A LOT the last couple weeks.
And when I got an start attacking the mobs, the tank then rage quits... Am I missing something that requires us to do NOTHING for long periods of time on simple mobs?
WhitePawPrints wrote: »So I haven't been on a lot lately since the Morrowind Sh!tstorm released, but I've noticed a trend the pass couple weeks:
Tanks are standing in front of mobs for 60-360 seconds at a time. We clear a mob, then we sit at a mob doing nothing for just as long as it takes to clear them. I really don't get it. This has been happening A LOT the last couple weeks.
And when I got an start attacking the mobs, the tank then rage quits... Am I missing something that requires us to do NOTHING for long periods of time on simple mobs?
WhitePawPrints wrote: »No nothing was being said. And I'm a veteran tank so I know how annoying speed runners are but after ten seconds of nothing happening and all members just dancing around each other and the tank still hasn't pulled, then I'm going to pull.
WhitePawPrints wrote: »So I haven't been on a lot lately since the Morrowind Sh!tstorm released, but I've noticed a trend the pass couple weeks:
Tanks are standing in front of mobs for 60-360 seconds at a time. We clear a mob, then we sit at a mob doing nothing for just as long as it takes to clear them. I really don't get it. This has been happening A LOT the last couple weeks.
And when I got an start attacking the mobs, the tank then rage quits... Am I missing something that requires us to do NOTHING for long periods of time on simple mobs?
I couldn't tell you why he was standing still at mobs...but speaking as a tank, I HATE it when DPS or healers decide they are going to aggro mobs or bosses. Case in point... Cradle of Shadows....down in the dark as you make your way to Slithera and Kephidan from one brazier to another. I HATE it when a DPS stupidly decides to run ahead to the next brazier. I am a DK tank and I chains in all the ads so they arent buffed standing in the dark. Its my job as a tank to set the battlefield and control the ads, if a DPS(or healer) decides to run ahead and light the next brazier what that means is some ads will invariably follow them instead of coming to the group, making me waste even more resources stacking them with chains(as a stam build I can cast chains maybe 3 times before magicka is gone, though I have good magicka regen, the pool is still small) so a DPS will run ahead and light a brazier in one of the bigger caves...a brazier that doesnt ever even need to be lit and draw off 4 ads, I then have to waste time and resources dragging them back to the group while the DPS stands alone at that brazier looking stupid and trying to range them down, losing DPS and taking longer to kill the spiders than if he/she just stayed with the tank
WhitePawPrints wrote: »So I haven't been on a lot lately since the Morrowind Sh!tstorm released, but I've noticed a trend the pass couple weeks:
Tanks are standing in front of mobs for 60-360 seconds at a time. We clear a mob, then we sit at a mob doing nothing for just as long as it takes to clear them. I really don't get it. This has been happening A LOT the last couple weeks.
And when I got an start attacking the mobs, the tank then rage quits... Am I missing something that requires us to do NOTHING for long periods of time on simple mobs?
I couldn't tell you why he was standing still at mobs...but speaking as a tank, I HATE it when DPS or healers decide they are going to aggro mobs or bosses. Case in point... Cradle of Shadows....down in the dark as you make your way to Slithera and Kephidan from one brazier to another. I HATE it when a DPS stupidly decides to run ahead to the next brazier. I am a DK tank and I chains in all the ads so they arent buffed standing in the dark. Its my job as a tank to set the battlefield and control the ads, if a DPS(or healer) decides to run ahead and light the next brazier what that means is some ads will invariably follow them instead of coming to the group, making me waste even more resources stacking them with chains(as a stam build I can cast chains maybe 3 times before magicka is gone, though I have good magicka regen, the pool is still small) so a DPS will run ahead and light a brazier in one of the bigger caves...a brazier that doesnt ever even need to be lit and draw off 4 ads, I then have to waste time and resources dragging them back to the group while the DPS stands alone at that brazier looking stupid and trying to range them down, losing DPS and taking longer to kill the spiders than if he/she just stayed with the tank
To be fair, you can just speedrun the whole corridors place and then kill all the giant crowd of spiders at the bosses. On first one you can LoS them behind that rock and on second one you just back off some so most follow you and the rest you can chain. Imo it's a lot faster and easier
I respect tanks and all but having run everything approximately 1455629 times I will not wait for a tank that decided to lag behind for whatever weird reason - sorting bag? Looting every single sack? - on mobs that I do not need a tank for. I will wait before bosses and trash pulls like RoM ones because I might actually die there but I will pull everything else if tank isn't there to do it first, because by the time one of those "randomly stop and stand there" tanks catches up I'll usually have finished the mobs. I will wait if they say something in chat(though again might as well kill the trash) and I'm obviously not pulling if there're mechanics needing to be explained but that aside, nope.
Good attitude + low level/skill = memorable run, had one guild dungeon who took 4 hours, it was fungal vet, now fungal 2 vet.medusasfolly wrote: »After reading all of these posts, I conclude that attitude is more important than level or skill.
Bad attitude + low level/skill = suicide
Bad attitude + high level/skill = bad run
Good attitude + low level/skill = good run
Good attitude + high level/skill = great run
Healer job is 1) keep everybody alive, 2) keep buff and debuff up including shards / orbs, 3) do dps.Prospero_ESO wrote: »Healer was doing 4k hps, what is awful number according to dmg we took and I was doing 48% of dps. With 17 lvl.
It´s not the healers main job to do damage, it´s yours if your role is dd. So 48% on your side is good but 4% on the healers side is not necessarily bad. It depends how much time he had for damage. Maybe he was busy keeping you guys alive, debuffing the boss and making sure that you have the resources you need.
GRRRRRRRRR ---
I queue for a random vet on my healing warden this morning, working on Undaunted Rep. We get vet BCII, woot, its the pledge. Great tank and scorc dps, but I noticed the mini bosses are dying really slowly, so I pick up the dps while maintaining heals. At Maw, his health isn't going down really slowly, I look over and notice the dk dps is just sitting back in a corner light/heavy attacking with bow - and then I see him weapon swap to sword and board. This is exact conversation:
Me: What's up with DPS? PlayerX - do you have a dps build? you seem like a tank with a bow? (he has 35k hp too).
Playerx: Yeah.. I was queued for tank or dps - gave me dps.
Playerx: like.. i can swap over, but I'll end up half stealing agro
....
-- Maw the Infernal finally dies --
Me: thinking about Rilis fight....hard mode for pledge....cringing...
Me: Do you have a dps build? Do you need a sec to set it up?
Playerx: Nah.. don't have a dps build. I gotta respec. [WAIT FOR IT]... but I've got a 20k bounty and don't have 25k to ..uh clear the bounty and respec.
Me: .....
Me: I'm really annoyed that you think its okay to stay in a vet dungeon as dps with the situation you've got going on.
Playerx: Well... its the only way to clear my bounty. We're doing fine - don't complain.
Me: The last fight in here is going to be brutal with your setup.
I initiate VOTE KICK - which failed.
PlayerX: We'll be fine - Chill. Have a little faith. We've all made mistakes.
Me: Left group.