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Negative Players # PugsLife - the good, the bad and the hilarious

  • NordSwordnBoard
    NordSwordnBoard
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    My trophy is this story, not a monster helm or heinous bronze bust. When I q'ed my tank into Selene's Web daily last night, it was almost like I pictured myself being right here, before I even got to know my group. I knew we weren't beating it. The conversation at the beginning hinted at that. It went something like this:

    Tank (me): Hey, are you gonna wear bear proc at the end?
    DD: (wearing Selene's set, we'll call him "Selene") Ya selene's medium divines both : )
    Tank: That's not gonna be good at the end
    Healer: Whats bear proc?
    The other DD (we'll call him "Vegeta") is heading to the start so I leave the entrance. Nobody is on mikes but me.

    I get to the first mob and the fight is started already. I get things chained into a pile pretty well, and the screen freezes when I do a warhorn.

    I log back in, half hoping to be kicked, and I'm kind of surprised they waited.

    The rest of the dungeon becomes a race as the impatient dps guy Vegeta keeps starting fights before I can get there. Dps for the squad is lopsided, the mobs are just not getting killed efficiently. Vegeta has overload, boundless storm, surge and shields and thinks this makes him Super Saiyan. He is visibly carrying the heavy side of the squad's dps over Selene and his bear.

    I start getting annoyed. The next time Vegeta runs past me to the mob, I run past him not poking anything. I go straight to the next mob and properly pull it together. I think my Stormfist went off as much or more than Selene's bear. My mob would have about half health after they finished the first one. I hoped this would show them the difference and let the tank manage the adds. It did not. We leapfrogged each other like this to each boss, and competitively, but inefficiently, made our way to Selene.

    Tank: This isn't gonna go well

    ***, ***, Hey Bubba, here comes the the hard part. At least we all knew the 2 keys weren't happening. I'm up for a challenge, but I knew I would (and did) have to chain the adds and also rezz people while managing Selene, drawing her bear away while I ignore the other Selene's bear. Vegeta led us to the corner method, and we get her down to around 150k before I was suddenly the last man and couldn't output enough tank damage and heal through all the adds. I was annoyed at having two bears, so I found the solution:

    I asked them to wait in text chat, silently hoping they would ignore me and go after the spider right away. Why? So I could put on my Selene's set without them seeing it. (poor healer) Now we can have Momma, Poppa, and Baby bear!

    Now, it was my turn to laugh, as bears were roaring all over the place. We easily had triple the number of deaths on this attempt compared to the first one I took seriously. The only thing I didn't take seriously the second time was how stupid it was to wear that set in that fight and not just use one piece kragh, kena, velidreth, or something else. I felt bad for the healer, but I left them after this wipe because I had to go to work in the morning early and write this. The End.

    You see the boss animation for heavy attack though?
    There could be a thousand bear procs but so long as you look at the bosses direction and animation (yellow glowy thing?) you simply walk behind her.

    You can avoid the bear from the boss's tell? LOL, I gave you an insightful anyway for pointing that out to anyone who may not already know. I wish you were there to get the others in the group to understand that because I couldn't. Like I said, I found it annoying having an extra bear. The group simply wasn't experienced/skilled enough to beat this boss. Adding a third bear to the mix proved this point further. The more bears added to the situation, the worse the group did. It was funny as hell though.
    Fear is the Mindkiller
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    The only two times I usually feel like raging is when a mechanic that can be cheated just isn't being done causing a wipe. Like FG2 with the chains. Even if you don't do the dps to free a person, if you Res them right away no worries. Same in the dungeon with the fella that draws the sword at the end. Cant recall the name. He lifts someone up in the air and you have to dps him before he kills them. Even failing that dps check, if you Res the dead person right away, no worries. Sure it sucks you don't have the dps to do it properly. But just get the dead up and we can finish this!!! No let's all ignore the dead person until we are all killed one by one!!!

    The other time is when you spend a long time trying to finish the boss on hard mode failing over and over. And after 90 minutes you are like let's just do this on normal and be done we can't do this. And everyone is like yeah and then drop out of the group. Come on! Just finish the dungeon! Help out the people who will settle for one key. Just drop the quest and pick it up again and you can do a 2 key run. You just spent 90 minutes trying to finish. 5 more isn't going to kill you.

    Yes I know my stories revolve around me sucking...every group usually has a weakness, and it is usually me! :p
  • Tecorsuh
    Tecorsuh
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    The only two times I usually feel like raging is when a mechanic that can be cheated just isn't being done causing a wipe. Like FG2 with the chains. Even if you don't do the dps to free a person, if you Res them right away no worries. Same in the dungeon with the fella that draws the sword at the end. Cant recall the name. He lifts someone up in the air and you have to dps him before he kills them. Even failing that dps check, if you Res the dead person right away, no worries. Sure it sucks you don't have the dps to do it properly. But just get the dead up and we can finish this!!! No let's all ignore the dead person until we are all killed one by one!!!

    The other time is when you spend a long time trying to finish the boss on hard mode failing over and over. And after 90 minutes you are like let's just do this on normal and be done we can't do this. And everyone is like yeah and then drop out of the group. Come on! Just finish the dungeon! Help out the people who will settle for one key. Just drop the quest and pick it up again and you can do a 2 key run. You just spent 90 minutes trying to finish. 5 more isn't going to kill you.

    Yes I know my stories revolve around me sucking...every group usually has a weakness, and it is usually me! :p

    The worst I've seen is the group didn't have enough DPS to get down one of the chain adds in Normal FG2. I was on my healer and could dps the add down on my own. I know I was carrying the group through this encounter because when I got chained down, I died. Nobody resed me! Then the next person was chained, and died. Still no Res. Next person chained and died. Still no res! The boss had just entered execute range, and rather than go down fighting or trying to res, the last person ran out of the room and reset the boss.(WHY U NO RES?!)

    The on the spider shepherd in the same dungeon run, one of the dps kept killing the adds. We kept saying it over and over and over,"Don't kill the adds", "Don't kill the spiders", "don't kill her pets", "STOP ATTACKING THE ADDS". I even starting saying it in say, yell, and zone chat before they even acknowledged it. Even then they were playing dumb, after the third reset asking why we kept resetting the boss. I was thinking, dude, you've got to be trolling us at this point, we've been spamming all of the chats asking for you to stop killing the spiders.

    Oh, and the other dungeon you're thinking of is CoH2. Oddly enough I've had an experience in that dungeon recently that required me to carry a group through that dungeon on normal as my healer. The tank was actually a tank, so wasn't doing much dps. Both DPS were level 25 DW/BOW Stamblades. They were both only using bow heavy attacks and whirling blades. With an occasional blood alter because I stopped healing them and started dps after the first room took forever to clear. The dungeon took forever, and I often left the dps to die because I was dealing more damage than both of them combined.(On average I was dealing 70-80% of the damage while keeping me and the tank alive, and occasionally saving them when rebuffing myself with combat prayer xD)
  • josiahva
    josiahva
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    For me its completely different. These days I barely ever do non-DLC dungeons. I run vICP, vWGT, vCoS, and vRoM almost exclusively, especially the last 2 since I still have one motif from each to get. I like to tank, its what I do 90%+ of the time, my DPS is mediocre at best(25-30k) on DPS toons. I enjoy tanking though, and I especially enjoy pug tanking those 4 dungeons precisely because I often get DPS teams with low DPS...many sub-200CP groups...sometimes sub-160 groups. vCoS is my favorite because unlike vRoM there is no minimum DPS threshold. Invariably the groups I get for vCoS are inexperienced, I consider it my duty to teach them the dungeon, so I will go through the entire thing telling them what they need to do each fight. The funny thing is, no matter the group I start with I am able to finish that dungeon 90% of the time. I enjoy it more with low DPS groups because it increases the difficulty for me(they have trouble with ads on Velidreth I have to pull ads off of them while they rez,...normally I dont taunt the little ads on velidreth to avoid the ads stacking in her cleave, which causes trouble for melee DPS). In the end, no matter how bad the DPS is, by the time they complete that dungeon with me, they learn something about survival and more importantly, working together as a team. I know a lot of people will rage quit after wiping to Velidreth a few times...but once you go through it with low DPS, those DPS will never again have a problem staying alive there and by the time they finally start learning to put out good DPS they will be far better players than those DPS who just rely on their DPS to skip mechanics. The longer that boss fight goes on, the more the chance that the group wipes to a mistake(s) someone made...therefore to survive with low DPS, you just have to be better. I am not saying that people with high DPS are bad at survival, I just like running DLC dungeons with low DPS because it makes those DPS gods when they do become elite. I have seen it way too often where the DPS will depend on the healer and/or tank way too much to survive(those that stand in the red expecting the healer to just heal them through it, etc). In the end its far more rewarding to complete these dungeons with inexperienced and less-than-ideal groups than it is to complete them with experts, I feel that anyone can complete any of the content with a little help and everyone needs that help from time to time. What I do not approve of is telling someone else what they should run as far as sets, CP, skill points, etc. In the end I firmly believe its up to each person to find what works for them, they will often gravitate toward a lot of the same sets, and that's fine but I disagree that people should all be using "meta" stuff just because someone told them it was BiS. I have plenty of BiS items too...but what is BiS for me is not necessarily BiS according to the meta. I am sure that my view on group content is different than most people's. I don't go into group content expecting it to be easy and perfect and don't feel that it needs to be...when its too easy there is really no point to doing it at all, this is why I have stopped doing non-DLC dungeons unless I actually need keys for something, the DLC dungeons are the only challenging content left in PvE where I can wear whatever gear I want. I have little interest in trials because to play there I would need to play someone else's build, no thanks.
  • thechangenow
    I'm having so much fun reading through the stories here and I have one to share now~ not as juicy as most here, but still...

    An hour before maintenance today, I was in wayrest chilling. Then I see "LF2M DPS and heal for ICP" I was like why not since I still need divine scathing boot for my magNB. Once I joined, I greeted everyone. There was a CP200 tank and CP 630+ dps. Immediately the dps pmed me and ask if i have at least 20k DPS. I know im not max CP , CP344 atm. I was like, this is just a normal ICP run -.- So I decide to lie and said I havent tested it and hope he will leave seeing he is going to make this run unpleasant . But he didnt. Then the heal (400cp+)joined and we ported in. The tank and I cleared to first boss and waited for them. Heal came shortly and the dps is no where to be seen. Tank decide to start without him and dps finally show up when the boss almost die. The first thing he said was " I hope you all have exp, Im not spending more than 30mins on this" Seriously? We continue to clear the trash.

    We continued to Flesh Abomination smoothly . Then he suddenly stop outside the door. The tank thought everyone was ready and run in, I followed. The healer and dps didnt move. So it was the two of us.. The dps then start making sarcasm remark. I decide to ignore him and continue dpsing since I have done ICP many time with a partner farming gear, I know it is possible to kill it. Then the tank made a mistake and died. So I decide to wipe. Door opened and heal came in apologising. I didnt think it is anyone's fault. Tank ask if we were ready and we said yes. AND the dps is once again locked outside. We decide to continue, at the 40% mark, dps suddenly talk and said he went to get water and we didnt wait for him again. MAking more sarcasm remark.

    Since it is almost at the end, i decide not to reply to him.We finished the dungeon in less than 25mins overall. At the end he rudely demand everyone to stay for his quest and ask for gears. I asked the tank and heal if they need anything. They said no and we thanked each other with him still asking. I bidded them goodbye and ported out. As I reach wayrest, I take out the scathing divine leg I picked up and trashed it. And add a new face to my ignore list. If you see this, I hope you realized how you made the whole run unpleasant ;)
    Edited by thechangenow on June 19, 2017 12:42PM
  • raaphor
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    SolarCat02 wrote: »
    Ages ago we had a guild member who was always complaining about how he was the only real dps available on the weeknights. (This was true at the time.) He always talked about trying to find more knowledgeable dps, and complained that all the ones he found already had full guild slots. He was always finding tanks and healers, but never dps that were interested in joining.

    So I asked him for pointers on what to look for and suggestions on where. Following his advice, late one night I found two of them. He promptly left the guild, leaving me a message that I had betrayed him.

    And that's when I realized, all those DPS he claimed were never interested? He hadn't asked them. He wanted to build a guild of entirely healers and tanks so he would never have to wait in a queue. Recruiting another DPS was bringing competition into his turf.

    So these attitudes don't just happen in PUGs.

    Instead of looking for 'good' dps to join your guild (what benefit would they have by joining?), you should have asked the guy to put some effort in training guild members to be effective dps.
    EU/PC - 9 max level characters (DC)
    NA/PC - 2 characters (AD)
  • medusasfolly
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    After reading all of these posts, I conclude that attitude is more important than level or skill.

    Bad attitude + low level/skill = suicide
    Bad attitude + high level/skill = bad run
    Good attitude + low level/skill = good run
    Good attitude + high level/skill = great run
  • nhisso
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    Sounds like a thread of bads whining about how everyone else is at fault.
  • Prospero_ESO
    Prospero_ESO
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    Eshja wrote: »
    Healer was doing 4k hps, what is awful number according to dmg we took and I was doing 48% of dps. With 17 lvl.

    It´s not the healers main job to do damage, it´s yours if your role is dd. So 48% on your side is good but 4% on the healers side is not necessarily bad. It depends how much time he had for damage. Maybe he was busy keeping you guys alive, debuffing the boss and making sure that you have the resources you need.
  • Yarlenzey
    Yarlenzey
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    99% of the time when I encounter rude people, they're dps. They also tend to majorly suck (don't understand that red=bad, can't pull decent numbers, come in without food buffs, have no idea what a rotation is).

    I've found everything is smoother and faster when I just do pledges and helmet runs solo. I don't have to listen to idiots, teach people how to perform their role, or get cussed out for giving advice. It's wonderful :lol:.

    Would it help to say that I have no idea what you're talking about?

    If I try a little bit harder, it sounds like 'random dungeon' is too 'random' for you.

    I spend most of my time trying to login or trying to compete with over-developed characters who don't really understand the enormous advantage that they have over other players. Currently I'm at 446CP. Until I get to 450, I only have ONE tree in each group that can get to a 75 point passive level. I fully expect that once I get there and I can have two 75 point trees, that my performance will improve somewhat.

    I mean, once I trial various combinations and assuming that the passive structure doesn't get tweaked **again** to suit whiney high-end players, such as yourself.

    FWIW - I very rarely remember to use group chat in a random dungeon. Sure that helps a lot...

    I got suspenders for saying "Testicular Mass" instead of "Balls". like, rilly.

  • NordSwordnBoard
    NordSwordnBoard
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    I healed through DSII on a random vet que the other day. The group was all 200-300 CP except me at cap. Some people would be apprehensive about those numbers getting past the netch, but we had one massive advantage others in this thread have mentioned: communication.

    All four of us were talking and had a positive attitude about it all. We all performed the roles we signed up for. People listened to each other, things got killed. Instead of knee-jerk vote kicks from wipes, we had quick strategy talks to figure things out. Netch and Guardian took about two tries each but we finished the dungeon in less than an hour. I gave away my infused heavy helm and made someone happy. It was all good.


    Later the same day, I was on my new Magsorc on the last level of mages guild looking for books. I decided to do a random vet que to break up the monotony. I get DSII again. On the load screen, I see someone's voice icon blinking and the guy starts going "YES! Yeahhh... YES! Alright!" emphatically. I get into dungeon, and its only three of us. DPS at cap, same as me, and a CP80something. Guess who qued for all three roles? Could it be the CP80 guy dancing in front of us?

    I asked what role he intended to play in text chat. No answer. I made it clear I wasn't budging from the entrance until he at least answered me. Maybe he carries 3 sets of gear and grinds/crafts new gear every 20-30 CP. More likely any carrying will be done by us. Never saw a stick or a shield either. After about 5 minutes of waiting for the que to drop in someone who isn't a DPS, Tank, or Healer (because those were already covered, lol) I left. He was still dancing. In my head, the music he danced to was Kenny Rodgers, "The Gambler." You know the verse that applies.

    On a serious note, if you have a person selecting 3 roles in your group, does finder prevent anything but a DPS queing in so as not to duplicate with 2 healers/tanks? I'm always skeptical of 3 role que people because I can't say I ever played with one who performed adequately.
    Fear is the Mindkiller
  • Tecorsuh
    Tecorsuh
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    On a serious note, if you have a person selecting 3 roles in your group, does finder prevent anything but a DPS queing in so as not to duplicate with 2 healers/tanks? I'm always skeptical of 3 role que people because I can't say I ever played with one who performed adequately.

    On PC, at least, it tells the person which role they are filling on the ready check before they get ported into the dungeon. So, the dungeon finder will try to fill the positions other than the one the person was assigned by it.

    I hate it when people do that, especially on vet dungeons. Most of the time they are a crappy dps who marked all 3 roles in order to skip the queue time. On most normal dungeons, someone with ~15k dps can carry the group with no problems. So it's not that big of a deal there.

    I've confused a poor noob (lvl 11) tank before because I was melting all of the trash mobs w/ my MagSorc. His response to everything just dying was: Wait, hold on a second. WTF? how are you so strong? I got a good laugh out of that one.

    Earlier, I was trying to do a random normal on my tank just to get the exp, and I accidentally queued up for a random vet. Not that big of a deal, I can tank almost anything in the game. I ported into the dungeon(CoAII), first thing that was off was there was no healer. There were 2 Sorc dps, one was max cp, and the other was cp 80. I made the mistake of thinking, this can't be too bad. Oh how wrong I was. I was on my ~68k HP DK shield tank, so I could keep them alive for the most part, even despite them having 12k hp and 15k hp, with food. It took almost 15 minutes to clear the first boss, not including the time leading up to the boss, or the first try of the boss(total group dps was 8~9k). That should be a < 5 minute fight with mediocre dps. It was absolutely abysmal.

    *sighs* I couldn't take it. I told them we either need good dps or good heals to complete the final boss. We don't have either. There is only so much I can do. I'm going to drop out, I'm sorry.

    After I left the dungeon, I realized what must have happened. I must have queued into a group that was already in the dungeon, and the tank and healer both left before they got to the first boss.

  • Eshja
    Eshja
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    Eshja wrote: »
    Healer was doing 4k hps, what is awful number according to dmg we took and I was doing 48% of dps. With 17 lvl.

    It´s not the healers main job to do damage, it´s yours if your role is dd. So 48% on your side is good but 4% on the healers side is not necessarily bad. It depends how much time he had for damage. Maybe he was busy keeping you guys alive, debuffing the boss and making sure that you have the resources you need.

    If you want to argue, please quote whole post, not just a sentence which doesn't mean anything.
    I didn't say that healer need to do damage. I said his heals were weak. And he wanted me to be kicked, but I don't know why, cause my dps was okay - 48% of group dps. And believe me, I wouldn't complain if he was good in debuffing or buffing.
    And you can do 4k hps using mutagen only.
    You can defend weak healers, but please don't defend ***. Otherwise they'll never vanish.

    Here's the whole story, read that again to understand what I meant.
    2) I went to random normal with my 17 lvl dd, just to get some exp. It was nICP, nothing hard on normal. My boyfriend was in the team so I saw on his screen, that healer is frequently trying to kick me. My bf said to him he won't kick me and he didn't leave. Healer was doing 4k hps, what is awful number according to dmg we took and I was doing 48% of dps. With 17 lvl. So it should be good reason to not kick low levels, if they have cp.
    @Eshja (PC EU) Master crafter | Roleplayer | Trial scrub | Love healing ♥
    My characters: Nimpys Elenmir| Narielle Telvanni | Moans-Loudly | Vivienne The Zookeeper | Zamiatająca-Ogonem | Kha'mathre | Irgret Soul-Breaker
  • soll
    soll
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    THE GOOD, THE BAD AND THE PUG

    Today I was bored from game, was just wasting time in Craglorn, when I saw how someone in zone chat was looking for a healer for vDSA. I laughed, because I knew, that vDSA is not PUGable, I tried it once long time ago, and also I am exp, even was in leaderboard for vDSA last patch. First I decided to tell guys, that it's bad idea, but then added, that I don't mind teach them some mechanics and show some arenas, but mentioned also not to hope to finish it.
    oke, some about my team:
    me, 730CP, heal, full trial support
    630 C stam sorc with vMA exp and good gear.
    560 cp stam nb in some funny gear.
    330 cp DK tank.

    And we started. Wipes began already at first arena. Need to mention, that all that 3 guys were from same guild but never played with each other before, so we were full pug with only text chat option. But we managed slowly to progress! Ice arena was hard, until they understood torch rotation. Also, damage wasn't bad, just lack of exp, because they haven't even being on normal DSA, but were through vet trials. But I explained everything, still progressing. Some arenas didn't cause much problems, like poison, spinning, ankara, automaton, but sacrifice one and vampire were way too hard. we wiped a lot, until they listened to me, that 2 dd needs to run separately for sacrifices and then finish last one together. On vampire one boss was easy, but wave 3 we couldn't pass for a really long time. DD died a lot. But anyway, here we are at last boss!

    Here I need to say again, that I manage to get to the last boos of vDSA with full un-exp PUGs. with stam tank, who didn't have vigor or range taunt... Well, for sure we didn't pass last arena, however we tried so hard. It took us 3 (!) atro cycles to get boss down to 75%, when with my regular group we just burned him and that's all :neutral: so turns out we really lacking of damage, and tank can't survive that well.

    In the end we gave up, but all of them agreed, that was an interesting experience. Need to say, that we spent about...6+ hours? crazy. As for me, I had enough PVE – going back to PVP.
    EU PC
    I like to heal
    Triggered Tryhards/ HighRisk
    EP – Sollencia
    AD – Sollencia Overdose
    When you've invested time and money into a company, you have the right to be upset over changes that will negatively affect your experience and gameplay.

  • Slack
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    I always love those groups, like the one I had 2 hours ago, where the tank wears some heavy armor, a 2H and just heavy attack spams the bosses, expecting to magically pull aggro.
    The "dps" holds a single 1H sword (empty off hand) and also just heavy attacks.
    Nobody bothers to talk or answer anything in chat.
    Luckily it was just vVoM and I was on templar so the cure to it was sweeps, sweeps, sweeps


    Another hilarious pug was a few days ago.
    vCoH2. Low CP tank an healer(both below 160), me on mNB and a sorc with 340CP
    On the first boss the Tank just wouldn't stand still, constantly kiting the boss through the whole room, making it nearly impossible for me to hit him twisting path, elemental block or ilambris. Eventually the boss died and we moved on to the 2nd one.
    Spent most of the time resurrecting other people as the healer simply wouldn't heal.
    2wipes later I got disconnected and when I came back, the other dps was gone.
    I wrote "dc" and saw that I am already being kick voted by the tank and healer myself.

    Well I suppose that's the outcome when crappy gimps get successfully carried too many timed
    Edited by Slack on June 23, 2017 12:48PM
    PC EU
    Betty Breeze - Magwarden
    Hunts S'hitblades - Stamplar
    Aschavi - Magplar
  • ForsakenSin
    ForsakenSin
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    wow so many amazing stories , so i was away for 2 weeks went overseas came back from international flight and jumped right to the ESO and played for 9hr strait... i don't have a problem ...

    so anyways im there trying top lv up my warnden in in morrowind dungeon lv 24 and i had this girl joining me lv 18 so in this dungeon there is two levels up and down we were down farming and there was 2 lv 600cp upeer level killing and then they come down burnd down everything went up and so on and so on so our exp dropped down from 2.5k to 200..

    so i sent on the chat " hey guys could you please farm up and we will farm downstairs please?"

    Him "NO"

    i replied " Why not"?

    Him " Because your not special"

    i replied " well its only logical for exp farming if we divide upper and lower level this way exp will not be divided by 4 "

    Him " link to the special drop that gives you the new costume "

    i replied " so instead of saying " sorry guys i would but im farming for the special drop that you get from here " you decided to reply like you did?

    no reply :D

    the funny part is , i had allot of duplicate special mats and if the guy was nice and said like " sorry im looking for this special drops, but you can join me and we will farm much faster " i would of GIVING HIM the special drops for free lol

    sometimes it will pay to be nice instead of a ***

    "By many i am seen as hero...as a savior of the Tamriel i will not stop until every Daedra every evil there is in Tamriel is vanquish by my hands..
    However i do this for my own purpose to gain trust of mortals to worship me and to eliminate my competition i will not bend my knee to lead your army to serve you Molag Bal , i will simply just take it from you.."--- Forsaken Sin( Magica Sorc)



    Arise From Darkness Forsaken SIn
    "You have been a loyal High Elf Magica Sorc
    Conjure of Darkness, Master of Magic
    Killer of Molag Bal and Savior of Ebonheart Pact
    Until Dark Brotherhood killed you...
    but now..NOW its time to Arise From Darkness once again..."

  • TazESO
    TazESO
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    Tecorsuh wrote: »
    I want to preface this story by saying: I'm probably the ass in this situation.
    I don't feel like I am, but some could view it that way.

    My wife and I queued for a random normal just for the daily exp bonus. I was on my DPS, my Wife on her Healer. We ended up in Arx Corinium. The group was me 590cp DPS, my wife 630cp+ healer, Tank 630cp+, the other dps around 350cp. For the first pull you just kill a group in the center then move up, but the tank and other dps aggroed the full room, lurchers included. After the first pull, I had discovered that I hadn't done the quest. Not that big of a deal, talk to the npc and spam through the dialog.

    The person who was playing tank kept saying in group chat, "To the boss" as he grabbed everything and pulled it along. Not a problem, I've done this before in randoms when I know that I can burn everything down. Except, he couldn't do that. Between my wife and I, we were pulling ~75% of the damage and I'm assuming the other dps was pulling the other ~20%. It's odd that the tank would be pulling like that without knowing the people in group, but okay.

    Side note here, the tank was rushing through the dungeon so much that he wasn't letting me talk to the quest givers, it takes all of 2 seconds to target the npc and spam through the dialog. Unless you're in combat, which prevents you from interacting with anything. So I sat and waited to interact while he yelled "to the boss" and rushed on to the second boss.

    On the second boss, he had managed to drag the third boss into her room. Again, odd but not that big of a deal. Burned screamer then the shocker. We continue on. Except the tank, who had been rushing this entire time, stopped to sell stuff w/o saying anything. I burn through the lurcher boss, telling my wife I just want to get this over with. We continued to burn the trash mobs toward the final boss.

    The tank didn't catch up with us until the final boss room, at which he tells us, "looking for shield" just moments before I engage the boss(I waited for him to catch up, I'm not that cruel, not at this point in the story). At this point I just don't care anymore. Burned the boss down pretty quickly. As soon I auto-looted the boss, he links a shield and starts demanding it. Even ran up to me and initiated trade with me. PMing me after I dropped group and started begging me for it.

    I think his conversation to me(not verbatim) went something along the lines of:
    (before boss)
    looking for shield
    (literally what he said, no trait, no set, just shield)
    (after boss)
    *he links item in chat*
    that's the one I want
    trade it to me
    (may have said please here, I don't remember)
    *initiates trade*
    *I drop decline trade and drop group*
    (Whispers after I leave group)
    That's the shield I am farming this dungeon for
    please give it to me
    *ignored*

    The kicker to this story that makes me the ass, I got the shield he wanted in the trait that he wanted, and I vendored it. It was a Shield of Medusa with an impenetrable trait. I figured that he was just some pvper who was using randoms to carry him though Arx to grind him what he wanted. I couldn't tell if he and the other DPS were grouped, but I honestly didn't care: I was done with him and the dungeon. So done with him that I didn't finish the quest for the dungeon.

    Would it have hurt me to give him the shield? Probably not. Do I regret not giving him the shield? No. I don't like being used like that. He was a horrible tank: he couldn't keep aggro worth a damn, couldn't deal damage worth a damn(Not that I expect a tank to deal damage, but I'm fairly certain he's a pvper, not a tank), could barely keep himself healed while he ran away from the group, and almost died several times. He didn't show any interest in talking to us, or telling us he wanted loot from the dungeon until after I got the drop that he wanted.

    P.S: Don't use randoms to grind gear for you, ask for people who want to grind it too and share loot with them. I don't want to farm your equipment for you. If you ask nicely from the start, then maybe I'll trade some stuff to you at the end, but if you say nothing the whole dungeon except to demand a drop at the end, no way!


    I would probably have done the same thing.

    Edit: but I would have told him why, maybe he doesn't realize how he comes across and might change behavior. A long shot, but at least I would make my position known.
    Edited by TazESO on June 25, 2017 11:09PM
  • WhitePawPrints
    WhitePawPrints
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    So I haven't been on a lot lately since the Morrowind Sh!tstorm released, but I've noticed a trend the pass couple weeks:

    Tanks are standing in front of mobs for 60-360 seconds at a time. We clear a mob, then we sit at a mob doing nothing for just as long as it takes to clear them. I really don't get it. This has been happening A LOT the last couple weeks.

    And when I got an start attacking the mobs, the tank then rage quits... Am I missing something that requires us to do NOTHING for long periods of time on simple mobs?
  • Horowonnoe
    Horowonnoe
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    So I haven't been on a lot lately since the Morrowind Sh!tstorm released, but I've noticed a trend the pass couple weeks:

    Tanks are standing in front of mobs for 60-360 seconds at a time. We clear a mob, then we sit at a mob doing nothing for just as long as it takes to clear them. I really don't get it. This has been happening A LOT the last couple weeks.

    And when I got an start attacking the mobs, the tank then rage quits... Am I missing something that requires us to do NOTHING for long periods of time on simple mobs?

    lol what kind of groups do you run with... ?
    PC / NA
    Templar Healer "False Eye"
    Sorc Healer "Potema the Wolf Queen"
    Warden Healer "Heavy Attacks Online"
    Magicka Nightblade DPS "Nephaleth Telvanni"
    Dragonknight Tank "Nico's Facsimile"

    Builds & Guides:
    Horow's Templar Healer Guide for Trials (Murkmire updated)
    How to get Felms to jump correctly in vAS HM?
    Horow's vMA Magicka Sorc Build for beginners and lazy farmers
    Horow's Magicka Sorc Triple Pet Heavy Attack Build - Summerset Isles Ready
    More builds at anthem-guild.com/pve/.

    Notable Achievements:
    - World's first 18 Axes vAA clear
    - World's first 20+ enrage stack Llothis in vAS HM and World record cone damage
  • Tecorsuh
    Tecorsuh
    ✭✭
    So I haven't been on a lot lately since the Morrowind Sh!tstorm released, but I've noticed a trend the pass couple weeks:

    Tanks are standing in front of mobs for 60-360 seconds at a time. We clear a mob, then we sit at a mob doing nothing for just as long as it takes to clear them. I really don't get it. This has been happening A LOT the last couple weeks.

    And when I got an start attacking the mobs, the tank then rage quits... Am I missing something that requires us to do NOTHING for long periods of time on simple mobs?

    Well first, was there anything being said in chat? That's the big one that I can see. If the tank was talking to another member of the group and you kept running in and pulling mobs, that would get annoying really fast.

    As a tank, I set the tempo of the run. I run ahead of the group, and tend to wait for any stragglers before engaging the next group. I also tend to communicate if there is a need to wait: explaining mechanics, emptying bag, some *** resed at wayshrine and is running back, etc.

    I also know I hate it when a DPS runs ahead of me. Especially in boss fights where at least one member of the group hasn't run the dungeon recently(or at all) and I'm trying to explain the fight to them.

    But if nothing was going on in chat(on pc, people talk in group, say, zone, yell, emote, etc.), and you were literally just standing there, then I don't know what is going on.
  • josiahva
    josiahva
    ✭✭✭✭✭
    So I haven't been on a lot lately since the Morrowind Sh!tstorm released, but I've noticed a trend the pass couple weeks:

    Tanks are standing in front of mobs for 60-360 seconds at a time. We clear a mob, then we sit at a mob doing nothing for just as long as it takes to clear them. I really don't get it. This has been happening A LOT the last couple weeks.

    And when I got an start attacking the mobs, the tank then rage quits... Am I missing something that requires us to do NOTHING for long periods of time on simple mobs?

    I couldn't tell you why he was standing still at mobs...but speaking as a tank, I HATE it when DPS or healers decide they are going to aggro mobs or bosses. Case in point... Cradle of Shadows....down in the dark as you make your way to Slithera and Kephidan from one brazier to another. I HATE it when a DPS stupidly decides to run ahead to the next brazier. I am a DK tank and I chains in all the ads so they arent buffed standing in the dark. Its my job as a tank to set the battlefield and control the ads, if a DPS(or healer) decides to run ahead and light the next brazier what that means is some ads will invariably follow them instead of coming to the group, making me waste even more resources stacking them with chains(as a stam build I can cast chains maybe 3 times before magicka is gone, though I have good magicka regen, the pool is still small) so a DPS will run ahead and light a brazier in one of the bigger caves...a brazier that doesnt ever even need to be lit and draw off 4 ads, I then have to waste time and resources dragging them back to the group while the DPS stands alone at that brazier looking stupid and trying to range them down, losing DPS and taking longer to kill the spiders than if he/she just stayed with the tank. The point is, as a DPS or healer, show your tank some respect and let them pull and set the battlefield as they want...after all, they are the ones soaking up the majority of the damage meant for you. I have been known to quit myself after asking the DPS multiple times to let me aggro mobs and bosses and them not listening, especially when it comes to DLC dungeons. This problem is even more of an issue when I run my damage tank. My damage tank is a magicka based tank with 24k health 36k magicka and 20k stamina, on this tank, I hold aggro by dealing large amounts of damage(for a tank) first before the DPS, but as soon as the DPS see me laying down blockade of lightning and eruption, they decide I am trying to out-DPS them and immediately start trying to be the first to hit the mobs(they seems to think I am a DPS queued as a tank, which isnt true)...which of course aggros mobs on them instead of me, this makes me waste time by having to swap to sword and board bar to taunt and talons the mob...none of which is needed if they just let me hit first and let me hit hard. Its a playstyle that is closer to beserker than traditional ESO tanking, but perfectly acceptable as long as people respect the role of the tank. The idea is let your tank do his job, regardless of the method he uses to do so, ask him in chat why he isn't moving before moving in and aggroing mobs(maybe he is destroying something in inventory to pick up loot)
  • WhitePawPrints
    WhitePawPrints
    ✭✭✭✭✭
    No nothing was being said. And I'm a veteran tank so I know how annoying speed runners are but after ten seconds of nothing happening and all members just dancing around each other and the tank still hasn't pulled, then I'm going to pull.
  • josiahva
    josiahva
    ✭✭✭✭✭
    No nothing was being said. And I'm a veteran tank so I know how annoying speed runners are but after ten seconds of nothing happening and all members just dancing around each other and the tank still hasn't pulled, then I'm going to pull.

    There is also the possibility that their regen is just so bad after the patch they are waiting to get it back. I sometimes run into that on my dmg tank when the DPS is low...of course that just means I swap to my sword and board bar and tank the mobs more conventionally...but DPS dont generally have another resource bar.
  • Ajaxduo
    Ajaxduo
    ✭✭✭✭✭
    Did VCoA II last night on stream as tank, which I ain't touched it in ages. One of the DD's was posting parses to every single possible thing, bragging about HM achieves, belittling the low CP healer and DD and saying he was the best in the game. Once I told him to calm down with his PvEnis and that he was dying to stupid on stream he lost his mind, he committed seppuku and rage quit. "Stfu 1 euro tank", it was beautiful :') Needless to say we cleared it with a even better DD who was polite and helpful to the 2 low CP players in the group.
    Edited by Ajaxduo on June 28, 2017 6:03PM
    - - -
    GM of Verum Aeternus, PC EU
    - - -
  • Magdalina
    Magdalina
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    ✭✭✭
    josiahva wrote: »
    So I haven't been on a lot lately since the Morrowind Sh!tstorm released, but I've noticed a trend the pass couple weeks:

    Tanks are standing in front of mobs for 60-360 seconds at a time. We clear a mob, then we sit at a mob doing nothing for just as long as it takes to clear them. I really don't get it. This has been happening A LOT the last couple weeks.

    And when I got an start attacking the mobs, the tank then rage quits... Am I missing something that requires us to do NOTHING for long periods of time on simple mobs?

    I couldn't tell you why he was standing still at mobs...but speaking as a tank, I HATE it when DPS or healers decide they are going to aggro mobs or bosses. Case in point... Cradle of Shadows....down in the dark as you make your way to Slithera and Kephidan from one brazier to another. I HATE it when a DPS stupidly decides to run ahead to the next brazier. I am a DK tank and I chains in all the ads so they arent buffed standing in the dark. Its my job as a tank to set the battlefield and control the ads, if a DPS(or healer) decides to run ahead and light the next brazier what that means is some ads will invariably follow them instead of coming to the group, making me waste even more resources stacking them with chains(as a stam build I can cast chains maybe 3 times before magicka is gone, though I have good magicka regen, the pool is still small) so a DPS will run ahead and light a brazier in one of the bigger caves...a brazier that doesnt ever even need to be lit and draw off 4 ads, I then have to waste time and resources dragging them back to the group while the DPS stands alone at that brazier looking stupid and trying to range them down, losing DPS and taking longer to kill the spiders than if he/she just stayed with the tank

    To be fair, you can just speedrun the whole corridors place and then kill all the giant crowd of spiders at the bosses. On first one you can LoS them behind that rock and on second one you just back off some so most follow you and the rest you can chain. Imo it's a lot faster and easier :)

    I respect tanks and all but having run everything approximately 1455629 times I will not wait for a tank that decided to lag behind for whatever weird reason - sorting bag? Looting every single sack? - on mobs that I do not need a tank for. I will wait before bosses and trash pulls like RoM ones because I might actually die there but I will pull everything else if tank isn't there to do it first, because by the time one of those "randomly stop and stand there" tanks catches up I'll usually have finished the mobs. I will wait if they say something in chat(though again might as well kill the trash) and I'm obviously not pulling if there're mechanics needing to be explained but that aside, nope.
  • josiahva
    josiahva
    ✭✭✭✭✭
    Magdalina wrote: »
    josiahva wrote: »
    So I haven't been on a lot lately since the Morrowind Sh!tstorm released, but I've noticed a trend the pass couple weeks:

    Tanks are standing in front of mobs for 60-360 seconds at a time. We clear a mob, then we sit at a mob doing nothing for just as long as it takes to clear them. I really don't get it. This has been happening A LOT the last couple weeks.

    And when I got an start attacking the mobs, the tank then rage quits... Am I missing something that requires us to do NOTHING for long periods of time on simple mobs?

    I couldn't tell you why he was standing still at mobs...but speaking as a tank, I HATE it when DPS or healers decide they are going to aggro mobs or bosses. Case in point... Cradle of Shadows....down in the dark as you make your way to Slithera and Kephidan from one brazier to another. I HATE it when a DPS stupidly decides to run ahead to the next brazier. I am a DK tank and I chains in all the ads so they arent buffed standing in the dark. Its my job as a tank to set the battlefield and control the ads, if a DPS(or healer) decides to run ahead and light the next brazier what that means is some ads will invariably follow them instead of coming to the group, making me waste even more resources stacking them with chains(as a stam build I can cast chains maybe 3 times before magicka is gone, though I have good magicka regen, the pool is still small) so a DPS will run ahead and light a brazier in one of the bigger caves...a brazier that doesnt ever even need to be lit and draw off 4 ads, I then have to waste time and resources dragging them back to the group while the DPS stands alone at that brazier looking stupid and trying to range them down, losing DPS and taking longer to kill the spiders than if he/she just stayed with the tank

    To be fair, you can just speedrun the whole corridors place and then kill all the giant crowd of spiders at the bosses. On first one you can LoS them behind that rock and on second one you just back off some so most follow you and the rest you can chain. Imo it's a lot faster and easier :)

    I respect tanks and all but having run everything approximately 1455629 times I will not wait for a tank that decided to lag behind for whatever weird reason - sorting bag? Looting every single sack? - on mobs that I do not need a tank for. I will wait before bosses and trash pulls like RoM ones because I might actually die there but I will pull everything else if tank isn't there to do it first, because by the time one of those "randomly stop and stand there" tanks catches up I'll usually have finished the mobs. I will wait if they say something in chat(though again might as well kill the trash) and I'm obviously not pulling if there're mechanics needing to be explained but that aside, nope.

    No..pulling the trash spiders to Slithera(or Kephidan) is NOT easier, because someone in the group will always stand near the entrance instead of LoSing the spiders and half the spiders or more will stay in the dark aggroed on the person who doesnt know better. The only time I use that method is when I am on a non-DK tank without chains. With a pug group, it is better every time to take care of the spiders in each cavern/tunnel as you come to them. Its also annoying as a tank when your DPS decide to cast major expedition on themselves(stam sorcs are expecially bad in this regard) and run ahead....they wont necessarily mean to aggro the mobs, but they do anyway. I am not going to waste stam running to stay ahead of a stam sorc when I need that resource when I get to the mob/boss. If you are aggroing mobs without a tank, you are not respecting your tank. If your tank is just standing there instead of staying at the front of the group, he is not respecting you, a few seconds to pick up loot after a mob or boss is acceptable...anything more is not. If for some reason I didnt empty my bags before I came into the dungeon, I will tell my group I need to do so real quick, or I will just leave loot lying on the ground. Communication is your friend, but everyone should be respecting everyone else's time and resources.
  • zaria
    zaria
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    ✭✭✭✭✭
    After reading all of these posts, I conclude that attitude is more important than level or skill.

    Bad attitude + low level/skill = suicide
    Bad attitude + high level/skill = bad run
    Good attitude + low level/skill = good run
    Good attitude + high level/skill = great run
    Good attitude + low level/skill = memorable run, had one guild dungeon who took 4 hours, it was fungal vet, now fungal 2 vet.

    It was an matter of honor, first to quit had to change his title to chicken. Multiple comments like offer my place for someone better and if agree we quit. None was taken by group so we kept going, we cleared it at the end, it did not help that all was drinking hard :)
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Qara
    Qara
    ✭✭
    GRRRRRRRRR ---
    I queue for a random vet on my healing warden this morning, working on Undaunted Rep. We get vet BCII, woot, its the pledge. Great tank and scorc dps, but I noticed the mini bosses are dying really slowly, so I pick up the dps while maintaining heals. At Maw, his health isn't going down really slowly, I look over and notice the dk dps is just sitting back in a corner light/heavy attacking with bow - and then I see him weapon swap to sword and board. This is exact conversation:
    Me: What's up with DPS? PlayerX - do you have a dps build? you seem like a tank with a bow? (he has 35k hp too).
    Playerx: Yeah.. I was queued for tank or dps - gave me dps.
    Playerx: like.. i can swap over, but I'll end up half stealing agro
    ....
    -- Maw the Infernal finally dies --
    Me: thinking about Rilis fight....hard mode for pledge....cringing...
    Me: Do you have a dps build? Do you need a sec to set it up?
    Playerx: Nah.. don't have a dps build. I gotta respec. [WAIT FOR IT]... but I've got a 20k bounty and don't have 25k to ..uh clear the bounty and respec.
    Me: .....
    Me: I'm really annoyed that you think its okay to stay in a vet dungeon as dps with the situation you've got going on.
    Playerx: Well... its the only way to clear my bounty. We're doing fine - don't complain.
    Me: The last fight in here is going to be brutal with your setup.
    I initiate VOTE KICK - which failed.
    PlayerX: We'll be fine - Chill. Have a little faith. We've all made mistakes.
    Me: Left group.

  • zaria
    zaria
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    ✭✭✭✭✭
    Eshja wrote: »
    Healer was doing 4k hps, what is awful number according to dmg we took and I was doing 48% of dps. With 17 lvl.

    It´s not the healers main job to do damage, it´s yours if your role is dd. So 48% on your side is good but 4% on the healers side is not necessarily bad. It depends how much time he had for damage. Maybe he was busy keeping you guys alive, debuffing the boss and making sure that you have the resources you need.
    Healer job is 1) keep everybody alive, 2) keep buff and debuff up including shards / orbs, 3) do dps.
    Primary healer and it depends on group and dungeon. You notice fast if groups need lot of healing or not.
    overkill group and I don't bother with mutagen, just combat prayer. Has done plenty of runs without BoL that is not casting it on purpose.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Magdalina
    Magdalina
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    ✭✭✭
    Qara wrote: »
    GRRRRRRRRR ---
    I queue for a random vet on my healing warden this morning, working on Undaunted Rep. We get vet BCII, woot, its the pledge. Great tank and scorc dps, but I noticed the mini bosses are dying really slowly, so I pick up the dps while maintaining heals. At Maw, his health isn't going down really slowly, I look over and notice the dk dps is just sitting back in a corner light/heavy attacking with bow - and then I see him weapon swap to sword and board. This is exact conversation:
    Me: What's up with DPS? PlayerX - do you have a dps build? you seem like a tank with a bow? (he has 35k hp too).
    Playerx: Yeah.. I was queued for tank or dps - gave me dps.
    Playerx: like.. i can swap over, but I'll end up half stealing agro
    ....
    -- Maw the Infernal finally dies --
    Me: thinking about Rilis fight....hard mode for pledge....cringing...
    Me: Do you have a dps build? Do you need a sec to set it up?
    Playerx: Nah.. don't have a dps build. I gotta respec. [WAIT FOR IT]... but I've got a 20k bounty and don't have 25k to ..uh clear the bounty and respec.
    Me: .....
    Me: I'm really annoyed that you think its okay to stay in a vet dungeon as dps with the situation you've got going on.
    Playerx: Well... its the only way to clear my bounty. We're doing fine - don't complain.
    Me: The last fight in here is going to be brutal with your setup.
    I initiate VOTE KICK - which failed.
    PlayerX: We'll be fine - Chill. Have a little faith. We've all made mistakes.
    Me: Left group.

    Hahahaha I'd have stayed. Would've been epic no doubt :D
This discussion has been closed.