Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Proc set nerfs incoming ?

  • Mephisto939
    Mephisto939
    ✭✭✭✭
    Wrobel logic: Nerf proc sets, but make sorc shields stronger and increase the radius, damage and duration of Eye of storm.
    Why did the Dunmer cross the road?
    Apparently to get stuck in an eternal load screen!
  • Mephisto939
    Mephisto939
    ✭✭✭✭
    KingJ wrote: »
    glavius wrote: »
    50% nerf from battlespirit would make all procs not be used at all. Might as well remove them then.
    That's a good thing.

    Killing sets is never a good thing, we have enough useless sets as it is.

    Killing something that has been bad for the game since its conception is a good thing.

    They never should have been introduced in the first place; including Skoria.

    I think they add more diversity to builds, but the dumbest thing ZOS ever did was start selling monster helms at the Golden.
    Why did the Dunmer cross the road?
    Apparently to get stuck in an eternal load screen!
  • Vapirko
    Vapirko
    ✭✭✭✭✭
    ✭✭✭✭✭
    Qbiken wrote: »
    Qbiken wrote: »
    As long as it´s not a global nerf I´m fine with it. Nerf individual sets, not all proc-sets.

    My guess is that you only want the stam sets nerfed.

    I want every proc set nerfed. I don't want a single one to work in PvP. Proc sets have been bad for the game since their conception.

    So you want Bloodspawn and the rest of all defensive proc-sets to be removed as well??? sigh....

    Agreed, it doesn't make any sense to nerf sets like bloodspawn which is in no way op. I honestly don't even feel selene in of itself is that op, only when combined with viper sting is it bad. I think Selenes could be toned down, skoria also, velidreath doesn't seem as bad because those poison orbs are pretty easy to dodge. I haven't had a veli in my kill recap since forever. The biggest issue by far is stacking procs. Atm skoria, red mountain a viper is a huge problem. We need either a global cool down or some way of limiting how many proc sets are equipped at once. Or, simply remove 5pc proc sets from the game which honestly kind of sucks because they can be fun to run, and offer some variety of straight weapon damage. What seems to be the best option is to have certain sets like viper, skoria and selenes toned down and then put a global cooldown on procs so they can't hit all at once.
  • Malamar1229
    Malamar1229
    ✭✭✭✭✭
    inb4 all stamina users come crying and bitching about how they can no longer use these sets
    mb10 wrote: »
    Enjoy it while you can stam blades!!

    Reality is coming back to haunt you again

    That awkward moment when you realize that some of the loudest voices against proc sets are Stamblades...

    Not all stamblades play this game on easy mode, and the ones that do will probably switch to magsorc after the proc sets get the nerf hammer (and rightfully so).

    Show me on the doll where the magicka sorc hurt you
  • Paraflex
    Paraflex
    ✭✭✭✭
    Even if they fix proc sets you will still have BG Queue issues and won't be able to play BGs consistently.
    Hollykills CP 630 Templar Healer - Ad PS4 Warlord Rank

    Max Stam/Mag Dk
    Max Stam Sorc
    Max Stam/Mag NB

    Don't care to dps much so I heal.


  • Koensol
    Koensol
    ✭✭✭✭✭
    ✭✭
    I just hope they don't actually nerf all proc sets in the process. Because it is literally a small collection if them which make pvp/duels broken. A lot of the proc sets are actually balanced.
  • dennissomb16_ESO
    dennissomb16_ESO
    ✭✭✭✭✭
    considering the last "nerf" to proc sets did nothing to reduce their damage or effectiveness I wouldnt worry a lot about upcoming nerfs/changes
  • josiahva
    josiahva
    ✭✭✭✭✭
    KingJ wrote: »
    glavius wrote: »
    50% nerf from battlespirit would make all procs not be used at all. Might as well remove them then.
    That's a good thing.

    Killing sets is never a good thing, we have enough useless sets as it is.

    Killing something that has been bad for the game since its conception is a good thing.

    They never should have been introduced in the first place; including Skoria.

    I think they add more diversity to builds, but the dumbest thing ZOS ever did was start selling monster helms at the Golden.

    what difference does that make? its not like monster helms are difficult to farm anyway. You are guaranteed one monster helm per vet dungeon upon completion...it might take you 20 runs to get the one you want in the trait you want....shoulders are trickier, but dont take that long to get what you want either.

    That being said, I am not really a fan of monster proc sets, even though they raise my DPS significantly...I would rather have a permanent 2-piece bonus like say Chudan(not that Chudan's is a particular useful 2 piece bonus, but it is constant).
  • SirSocke
    SirSocke
    ✭✭✭
    What about the sorc class skill rage? It's a proc, so nerf it too. :D
    Bosmer stamina nightblade!
  • Malamar1229
    Malamar1229
    ✭✭✭✭✭
    i heard one of the new dungeon sets is finally a magicka proc set.....10% chance on dmg taken to proc a 15k shield on user
    Edited by Malamar1229 on June 27, 2017 5:11PM
  • Zardayne
    Zardayne
    ✭✭✭✭✭
    I think they should limit you to one proc set being worn. Sure if your relying on viper and Selene's for burst that's abit too much. Especially Selene's because it hit's damn hard.

    I don't see the problem with proc sets in pve as most pve'ers I've ever rain with are just happy to be running with friends and completing content. There's not a big Epeen contest like there is in PVP. I don't think PVE players would care if you could run 3 proc sets..

    In PVP on the other hand everyone has their opinion and if they've been killed by it..it needs to be nerfed! I can see some use for sets like Viper, especially to help the burst of DW abilities. Everyone and their dogs running 2 hander for the burst since it's king but at least Viper can help DW be an option out there. Maybe I'm wrong. Maybe everyone enjoys chasing each other in melee and spamming dizzying swing and executioner at each other until the toughest guy wins. sounds like a blast..

    Don't just get rid of sets because they proc. That's ridiculous. We're already pigeonholed into following the meta builds and their Bis gear lists. Let's don't kill all diversity we have in this game. Just tone the super heavy hitters down and move on but don't gut them...

    Once again PVP tears are going to lead to the heavy handed nerf hammer..once that's done..perhaps your favorite skill or item will be next. Enjoy!
    Edited by Zardayne on June 27, 2017 5:58PM
  • Ep1kMalware
    Ep1kMalware
    ✭✭✭✭✭
    So on Eso live Gina said some changes to proc sets are coming next patch but she doesn't know what they are . They discussed further changes in the future but no mention of exactly what is planned . Is this good news or what for ESO ?! Wild speculation and suggestions appricated .

    Guys calm down. They also advertised eso as fast paced, nearly bug free, cyrodiil would be great, and something about tokens or whatnot this patch. They'll probably half bake the idea and we'll never hear about it again.
  • Zardayne
    Zardayne
    ✭✭✭✭✭
    So on Eso live Gina said some changes to proc sets are coming next patch but she doesn't know what they are . They discussed further changes in the future but no mention of exactly what is planned . Is this good news or what for ESO ?! Wild speculation and suggestions appricated .

    Guys calm down. They also advertised eso as fast paced, nearly bug free, cyrodiil would be great, and something about tokens or whatnot this patch. They'll probably half bake the idea and we'll never hear about it again.

    HAHA you're probably right
  • apostate9
    apostate9
    ✭✭✭✭✭
    I wonder if this will be a case where no sustain backtracking is implimented and PVE gets further screwed for the PVP minority.

    Dude, do you never weary of crying on the Internet? Every one of your posts needs a desalination plant to make it remotely non-toxic.
  • Ep1kMalware
    Ep1kMalware
    ✭✭✭✭✭
    apostate9 wrote: »
    I wonder if this will be a case where no sustain backtracking is implimented and PVE gets further screwed for the PVP minority.

    Dude, do you never weary of crying on the Internet? Every one of your posts needs a desalination plant to make it remotely non-toxic.

    Well, he's really rather sort of right. Zenimax has defiantly put their foot down on seemless pve->pvp. Which comparing mechanic driven rotation based dps to unpredictable fight of bursty sustained dps isn't seemless at all.. but I digress.

    Zenimax spent months comming up with design changes, and instead of overhualing battle spirit they just did flat global changes thst directly favored pvp. Hell they even stated as much in the developer comments. That would be just fine, but they also frequent;y fix pvp related bugs while many of the existing bugs in pve remain broken since pointed out in the pts.

    But that is not the problem. The problem is they have a perfect track record of doing the exact same style of changes, ever. single. patch. Zos ignoring pve bugs/balancing is a glaringly obvious fact.

    Maybe if they stopped spending so much time on stupid crates/200$ houses then they wouldnt have to take shortcuts with the balancing of things. The sustain/class changes look rushed at best; with no tell tale signs of deep thought and planning given to the matter.

    Edited by Ep1kMalware on June 27, 2017 6:31PM
  • SanTii.92
    SanTii.92
    ✭✭✭✭✭
    Proper scaling + fine tunning on those that are overperforming.
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • Ep1kMalware
    Ep1kMalware
    ✭✭✭✭✭
    SanTii.92 wrote: »
    Proper scaling + fine tunning on those that are overperforming.

    Sounds about right, but also sounds like the way zos half asses balancing. They always fail to re-approach sets that are underperforming.
  • Nutshotz
    Nutshotz
    ✭✭✭✭
    let the so called nerf happen. people are still gonna *** about a certain class being over powered. proc sets are not over powered. yes combining viper with vele or selene or temor is OP but take into consideration on this. how often do you see someone burn you in less than a split second or a stam player use a crit rush and your dead before u can react from crit rush.

    that's why people get pissed. its not just proc sets, its the so called players that say theyre good at animation canceling but combing xyz skills before the 1st one lands. I mean its common sense so just don't say its proc sets that are causing all the issue's. its multiple things
Sign In or Register to comment.