WarpigFunk wrote: »The big issue on console is refresh rate.
It's not super shocking that most if not all of the players in vHoF guilds are burnt on vmol and crag trials and dont run them as much ...
But what we should have, to keep it competitive is new guilds and new teams coming up behind getting into this content and eventually pushing scores, which will then entice the older guilds to come back and make a statement here and there.
Having the crag trials leaderboards only offer crag trial loot is one major drawback for going back in there, not "wasting" resources on meaningless score runs while you're running progression teams in hof is another .... but also, putting up a decent score for the millionth time, and not having any new heads coming up challenging these scores is the real gorilla in the room.
The endgame community on PS4 NA in particular is so small and contained at the moment, everyone basically knows everyone else - it just seems like, rather than a flowing river this community has become a slowly shrinking ice cube- it does not self replenish. Theres just not a lot of good players coming up from the lower tiers and making their own teams or refreshing the lost players from other teams.
A moderate but noticeable amount of good end game top tier players left with this patch ... and far fewer new players showed up to replace them.
Bottom line if you're not TF, HS, RN, whatever blue team is becoming, FC, BIO, or maybe a tiny handful of other up and coming teams or social guild teams offshot from the above teams - you have essentially zero shot at finishing a vHoF any time soon - and more importantly your team probably cant even clear Maw anymore. Theres less than 10 teams total comprising the "end-end game" community. And there's no core of competent players (particularly support roles) coming up to supplement or challenge them.
Not sure if this is because of the over abundance of changes making the barriers to entry in vet trial scores absurdly high for newer players, or what it is ... but thats the issue I see. Not very many new heads in the console end game community... so when a couple people decide to leave for whatever reason - that absence is felt.
@WarpigFunk you are 100% correct. Ty for laying it out so well!
Also there are a few more of our high-end players who have just left a few days ago toothings are not getting better atm unless some magically great players start showing up to fill missing spots. Look at how empty all of the leaderboards are rn! It's kinda crazy to see.
kylewwefan wrote: »Vet Trials are too hard. They really outdid themselves revamping everything's to V16 or CP160 now. Consider every time going into a vet trial to be going into VetTrials with people that have never been to one.
Unless your in an active Trials guild. Then you're kind of different. The Trials guild I'm in is totally cool and I relish every opportunity I get to run with them.
I have my regular social guild and there's tons of cool people.....differently geared maybe? Vet content with them can be challenging sometimes, but their my people and I'll try my best to run with them.
How about trial mechanics. Have you ever got to end of nMoL and no one knows how to run. Let's say the raid has already been going on over an hour. Do you leave in disgust or stick it out and see how the group handles lunar phase. :'(
There's a mark, and it's not what you see on the forums. Honestly I know very few people at or above 30k DPS on the skele. Probably most from Trials guild. The real average player is more like 15K~20K selfbuffed DPS on the skeleton.
My Trials guild can clear nMoL in like 25 minutes tops. They are awesome. This can be an endeavor with social guilds that just want to run it for fun.
Trials guild are working hard on HOF atm is likely why so many others aren't posting scores.
DjMuscleboy02 wrote: »Sheva I 7 I wrote: »Shad0wfire99 wrote: »Sheva I 7 I wrote: »All time low scores on weekly last week, nobody really wants to raid and maelstrom leaderboards are struggling to even find 100 people to complete maelstrom.
Untrue. The lower scores are all because the usual suspects at the top of the leaderboards are all progressing vHoF.
lol nobody is spending all their time in vHoF, lots of people quit/not doing trials anymore
^^^I've lost some good friends this patch who were top tier raiders. Sad times
As one of those top tier raiders since One Tamriel, I have also stopped running trials for the most part. I'll only show up if a group needs help in vHoF.
People don't like the new focus on heavy attacks. These boss fights in vHoF are taking a long time to finish because everyone is dealing very low DPS compared to last patch. Even worse, there are tons of resource-draining mechanics.
Casting Liquid Lightning+Blockade of Fire+maybe a few other DoTs -> Heavy Attack spam -> repeat for 10-15min is ridiculous tbh. It tires people out very quickly on wipes as well.
@Vaoh Hm? What are you talking about? According to someone apart of 1 of the top 3 end-game guilds on PS4-NA I spoke to, damage is at an all time high with this update. And how 38k is the bare minimum required to be apart of 1 of those 3 guilds if you're a Sorcerer, with 40k being the minimum if you're a PetSorc. This is because supposedly the content is dramatically easier with everyone being boosted in power and all. /sarcasm (although I really was told that ignorant bs by that person however)
The truth of the matter is, people are fed-up with things as a whole. People are fed-up with the horrible RNG, the numerous bugs and glitches, the elitist and snobby guilds, and overall parroting of the "meta" that goes on day and night. And honestly? I don't blame them. It took me leaving the game entirely (as in uninstalling) to truly enjoy ESO upon coming back, and having a great experience whenever I play. Too much of anything is no good, and I admittedly was too obsessed with ESO. I played it far too much, and thus involved me investing way too much time and emotionally attachment to the game and community as a whole. Which is why I'd have so many posts that were so controversial in the past. It was a steady build-up of stuff, and I just ultimately exploded. Nowadays...? I'm loving every bit of ESO. Community and all.
Pretty much this. Damage isn't the issue, and in Halls it's definitely l2p not stupid mechanics. Our boss two day 1 fight probably took us 15+ minutes (with like 0 deaths actually when we finally beat it), last night it took 6 and a half with some awful luck (we choked) at the end that added a solid 30 seconds. I'm parsing 54k on a 51m dummy with group buffs with no vma staff on my dk, 47k on a pet sorc running e drain myself, 40k on a stamplar solo without major fracture, I could go on.
Honestly on Xbox NA there are several trials guilds making a return from what I've heard. There are several new guilds forming as well. Compare this to Homestead where there were literally 3-4 stable raid guilds and only 1 competing for #1 spots and the raid community at least is not in a terrible place right now. Currently there's 3-4 guilds capable of putting up #1 spots and two currently trading Halls top spots with those scores climbing to nearing 100k, there's at least 5-6 guilds I can think of that are on the rise and able to easily post near 100k non hm vmol scores.
People are just doing other things right now. We just had a major patch that added a new trial, new class, new story and people are wanting to experience and work on those. Once people get comfortable in Halls and play their Wardens some, I'm sure vma/weekly/old trial scores will shoot up. I know I haven't done nearly anything outside of Halls/testing characters and builds since the patch. I've not done VHR at all, I hopped in one AA last boss instance, vmol like 3 times, and a drunk VSO run for a weekly last week. Not to mention I haven't stepped foot in BGs or Cyrodil at all since the update. This was an enormous patch, give it some some to settle in and it'll get better.
Omg..... do not try to flex your DPS numbers at me. People hate when you try this stuff and it does not bring validity to your claims. It also seems to have flown past your head that there was a "/sarcasm" at the end of paragraph that was in agreement with what you just wrote seriously
You say that on Xbox NA the trials community is thriving? This is contrary to all other platforms, and from what I've heard from the actual raiders on your platform themselves, it is simply untrue. Numerous raiders left with Morrowind as is true with all platforms.
Also you're saying that Xbox NA has multiple guilds that have placed near 100K vHoF scores. Are you joking me right now?? My team earned the first vHoF complete across all console servers, and we are not even remotely close to that. We won't be for a long time since we still struggle with 4th boss and have 0 Vitality all of the time.... vHoF has an FPS issue that makes it a nightmare. If the 4th boss isn't beaten in 1 try it seems to progressively get much more difficult due to game performance. Also there is a bug with the last boss not giving you any points (or something wierd like this) found when our group completed with 0 Vitality quicker than another guild but earned a lower score by like 13K (their score being like 16K) xD
......but magically Xbox NA has totally exploded in popularity, a bunch of guilds are totally crushing vMoL now (they still farm run this rn?) and vHoF is being completed with high Vitality in under an hour. I don't think anyone who understands what this means would buy it.
Feel free to post screenshots of those sub-100K vHoF scores though if it is true from the Xbox NA server. You can prove me wrong quite easily by doing that. It just really annoys me when people write up posts like you have that no one asked for which randomly say everything is fantastic, and that you've got great DPS numbers like it means anything in an actual raid, all with zero proof to back anything up.
Ahahaha, awwwwwwwkylewwefan wrote: »How about trial mechanics. Have you ever got to end of nMoL and no one knows how to run. Let's say the raid has already been going on over an hour. Do you leave in disgust or stick it out and see how the group handles lunar phase. :'(
You know, I would agree with you 2 months ago... But now? Now if someone offers to carry me, I honestly would agree. And feel no remorse whatsoever.OutLaw_Nynx wrote: »By selling things you are directly hurting yourself. I could care less about people selling gear but titles and skins? Work for it. Don't have time? You don't deserve it. "I hate pve lol carry me" No. You want it? Earn it. Struggle like everyone else did/does. I find it repulsive when I see high end guilds take the gold of people just because they are lazy and don't want to work for it.
Sorry I just get irritated with stuff like this. I earned my skin and I get beyond irked when I see someone I know that paid and was carried act like they beat it. It's another reason why I said screw it and went back to pvp.
Vipstaakki wrote: »Come over to the PC.
OutLaw_Nynx wrote: »And then we have guilds selling skins and runs. I find this super hurtful to the community. They aren't encouraging people to try to make a team and learn the trials. People complain so much about there being no competition except for like 4 guilds.
By selling things you are directly hurting yourself. I could care less about people selling gear but titles and skins? Work for it. Don't have time? You don't deserve it. "I hate pve lol carry me" No. You want it? Earn it. Struggle like everyone else did/does. I find it repulsive when I see high end guilds take the gold of people just because they are lazy and don't want to work for it.
Sorry I just get irritated with stuff like this. I earned my skin and I get beyond irked when I see someone I know that paid and was carried act like they beat it. It's another reason why I said screw it and went back to pvp.
Edit:
Spelling
PS4 NA server
Maelstrom Arena (Veteran) Leaderboards:
• Dragonknight, 62 participants, lowest score is 260227
• Sorcerer, 100 participants, lowest score is 520463
• Nightblade, 100 participants, lowest score is 416670
• Templar, 69 participants, lowest score is 357
• Warden, 47 participants, lowest score is 371
Many of the participating players are repeats - the same people placing their name multiple times using different characters. The participant count is far lower than it looks.
To say that the endgame community is in a bad place right now would be an understatement.
I think the overall player numbers are dropping not just pve community.
DjMuscleboy02 wrote: »DjMuscleboy02 wrote: »Sheva I 7 I wrote: »Shad0wfire99 wrote: »Sheva I 7 I wrote: »All time low scores on weekly last week, nobody really wants to raid and maelstrom leaderboards are struggling to even find 100 people to complete maelstrom.
Untrue. The lower scores are all because the usual suspects at the top of the leaderboards are all progressing vHoF.
lol nobody is spending all their time in vHoF, lots of people quit/not doing trials anymore
^^^I've lost some good friends this patch who were top tier raiders. Sad times
As one of those top tier raiders since One Tamriel, I have also stopped running trials for the most part. I'll only show up if a group needs help in vHoF.
People don't like the new focus on heavy attacks. These boss fights in vHoF are taking a long time to finish because everyone is dealing very low DPS compared to last patch. Even worse, there are tons of resource-draining mechanics.
Casting Liquid Lightning+Blockade of Fire+maybe a few other DoTs -> Heavy Attack spam -> repeat for 10-15min is ridiculous tbh. It tires people out very quickly on wipes as well.
@Vaoh Hm? What are you talking about? According to someone apart of 1 of the top 3 end-game guilds on PS4-NA I spoke to, damage is at an all time high with this update. And how 38k is the bare minimum required to be apart of 1 of those 3 guilds if you're a Sorcerer, with 40k being the minimum if you're a PetSorc. This is because supposedly the content is dramatically easier with everyone being boosted in power and all. /sarcasm (although I really was told that ignorant bs by that person however)
The truth of the matter is, people are fed-up with things as a whole. People are fed-up with the horrible RNG, the numerous bugs and glitches, the elitist and snobby guilds, and overall parroting of the "meta" that goes on day and night. And honestly? I don't blame them. It took me leaving the game entirely (as in uninstalling) to truly enjoy ESO upon coming back, and having a great experience whenever I play. Too much of anything is no good, and I admittedly was too obsessed with ESO. I played it far too much, and thus involved me investing way too much time and emotionally attachment to the game and community as a whole. Which is why I'd have so many posts that were so controversial in the past. It was a steady build-up of stuff, and I just ultimately exploded. Nowadays...? I'm loving every bit of ESO. Community and all.
Pretty much this. Damage isn't the issue, and in Halls it's definitely l2p not stupid mechanics. Our boss two day 1 fight probably took us 15+ minutes (with like 0 deaths actually when we finally beat it), last night it took 6 and a half with some awful luck (we choked) at the end that added a solid 30 seconds. I'm parsing 54k on a 51m dummy with group buffs with no vma staff on my dk, 47k on a pet sorc running e drain myself, 40k on a stamplar solo without major fracture, I could go on.
Honestly on Xbox NA there are several trials guilds making a return from what I've heard. There are several new guilds forming as well. Compare this to Homestead where there were literally 3-4 stable raid guilds and only 1 competing for #1 spots and the raid community at least is not in a terrible place right now. Currently there's 3-4 guilds capable of putting up #1 spots and two currently trading Halls top spots with those scores climbing to nearing 100k, there's at least 5-6 guilds I can think of that are on the rise and able to easily post near 100k non hm vmol scores.
People are just doing other things right now. We just had a major patch that added a new trial, new class, new story and people are wanting to experience and work on those. Once people get comfortable in Halls and play their Wardens some, I'm sure vma/weekly/old trial scores will shoot up. I know I haven't done nearly anything outside of Halls/testing characters and builds since the patch. I've not done VHR at all, I hopped in one AA last boss instance, vmol like 3 times, and a drunk VSO run for a weekly last week. Not to mention I haven't stepped foot in BGs or Cyrodil at all since the update. This was an enormous patch, give it some some to settle in and it'll get better.
Omg..... do not try to flex your DPS numbers at me. People hate when you try this stuff and it does not bring validity to your claims. It also seems to have flown past your head that there was a "/sarcasm" at the end of paragraph that was in agreement with what you just wrote seriously
You say that on Xbox NA the trials community is thriving? This is contrary to all other platforms, and from what I've heard from the actual raiders on your platform themselves, it is simply untrue. Numerous raiders left with Morrowind as is true with all platforms.
Also you're saying that Xbox NA has multiple guilds that have placed near 100K vHoF scores. Are you joking me right now?? My team earned the first vHoF complete across all console servers, and we are not even remotely close to that. We won't be for a long time since we still struggle with 4th boss and have 0 Vitality all of the time.... vHoF has an FPS issue that makes it a nightmare. If the 4th boss isn't beaten in 1 try it seems to progressively get much more difficult due to game performance. Also there is a bug with the last boss not giving you any points (or something wierd like this) found when our group completed with 0 Vitality quicker than another guild but earned a lower score by like 13K (their score being like 16K) xD
......but magically Xbox NA has totally exploded in popularity, a bunch of guilds are totally crushing vMoL now (they still farm run this rn?) and vHoF is being completed with high Vitality in under an hour. I don't think anyone who understands what this means would buy it.
Feel free to post screenshots of those sub-100K vHoF scores though if it is true from the Xbox NA server. You can prove me wrong quite easily by doing that. It just really annoys me when people write up posts like you have that no one asked for which randomly say everything is fantastic, and that you've got great DPS numbers like it means anything in an actual raid, all with zero proof to back anything up.
Wow, what a hostile response, hardly warranted at all. I wasn't flexing numbers, I was making a point but sure. Also your guild was not the first guild on console to beat Halls either, mine was. Xbox NA currently has a 75k score and a 61k (that would have been much much higher had a healer not dced and a botched pull ruined it.) There will be 90k scores in the next couple days as we are beginning to finish with vitality.
Edit: Oh we also had second complete too, and almost third before any other guild on console lmfao
Sheva I 7 I wrote: »Shad0wfire99 wrote: »Sheva I 7 I wrote: »All time low scores on weekly last week, nobody really wants to raid and maelstrom leaderboards are struggling to even find 100 people to complete maelstrom.
Untrue. The lower scores are all because the usual suspects at the top of the leaderboards are all progressing vHoF.
lol nobody is spending all their time in vHoF, lots of people quit/not doing trials anymore
^^^I've lost some good friends this patch who were top tier raiders. Sad times
As one of those top tier raiders since One Tamriel, I have also stopped running trials for the most part. I'll only show up if a group needs help in vHoF.
People don't like the new focus on heavy attacks. These boss fights in vHoF are taking a long time to finish because everyone is dealing very low DPS compared to last patch. Even worse, there are tons of resource-draining mechanics.
Casting Liquid Lightning+Blockade of Fire+maybe a few other DoTs -> Heavy Attack spam -> repeat for 10-15min is ridiculous tbh. It tires people out very quickly on wipes as well.
the endgame population doesnt like this. the casuals/normal beings are having more than fun, but yeah they dont fancy trials or ego boosting. SADLY. atleast 80% of population is filthy casuals, i think zenimax is trying to get rid of power creep by getting rid of elites. no elites, no mega derp dps. and no epic e peen heroes soloing dungeons either. thats like an hard reset without doing anything for zenimax, pretty clever.
Well from what I have heard, the "casual" players don't like this very much either. Dungeon difficulty as a whole has increased. You ever tried Group Finder? It's a nightmare, and that is assuming you can even find a group. Sustain is tougher than before. Also Bow heavies cannot be held anymore, which is pretty terrible for immersion.....
I don't care that resources were nerfed, but rather that we cannot sustain great like before even if you have organized group resource synergies being used constantly.
I think the overall player numbers are dropping not just pve community.
Bear in mind that it's Summer - currently a heatwave in a lot of places in Europe, don't know about the US - and with Morrowind only recently launched there will be a lot of endgame players running around Vvardenfell and leveling wardens. On top of all that the build changes will be occupying a lot of the endgame players no doubt. Then there are battlegrounds. It's not surprising if the trials are slack at the moment.
MyKillv2.0 wrote: »KingYogi415 wrote: »
This. If they ever merge, I will quit on the spot.
MyKillv2.0 wrote: »KingYogi415 wrote: »
This. If they ever merge, I will quit on the spot.
Me too, I dont wanna bunch of gamepadplayers with me in PvE/PVP, walking and fighting like they are rowing through mud/are a little bit slow, not typing anything in chat like a Zombie. Leave the consoleplayers where they are.