IwakuraLain42 wrote: »With Morrowind the game definitely took a large hit in popularity. I can see it my friends lists, I can see it ony trial nights where our guild really struggles to find enough people (even on stuff like nHoF or vHRC).
I wouldn't say that this has to do with all the new stuff in Morrowind, the crowds in Vvardenfell have already dissipated and even at World Bosses there are rarely more then one or two people. Myself I haven't finished the quest there yet but still I'm struggling motivating myself to continue play. Playing anything challenging (trials, world bosses, etc) has turned massively unfun.
Sheva I 7 I wrote: »Shad0wfire99 wrote: »Sheva I 7 I wrote: »All time low scores on weekly last week, nobody really wants to raid and maelstrom leaderboards are struggling to even find 100 people to complete maelstrom.
Untrue. The lower scores are all because the usual suspects at the top of the leaderboards are all progressing vHoF.
lol nobody is spending all their time in vHoF, lots of people quit/not doing trials anymore
^^^I've lost some good friends this patch who were top tier raiders. Sad times
As one of those top tier raiders since One Tamriel, I have also stopped running trials for the most part. I'll only show up if a group needs help in vHoF.
People don't like the new focus on heavy attacks. These boss fights in vHoF are taking a long time to finish because everyone is dealing very low DPS compared to last patch. Even worse, there are tons of resource-draining mechanics.
Casting Liquid Lightning+Blockade of Fire+maybe a few other DoTs -> Heavy Attack spam -> repeat for 10-15min is ridiculous tbh. It tires people out very quickly on wipes as well.
the endgame population doesnt like this. the casuals/normal beings are having more than fun, but yeah they dont fancy trials or ego boosting. SADLY. atleast 80% of population is filthy casuals, i think zenimax is trying to get rid of power creep by getting rid of elites. no elites, no mega derp dps. and no epic e peen heroes soloing dungeons either. thats like an hard reset without doing anything for zenimax, pretty clever.
Well from what I have heard, the "casual" players don't like this very much either. Dungeon difficulty as a whole has increased. You ever tried Group Finder? It's a nightmare, and that is assuming you can even find a group. Sustain is tougher than before. Also Bow heavies cannot be held anymore, which is pretty terrible for immersion.....
I don't care that resources were nerfed, but rather that we cannot sustain great like before even if you have organized group resource synergies being used constantly.
the ceiling got lowered, in bizarre funny way tho.
they lowered pros/elites dps rate. without constant adhd spammage of skills, some ppl have lost average dps quite lot, thats same as nerfing powercreep.
some folks claim they had their dps increase, but i can tell with one hand on my heart that average dps has gone down lot.
this doesnt affect the dps of the n00bs at all as they have strange habits of not spamming skills 24/7 but here and there, so they dont end up often doing anyway heavy attacks to regain their resources.
IwakuraLain42 wrote: »With Morrowind the game definitely took a large hit in popularity.
Strider_Roshin wrote: »IwakuraLain42 wrote: »With Morrowind the game definitely took a large hit in popularity.
This is incorrect. Here's the thing, with Morrowind the population got a huge increase, but that's because Morrowind drew in new players.
Where you'll see a large population drop however is with its veterans. The people that have sunk a lot of time, and money into this game are dropping out.
Because grinding the same old boring content isn't fun. I've completed vMA once to see how it is. Same with the trials. I'm not obsessing over BiS gear.
DjMuscleboy02 wrote: »DjMuscleboy02 wrote: »Sheva I 7 I wrote: »Shad0wfire99 wrote: »Sheva I 7 I wrote: »All time low scores on weekly last week, nobody really wants to raid and maelstrom leaderboards are struggling to even find 100 people to complete maelstrom.
Untrue. The lower scores are all because the usual suspects at the top of the leaderboards are all progressing vHoF.
lol nobody is spending all their time in vHoF, lots of people quit/not doing trials anymore
^^^I've lost some good friends this patch who were top tier raiders. Sad times
As one of those top tier raiders since One Tamriel, I have also stopped running trials for the most part. I'll only show up if a group needs help in vHoF.
People don't like the new focus on heavy attacks. These boss fights in vHoF are taking a long time to finish because everyone is dealing very low DPS compared to last patch. Even worse, there are tons of resource-draining mechanics.
Casting Liquid Lightning+Blockade of Fire+maybe a few other DoTs -> Heavy Attack spam -> repeat for 10-15min is ridiculous tbh. It tires people out very quickly on wipes as well.
@Vaoh Hm? What are you talking about? According to someone apart of 1 of the top 3 end-game guilds on PS4-NA I spoke to, damage is at an all time high with this update. And how 38k is the bare minimum required to be apart of 1 of those 3 guilds if you're a Sorcerer, with 40k being the minimum if you're a PetSorc. This is because supposedly the content is dramatically easier with everyone being boosted in power and all. /sarcasm (although I really was told that ignorant bs by that person however)
The truth of the matter is, people are fed-up with things as a whole. People are fed-up with the horrible RNG, the numerous bugs and glitches, the elitist and snobby guilds, and overall parroting of the "meta" that goes on day and night. And honestly? I don't blame them. It took me leaving the game entirely (as in uninstalling) to truly enjoy ESO upon coming back, and having a great experience whenever I play. Too much of anything is no good, and I admittedly was too obsessed with ESO. I played it far too much, and thus involved me investing way too much time and emotionally attachment to the game and community as a whole. Which is why I'd have so many posts that were so controversial in the past. It was a steady build-up of stuff, and I just ultimately exploded. Nowadays...? I'm loving every bit of ESO. Community and all.
Pretty much this. Damage isn't the issue, and in Halls it's definitely l2p not stupid mechanics. Our boss two day 1 fight probably took us 15+ minutes (with like 0 deaths actually when we finally beat it), last night it took 6 and a half with some awful luck (we choked) at the end that added a solid 30 seconds. I'm parsing 54k on a 51m dummy with group buffs with no vma staff on my dk, 47k on a pet sorc running e drain myself, 40k on a stamplar solo without major fracture, I could go on.
Honestly on Xbox NA there are several trials guilds making a return from what I've heard. There are several new guilds forming as well. Compare this to Homestead where there were literally 3-4 stable raid guilds and only 1 competing for #1 spots and the raid community at least is not in a terrible place right now. Currently there's 3-4 guilds capable of putting up #1 spots and two currently trading Halls top spots with those scores climbing to nearing 100k, there's at least 5-6 guilds I can think of that are on the rise and able to easily post near 100k non hm vmol scores.
People are just doing other things right now. We just had a major patch that added a new trial, new class, new story and people are wanting to experience and work on those. Once people get comfortable in Halls and play their Wardens some, I'm sure vma/weekly/old trial scores will shoot up. I know I haven't done nearly anything outside of Halls/testing characters and builds since the patch. I've not done VHR at all, I hopped in one AA last boss instance, vmol like 3 times, and a drunk VSO run for a weekly last week. Not to mention I haven't stepped foot in BGs or Cyrodil at all since the update. This was an enormous patch, give it some some to settle in and it'll get better.
Omg..... do not try to flex your DPS numbers at me. People hate when you try this stuff and it does not bring validity to your claims. It also seems to have flown past your head that there was a "/sarcasm" at the end of paragraph that was in agreement with what you just wrote seriously
You say that on Xbox NA the trials community is thriving? This is contrary to all other platforms, and from what I've heard from the actual raiders on your platform themselves, it is simply untrue. Numerous raiders left with Morrowind as is true with all platforms.
Also you're saying that Xbox NA has multiple guilds that have placed near 100K vHoF scores. Are you joking me right now?? My team earned the first vHoF complete across all console servers, and we are not even remotely close to that. We won't be for a long time since we still struggle with 4th boss and have 0 Vitality all of the time.... vHoF has an FPS issue that makes it a nightmare. If the 4th boss isn't beaten in 1 try it seems to progressively get much more difficult due to game performance. Also there is a bug with the last boss not giving you any points (or something wierd like this) found when our group completed with 0 Vitality quicker than another guild but earned a lower score by like 13K (their score being like 16K) xD
......but magically Xbox NA has totally exploded in popularity, a bunch of guilds are totally crushing vMoL now (they still farm run this rn?) and vHoF is being completed with high Vitality in under an hour. I don't think anyone who understands what this means would buy it.
Feel free to post screenshots of those sub-100K vHoF scores though if it is true from the Xbox NA server. You can prove me wrong quite easily by doing that. It just really annoys me when people write up posts like you have that no one asked for which randomly say everything is fantastic, and that you've got great DPS numbers like it means anything in an actual raid, all with zero proof to back anything up.
Wow, what a hostile response, hardly warranted at all. I wasn't flexing numbers, I was making a point but sure. Also your guild was not the first guild on console to beat Halls either, mine was. Xbox NA currently has a 75k score and a 61k (that would have been much much higher had a healer not dced and a botched pull ruined it.) There will be 90k scores in the next couple days as we are beginning to finish with vitality.
Edit: Oh we also had second complete too, and almost third before any other guild on console lmfao
Since when was Major slayer "your guild"? Half of its members completed it first on PTS, then PC, and came to do it on Xbox. Talking about an unfair advantage...
AzraelKrieg wrote: »Console gamers are fickle and will move on to other stuff. Game should never have released on console in the first place. Screwed over the PC players for content because of it.
FloppyTouch wrote: »Why would you keep doing VMA after you got the drops you need? Why would you keep doing trials after you get all the stuff you need?for a score that nobody cares about. People that did it all got it all or don't are are doing fun things that they like to do like questing farming pvping BGs.
I have never met one player that enjoyed trial runs and vma. I'm sure they are out there but they are very few.
IwakuraLain42 wrote: »Strider_Roshin wrote: »IwakuraLain42 wrote: »With Morrowind the game definitely took a large hit in popularity.
This is incorrect. Here's the thing, with Morrowind the population got a huge increase, but that's because Morrowind drew in new players.
Where you'll see a large population drop however is with its veterans. The people that have sunk a lot of time, and money into this game are dropping out.
Then I would assume that more players would play in Vvardenfell, my personal experience with the zone is that after the initial rush it's back to what all the other zones are. It doesn't feel like there are more players. And yes, a lot of vet's are starting to drop out.
Same problem as usual, ZOS does not give enough incentive to do trials. There is legit NO POINT doing trials except for leaderboards and this is obviously bad and shows that smth needs to be done.
DjMuscleboy02 wrote: »DjMuscleboy02 wrote: »Sheva I 7 I wrote: »Shad0wfire99 wrote: »Sheva I 7 I wrote: »All time low scores on weekly last week, nobody really wants to raid and maelstrom leaderboards are struggling to even find 100 people to complete maelstrom.
Untrue. The lower scores are all because the usual suspects at the top of the leaderboards are all progressing vHoF.
lol nobody is spending all their time in vHoF, lots of people quit/not doing trials anymore
^^^I've lost some good friends this patch who were top tier raiders. Sad times
As one of those top tier raiders since One Tamriel, I have also stopped running trials for the most part. I'll only show up if a group needs help in vHoF.
People don't like the new focus on heavy attacks. These boss fights in vHoF are taking a long time to finish because everyone is dealing very low DPS compared to last patch. Even worse, there are tons of resource-draining mechanics.
Casting Liquid Lightning+Blockade of Fire+maybe a few other DoTs -> Heavy Attack spam -> repeat for 10-15min is ridiculous tbh. It tires people out very quickly on wipes as well.
@Vaoh Hm? What are you talking about? According to someone apart of 1 of the top 3 end-game guilds on PS4-NA I spoke to, damage is at an all time high with this update. And how 38k is the bare minimum required to be apart of 1 of those 3 guilds if you're a Sorcerer, with 40k being the minimum if you're a PetSorc. This is because supposedly the content is dramatically easier with everyone being boosted in power and all. /sarcasm (although I really was told that ignorant bs by that person however)
The truth of the matter is, people are fed-up with things as a whole. People are fed-up with the horrible RNG, the numerous bugs and glitches, the elitist and snobby guilds, and overall parroting of the "meta" that goes on day and night. And honestly? I don't blame them. It took me leaving the game entirely (as in uninstalling) to truly enjoy ESO upon coming back, and having a great experience whenever I play. Too much of anything is no good, and I admittedly was too obsessed with ESO. I played it far too much, and thus involved me investing way too much time and emotionally attachment to the game and community as a whole. Which is why I'd have so many posts that were so controversial in the past. It was a steady build-up of stuff, and I just ultimately exploded. Nowadays...? I'm loving every bit of ESO. Community and all.
Pretty much this. Damage isn't the issue, and in Halls it's definitely l2p not stupid mechanics. Our boss two day 1 fight probably took us 15+ minutes (with like 0 deaths actually when we finally beat it), last night it took 6 and a half with some awful luck (we choked) at the end that added a solid 30 seconds. I'm parsing 54k on a 51m dummy with group buffs with no vma staff on my dk, 47k on a pet sorc running e drain myself, 40k on a stamplar solo without major fracture, I could go on.
Honestly on Xbox NA there are several trials guilds making a return from what I've heard. There are several new guilds forming as well. Compare this to Homestead where there were literally 3-4 stable raid guilds and only 1 competing for #1 spots and the raid community at least is not in a terrible place right now. Currently there's 3-4 guilds capable of putting up #1 spots and two currently trading Halls top spots with those scores climbing to nearing 100k, there's at least 5-6 guilds I can think of that are on the rise and able to easily post near 100k non hm vmol scores.
People are just doing other things right now. We just had a major patch that added a new trial, new class, new story and people are wanting to experience and work on those. Once people get comfortable in Halls and play their Wardens some, I'm sure vma/weekly/old trial scores will shoot up. I know I haven't done nearly anything outside of Halls/testing characters and builds since the patch. I've not done VHR at all, I hopped in one AA last boss instance, vmol like 3 times, and a drunk VSO run for a weekly last week. Not to mention I haven't stepped foot in BGs or Cyrodil at all since the update. This was an enormous patch, give it some some to settle in and it'll get better.
Omg..... do not try to flex your DPS numbers at me. People hate when you try this stuff and it does not bring validity to your claims. It also seems to have flown past your head that there was a "/sarcasm" at the end of paragraph that was in agreement with what you just wrote seriously
You say that on Xbox NA the trials community is thriving? This is contrary to all other platforms, and from what I've heard from the actual raiders on your platform themselves, it is simply untrue. Numerous raiders left with Morrowind as is true with all platforms.
Also you're saying that Xbox NA has multiple guilds that have placed near 100K vHoF scores. Are you joking me right now?? My team earned the first vHoF complete across all console servers, and we are not even remotely close to that. We won't be for a long time since we still struggle with 4th boss and have 0 Vitality all of the time.... vHoF has an FPS issue that makes it a nightmare. If the 4th boss isn't beaten in 1 try it seems to progressively get much more difficult due to game performance. Also there is a bug with the last boss not giving you any points (or something wierd like this) found when our group completed with 0 Vitality quicker than another guild but earned a lower score by like 13K (their score being like 16K) xD
......but magically Xbox NA has totally exploded in popularity, a bunch of guilds are totally crushing vMoL now (they still farm run this rn?) and vHoF is being completed with high Vitality in under an hour. I don't think anyone who understands what this means would buy it.
Feel free to post screenshots of those sub-100K vHoF scores though if it is true from the Xbox NA server. You can prove me wrong quite easily by doing that. It just really annoys me when people write up posts like you have that no one asked for which randomly say everything is fantastic, and that you've got great DPS numbers like it means anything in an actual raid, all with zero proof to back anything up.
Wow, what a hostile response, hardly warranted at all. I wasn't flexing numbers, I was making a point but sure. Also your guild was not the first guild on console to beat Halls either, mine was. Xbox NA currently has a 75k score and a 61k (that would have been much much higher had a healer not dced and a botched pull ruined it.) There will be 90k scores in the next couple days as we are beginning to finish with vitality.
Edit: Oh we also had second complete too, and almost third before any other guild on console lmfao
Since when was Major slayer "your guild"? Half of its members completed it first on PTS, then PC, and came to do it on Xbox. Talking about an unfair advantage...
DjMuscleboy02 wrote: »DjMuscleboy02 wrote: »Sheva I 7 I wrote: »Shad0wfire99 wrote: »Sheva I 7 I wrote: »All time low scores on weekly last week, nobody really wants to raid and maelstrom leaderboards are struggling to even find 100 people to complete maelstrom.
Untrue. The lower scores are all because the usual suspects at the top of the leaderboards are all progressing vHoF.
lol nobody is spending all their time in vHoF, lots of people quit/not doing trials anymore
^^^I've lost some good friends this patch who were top tier raiders. Sad times
As one of those top tier raiders since One Tamriel, I have also stopped running trials for the most part. I'll only show up if a group needs help in vHoF.
People don't like the new focus on heavy attacks. These boss fights in vHoF are taking a long time to finish because everyone is dealing very low DPS compared to last patch. Even worse, there are tons of resource-draining mechanics.
Casting Liquid Lightning+Blockade of Fire+maybe a few other DoTs -> Heavy Attack spam -> repeat for 10-15min is ridiculous tbh. It tires people out very quickly on wipes as well.
@Vaoh Hm? What are you talking about? According to someone apart of 1 of the top 3 end-game guilds on PS4-NA I spoke to, damage is at an all time high with this update. And how 38k is the bare minimum required to be apart of 1 of those 3 guilds if you're a Sorcerer, with 40k being the minimum if you're a PetSorc. This is because supposedly the content is dramatically easier with everyone being boosted in power and all. /sarcasm (although I really was told that ignorant bs by that person however)
The truth of the matter is, people are fed-up with things as a whole. People are fed-up with the horrible RNG, the numerous bugs and glitches, the elitist and snobby guilds, and overall parroting of the "meta" that goes on day and night. And honestly? I don't blame them. It took me leaving the game entirely (as in uninstalling) to truly enjoy ESO upon coming back, and having a great experience whenever I play. Too much of anything is no good, and I admittedly was too obsessed with ESO. I played it far too much, and thus involved me investing way too much time and emotionally attachment to the game and community as a whole. Which is why I'd have so many posts that were so controversial in the past. It was a steady build-up of stuff, and I just ultimately exploded. Nowadays...? I'm loving every bit of ESO. Community and all.
Pretty much this. Damage isn't the issue, and in Halls it's definitely l2p not stupid mechanics. Our boss two day 1 fight probably took us 15+ minutes (with like 0 deaths actually when we finally beat it), last night it took 6 and a half with some awful luck (we choked) at the end that added a solid 30 seconds. I'm parsing 54k on a 51m dummy with group buffs with no vma staff on my dk, 47k on a pet sorc running e drain myself, 40k on a stamplar solo without major fracture, I could go on.
Honestly on Xbox NA there are several trials guilds making a return from what I've heard. There are several new guilds forming as well. Compare this to Homestead where there were literally 3-4 stable raid guilds and only 1 competing for #1 spots and the raid community at least is not in a terrible place right now. Currently there's 3-4 guilds capable of putting up #1 spots and two currently trading Halls top spots with those scores climbing to nearing 100k, there's at least 5-6 guilds I can think of that are on the rise and able to easily post near 100k non hm vmol scores.
People are just doing other things right now. We just had a major patch that added a new trial, new class, new story and people are wanting to experience and work on those. Once people get comfortable in Halls and play their Wardens some, I'm sure vma/weekly/old trial scores will shoot up. I know I haven't done nearly anything outside of Halls/testing characters and builds since the patch. I've not done VHR at all, I hopped in one AA last boss instance, vmol like 3 times, and a drunk VSO run for a weekly last week. Not to mention I haven't stepped foot in BGs or Cyrodil at all since the update. This was an enormous patch, give it some some to settle in and it'll get better.
Omg..... do not try to flex your DPS numbers at me. People hate when you try this stuff and it does not bring validity to your claims. It also seems to have flown past your head that there was a "/sarcasm" at the end of paragraph that was in agreement with what you just wrote seriously
You say that on Xbox NA the trials community is thriving? This is contrary to all other platforms, and from what I've heard from the actual raiders on your platform themselves, it is simply untrue. Numerous raiders left with Morrowind as is true with all platforms.
Also you're saying that Xbox NA has multiple guilds that have placed near 100K vHoF scores. Are you joking me right now?? My team earned the first vHoF complete across all console servers, and we are not even remotely close to that. We won't be for a long time since we still struggle with 4th boss and have 0 Vitality all of the time.... vHoF has an FPS issue that makes it a nightmare. If the 4th boss isn't beaten in 1 try it seems to progressively get much more difficult due to game performance. Also there is a bug with the last boss not giving you any points (or something wierd like this) found when our group completed with 0 Vitality quicker than another guild but earned a lower score by like 13K (their score being like 16K) xD
......but magically Xbox NA has totally exploded in popularity, a bunch of guilds are totally crushing vMoL now (they still farm run this rn?) and vHoF is being completed with high Vitality in under an hour. I don't think anyone who understands what this means would buy it.
Feel free to post screenshots of those sub-100K vHoF scores though if it is true from the Xbox NA server. You can prove me wrong quite easily by doing that. It just really annoys me when people write up posts like you have that no one asked for which randomly say everything is fantastic, and that you've got great DPS numbers like it means anything in an actual raid, all with zero proof to back anything up.
Wow, what a hostile response, hardly warranted at all. I wasn't flexing numbers, I was making a point but sure. Also your guild was not the first guild on console to beat Halls either, mine was. Xbox NA currently has a 75k score and a 61k (that would have been much much higher had a healer not dced and a botched pull ruined it.) There will be 90k scores in the next couple days as we are beginning to finish with vitality.
Edit: Oh we also had second complete too, and almost third before any other guild on console lmfao
Since when was Major slayer "your guild"? Half of its members completed it first on PTS, then PC, and came to do it on Xbox. Talking about an unfair advantage...
MyKillv2.0 wrote: »KingYogi415 wrote: »
This. If they ever merge, I will quit on the spot.
Me too, I dont wanna bunch of gamepadplayers with me in PvE/PVP, walking and fighting like they are rowing through mud/are a little bit slow, not typing anything in chat like a Zombie. Leave the consoleplayers where they are.
Ghost-Shot wrote: »12-18 month waits between raids that are ultimately pointless will not sustain an end game raiding community. You have to put out a new raid every 4-6 months with a longer gap being acceptable at the end of an expansion leading into a new expansion and we desperately need gear progression to give a reason to run the content in the first place.
And how the hell are we getting a "mini trial"? Trials are only 3-5 bosses in the first place...
LiquidPony wrote: »Ghost-Shot wrote: »12-18 month waits between raids that are ultimately pointless will not sustain an end game raiding community. You have to put out a new raid every 4-6 months with a longer gap being acceptable at the end of an expansion leading into a new expansion and we desperately need gear progression to give a reason to run the content in the first place.
And how the hell are we getting a "mini trial"? Trials are only 3-5 bosses in the first place...
Well, for a lot of groups (obviously not the groups at the top of the leaderboards), raids like SO and MoL and now HoF are hour-long slogs on hardmode, and the time spent is largely trash pulls rather than bosses (less so in HoF).
I like the idea of having a Trial that can be knocked out in well under an hour even by average groups. Much more appealing to the broader community IMO.