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Crown Store Item Suggestion - Instant Level 1 to 50 (MUST be champion rank on X characters)

  • Darkstorne
    Darkstorne
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    Keep_Door wrote: »
    Voxicity wrote: »
    The whole point of leveling (especially alts) is to learn the class you're playing. If a player played stamina nightblade pve dps until end game and then decided they want to try tanking on a DK and got to max level with a crown store purchase and then went into a dungeon (possibly veteran or DLC) without playing that character once, it would probably be an absolute disaster.




    You can learn a class without leveling it i mean ffs half the time while levling you only have half of your abilities.

    If you were able to start of with your whole tool kit from the start dont you think you would be able to learn your rotation and start affectively starting your endgame build?

    All that doesnt even matter because in OPs suggestion you woould still have to level your skills and get the skill points in turn "learning" that class.

    @Keep_Door Yep, this definitely isn't the solution to the problem. ZOS just need to rebalance the rate of levelling, and especially the speed at which players unlock skills. New players don't have the luxury of crafting full sets of training gear every 10 levels, or the damage bonuses of CP unlocks, so it's an incredibly slow process for them to grind through 1-50. And even when they finally reach 50 they're told "Congrats! Now go grind another ONE HUNDRED AND SIXTY Champion Levels and you can finally start to enjoy end game and look for gear!"

    Suggestions:
    • Speed up 1-50 XP gain. We can quest anywhere, at any time, and character progression continues after 50 thanks to CP, so there's no need to make an alliance quest line perfectly last from 1-50 any more.
    • Speed up skill unlocks, at least for weapon and class skill lines. Having key abilities locked away until level 42 in each class is insane. Drop those to lower skill level requirements.
    • Remove CP levels from gear. It's not even remotely fun having to continue grinding to CP160. Players know their class by level 50. CP160 gear should just become level 50 gear. CP points still add to character progression, and new gear sets, crafted sets, dungeon sets, monster sets, means we've got a unique gear collection system in this game unlike other MMOs which make you replace everything with each new expansion just because another 10 levels have been applied to the newly added gear.
    Edited by [Deleted User] on June 17, 2017 6:15PM
  • staracino_ESO
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    90% of the content worth seeing in this game is the quests and writing. People already miss that point by grinding dolmens or skyreach. You may as well save yourself the money and just not purchase the game if you want to jump to max level.
  • Volsunga
    Volsunga
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    People seriously need to stop, take a deep breath and a step back.

    If you don't like/have no fun/dislike how the game is and like it is intended to be played, just don't play it and stop trying to spoil it for everyone who enjoy it.

    There is already CP bound to account, which is awful in my opinion, isn't it enough ? Level progression is even way too fast like it is. I couldn't understand grinders already, but I don't mind they play like they want. This however, this is another level.
    Hi Lore adept, wanna burn your eyes with us through the Elder Scrolls knowledge, then come join us on TESLore Reddit !

    Because the chase is better than the catch
    All Hail Hircine !
  • Hallothiel
    Hallothiel
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    Why not just play the damn game?
  • Fang_of_Lorkhaj
    Fang_of_Lorkhaj
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    Welcome to an MMORPG! No place for someone who is lazy. Grind grind grind.
  • ProfesseurFreder
    ProfesseurFreder
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    No.

    And not ever gonna happen.

    Lazy.
    "Nothing by which all human passion and hope and folly can be mirrored and then proved ever was just a game."
    -- William Faulkner.
  • Taleof2Cities
    Taleof2Cities
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    All I see is unmitigated whining in this thread ...
  • Illurian
    Illurian
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    Illurian wrote: »
    The reason you need to level you characters is not just the to learn to play your class. This is not a first-person shooter. This is a roleplaying game. In a roleplaying game, you gradually develop a character over time. You explore a world with them and shape their identity through that exploration.

    "End-game" content is not the only content in the game. In fact, it's a small part of it.

    Except this isn't just a "roleplaying" game. This is an MMO.

    Who's to say that you can't choose to "develop" your character after max level? You will still need to go through zones to get skyshards anyway. But at least you have the choice to do end game content or "roleplay" and "develop" your character. You know, play how you want?

    It's an MMO RPG. Not a MOBA or a shooter.

    "Developing" your character includes the experience of starting them with minimal skills, and having them gradually grow more powerful as you add new ones. It's fundamental to the genre.

    You might have a point if you were talking about a player's first character, but for alts? Absolutely not "fundamental" whatsoever. Simply saying it is fundamental doesn't make it so.

    You are focusing far too much on the RPG and not at all on the MMO aspect. It is common practice in MMOs to have multiple characters but play with the same friends. This is highly diminished and made unappealing when you have to perform mind-numbing, painfully repetitive quests/grinding in order to level an alt up. Keep in mind that you would have already done all of this on your main.

    I will never understand people like you. "I don't want it, so no one else can have it".
    Edited by Illurian on June 17, 2017 5:14PM
    Kiss the chaos.
  • Ionhip
    Ionhip
    Old player dislikes this but for new player is good thing. Anyways thats destroys game play 1-50!!!
  • zaria
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    Keep_Door wrote: »
    Voxicity wrote: »
    The whole point of leveling (especially alts) is to learn the class you're playing. If a player played stamina nightblade pve dps until end game and then decided they want to try tanking on a DK and got to max level with a crown store purchase and then went into a dungeon (possibly veteran or DLC) without playing that character once, it would probably be an absolute disaster.




    You can learn a class without leveling it i mean ffs half the time while levling you only have half of your abilities.

    If you were able to start of with your whole tool kit from the start dont you think you would be able to learn your rotation and start affectively starting your endgame build?

    All that doesnt even matter because in OPs suggestion you woould still have to level your skills and get the skill points in turn "learning" that class.
    Yes, you would run trough a lot of delves and public dungeons to get skill points.
    This has to be done before you can do anything serious.
    You would also have to level up skill lines, in fact an high cp player with no skills would have an problem.
    Yes you can solve it in an dolmen zerg.
    Edited by [Deleted User] on June 17, 2017 6:15PM
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • grim_tactics
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    I laugh at the people who think this is a bad idea.

    If I've put 100+ hours into a game and then want to make a new character I should be able to do so WITHOUT having to grind back to level 50.

    It doesn't effect any of you anyways so what's the big deal?

    OP - I agree we need a way to get to level 50 with new toons without being forced to level all over again.

    Those saying it's to learn the class - I can learn what skills and rotations to use in 5 minutes from videos and forum posts.
  • Jollygoodusername
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    ESO players are punished for creating alts. Just roll a Sorcerer for your first character and stick with it, you'll be aces!
  • Insandros
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    Do people actualy read back their stuff or think twice before posting stupid request?

    Dude, no offence, but you just earned the most absurd and stupid request ever asked in all MMOs forums i've ever, ever, ever seen. Leveling a class and toon is part of the process and fun of disocovering skills and learning it. To be honest, i didn't even waste my time reading all the comments, nor ever further than your first paragraph original post, just the simple title was enough. Take it the good side, you already have the option to start at lvl 3, isn'T that enough for you? :) I've seen people crying about CP, yeah, it's long, but going from 1 to 50 is so easy. :) BTW, if you like starting a character with full capacity at the start, i can give you my old Nintendo NES with Super Mario Bros, he comes fully leveled, no questing needed to be like end-game characters, no grinding required, no shards to gather, what you start with is what you finish up with :P I just leveled my 6th lvl 50 toons 2 days ago, my second Warden since eraly-aces releases on PC, and no way, i would like to get a lvl 50 while starting up.
    Edited by Insandros on June 17, 2017 6:08PM
  • Illurian
    Illurian
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    Insandros wrote: »
    Do people actualy read back their stuff or think twice before posting stupid request?

    #irony
    Insandros wrote: »
    Dude, no offence, but you just earned the most absurd and stupid request ever asked in all MMOs forums i've ever, ever, ever seen. Leveling a class and toon is part of the process and fun of disocovering skills and learning it. To be honest, i didn't even waste my time reading all the comments, nor ever further than your first paragraph original post, just the simple title was enough. Take it the good side, you already have the option to start at lvl 3, isn'T that enough for you? :) I've seen people crying about CP, yeah, it's long, but going from 1 to 50 is so easy. :) BTW, if you like starting a character with full capacity at the start, i can give you my old Nintendo NES with Super Mario Bros, he comes fully leveled, no questing needed to be like end-game characters, no grinding required, no shards to gather, what you start with is what you finish up with :P I just leveled my 6th lvl 50 toons 2 days ago, my second Warden since eraly-aces releases on PC, and no way, i would like to get a lvl 50 while starting up.

    I love the absurdity of saying "no offense" (yes, it's spelled with an s, not a c) and then saying something extremely offensive.

    You have literally added nothing to the conversation except that you're a toxic little troll who doesn't know that most MMOs have an alt-friendly leveling system.
    Kiss the chaos.
  • Huyen
    Huyen
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    Just one word: nope!
    Huyen Shadowpaw, dedicated nightblade tank - PS4 (Retired)
    Huyen Swiftpaw, nightblade dps - PC EU (Retired)
    Huyen Lightpaw, templar healer - PC EU (Retired)
    Huyen Swiftpaw, necromancer dps - PC EU (Retired)
    Huyen Swiftpaw, dragonknight (no defined role yet)

    "Failure is only the opportunity to begin again. Only this time, more wisely" - Uncle Iroh
  • code65536
    code65536
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    ESO players are punished for creating alts. Just roll a Sorcerer for your first character and stick with it, you'll be aces!

    Let me tell ya, kid, it used to be much worse.

    Originally, there were vet ranks that you had to get per-character. The XP cost of each vet rank increased with rank, and the final ranks took millions of XP.

    Then they made vet rank leveling much easier by making it flat 1 million XP per rank.

    Then they reduced it to 850K XP per rank.

    Then they removed vet ranks completely, so you only had to worry about 1-50.

    Then they made all of the content scaled, so you no longer had content that you outleveled (and thus earned zero XP for), which made 1-50 level so much easier.

    Compared to what it used to be, leveling a new character now is trivially easy. You think it's hard and that we're being "punished"? ROTFL. You haven't the faintest clue what "punished" can mean.

    In fact, 1-50 leveling is so easy now that I don't even bother to do it. I just go into a zone and collect every skyshard (including below-ground ones), collect every Shalidor lore book, and complete every dolmen once (for Fighters Guild leveling). These are things that you have to do anyway. And just by doing those three things, I will be level 50 long before I run out of zones. No questing. No grinding. Just getting the bare essentials that I'd have to get anyway.

    The people who load up on Ambrosia and go grinding in Skyreach are just wasting their time and doing things very inefficiently. Because after reaching 50, they'd still have to spend the time to get lore books, collect skyshards, etc.
    Nightfighters ― PC/NA and PC/EU

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    Media: YouTubeTwitch
  • Sheezabeast
    Sheezabeast
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    The Crown store is a "convenience" shop. It isn't meant to hand you a fully leveled character. It sells stuff to help you along the way, like the WW and Vamp bites, and XP scrolls and potions, besides the cosmetics. A fully leveled character would just be cancerous garbage...

    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • Illurian
    Illurian
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    A fully leveled character would just be cancerous garbage...

    How so? How does this affect you negatively as a player in any way?
    Kiss the chaos.
  • Sevalaricgirl
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    So what if it "would" happen. I like the idea because I simply can't stand that damned main quest nor can I stand the mages guild or the fighters guild quests. And I'm getting sick of starting a new character, heading to the main city, any city and getting the speak to the cloaked npc. Sick to death of the stupid soulless one. It was stupid to begin with and it's still stupid years later. If they had just followed the you're in jail and have to break out quest, like every Elder Scrolls game, I would be fine with it. I also think it's stupid that you can't abandon the damned quest. It's easy to level to 50 without doing it and after doing it twice, I don't want to do it again.

    I would be happy if they let us choose what quests we want to do instead of having npcs run up to us and it instantly starts the quest. I love the game, I love the scenery, the music, but I the main quest is completely boring after doing it even one time, same with the mages guild and the fighters guild.
    Edited by Sevalaricgirl on June 17, 2017 6:49PM
  • Juju_beans
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    While I'm new to ESO I'm not new to MMO's.

    Boosting toons destroyed WOW among other things.
    And boosting toons has been part of wow for a few years now.

    Don't do it to ESO..don't do it.
  • Illurian
    Illurian
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    Juju_beans wrote: »
    While I'm new to ESO I'm not new to MMO's.

    Boosting toons destroyed WOW among other things.
    And boosting toons has been part of wow for a few years now.

    Don't do it to ESO..don't do it.

    How did it destroy WoW? WoW is still the leading MMO after 10+ years.

    GW2 has had it from launch and is a huge contender in the MMO market.

    I've not seen a single legitimate post against it yet that has made any logical sense, or backed up with specific evidence. It's all baseless blanket statements. This isn't targeted at you specifically, but at the general response on this thread.
    Kiss the chaos.
  • Sevalaricgirl
    Sevalaricgirl
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    Illurian wrote: »
    Juju_beans wrote: »
    While I'm new to ESO I'm not new to MMO's.

    Boosting toons destroyed WOW among other things.
    And boosting toons has been part of wow for a few years now.

    Don't do it to ESO..don't do it.

    How did it destroy WoW? WoW is still the leading MMO after 10+ years.

    GW2 has had it from launch and is a huge contender in the MMO market.

    I've not seen a single legitimate post against it yet that has made any logical sense, or backed up with specific evidence. It's all baseless blanket statements. This isn't targeted at you specifically, but at the general response on this thread.

    It's also in SWTOR and it hasn't killed the game.

  • Acrolas
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    Levels 25 through 45 are probably the most enjoyable in the game thanks to battle leveling.

    I'd be okay with an Alliance War consumable that bumps you incrementally to level 10, so long as you could buy it or craft it. Those pre-Cyrodiil levels are pretty disposable.
    signing off
  • Rainwhisper
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    Illurian wrote: »
    It is common practice in MMOs to have multiple characters but play with the same friends. This is highly diminished and made unappealing when you have to perform mind-numbing, painfully repetitive quests/grinding in order to level an alt up. Keep in mind that you would have already done all of this on your main.

    But they resolved this beautifully with One Tamriel. The only content not available to run with your friends on a low-level alt is "end-game" content. The entire rest of the massive, beautifully written world can be shared by a level 5 player with a champ-level 600 player.

    I don't understand why so many people think of end-game content as the only content in Tamriel.

  • Pwnyridah
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    Worst. Idea. Ever.
  • Tryxus
    Tryxus
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    f45.gif

    Levelling from 1-50 doesn't take much time, and with CP being account bound (unlike the former vet ranks that were char bound), there's no reason to create an item like that.

    And you get to collect skill points, skyshards, loot, gold, etc, ... all while getting to know your character a bit better by going around and levelling
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • Kilandros
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    Voxicity wrote: »
    The whole point of leveling (especially alts) is to learn the class you're playing. If a player played stamina nightblade pve dps until end game and then decided they want to try tanking on a DK and got to max level with a crown store purchase and then went into a dungeon (possibly veteran or DLC) without playing that character once, it would probably be an absolute disaster.

    Yeah that gameplay experience you get in Stonefalls is truly the difference maker when it comes to end-game content /s
    Invictus
    Kilandros - Dragonknight / Grand Overlord
    Deimos - Templar / Grand Warlord
    Sias - Sorcerer / Prefect
    Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.

    DK IS NOT JUST A TANK CLASS. #PLAYTHEWAYYOUWANT
  • whiteshadow711jppreub18_ESO
    whiteshadow711jppreub18_ESO
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    I made a new character yesterday, and in 5 hrs with a scroll I was level 25, halfway through to 50..

    If you know what you are doing and have a person to partner with you, and know the area you will grind in (or have in the past) getting to CP (champion point) level is easy..

    Yesterday I took my time, I know others who have leveled 1-50 in one day.. it's not that hard since One Tamriel, almost everywhere is a grind spot..

    Signed, Kotaro Atani.PS5 NA
    VR16/ CP 160 Khajiit Nightblade of the Aldmeri Dominion, Guildmaster and Assassin of the Queen's Hand guild on NA PC. PvP Officer in the WOLF guild on NA PS5, and of course Master Thief. Currently 3600 CP out of 3600 CP on NA PS5. Currently 810 CP on NA PC (used for PTS testing purposes only). On PS5 I am also a Master Crafter, all traits done and learned, Jewelry crafting done. all Motifs learned on PS5 except for maybe two-three Motifs. All Companions are Max level as are their Skills.Warrior, Lover, Thief.... Nightblade. Aldmeri Dominion For Life! For the Queen!! Go Dominion or go home ! "I have no hatred for the races of Man, but they are young. Like all children, they are driven by emotion. They lack the wisdom that comes with age. I would sooner place an Altmer infant on the Ruby Throne than surrender Tamriel to their capricious whims. The Altmer, the Bosmer and the Khajiit share the common traits of intelligence, patience and reason. We do not seek riches or plunder. Domination is not our goal, nor is the acclamation of power for its own sake. Today we make our stand. Today we take back the Ruby Throne, which is ours by ancient right and the blessings of the Divines. Stand with us." ―Your Queen Commands, Ayrenn Arana Aldmeri.(All 18 characters are AD only! This one is a AD Loyalist)Member of ESO Since January 29, 2014, started early Access 3/30/14 on PC, currently subbed on NA PS5 and on NA PC. Note- I only use PC for PTS testing purposes, the PS5 is my dedicated Game Platform.Note- for those that don't know how to say Kotaro Atani it's "Ko tar row Ah ta ni" (Ko with a Oh sound, tar which sounds like the sticky black tar stuff, row like rowing a boat, Ah with a AHHHH sound, Ta with a Tahhh sound, Neeee which sounds like knee)"The blowing sands of time wipe clean the footprints of the past...""Moonsugar may be the key to paradise, but it is through a false door...""A perfect society is always elsewhere..."- Unknown book of Khajiiti proverbs.
  • Juju_beans
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    Illurian wrote: »
    Juju_beans wrote: »
    While I'm new to ESO I'm not new to MMO's.

    Boosting toons destroyed WOW among other things.
    And boosting toons has been part of wow for a few years now.

    Don't do it to ESO..don't do it.

    How did it destroy WoW? WoW is still the leading MMO after 10+ years.

    GW2 has had it from launch and is a huge contender in the MMO market.

    I've not seen a single legitimate post against it yet that has made any logical sense, or backed up with specific evidence. It's all baseless blanket statements. This isn't targeted at you specifically, but at the general response on this thread.

    Well think of all the things you acquire as you level up. In the case of wow it's flight paths, faction rep, new skills/talents.
    Bypass all that and you have a max level toon that you haven't played before with all these skills/talents, no rep and no fight paths(gained by exploration). Then you start seeing forum posts about "catch up" perks that many want because they never leveled up and got them along the way. You also start seeing posts on how more stuff needs to be account bound rather than character bound because they have so many characters and don't want to do content more than once.

    You also end up with characters playing end game content with toons they never played before and are in learning mode.

    The effects of character boosting on the game isn't something you see right away.

  • Sheezabeast
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    Illurian wrote: »
    A fully leveled character would just be cancerous garbage...

    How so? How does this affect you negatively as a player in any way?

    It isn't about me, that's too narcissistic. It's about the health of the game. People who played WoW can attest to how terrible it is to be able to buy max level characters.

    Basically it monetizes a max lvl character. People who buy accounts on the black market will be able to sell more accounts if they invest in max lvl characters and they get a bigger payout for the account they're selling.

    Putting a price tag on a character by the game developer is like throwing up a white flag and proclaiming that there is no end game content, max is max.

    It would hurt this game more than you think.
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
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