The whole point of leveling (especially alts) is to learn the class you're playing. If a player played stamina nightblade pve dps until end game and then decided they want to try tanking on a DK and got to max level with a crown store purchase and then went into a dungeon (possibly veteran or DLC) without playing that character once, it would probably be an absolute disaster.
You can learn a class without leveling it i mean ffs half the time while levling you only have half of your abilities.
If you were able to start of with your whole tool kit from the start dont you think you would be able to learn your rotation and start affectively starting your endgame build?
All that doesnt even matter because in OPs suggestion you woould still have to level your skills and get the skill points in turn "learning" that class.
Rainwhisper wrote: »Rainwhisper wrote: »The reason you need to level you characters is not just the to learn to play your class. This is not a first-person shooter. This is a roleplaying game. In a roleplaying game, you gradually develop a character over time. You explore a world with them and shape their identity through that exploration.
"End-game" content is not the only content in the game. In fact, it's a small part of it.
Except this isn't just a "roleplaying" game. This is an MMO.
Who's to say that you can't choose to "develop" your character after max level? You will still need to go through zones to get skyshards anyway. But at least you have the choice to do end game content or "roleplay" and "develop" your character. You know, play how you want?
It's an MMO RPG. Not a MOBA or a shooter.
"Developing" your character includes the experience of starting them with minimal skills, and having them gradually grow more powerful as you add new ones. It's fundamental to the genre.
Yes, you would run trough a lot of delves and public dungeons to get skill points.The whole point of leveling (especially alts) is to learn the class you're playing. If a player played stamina nightblade pve dps until end game and then decided they want to try tanking on a DK and got to max level with a crown store purchase and then went into a dungeon (possibly veteran or DLC) without playing that character once, it would probably be an absolute disaster.
You can learn a class without leveling it i mean ffs half the time while levling you only have half of your abilities.
If you were able to start of with your whole tool kit from the start dont you think you would be able to learn your rotation and start affectively starting your endgame build?
All that doesnt even matter because in OPs suggestion you woould still have to level your skills and get the skill points in turn "learning" that class.
Do people actualy read back their stuff or think twice before posting stupid request?
Dude, no offence, but you just earned the most absurd and stupid request ever asked in all MMOs forums i've ever, ever, ever seen. Leveling a class and toon is part of the process and fun of disocovering skills and learning it. To be honest, i didn't even waste my time reading all the comments, nor ever further than your first paragraph original post, just the simple title was enough. Take it the good side, you already have the option to start at lvl 3, isn'T that enough for you?I've seen people crying about CP, yeah, it's long, but going from 1 to 50 is so easy.
BTW, if you like starting a character with full capacity at the start, i can give you my old Nintendo NES with Super Mario Bros, he comes fully leveled, no questing needed to be like end-game characters, no grinding required, no shards to gather, what you start with is what you finish up with :P I just leveled my 6th lvl 50 toons 2 days ago, my second Warden since eraly-aces releases on PC, and no way, i would like to get a lvl 50 while starting up.
Jollygoodusername wrote: »ESO players are punished for creating alts. Just roll a Sorcerer for your first character and stick with it, you'll be aces!
Sheezabeast wrote: »A fully leveled character would just be cancerous garbage...
Juju_beans wrote: »While I'm new to ESO I'm not new to MMO's.
Boosting toons destroyed WOW among other things.
And boosting toons has been part of wow for a few years now.
Don't do it to ESO..don't do it.
Juju_beans wrote: »While I'm new to ESO I'm not new to MMO's.
Boosting toons destroyed WOW among other things.
And boosting toons has been part of wow for a few years now.
Don't do it to ESO..don't do it.
How did it destroy WoW? WoW is still the leading MMO after 10+ years.
GW2 has had it from launch and is a huge contender in the MMO market.
I've not seen a single legitimate post against it yet that has made any logical sense, or backed up with specific evidence. It's all baseless blanket statements. This isn't targeted at you specifically, but at the general response on this thread.
It is common practice in MMOs to have multiple characters but play with the same friends. This is highly diminished and made unappealing when you have to perform mind-numbing, painfully repetitive quests/grinding in order to level an alt up. Keep in mind that you would have already done all of this on your main.

The whole point of leveling (especially alts) is to learn the class you're playing. If a player played stamina nightblade pve dps until end game and then decided they want to try tanking on a DK and got to max level with a crown store purchase and then went into a dungeon (possibly veteran or DLC) without playing that character once, it would probably be an absolute disaster.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
Juju_beans wrote: »While I'm new to ESO I'm not new to MMO's.
Boosting toons destroyed WOW among other things.
And boosting toons has been part of wow for a few years now.
Don't do it to ESO..don't do it.
How did it destroy WoW? WoW is still the leading MMO after 10+ years.
GW2 has had it from launch and is a huge contender in the MMO market.
I've not seen a single legitimate post against it yet that has made any logical sense, or backed up with specific evidence. It's all baseless blanket statements. This isn't targeted at you specifically, but at the general response on this thread.
Sheezabeast wrote: »A fully leveled character would just be cancerous garbage...
How so? How does this affect you negatively as a player in any way?