NightbladeMechanics wrote: »Not everyone runs shackle just to run witchmother. I run it with tristat for example and sustain just fine with enough damage vs anyone but other sorcs (that's a sorc problem though, sorc vs sorc this patch is completely stupid as neither can cut through the others shields).
Competent stam builds destroy sorcs but that's a thing no matter what build you run.
I bet you have great max stats. What else do you run with Shackle?
Waffennacht wrote: »I was not prepared for the CP that reduces Regen.
I was not prepared....
Waffennacht wrote: »Got sick of losing in Battlegrounds. Made myself a set of breaker (don't have Amberplasm etc) put it on my mSorc with x5 alteration master and x2 max mag monster helm.
Now I'm getting top kills and actually doing well.
Kinda get the feeling BGs are gonna break down into: Stam proc NBs, mag Sorcs and the occasional mag NB bomber
Waffennacht wrote: »Got sick of losing in Battlegrounds. Made myself a set of breaker (don't have Amberplasm etc) put it on my mSorc with x5 alteration master and x2 max mag monster helm.
Now I'm getting top kills and actually doing well.
Kinda get the feeling BGs are gonna break down into: Stam proc NBs, mag Sorcs and the occasional mag NB bomber
The regen is so key... my first couple matches I found myself out of resources SO. DAMN. FAST.
Waffennacht wrote: »Waffennacht wrote: »Got sick of losing in Battlegrounds. Made myself a set of breaker (don't have Amberplasm etc) put it on my mSorc with x5 alteration master and x2 max mag monster helm.
Now I'm getting top kills and actually doing well.
Kinda get the feeling BGs are gonna break down into: Stam proc NBs, mag Sorcs and the occasional mag NB bomber
The regen is so key... my first couple matches I found myself out of resources SO. DAMN. FAST.
I suppose another option could be running Regen pieces and DMG glyphs, I just wanted to play so I went with the first idea that came to mind
Waffennacht wrote: »Waffennacht wrote: »Got sick of losing in Battlegrounds. Made myself a set of breaker (don't have Amberplasm etc) put it on my mSorc with x5 alteration master and x2 max mag monster helm.
Now I'm getting top kills and actually doing well.
Kinda get the feeling BGs are gonna break down into: Stam proc NBs, mag Sorcs and the occasional mag NB bomber
The regen is so key... my first couple matches I found myself out of resources SO. DAMN. FAST.
I suppose another option could be running Regen pieces and DMG glyphs, I just wanted to play so I went with the first idea that came to mind
Play a few matches with full damage setup. You'll see what I mean. Yeach you'll get some kills I don't doubt that. But I promise you as soon as you get pressured by anything tank you're gonna be toast so quick.
Waffennacht wrote: »Waffennacht wrote: »Waffennacht wrote: »Got sick of losing in Battlegrounds. Made myself a set of breaker (don't have Amberplasm etc) put it on my mSorc with x5 alteration master and x2 max mag monster helm.
Now I'm getting top kills and actually doing well.
Kinda get the feeling BGs are gonna break down into: Stam proc NBs, mag Sorcs and the occasional mag NB bomber
The regen is so key... my first couple matches I found myself out of resources SO. DAMN. FAST.
I suppose another option could be running Regen pieces and DMG glyphs, I just wanted to play so I went with the first idea that came to mind
Play a few matches with full damage setup. You'll see what I mean. Yeach you'll get some kills I don't doubt that. But I promise you as soon as you get pressured by anything tank you're gonna be toast so quick.
Oh, what I meant was, ATM I have x2 mag Regen glyphs, and x2 mag monster pieces. I could up my DMG by approx 80 spell DMG per glyph just by changing a monster piece to Regen and a Regen glyph to spell DMG.
Edit would result in a slightly smaller shield, but MOAR DMG lol
NightbladeMechanics wrote: »The bottom line is that tri food is the most efficient set of stat bonuses in the game. Running witch mother or the stam equivalent costs you a set bonus of health and mana, each. And you only get 320 regen. It ends up being not worth it because there are so many good sustain sets which are worth equivalent or more regen: amber, Seducer, Magnus, lich, rose, etc.
Basically, the way to think about shackle is to rearrange the set bonuses:
Mana
Mana regen
Spell dmg
2k stam, stam regen, mana
Shackle one of the most efficient sets in terms of raw stats. Problem is, the extra stam doesn't help you after a certain amount (on a magicka build). Better to get more dmg or defense or sustain.
This is exactly why I'm confused. Stam builds don't need the extra max magicka, so Shackle becomes essentially a magicka set.
Magicka builds get better damage and sustain from other sets, so Shackle's purpose is the max stamina.
However, tristat food places you above the necessary stam level for magicka builds and is fantastically efficient.
People are viewing running Witchmother's as a luxury which Shackle enables for them, when in reality it's bistat or tristat food that are mathematically worth building around. Witchmother's is an undesirable compromise that you make when you can't build sufficient sustain to run max stat food and still deal damage.
NightbladeMechanics wrote: »The bottom line is that tri food is the most efficient set of stat bonuses in the game. Running witch mother or the stam equivalent costs you a set bonus of health and mana, each. And you only get 320 regen. It ends up being not worth it because there are so many good sustain sets which are worth equivalent or more regen: amber, Seducer, Magnus, lich, rose, etc.
Basically, the way to think about shackle is to rearrange the set bonuses:
Mana
Mana regen
Spell dmg
2k stam, stam regen, mana
Shackle one of the most efficient sets in terms of raw stats. Problem is, the extra stam doesn't help you after a certain amount (on a magicka build). Better to get more dmg or defense or sustain.
This is exactly why I'm confused. Stam builds don't need the extra max magicka, so Shackle becomes essentially a magicka set.
Magicka builds get better damage and sustain from other sets, so Shackle's purpose is the max stamina.
However, tristat food places you above the necessary stam level for magicka builds and is fantastically efficient.
People are viewing running Witchmother's as a luxury which Shackle enables for them, when in reality it's bistat or tristat food that are mathematically worth building around. Witchmother's is an undesirable compromise that you make when you can't build sufficient sustain to run max stat food and still deal damage.
^^yep
I also don't understand the big hype over Shacklebreaker either. To be clear, it isn't a bad set. I see it as a really nice Hybrid set for the most part.
The hype is just kind of too much for a set that provides you with easily outclassable stats. Anyway..... if people are running this and one less proc set I'm satisfied
I'll be running Seducer for now.
Waffennacht wrote: »NightbladeMechanics wrote: »The bottom line is that tri food is the most efficient set of stat bonuses in the game. Running witch mother or the stam equivalent costs you a set bonus of health and mana, each. And you only get 320 regen. It ends up being not worth it because there are so many good sustain sets which are worth equivalent or more regen: amber, Seducer, Magnus, lich, rose, etc.
Basically, the way to think about shackle is to rearrange the set bonuses:
Mana
Mana regen
Spell dmg
2k stam, stam regen, mana
Shackle one of the most efficient sets in terms of raw stats. Problem is, the extra stam doesn't help you after a certain amount (on a magicka build). Better to get more dmg or defense or sustain.
This is exactly why I'm confused. Stam builds don't need the extra max magicka, so Shackle becomes essentially a magicka set.
Magicka builds get better damage and sustain from other sets, so Shackle's purpose is the max stamina.
However, tristat food places you above the necessary stam level for magicka builds and is fantastically efficient.
People are viewing running Witchmother's as a luxury which Shackle enables for them, when in reality it's bistat or tristat food that are mathematically worth building around. Witchmother's is an undesirable compromise that you make when you can't build sufficient sustain to run max stat food and still deal damage.
^^yep
I also don't understand the big hype over Shacklebreaker either. To be clear, it isn't a bad set. I see it as a really nice Hybrid set for the most part.
The hype is just kind of too much for a set that provides you with easily outclassable stats. Anyway..... if people are running this and one less proc set I'm satisfied
I'll be running Seducer for now.
Seducer(or similar set) + Amberplasm is the rich man's breaker + alteration (similar set)
Waffennacht wrote: »NightbladeMechanics wrote: »The bottom line is that tri food is the most efficient set of stat bonuses in the game. Running witch mother or the stam equivalent costs you a set bonus of health and mana, each. And you only get 320 regen. It ends up being not worth it because there are so many good sustain sets which are worth equivalent or more regen: amber, Seducer, Magnus, lich, rose, etc.
Basically, the way to think about shackle is to rearrange the set bonuses:
Mana
Mana regen
Spell dmg
2k stam, stam regen, mana
Shackle one of the most efficient sets in terms of raw stats. Problem is, the extra stam doesn't help you after a certain amount (on a magicka build). Better to get more dmg or defense or sustain.
This is exactly why I'm confused. Stam builds don't need the extra max magicka, so Shackle becomes essentially a magicka set.
Magicka builds get better damage and sustain from other sets, so Shackle's purpose is the max stamina.
However, tristat food places you above the necessary stam level for magicka builds and is fantastically efficient.
People are viewing running Witchmother's as a luxury which Shackle enables for them, when in reality it's bistat or tristat food that are mathematically worth building around. Witchmother's is an undesirable compromise that you make when you can't build sufficient sustain to run max stat food and still deal damage.
^^yep
I also don't understand the big hype over Shacklebreaker either. To be clear, it isn't a bad set. I see it as a really nice Hybrid set for the most part.
The hype is just kind of too much for a set that provides you with easily outclassable stats. Anyway..... if people are running this and one less proc set I'm satisfied
I'll be running Seducer for now.
Seducer(or similar set) + Amberplasm is the rich man's breaker + alteration (similar set)
Damage will be too weak with more than one sustain set though
Waffennacht wrote: »Waffennacht wrote: »NightbladeMechanics wrote: »The bottom line is that tri food is the most efficient set of stat bonuses in the game. Running witch mother or the stam equivalent costs you a set bonus of health and mana, each. And you only get 320 regen. It ends up being not worth it because there are so many good sustain sets which are worth equivalent or more regen: amber, Seducer, Magnus, lich, rose, etc.
Basically, the way to think about shackle is to rearrange the set bonuses:
Mana
Mana regen
Spell dmg
2k stam, stam regen, mana
Shackle one of the most efficient sets in terms of raw stats. Problem is, the extra stam doesn't help you after a certain amount (on a magicka build). Better to get more dmg or defense or sustain.
This is exactly why I'm confused. Stam builds don't need the extra max magicka, so Shackle becomes essentially a magicka set.
Magicka builds get better damage and sustain from other sets, so Shackle's purpose is the max stamina.
However, tristat food places you above the necessary stam level for magicka builds and is fantastically efficient.
People are viewing running Witchmother's as a luxury which Shackle enables for them, when in reality it's bistat or tristat food that are mathematically worth building around. Witchmother's is an undesirable compromise that you make when you can't build sufficient sustain to run max stat food and still deal damage.
^^yep
I also don't understand the big hype over Shacklebreaker either. To be clear, it isn't a bad set. I see it as a really nice Hybrid set for the most part.
The hype is just kind of too much for a set that provides you with easily outclassable stats. Anyway..... if people are running this and one less proc set I'm satisfied
I'll be running Seducer for now.
Seducer(or similar set) + Amberplasm is the rich man's breaker + alteration (similar set)
Damage will be too weak with more than one sustain set though
Where's the line? What's your minimum damage goal? I'm curious cuz I thought it'd be enough.
2k unbuffed spell DMG, 37k max magicka 55% crit ish, 1800 mag Regen, 15k Stam 800 Stam Regen, wut you think?
+6% cost reduction from alteration (yay break free cheaper)
Waffennacht wrote: »Waffennacht wrote: »NightbladeMechanics wrote: »The bottom line is that tri food is the most efficient set of stat bonuses in the game. Running witch mother or the stam equivalent costs you a set bonus of health and mana, each. And you only get 320 regen. It ends up being not worth it because there are so many good sustain sets which are worth equivalent or more regen: amber, Seducer, Magnus, lich, rose, etc.
Basically, the way to think about shackle is to rearrange the set bonuses:
Mana
Mana regen
Spell dmg
2k stam, stam regen, mana
Shackle one of the most efficient sets in terms of raw stats. Problem is, the extra stam doesn't help you after a certain amount (on a magicka build). Better to get more dmg or defense or sustain.
This is exactly why I'm confused. Stam builds don't need the extra max magicka, so Shackle becomes essentially a magicka set.
Magicka builds get better damage and sustain from other sets, so Shackle's purpose is the max stamina.
However, tristat food places you above the necessary stam level for magicka builds and is fantastically efficient.
People are viewing running Witchmother's as a luxury which Shackle enables for them, when in reality it's bistat or tristat food that are mathematically worth building around. Witchmother's is an undesirable compromise that you make when you can't build sufficient sustain to run max stat food and still deal damage.
^^yep
I also don't understand the big hype over Shacklebreaker either. To be clear, it isn't a bad set. I see it as a really nice Hybrid set for the most part.
The hype is just kind of too much for a set that provides you with easily outclassable stats. Anyway..... if people are running this and one less proc set I'm satisfied
I'll be running Seducer for now.
Seducer(or similar set) + Amberplasm is the rich man's breaker + alteration (similar set)
Damage will be too weak with more than one sustain set though
Where's the line? What's your minimum damage goal? I'm curious cuz I thought it'd be enough.
2k unbuffed spell DMG, 37k max magicka 55% crit ish, 1800 mag Regen, 15k Stam 800 Stam Regen, wut you think?
+6% cost reduction from alteration (yay break free cheaper)
Idk how everything works atm stat-wise.... Morrowind has only been Live for two days on PS4
What I know for sure though is that using two strict sustain sets would undoubtedly hurt damage (and healing) too much.
Also Alteration was stealth-nerfed awhile ago.... only reduces cost of active/ult skills
Waffennacht wrote: »Waffennacht wrote: »NightbladeMechanics wrote: »The bottom line is that tri food is the most efficient set of stat bonuses in the game. Running witch mother or the stam equivalent costs you a set bonus of health and mana, each. And you only get 320 regen. It ends up being not worth it because there are so many good sustain sets which are worth equivalent or more regen: amber, Seducer, Magnus, lich, rose, etc.
Basically, the way to think about shackle is to rearrange the set bonuses:
Mana
Mana regen
Spell dmg
2k stam, stam regen, mana
Shackle one of the most efficient sets in terms of raw stats. Problem is, the extra stam doesn't help you after a certain amount (on a magicka build). Better to get more dmg or defense or sustain.
This is exactly why I'm confused. Stam builds don't need the extra max magicka, so Shackle becomes essentially a magicka set.
Magicka builds get better damage and sustain from other sets, so Shackle's purpose is the max stamina.
However, tristat food places you above the necessary stam level for magicka builds and is fantastically efficient.
People are viewing running Witchmother's as a luxury which Shackle enables for them, when in reality it's bistat or tristat food that are mathematically worth building around. Witchmother's is an undesirable compromise that you make when you can't build sufficient sustain to run max stat food and still deal damage.
^^yep
I also don't understand the big hype over Shacklebreaker either. To be clear, it isn't a bad set. I see it as a really nice Hybrid set for the most part.
The hype is just kind of too much for a set that provides you with easily outclassable stats. Anyway..... if people are running this and one less proc set I'm satisfied
I'll be running Seducer for now.
Seducer(or similar set) + Amberplasm is the rich man's breaker + alteration (similar set)
Damage will be too weak with more than one sustain set though
Where's the line? What's your minimum damage goal? I'm curious cuz I thought it'd be enough.
2k unbuffed spell DMG, 37k max magicka 55% crit ish, 1800 mag Regen, 15k Stam 800 Stam Regen, wut you think?
+6% cost reduction from alteration (yay break free cheaper)
Idk how everything works atm stat-wise.... Morrowind has only been Live for two days on PS4
What I know for sure though is that using two strict sustain sets would undoubtedly hurt damage (and healing) too much.
Also Alteration was stealth-nerfed awhile ago.... only reduces cost of active/ult skills
Shackebreaker is a great set.
However i don´t see it being particularly useful for anything but a dw/s&b build on magDK or magPlar. It´s a set that requires to be permanently active. That rules it out on any pure staff/2h weapon builds.
For that matter i see a lot of suboptimal 5p 5p 1p builds this patch. I consider any build bypassing a 2p undaunted set not optimised.
@NightbladeMechanics why would anyone willingly run magnus over seducer? Magnus is absolutely terrible compared to seducer if used on a build utilizing any costreduction.
Waffennacht wrote: »Waffennacht wrote: »NightbladeMechanics wrote: »The bottom line is that tri food is the most efficient set of stat bonuses in the game. Running witch mother or the stam equivalent costs you a set bonus of health and mana, each. And you only get 320 regen. It ends up being not worth it because there are so many good sustain sets which are worth equivalent or more regen: amber, Seducer, Magnus, lich, rose, etc.
Basically, the way to think about shackle is to rearrange the set bonuses:
Mana
Mana regen
Spell dmg
2k stam, stam regen, mana
Shackle one of the most efficient sets in terms of raw stats. Problem is, the extra stam doesn't help you after a certain amount (on a magicka build). Better to get more dmg or defense or sustain.
This is exactly why I'm confused. Stam builds don't need the extra max magicka, so Shackle becomes essentially a magicka set.
Magicka builds get better damage and sustain from other sets, so Shackle's purpose is the max stamina.
However, tristat food places you above the necessary stam level for magicka builds and is fantastically efficient.
People are viewing running Witchmother's as a luxury which Shackle enables for them, when in reality it's bistat or tristat food that are mathematically worth building around. Witchmother's is an undesirable compromise that you make when you can't build sufficient sustain to run max stat food and still deal damage.
^^yep
I also don't understand the big hype over Shacklebreaker either. To be clear, it isn't a bad set. I see it as a really nice Hybrid set for the most part.
The hype is just kind of too much for a set that provides you with easily outclassable stats. Anyway..... if people are running this and one less proc set I'm satisfied
I'll be running Seducer for now.
Seducer(or similar set) + Amberplasm is the rich man's breaker + alteration (similar set)
Damage will be too weak with more than one sustain set though
Where's the line? What's your minimum damage goal? I'm curious cuz I thought it'd be enough.
2k unbuffed spell DMG, 37k max magicka 55% crit ish, 1800 mag Regen, 15k Stam 800 Stam Regen, wut you think?
+6% cost reduction from alteration (yay break free cheaper)
Idk how everything works atm stat-wise.... Morrowind has only been Live for two days on PS4
What I know for sure though is that using two strict sustain sets would undoubtedly hurt damage (and healing) too much.
Also Alteration was stealth-nerfed awhile ago.... only reduces cost of active/ult skills
NightbladeMechanics wrote: »Waffennacht wrote: »Waffennacht wrote: »NightbladeMechanics wrote: »The bottom line is that tri food is the most efficient set of stat bonuses in the game. Running witch mother or the stam equivalent costs you a set bonus of health and mana, each. And you only get 320 regen. It ends up being not worth it because there are so many good sustain sets which are worth equivalent or more regen: amber, Seducer, Magnus, lich, rose, etc.
Basically, the way to think about shackle is to rearrange the set bonuses:
Mana
Mana regen
Spell dmg
2k stam, stam regen, mana
Shackle one of the most efficient sets in terms of raw stats. Problem is, the extra stam doesn't help you after a certain amount (on a magicka build). Better to get more dmg or defense or sustain.
This is exactly why I'm confused. Stam builds don't need the extra max magicka, so Shackle becomes essentially a magicka set.
Magicka builds get better damage and sustain from other sets, so Shackle's purpose is the max stamina.
However, tristat food places you above the necessary stam level for magicka builds and is fantastically efficient.
People are viewing running Witchmother's as a luxury which Shackle enables for them, when in reality it's bistat or tristat food that are mathematically worth building around. Witchmother's is an undesirable compromise that you make when you can't build sufficient sustain to run max stat food and still deal damage.
^^yep
I also don't understand the big hype over Shacklebreaker either. To be clear, it isn't a bad set. I see it as a really nice Hybrid set for the most part.
The hype is just kind of too much for a set that provides you with easily outclassable stats. Anyway..... if people are running this and one less proc set I'm satisfied
I'll be running Seducer for now.
Seducer(or similar set) + Amberplasm is the rich man's breaker + alteration (similar set)
Damage will be too weak with more than one sustain set though
Where's the line? What's your minimum damage goal? I'm curious cuz I thought it'd be enough.
2k unbuffed spell DMG, 37k max magicka 55% crit ish, 1800 mag Regen, 15k Stam 800 Stam Regen, wut you think?
+6% cost reduction from alteration (yay break free cheaper)
Idk how everything works atm stat-wise.... Morrowind has only been Live for two days on PS4
What I know for sure though is that using two strict sustain sets would undoubtedly hurt damage (and healing) too much.
Also Alteration was stealth-nerfed awhile ago.... only reduces cost of active/ult skills
Your "too much" is an arbitrary judge of damage levels based on what you're familiar with from Homestead patch. The game is entirely different in Morrowind. Seducer + Amber + 1 Kena with damage glyphs and Thief is PLENTY of damage now, and it can sustain perfectly. It's a very powerful build.
Waffennacht wrote: »Waffennacht wrote: »NightbladeMechanics wrote: »The bottom line is that tri food is the most efficient set of stat bonuses in the game. Running witch mother or the stam equivalent costs you a set bonus of health and mana, each. And you only get 320 regen. It ends up being not worth it because there are so many good sustain sets which are worth equivalent or more regen: amber, Seducer, Magnus, lich, rose, etc.
Basically, the way to think about shackle is to rearrange the set bonuses:
Mana
Mana regen
Spell dmg
2k stam, stam regen, mana
Shackle one of the most efficient sets in terms of raw stats. Problem is, the extra stam doesn't help you after a certain amount (on a magicka build). Better to get more dmg or defense or sustain.
This is exactly why I'm confused. Stam builds don't need the extra max magicka, so Shackle becomes essentially a magicka set.
Magicka builds get better damage and sustain from other sets, so Shackle's purpose is the max stamina.
However, tristat food places you above the necessary stam level for magicka builds and is fantastically efficient.
People are viewing running Witchmother's as a luxury which Shackle enables for them, when in reality it's bistat or tristat food that are mathematically worth building around. Witchmother's is an undesirable compromise that you make when you can't build sufficient sustain to run max stat food and still deal damage.
^^yep
I also don't understand the big hype over Shacklebreaker either. To be clear, it isn't a bad set. I see it as a really nice Hybrid set for the most part.
The hype is just kind of too much for a set that provides you with easily outclassable stats. Anyway..... if people are running this and one less proc set I'm satisfied
I'll be running Seducer for now.
Seducer(or similar set) + Amberplasm is the rich man's breaker + alteration (similar set)
Damage will be too weak with more than one sustain set though
Where's the line? What's your minimum damage goal? I'm curious cuz I thought it'd be enough.
2k unbuffed spell DMG, 37k max magicka 55% crit ish, 1800 mag Regen, 15k Stam 800 Stam Regen, wut you think?
+6% cost reduction from alteration (yay break free cheaper)
Idk how everything works atm stat-wise.... Morrowind has only been Live for two days on PS4
What I know for sure though is that using two strict sustain sets would undoubtedly hurt damage (and healing) too much.
Also Alteration was stealth-nerfed awhile ago.... only reduces cost of active/ult skills
Alteration wasn't nerfed, it was bugged. This bug has been fixed in morrowind
Alteration+amber+Kena is a ton of damage when you've got 3x spell damage glyphs, thief, and 10-15k pen


Read patch notes. It now reduce block, dodge and breakfree unless this changed when consol got the patch
NightbladeMechanics wrote: »Waffennacht wrote: »Waffennacht wrote: »NightbladeMechanics wrote: »The bottom line is that tri food is the most efficient set of stat bonuses in the game. Running witch mother or the stam equivalent costs you a set bonus of health and mana, each. And you only get 320 regen. It ends up being not worth it because there are so many good sustain sets which are worth equivalent or more regen: amber, Seducer, Magnus, lich, rose, etc.
Basically, the way to think about shackle is to rearrange the set bonuses:
Mana
Mana regen
Spell dmg
2k stam, stam regen, mana
Shackle one of the most efficient sets in terms of raw stats. Problem is, the extra stam doesn't help you after a certain amount (on a magicka build). Better to get more dmg or defense or sustain.
This is exactly why I'm confused. Stam builds don't need the extra max magicka, so Shackle becomes essentially a magicka set.
Magicka builds get better damage and sustain from other sets, so Shackle's purpose is the max stamina.
However, tristat food places you above the necessary stam level for magicka builds and is fantastically efficient.
People are viewing running Witchmother's as a luxury which Shackle enables for them, when in reality it's bistat or tristat food that are mathematically worth building around. Witchmother's is an undesirable compromise that you make when you can't build sufficient sustain to run max stat food and still deal damage.
^^yep
I also don't understand the big hype over Shacklebreaker either. To be clear, it isn't a bad set. I see it as a really nice Hybrid set for the most part.
The hype is just kind of too much for a set that provides you with easily outclassable stats. Anyway..... if people are running this and one less proc set I'm satisfied
I'll be running Seducer for now.
Seducer(or similar set) + Amberplasm is the rich man's breaker + alteration (similar set)
Damage will be too weak with more than one sustain set though
Where's the line? What's your minimum damage goal? I'm curious cuz I thought it'd be enough.
2k unbuffed spell DMG, 37k max magicka 55% crit ish, 1800 mag Regen, 15k Stam 800 Stam Regen, wut you think?
+6% cost reduction from alteration (yay break free cheaper)
Idk how everything works atm stat-wise.... Morrowind has only been Live for two days on PS4
What I know for sure though is that using two strict sustain sets would undoubtedly hurt damage (and healing) too much.
Also Alteration was stealth-nerfed awhile ago.... only reduces cost of active/ult skills
Your "too much" is an arbitrary judge of damage levels based on what you're familiar with from Homestead patch. The game is entirely different in Morrowind. Seducer + Amber + 1 Kena with damage glyphs and Thief is PLENTY of damage now, and it can sustain perfectly. It's a very powerful build.
Hmm..... well I'll definitely test it out *a lot * over the course of the next few weeks. Ty for feedback - you're def more in tune with Morrowind atm than I am. My Lvl 34 Mag Warden is still grinding -_-
NightbladeMechanics wrote: »Read patch notes. It now reduce block, dodge and breakfree unless this changed when consol got the patch
@Vaoh ^ This. I don't know why the new tooltip says "abilities" either, but the set does reduce the costs of everything, as is stated in the patch notes. I agree that the wording is misleading.
I just wanna add here something, because I have great succees with my Magden (lol) so far and there might be some false information about certain setups.
A popular setup right bow is
5x shackle
5x necro
1x Monster or vsma staffs
+witchmother
3x DMG glyphs
The following setup, actually an "old" one, outscales them above run in almost all aspects, but only works if u play with a frontbar shield, what I do (cuz of magelight and winters embrace ulti is also there)
5x necro frontbar
5x lich backbar
2x monster set (infernal Guardian, pirate or any other u like, even 1-1)
Tristatfood
1x stamreg glyph
2x DMG glyph
U have the same magicka, more stamina, more stam reg (glyph > set), same DMG, more HP, around same mag sustain plus a Monster set bonus, what is a huge advantage.
Maybe this helps some guys, this is just a numbers game. I also run big bieces infused with max magicka, u can usw haikejos, but I dont need them with tri stat food.
I just wanna add here something, because I have great succees with my Magden (lol) so far and there might be some false information about certain setups.
A popular setup right bow is
5x shackle
5x necro
1x Monster or vsma staffs
+witchmother
3x DMG glyphs
The following setup, actually an "old" one, outscales them above run in almost all aspects, but only works if u play with a frontbar shield, what I do (cuz of magelight and winters embrace ulti is also there)
5x necro frontbar
5x lich backbar
2x monster set (infernal Guardian, pirate or any other u like, even 1-1)
Tristatfood
1x stamreg glyph
2x DMG glyph
U have the same magicka, more stamina, more stam reg (glyph > set), same DMG, more HP, around same mag sustain plus a Monster set bonus, what is a huge advantage.
Maybe this helps some guys, this is just a numbers game. I also run big bieces infused with max magicka, u can usw haikejos, but I dont need them with tri stat food.
Regen will be garbage on both of those setups in battlegrounds. Unless you plan to sustain with heavy resto attacks, you'll be out of resources in less than 30 seconds
Edited: autocorrect on my phone... smdh
I just wanna add here something, because I have great succees with my Magden (lol) so far and there might be some false information about certain setups.
A popular setup right bow is
5x shackle
5x necro
1x Monster or vsma staffs
+witchmother
3x DMG glyphs
The following setup, actually an "old" one, outscales them above run in almost all aspects, but only works if u play with a frontbar shield, what I do (cuz of magelight and winters embrace ulti is also there)
5x necro frontbar
5x lich backbar
2x monster set (infernal Guardian, pirate or any other u like, even 1-1)
Tristatfood
1x stamreg glyph
2x DMG glyph
U have the same magicka, more stamina, more stam reg (glyph > set), same DMG, more HP, around same mag sustain plus a Monster set bonus, what is a huge advantage.
Maybe this helps some guys, this is just a numbers game. I also run big bieces infused with max magicka, u can usw haikejos, but I dont need them with tri stat food.
Regen will be garbage on both of those setups in battlegrounds. Unless you plan to sustain with heavy resto attacks, you'll be out of resources in less than 30 seconds
Edited: autocorrect on my phone... smdh
I use a lightning staff and havent had any troubles so far, but y, I heavy attack quite often.
But yes, ressources on this setup is not easy, u have to manage them actively. Regardless of resources, I just tried to point out that a "common" warden build isnt as strong as many think it is.