Nightwiish wrote: »Nightwiish wrote: »Updated with Stamplar cancels
Damn dude, those cancels are clean af. This is serious, now i'm worried.
Worth noting, Dark flares for example are hitting with 0.1 seconds of difference between each other. Doesn't look like desyinc, or delayed animation, they are actually hitting at the same time. This is game breaking.
If you look again, it's actually 1 second and not 0.1 so the damage on my end is consistent.
What would be interesting is how the damage is received on the enemy player.
Nightwiish wrote: »UPDATE: Just tested this together with @OdinForge (big props for helping me test it). On his end animations look normal. Both Wrecking Blows are visible. It appears the animation only bugs on player's client.
GeorgeBlack wrote: »PvE challenges, that players may face due to changes (for the better of the WHOLE game) in combat mechanics, can be easily address by lowering or increasing the difficulty of open worlds mobs/bosses and group play such as Trials and dungeons.
Nightwiish wrote: »UPDATE: Just tested this together with @OdinForge (big props for helping me test it). On his end animations look normal. Both Wrecking Blows are visible. It appears the animation only bugs on player's client.
Nightwiish wrote: »MurderMostFoul wrote: »Abuse of the animation system in this game is a major problem. The game play is supposed to be fluid and action oriented. Macroslices, and AC in general, are unintuitive, unintended, and force one to play in a way that feels unnatural in order to be highly competitive.
The issue is that if Zeni ever did anything with AC to less effective then it would shift the whole combat gameplay of the game. There would be so many people running around in unkillable builds bc the damage would be nerfed by quite a bit. So I kind of understand them staying away from it as it is not as simple as fixing AC and you are done.
Waffennacht wrote: »Nightwiish wrote: »Nightwiish wrote: »as a Magblade who has to start light attacking 5 times before I can properly line up my burst.. I am really jelly on what stambuilds are capable of... to be bale to pull of short bursts in such short amounts of time is amazing.
@ZOS_GinaBruno , @ZOS_RichLambert @Wrobel , please give magblades something like this too!... I wanna be able to:
animation cancel heavy destro attack in to + spectral bow then ani cancel spectral bow to + swallow soul then any cancel swallow soul to + Soul tether the ani cancel soul tether to + impale....
OR OR OR .... Since we are able to fire off as many spectral bows as possible with in the 20 seconds... how about gives us the ability to store the spectral bow procs???? I can save up 2 spectal bows and then burst down targets in short durations... juuuust like those crazy stam builds....
I
I am fairly certain that this is something that can also be done by magicka builds and not exclusive to stamina builds. I am going to try later tonight with magicka spec and magblade to see if I can get a video.
Probably... let me know if you are able to successfully ani cancel Spectral Bow.
I am also 100% you can not save up 2 spectral bow procs.
Not spectral but so think it should be possible with Frags. So long as it has a cast time and not instant.
.... Lol poor mNBs
Edit, and yes it works with frags
BTW this is the stuff I purposely avoid, the game is suppose to be re actionary, not who's best at bop it and Simon.
in fact it works nicely with hard casting frags and a gap closer
Ive used hard casted frags with crit rush on my hybrid stamsoc. Also hard casting frags and hitting WB will make both hit at once.
Nightwiish wrote: »UPDATE: Just tested this together with @OdinForge (big props for helping me test it). On his end animations look normal. Both Wrecking Blows are visible. It appears the animation only bugs on player's client.
Nightwiish wrote: »KingYogi415 wrote: »You killed a guy not blocking, with no hots or any other buffs up in 3 wrecking cancle weaves. So what?
You will never be able to chain more then 1 against a good payer.
And I could have lined up a gank burst to drop him in about .5 of a second. Maybe we should call that exploiting as well.
You serious? He was just showcasnig the machinc ***. Nothing to do with 'l2p issue' here, this is a glitch, most likely and unnintentional one, and thereforo abusing it is certainly an exploit (which shouldn't be penalized until Zos publicly states so).
Now i'm still a bit on the fence about this, until i can try it myself, i wouldn't say so that those players are activly trying to do it, haven't seen anyone pulling this off consistently, which rises the most important question, how reliable is it. @Nightwiish maybe you could upload doing it several times in a row?
I would say that in a BG environment my succes rate of pulling this off is about 70%. But remember I just discovered this and started using it two days ago compared to someof these guys who have been using it for a long long time.
Nightwiish wrote: »UPDATE: Just tested this together with @OdinForge (big props for helping me test it). On his end animations look normal. Both Wrecking Blows are visible. It appears the animation only bugs on player's client.
The_Outsider wrote: »Nightwiish wrote: »KingYogi415 wrote: »You killed a guy not blocking, with no hots or any other buffs up in 3 wrecking cancle weaves. So what?
You will never be able to chain more then 1 against a good payer.
And I could have lined up a gank burst to drop him in about .5 of a second. Maybe we should call that exploiting as well.
You serious? He was just showcasnig the machinc ***. Nothing to do with 'l2p issue' here, this is a glitch, most likely and unnintentional one, and thereforo abusing it is certainly an exploit (which shouldn't be penalized until Zos publicly states so).
Now i'm still a bit on the fence about this, until i can try it myself, i wouldn't say so that those players are activly trying to do it, haven't seen anyone pulling this off consistently, which rises the most important question, how reliable is it. @Nightwiish maybe you could upload doing it several times in a row?
I would say that in a BG environment my succes rate of pulling this off is about 70%. But remember I just discovered this and started using it two days ago compared to someof these guys who have been using it for a long long time.
For what it's worth, I've been fighting against "these guys" in Cryodiil off and on for years and quite often in BGs of late, and I've never seen them use anything like this against me or any other player. I question your implication that there are players intentionally glitching animations. That said, if this is manually reproduce-able, anyone who plays the game enough and has an accurate grasp of Ani-Cancelling should be pulling this off every so often unintentionally.
The_Outsider wrote: »Nightwiish wrote: »KingYogi415 wrote: »You killed a guy not blocking, with no hots or any other buffs up in 3 wrecking cancle weaves. So what?
You will never be able to chain more then 1 against a good payer.
And I could have lined up a gank burst to drop him in about .5 of a second. Maybe we should call that exploiting as well.
You serious? He was just showcasnig the machinc ***. Nothing to do with 'l2p issue' here, this is a glitch, most likely and unnintentional one, and thereforo abusing it is certainly an exploit (which shouldn't be penalized until Zos publicly states so).
Now i'm still a bit on the fence about this, until i can try it myself, i wouldn't say so that those players are activly trying to do it, haven't seen anyone pulling this off consistently, which rises the most important question, how reliable is it. @Nightwiish maybe you could upload doing it several times in a row?
I would say that in a BG environment my succes rate of pulling this off is about 70%. But remember I just discovered this and started using it two days ago compared to someof these guys who have been using it for a long long time.
For what it's worth, I've been fighting against "these guys" in Cryodiil off and on for years and quite often in BGs of late, and I've never seen them use anything like this against me or any other player. I question your implication that there are players intentionally glitching animations. That said, if this is manually reproduce-able, anyone who plays the game enough and has an accurate grasp of Ani-Cancelling should be pulling this off every so often unintentionally.
That's because they don't do it, I watch the big PvP streamers from time to time and never see them doing what OP showed in his video. The logic is pretty sound if you just pay attention, in the video OP posted his targets "appear" to take 2 consecutive dizzying swings at the same time. Their HP bounces down and then back up without them really doing anything.
If they were actually taking two dizzying swings at once combined with basic attacks and whatever proc sets are in use, they'd die instantly. When OP tried to do his thing against me most of the time it didn't seem to even work, when it did "work" I took one dizzying swing that had a visible animation, and the second while I was laying on the ground intentionally not CC breaking etc.
That's because they don't do it, I watch the big PvP streamers from time to time and never see them ...
That's because they don't do it, I watch the big PvP streamers from time to time and never see them ...
Streamers never macroslice...https://www.youtube.com/watch?v=ohJ91nRKFe0
Rohamad_Ali wrote: »So no NB vid ?
Nightwiish wrote: »The targeted player perspective can be seen below:
And because it's not very visible in the OP's video, but yeah, there's still a cast time:
We can see the cast time for WB in the middle of da screen.
No ETA for a fix ;_;
What we need to all understand is that, especially in the Fengrush video, this is not something that is produced by lag but is something intentionally produced. It looks like lag and these guys play it off like lag but it isn't...
Lol the fengrush video you show here isn't intentional, most of the time macro slices happen unintentionally. Obviously it can be done intentionally, shown on the video you first posted. I don't know if I would go so far to say "thats what all streamers do and that's the only reason they're good".
Idk maybe ask the man himself, got an opinion @FENGRUSH ?
Nightwiish wrote: »Rohamad_Ali wrote: »So no NB vid ?
Hey man, I did the Stamplar and test with @OdinForge. After the test showed on his end that there is no animation bug, I didn't find it necessary to do any more testing.
To be honest doing this or trying to do this may actually hurt one's performance rather than enhance it as there is no advantage gained at all.
I owe an apology to people I accused wrongfully as well. Once I found out it makes no visible difference on receiving end player's perspective I kinda felt like a fool lol...
The_Outsider wrote: »Nightwiish wrote: »Rohamad_Ali wrote: »So no NB vid ?
Hey man, I did the Stamplar and test with @OdinForge. After the test showed on his end that there is no animation bug, I didn't find it necessary to do any more testing.
To be honest doing this or trying to do this may actually hurt one's performance rather than enhance it as there is no advantage gained at all.
I owe an apology to people I accused wrongfully as well. Once I found out it makes no visible difference on receiving end player's perspective I kinda felt like a fool lol...
You found a pretty whack animation bug even if it is just on the user's end. Thanks for investigating this for us.