They've said a long time ago they have absolutely no plans to add a Class change option. They have, however, added the option to buy two more character slots to create a NEW Warden.
Publius_Scipio wrote: »They've said a long time ago they have absolutely no plans to add a Class change option. They have, however, added the option to buy two more character slots to create a NEW Warden.
Yeah but you always have to go from lvl 1-49, unlock zones and wayshrines, etc with each new character. Class change token would be nice option to offer players.
Publius_Scipio wrote: »They've said a long time ago they have absolutely no plans to add a Class change option. They have, however, added the option to buy two more character slots to create a NEW Warden.
Yeah but you always have to go from lvl 1-49, unlock zones and wayshrines, etc with each new character. Class change token would be nice option to offer players.
Your comment about new charactersdoesn't make sense... because you'd be doing a CLASS change on an existing (already leveled) character... so you'd have a max level character with zero leveled class skills on the new class... which means they'd have to re-level all their class skills all over again. Which would be fine, but I wonder how many players would find that acceptable? I recall all the squawking when ZOS changed the order of a couple skills and players were complaining about having to re-level a single skill. Plus, I think ZOS makes a LOT more money off new characters than they ever would with Class changes... because on every character people normally increase inventory, mount skills, etc.
TBH, EVE Online was the only game I played with less than six or eight.This game gives you 8 character slots. Far more than the average MMO.
Leveling is fairly quick, and there's nearly four times as much content than what you actually need to reach the cap.
ZOS wants you to make new characters, rather than immediately jump to endgame.
TBH, EVE Online was the only game I played with less than six or eight.This game gives you 8 character slots. Far more than the average MMO.
Leveling is fairly quick, and there's nearly four times as much content than what you actually need to reach the cap.
ZOS wants you to make new characters, rather than immediately jump to endgame.
To answer your question not with Morrowind, from what the Devs have said not ever. We will see how long that one holds.
This game gives you 8 character slots. Far more than the average MMO.
Leveling is fairly quick, and there's nearly four times as much content than what you actually need to reach the cap.
ZOS wants you to make new characters, rather than immediately jump to endgame.
Publius_Scipio wrote: »They've said a long time ago they have absolutely no plans to add a Class change option. They have, however, added the option to buy two more character slots to create a NEW Warden.
Yeah but you always have to go from lvl 1-49, unlock zones and wayshrines, etc with each new character. Class change token would be nice option to offer players.
Twohothardware wrote: »I'm considering changing my oldest character which I now use for crafting into a Stamina class rather than Magicka so that I would actually play it more but if I had the option I'd more greatly prefer to change it from a Templar to a Sorcerer or Warden. Any chance were getting class change Tokens in Morrowind?
The answer is No.
For extremely personal reason I wish they would give everyone who purchases Morrowind a one-time one-way trip to Warden.
I would thoroughly enjoy the buckets and buckets of tears with people who change their mains to Wardens only to find they don't enjoy it with no way back.
When DCUO launched the Light power set they had no class change tokens. If you purchased the Power of the Light DLC you got a not time token to switch to light powers the token tooltip expressly explained if you change a pre-existing character you WILL NOT be able to change back.
The backlash over people who hated the power when it launched was extraordinary.
People cried, complained, bitched, moaned, and all together beat the developers to death until they put class change tokens in their in game store.
Ever since the forums ***, complain, cry, and otherwise bemoan how the developers are cash grabbing every time they release something new. It really is awesome ina trollish way but we all have a little Troll in us.
Which wasn't the standard on release, it was the "hey let's take things away until people are annoyed enough to pay" F2P conversion.Chilly-McFreeze wrote: »TBH, EVE Online was the only game I played with less than six or eight.This game gives you 8 character slots. Far more than the average MMO.
Leveling is fairly quick, and there's nearly four times as much content than what you actually need to reach the cap.
ZOS wants you to make new characters, rather than immediately jump to endgame.
To answer your question not with Morrowind, from what the Devs have said not ever. We will see how long that one holds.
Iirc SWToR gives you two per server if you don't own at least a preferred costumer status.
It takes 3 full hours to level from 1-50 in Skyreach.
It takes at most 3 days to have a character from level 1 to FULL undaunted, mages guild, fighters guild, and any necessary pvp skills, all passives, etc. Basically 3 days of giving an honest effort to level your toon and it will be ready to run vet trials, assuming you have the gear.
I don't see a real need for class change tokens personally.
It takes 3 full hours to level from 1-50 in Skyreach.
It takes at most 3 days to have a character from level 1 to FULL undaunted, mages guild, fighters guild, and any necessary pvp skills, all passives, etc. Basically 3 days of giving an honest effort to level your toon and it will be ready to run vet trials, assuming you have the gear.
I don't see a real need for class change tokens personally.
1 - 50 in three hours, yeah ok
3 days to max out a toon, only if you have no job, no significant other, no kids, and no other hobbies or life.
Yeah, no.
For mages guild alone there should be class change tokens.
It takes 3 full hours to level from 1-50 in Skyreach.
It takes at most 3 days to have a character from level 1 to FULL undaunted, mages guild, fighters guild, and any necessary pvp skills, all passives, etc. Basically 3 days of giving an honest effort to level your toon and it will be ready to run vet trials, assuming you have the gear.
I don't see a real need for class change tokens personally.
1 - 50 in three hours, yeah ok
3 days to max out a toon, only if you have no job, no significant other, no kids, and no other hobbies or life.
Yeah, no.
For mages guild alone there should be class change tokens.
It takes 3 full hours to level from 1-50 in Skyreach.
It takes at most 3 days to have a character from level 1 to FULL undaunted, mages guild, fighters guild, and any necessary pvp skills, all passives, etc. Basically 3 days of giving an honest effort to level your toon and it will be ready to run vet trials, assuming you have the gear.
I don't see a real need for class change tokens personally.
1 - 50 in three hours, yeah ok
3 days to max out a toon, only if you have no job, no significant other, no kids, and no other hobbies or life.
Yeah, no.
For mages guild alone there should be class change tokens.
White wabbit wrote: »Class change = lazy people
Twohothardware wrote: »White wabbit wrote: »Class change = lazy people
There's nothing lazy about not wanting to wait several months to relearn 9 trait crafting on a character.