Twohothardware wrote: »White wabbit wrote: »Class change = lazy people
There's nothing lazy about not wanting to wait several months to relearn 9 trait crafting on a character.
Why would you need to relearn it ? It is still there on your old character (if you would start a new one). isn't that enough ?
Twohothardware wrote: »Twohothardware wrote: »White wabbit wrote: »Class change = lazy people
There's nothing lazy about not wanting to wait several months to relearn 9 trait crafting on a character.
Why would you need to relearn it ? It is still there on your old character (if you would start a new one). isn't that enough ?
You're missing the point of my post. I know that I can easily make a new character to play on a different class as I do it pretty often to run some PvP in Blackwater. My point is that I would like to actually play more on an older character that has everything unlocked and full crafting available but I don't enjoy the class any more.
DragonBound wrote: »Twohothardware wrote: »Twohothardware wrote: »White wabbit wrote: »Class change = lazy people
There's nothing lazy about not wanting to wait several months to relearn 9 trait crafting on a character.
Why would you need to relearn it ? It is still there on your old character (if you would start a new one). isn't that enough ?
You're missing the point of my post. I know that I can easily make a new character to play on a different class as I do it pretty often to run some PvP in Blackwater. My point is that I would like to actually play more on an older character that has everything unlocked and full crafting available but I don't enjoy the class any more.
But your talking about for a class you never played and content you never played either.
Twohothardware wrote: »White wabbit wrote: »Class change = lazy people
There's nothing lazy about not wanting to wait several months to relearn 9 trait crafting on a character.
Those uncomfortable playing a non-FOTM class should be forced to suffer through re-grinding.
They've said a long time ago they have absolutely no plans to add a Class change option. They have, however, added the option to buy two more character slots to create a NEW Warden.
clocksstoppe wrote: »They've said a long time ago they have absolutely no plans to add a Class change option. They have, however, added the option to buy two more character slots to create a NEW Warden.
Long time ago they also said if you had ESO+ you would get access to all future DLC. How far did that get us? Money is the only thing ZOS cares about atm, they will eventually add class change token.
clocksstoppe wrote: »They've said a long time ago they have absolutely no plans to add a Class change option. They have, however, added the option to buy two more character slots to create a NEW Warden.
Long time ago they also said if you had ESO+ you would get access to all future DLC. How far did that get us? Money is the only thing ZOS cares about atm, they will eventually add class change token.
I don't think the people who buy the physical edition feel they've received a DLC... and I don't know of any other 'DLCs' that you can buy a physical copy of. Just because PC and console players can DOWNLOAD the new 'chapter' doesn't equate it to 'DLC content'.
Evil_Rurouni wrote: »clocksstoppe wrote: »They've said a long time ago they have absolutely no plans to add a Class change option. They have, however, added the option to buy two more character slots to create a NEW Warden.
Long time ago they also said if you had ESO+ you would get access to all future DLC. How far did that get us? Money is the only thing ZOS cares about atm, they will eventually add class change token.
I don't think the people who buy the physical edition feel they've received a DLC... and I don't know of any other 'DLCs' that you can buy a physical copy of. Just because PC and console players can DOWNLOAD the new 'chapter' doesn't equate it to 'DLC content'.
Sheogorath would be most disappointed to hear you say that.
The fallout 3 DLC's were available on disc too FYI.
The answer is No.
For extremely personal reason I wish they would give everyone who purchases Morrowind a one-time one-way trip to Warden.
I would thoroughly enjoy the buckets and buckets of tears with people who change their mains to Wardens only to find they don't enjoy it with no way back.
When DCUO launched the Light power set they had no class change tokens. If you purchased the Power of the Light DLC you got a not time token to switch to light powers the token tooltip expressly explained if you change a pre-existing character you WILL NOT be able to change back.
The backlash over people who hated the power when it launched was extraordinary.
People cried, complained, bitched, moaned, and all together beat the developers to death until they put class change tokens in their in game store.
Ever since the forums ***, complain, cry, and otherwise bemoan how the developers are cash grabbing every time they release something new. It really is awesome ina trollish way but we all have a little Troll in us.
Ill give it a .01% chance of happening at anytime.
Sorry but you will need to reroll a new char.
DragonBound wrote: »It takes 3 full hours to level from 1-50 in Skyreach.
It takes at most 3 days to have a character from level 1 to FULL undaunted, mages guild, fighters guild, and any necessary pvp skills, all passives, etc. Basically 3 days of giving an honest effort to level your toon and it will be ready to run vet trials, assuming you have the gear.
I don't see a real need for class change tokens personally.
1 - 50 in three hours, yeah ok
3 days to max out a toon, only if you have no job, no significant other, no kids, and no other hobbies or life.
Yeah, no.
For mages guild alone there should be class change tokens.
Oh wow 50 hours to enjoy brand new content! How dreadful the journey must be for you!
Why do you even game if you do not like the journey? Sounds like you be better off with an entirely different hobby.
No need to be advocate of any side to friendly remind everyone that ZOS already answered this with firm "no". This whole discussion is futile.guys who want class change:
- wise opinion, long description, arguments and facts
guys who don't want class change:
- HELL NO, JUST NO, PLS NO
Yes, they should add a class change token. It should cost 5,000 crowns and can only be used once per month per account.
I recall all the squawking when ZOS changed the order of a couple skills and players were complaining about having to re-level a single skill.
BlackSparrow wrote: »I recall all the squawking when ZOS changed the order of a couple skills and players were complaining about having to re-level a single skill.
To be fair, that "squawking" was about a mandatory change that no one had really asked for but every character in that class who wasn't max level had to deal with. A class change would be an entirely voluntary process, so they'd get what they asked for.
I'm on the fence about class change. I wouldn't use it myself, but I understand why other people want it. That said... I'm leery about what it will do to the game. We already have a lot of problems with people following the flavor-of-the-month builds. This would make it even easier--albeit expensive--for everyone to switch to whatever's hot at the moment and oversaturate the game with one build.
BlackSparrow wrote: »I recall all the squawking when ZOS changed the order of a couple skills and players were complaining about having to re-level a single skill.
To be fair, that "squawking" was about a mandatory change that no one had really asked for but every character in that class who wasn't max level had to deal with. A class change would be an entirely voluntary process, so they'd get what they asked for.
I'm on the fence about class change. I wouldn't use it myself, but I understand why other people want it. That said... I'm leery about what it will do to the game. We already have a lot of problems with people following the flavor-of-the-month builds. This would make it even easier--albeit expensive--for everyone to switch to whatever's hot at the moment and oversaturate the game with one build.
My point was... people complained because they had to spend an extra 30 minutes or less to re-level a skill even though the change was designed to help thousands of new players just entering the game; in other words, it demonstrated how much selfishness abounds and how little people care about other players, particularly new players... you know, the vet players who constantly complain about how new players don't know how to play the game.
I also don't agree that it would cause a FOTM, even though I don't see a problem with that... but I don't see players constantly switching and then having to spend hours re-leveling a new class. If they were willing to spend that time, then I don't see what players are complaining about... do the crime, do the time.
With that, I also believe that ZOS will, at some point, implement a "Jump to Level 50" token... making it easier for new players to begin earning CP. Personally I think it sucks that below level 50 your character cannot earn CP, and I think the higher the CP levels are increased by ZOS, the more they will need to implement this type of mechanic... I'd wager a guess that most new players don't agree that spending 12-20+ hours to reach level 50 before earning CP in order to start building towards max CP is "fair".
ZOS said no to race change dozens of times before adding it.No need to be advocate of any side to friendly remind everyone that ZOS already answered this with firm "no". This whole discussion is futile.guys who want class change:
- wise opinion, long description, arguments and facts
guys who don't want class change:
- HELL NO, JUST NO, PLS NO