Maintenance for the week of October 13:
· [COMPLETE] NA megaservers for maintenance – October 15, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
· [COMPLETE] EU megaservers for maintenance – October 15, 8:00 UTC (4:00AM EDT) - 16:00 UTC (12:00PM EDT)
· [COMPLETE] ESO Store and Account System for maintenance – October 15, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)

An unified auction house

vpy
vpy
✭✭✭✭
I am a relatively newcomer to ESO.

One thing that struck me shocking is the absence of single auction house.

In ESO the guild traders are far and apart and even when shopping for a gear/weapon it quickly becomes a pain.

So my fellow mates how many of you want a single unified auction house.

We can have several guild traders physically but they are all tied to single central repository to sell/buy items.
Edited by vpy on May 10, 2017 4:46AM

An unified auction house 436 votes

Nah...I am happy with the things are
51%
Nestorwayfarerxvailjohn_ESOColoursYouHaveUriel_NocturneArtisWhitePawPrintsKochDerDamonenNewBlacksmurfBigBraggCarokubedannydude73b14_ESOdeepseamk20b14_ESOotis67CapnPhotonGlassHalfFulljluchauKovaLightspeedflashb14_ESODrelkag 226 votes
I am not too happy with current guild trade (auction) but I just kinda bear it
8%
Gilvothjclintab14a_ESODarlgonzippo_taylorb16_ESOCalculated_RiskIlmarthethiefsdtlcDurhamdrallarRajajshkaEvergnarFrenkthevilekhorneukTheosisFoulSnowpawQUEZ420AndarneRomoZyrudinThePonzzz 39 votes
Yeah..I would like to have a single monolothic guild trade system with vendors at several locations
34%
Magenpieperogwin_ESOSBCdaryl.rasmusenb14_ESORainwhisperCpt_TeemoCallunaDarcyMardinNijikon.fetchib14_ESOGaldorPMie87john.mcfarlaneb16_ESODanikatGruffysb16_ESOfred.thomsonb16_ESOBam_BamBarstimb16_ESO85MorrawindThe_SpAwN 152 votes
Mate..I do not really care...w/e
4%
TryxusTannakaobiSoupDragonNifty2gdownsetParasaurolophusFodorenotimetocareRosenrotWolfCaptainBeerDudeThatAlaskanDudedoublestuffedxXMichonneXxLiquidPonyKeiruNicromNelson_Rebelruna_gateShardan4968bushcraftbuster 19 votes
  • Mattock_Romulus
    Mattock_Romulus
    ✭✭✭✭✭
    Nah...I am happy with the things are
    I'm making a killing off of the trader system.
  • JimT722
    JimT722
    ✭✭✭✭✭
    Nah...I am happy with the things are
    All that is needed is a search function. I hate going through thousands of items to find the item I am looking for at the trader is either not there or overpriced.
  • Iluvrien
    Iluvrien
    ✭✭✭✭✭
    ✭✭
    Nah...I am happy with the things are
    Change the interface. Not the system...

    ... for about the 50th time.
  • Nyladreas
    Nyladreas
    ✭✭✭✭✭
    ✭✭✭✭
    Nah...I am happy with the things are
    Ya'll need some large doses of TTC and MM medicine.

    Here... Let me bring you to the doctor's office. Click! (Search for Tamriel Trade Centre & Master Merchant)

    Don't forget to regularly check with the nurse. Click! (Download minion to always have your addons easily up to date)

    And if you need any extra information, make sure to check with the receptionist! Click! (TTC search engine)

    (In all seriousness: this is really all you need! TTC acts as a sort of unified system and you can look up items over there and corresponding traders as you would in any other MMO).

    I've grown to love the Guild Trading system. I may be an officer of a trading guild but I seriously love it. Not to mention that a good trading guild makes great friends as you gotta stick together.

    That being said, this should be (imo) a part of the base game. Because console players. Also, traders need some serious UI overhaul. We got addons to fix it on PC but console players are screwed...

    Edited by Nyladreas on May 10, 2017 5:13AM
  • Narvuntien
    Narvuntien
    ✭✭✭✭✭
    ✭✭
    Nah...I am happy with the things are
    I have never played another MMO so this is the only system I know.

    I really does suck when my guild loses thier store for a week :/.
    I wish we had a week lag between having and losing the shop. that is really my only problem with the current system.

    People are just too lazy to go search beyond the major hubs that really is a problem for the shopper not for the selling system. If you want something you have to work for it... buy going shopping all over the world.
  • Beardimus
    Beardimus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Nah...I am happy with the things are
    Generally these threads or polls are made by new comes to the game, expecting or wanting it to be like WoW or other MMO's, which it isn't.

    The current system is ace, you just need to work with it. As a buyer (deals) its far better as is today, you just need to work with it. Now your last search is saved it's really easy to check top traders in minutes and better yet there are deals to be had with the quieter traders, a central system would wreck that and ruin a whole aspect od this game people enjoy - trading.

    The game has already been made more casual in many ways, and over simplified, so please don't ask to wreck a area of the game that rewards effort and is enjoyed by many.

    If you went to see the history pro and con just do a search and you will see all the arguments.

    Current system does need a text search for motif names etc aside from.that its awesome.

    My tip is to join a selection of trading guilds, then you can access their traders from your bank. Also don't use the readers for mundane stuff, craft it and get in with a guild to help you. Onky go traders for the odd unique or BOE item you don't want to farm.
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Nemesis7884
    Nemesis7884
    ✭✭✭✭✭
    ✭✭✭✭✭
    Nah...I am happy with the things are
    What i wished for was a better sorting system on pad / consoles especially for jewlery
  • Linaleah
    Linaleah
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yeah..I would like to have a single monolothic guild trade system with vendors at several locations
    Narvuntien wrote: »
    I have never played another MMO so this is the only system I know.

    I really does suck when my guild loses thier store for a week :/.
    I wish we had a week lag between having and losing the shop. that is really my only problem with the current system.

    People are just too lazy to go search beyond the major hubs that really is a problem for the shopper not for the selling system. If you want something you have to work for it... buy going shopping all over the world.

    I don't understand this thinking. at all. I don't have to deal with this nonsense in real life, why do I have to waste so much of my real life time in game??? I guess becasue you haven't dealt with better systems, you think this is fine, but for the love of god - in real life I can do all my one stop shopping online quick, easy, efficient, why the hell does my leisure activity force me to waste time on shopping again?

    (and before TTC is suggested - i use it. extensively. its nowhere near perfect. you STILL have to hop traders hoping that item you want hasn't been bought yet.) the system is absolutely insane, its exclusionary (since there ate limited guild trader spots AND limited guild spots) its a ridiculous time sink. centralized auction house/trading house system is so. much. better.

    but if you must keep your precious little price fixing money schemes, suggestion was made to create hubs where guild listings are combined and you can just shop at the spot. you pay 10% more (or whatever fee - think the way portable fence works vs the one at the refuge) if you buy from a hub, vs directly from a trader, to still encourage your precious precious waste of time of hopping around the world looking for that one item you need, but at least the rest of us can chose to pay slightly more to stop wasting time and actualy get to play the game.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Sharee
    Sharee
    ✭✭✭✭✭
    ✭✭✭✭✭
    Nah...I am happy with the things are
    Having many small separate markets prevents market manipulation (or at least makes it a lot harder). It also allows you to find good deals if you are willing to put the time in.
  • Whatelse73b14_ESO
    Whatelse73b14_ESO
    ✭✭✭
    Nah...I am happy with the things are
    Definitely: c) a lot, [snip] and they just don't stop

    I've been back and playing for a couple months now and holy crap. Every DAY there's a new auction house post, at least one.

    Find solid trading guilds and join them. Sell and buy and sell and buy. After being in game for about two weeks I linked into 3 very solid and active ones. I ditched a couple because they died off quickly, but good ones with high activity are out there. It isn't that tough to find them, just go to an alliance hub and listen to zone chat for about 5 minutes, you'll see 3 or 4 of them.

    At this point I recall them saying that basically, they would have to completely re-write code and systems in the game to do a "global" auction house (or even an alliance/zone AH). Would you rather they do that? Or fix bugs, work on things that are really broken and interfere with playing, work on new locations like Morrowind, etc etc etc?

    [edited for profanity bypass]
    Edited by ZOS_Icy on December 1, 2024 7:40PM
  • max_only
    max_only
    ✭✭✭✭✭
    ✭✭✭✭✭
    Search box.

    The reason why Zos doesn't put one in the guild store interface is because their hard data shows no one uses it when there IS one available, like on these forums.





    Incoming: horse beating gif in 3…2…1
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • AzraelKrieg
    AzraelKrieg
    ✭✭✭✭✭
    ✭✭✭✭
    Nah...I am happy with the things are
    max_only wrote: »
    Search box.

    The reason why Zos doesn't put one in the guild store interface is because their hard data shows no one uses it when there IS one available, like on these forums.





    Incoming: horse beating gif in 3…2…1

    146476-javert-beating-dead-horse-gif-oRL9.gif
    Edited by AzraelKrieg on May 10, 2017 5:51AM
    Gold Dragons Guildmaster PC-NACR2000+
    Kalthar Wolf-Brother – EP Templar - 50 Maeli Valen - EP NB - 50Naps-During-Trials – EP Templar - 50Rulnakh - EP Sorc - 50Azrael Krieg - EP NB – 50Uvithasa Telvanni – EP DK – 50More-Tail - EP Warden - 50Narile Galen - EP Sorc - 50Bone Soldier - EP Necro - 50Naps-During-Trails - EP Necro - 50
  • Mordenkainen
    Mordenkainen
    ✭✭✭✭
    Nah...I am happy with the things are
    vpy wrote: »
    I am a relatively newcomer to ESO.

    One thing that struck me shocking is the absence of single auction house.

    In ESO the guild traders are far and apart and even when shopping for a gear/weapon it quickly becomes a pain.

    So my fellow mates how many of you want a single unified auction house.

    We can have several guild traders physically but they are all tied to single central repository to sell/buy items.

    Shocking?


    Look at SWTORs economy if you can even call it that anymore, then you know what shocking is. A single auction house, controlled and played by the fattest and richest people in the game while the rest has to suck their thumbs and prices keep rising.

    ESO has incredibly fluctuating prices because of the guild trader system which makes the possibility of say.. a single guild controlling the entire market impossible.

    So yes, things are fine. Nothing shocking in ESO. And if using wayshrines to travel to each trader segment is a pain to you, I wonder how you can stomach and exist questing walking and killing things in this game as this requires vastly more effort compared to using said wayshrines.


    Good day.
  • Turelus
    Turelus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Nah...I am happy with the things are
    I'm happy with the current system and have debated the reasons as to why many times over now.

    I will say it needs a pass by the devs for UI and general quality of life improvements, but the whole system shouldn't be replaced.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Vipstaakki
    Vipstaakki
    ✭✭✭✭✭
    Nah...I am happy with the things are
    Another AH thread? Oh joy!
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
    ✭✭✭✭✭
    ✭✭
    DoShazarr wrote: »
    Ya'll need some large doses of TTC and MM medicine.

    Here... Let me bring you to the doctor's office. Click! (Search for Tamriel Trade Centre & Master Merchant)

    Don't forget to regularly check with the nurse. Click! (Download minion to always have your addons easily up to date)

    And if you need any extra information, make sure to check with the receptionist! Click! (TTC search engine)

    (In all seriousness: this is really all you need! TTC acts as a sort of unified system and you can look up items over there and corresponding traders as you would in any other MMO).

    I've grown to love the Guild Trading system. I may be an officer of a trading guild but I seriously love it. Not to mention that a good trading guild makes great friends as you gotta stick together.

    That being said, this should be (imo) a part of the base game. Because console players. Also, traders need some serious UI overhaul. We got addons to fix it on PC but console players are screwed...

    OK, let e start by saying I DON'T want a Global AH. I'd rather see access and functionality changes brought to the current system.

    That said, even with all those 3rd Party Mods the current system still does NOT have even half the functionality of a traditional AH - so suggesting they are the answer to the question posed by the OP is, accidentally I will assume, a little disingenuous.

    How would I change things:
    1) A "searchable kiosk" in the Capital of each Zone that list information on what Kiosk is holding what goods at what price. Player would still have to go to the specific Kiosk to buy the items.

    2) This of course requires full search functionality.

    3) A Free Trader Kiosk in each Zone Capital that allows players not in a Trade Guild (Guild that has access to a Kiosk) to list up to 20 Items at double the normal Kiosk Commission rate.

    Those three changes would pretty much be all that is needed IMO.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • Khenarthi
    Khenarthi
    ✭✭✭✭✭
    Nah...I am happy with the things are
    I really really hate auctions. Being outbid makes me rage. Also, this is my only multiplayer game, but I hear it is very easy to manipulate and control prices on those fabled 'auction houses' you hear about on the forums every other week.
    PC-EU
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
    ✭✭✭✭✭
    ✭✭
    Shocking?


    Look at SWTORs economy if you can even call it that anymore, then you know what shocking is. A single auction house, controlled and played by the fattest and richest people in the game while the rest has to suck their thumbs and prices keep rising.

    ESO has incredibly fluctuating prices because of the guild trader system which makes the possibility of say.. a single guild controlling the entire market impossible.

    That isn't a fault of the AH system in SWTOR. It is the fault of a) how easily Credits can be made in game, b) the age of the economies in question, and c) there being very little in the way of other significant Credit sinks. For my server I am probably in the "lower middle" range for wealth, and I have only ever used the GTN sparingly, usually as a Buyer and not as a Seller, and I have taken two or three significant breaks from the game. But when completing a single daily quest can reward 25,000 Credits, and the sale of vendor-junk from that quest can net another 100,000 Credits it is easy to see why the economy is dysfunctional in SWTOR - and it has almost nothing at all to do with there being a GTN (AH).

    When a Single Guild in ESO (through so called Sister Guilds) can own 3 or more Kiosks, and that in a system where there simply are not enough Trade Slots for every player to have one even if they wanted one (so limited the ability of new sellers to enter the market) it is far easier for a single guild to "corner a market". Add in that having a POS (Point Of Sale) requires significant weekly costs then it is self evident that prices will inflate and they are.

    The single biggest protection against that is a system that lets ALL players become Sellers with the most ease and least cost.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • Cardhwion
    Cardhwion
    ✭✭✭
    Yeah..I would like to have a single monolothic guild trade system with vendors at several locations
    Definitely: c) a lot, [snip] and they just don't stop

    I've been back and playing for a couple months now and holy crap. Every DAY there's a new auction house post, at least one.

    Find solid trading guilds and join them. Sell and buy and sell and buy. After being in game for about two weeks I linked into 3 very solid and active ones. I ditched a couple because they died off quickly, but good ones with high activity are out there. It isn't that tough to find them, just go to an alliance hub and listen to zone chat for about 5 minutes, you'll see 3 or 4 of them.

    At this point I recall them saying that basically, they would have to completely re-write code and systems in the game to do a "global" auction house (or even an alliance/zone AH). Would you rather they do that? Or fix bugs, work on things that are really broken and interfere with playing, work on new locations like Morrowind, etc etc etc?

    Sorry but "Join a Trading Guild" is not the solution. I tried that and it ended with having a minimum trade requirement every week, often 10 000 gold and more, the requirement to keep my trading slots 30/30 all the time and and and...

    Tbh I don't want such crap. I want to be able to sell stuff that I don't need and that I came across while questing. I don't want pressure or orders on how much I have to sell per week. So if there is one complaint I have about this game, it is this ridiculous guild trading system. I'd prefer a simple auction house like WoW has.

    [edited to remove quote]
    Edited by ZOS_Icy on December 1, 2024 7:40PM
    "Why did I follow him...? I don't know. Why do things happen as they do in dreams? All I know is that, when he beckoned... I had to follow him. From that moment, we traveled together, East. Always... into the East."
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
    ✭✭✭✭✭
    ✭✭
    Khenarthi wrote: »
    I really really hate auctions. Being outbid makes me rage. Also, this is my only multiplayer game, but I hear it is very easy to manipulate and control prices on those fabled 'auction houses' you hear about on the forums every other week.

    You hear about it anecdotally.

    I've seen more "market fixing" in a month in ESO than I have seen in a decade of playing games with an AH.

    The single biggest protection against market fixing is to allow as many people as possible become Sellers and Buyers with the least hassle and lowest possible overheads.

    The ESO system does the exact opposite of that.
    It makes it difficult to be a Buyer - less sales means higher prices per item (to cover the costs of selling).
    It makes it expensive to be a Buyer - the lack of readily available price comparison data makes it simple in the extreme for Sellers to over inflate prices.
    It makes it difficult to be a Seller - there's not enough Sales Slots for all the players in the game IF every player was only a member of one Trade Guild - fewer Sellers = higher commodity prices, and makes it easier to rig markets on individual commodities.
    It has significant cost barriers to selling - ever increasing Kiosk rental costs driver commodity prices ever higher.

    The fundamental error most opponents of AHs make is in assuming that a an AH means there is a "single market" for everything that can easily be "cornered". This isn't the case at all. When EVERY player can become both a Seller and a Buyer with the least impediment to doing so then EVERY player is, in effect, its own "market".

    The only thing the AH makes easier is for Buyers to compare prices, and to buy without travelling half way across the game world - both of which drive prices DOWN and not up.

    All The Best
    Edited by Gandrhulf_Harbard on May 10, 2017 6:43AM
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • Ostaradoe
    Ostaradoe
    ✭✭✭
    Yeah..I would like to have a single monolothic guild trade system with vendors at several locations
    I would like to see a single AH, because all the trade guilds i've come across so far do not cater to the player who just wants to sell the odd item. I don't want to be tied into a guild just for trading that has rules about how often I trade etc.
  • Khenarthi
    Khenarthi
    ✭✭✭✭✭
    Nah...I am happy with the things are
    Khenarthi wrote: »
    I really really hate auctions. Being outbid makes me rage. Also, this is my only multiplayer game, but I hear it is very easy to manipulate and control prices on those fabled 'auction houses' you hear about on the forums every other week.

    You hear about it anecdotally.

    I've seen more "market fixing" in a month in ESO than I have seen in a decade of playing games with an AH.

    The single biggest protection against market fixing is to allow as many people as possible become Sellers and Buyers with the least hassle and lowest possible overheads.

    The ESO system does the exact opposite of that.
    It makes it difficult to be a Buyer - less sales means higher prices per item (to cover the costs of selling).
    It makes it expensive to be a Buyer - the lack of readily available price comparison data makes it simple in the extreme for Sellers to over inflate prices.
    It makes it difficult to be a Seller - there's not enough Sales Slots for all the players in the game IF every player was only a member of one Trade Guild - fewer Sellers = higher commodity prices, and makes it easier to rig markets on individual commodities.
    It has significant cost barriers to selling - ever increasing Kiosk rental costs driver commodity prices ever higher.

    The fundamental error most opponents of AHs make is in assuming that a an AH means there is a "single market" for everything that can easily be "cornered". This isn't the case at all. When EVERY player can become both a Seller and a Buyer with the least impediment to doing so then EVERY player is, in effect, its own "market".

    The only thing the AH makes easier is for Buyers to compare prices, and to buy without travelling half way across the game world - both of which drive prices DOWN and not up.

    All The Best

    Well, I find it very easy to buy and sell in this game. But people experiences will vary.

    Why do you call it an Auction House if it's not a house to hold auctions, though? Wouldn't it be more accurate to call it a Trading Hub?
    PC-EU
  • Synfaer
    Synfaer
    ✭✭✭✭✭
    Nah...I am happy with the things are
    I've seen more "market fixing" in a month in ESO than I have seen in a decade of playing games with an AH.

    Why a global auction house is easy to 'fix'

    a) All items are in one spot, easy to see cost of all items & availability
    b) Can single out items to 'fix' using a)
    c) Easy to buyout selected items to raise price, because a)
    d) Easy to sell selected items to lower price, because a)

    You can see this done all the time on MMO's with global selling facilities.
    It is done by guilds, 'gold sellers' and individuals with large fortunes to manipulate the market and make themselves larger fortunes to the detriment of the 'ordinary' player.

    In ESO
    a) Items are spread between different locations & stores. It is not easy to see all items & their availability easily
    b), c) & d) above are affected because of a)

  • Arundo
    Arundo
    ✭✭✭✭✭
    Nah...I am happy with the things are
    No, keep as it is more immersive then one global auction house.
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
    ✭✭✭✭✭
    ✭✭
    Khenarthi wrote: »
    Why do you call it an Auction House if it's not a house to hold auctions, though? Wouldn't it be more accurate to call it a Trading Hub?

    I call it an AH because that is what most player call it.

    Personally I don't want an AH (where commodities can be bid on); I'd much prefer a place where Sellers can list commodities at a fixed price, and Buyers can choose to buy or not at that price.

    So yes, Trading Hub would be a better name. And I'd like such a Trading Hub to be Zone Specific - perhaps with a Faction Wide "item search" function (only available in Faction Capital) that allows a Buyer to see which Kiosks are listing a specific Item.

    Even in games with a genuine AH I always list a Buyout Price and it is nearly always within 10% of the Minimum Price - because I usually have a good idea a) what things are worth to me, and b) how those things are performing in the wider market.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • Belidos
    Belidos
    ✭✭✭✭✭
    Yeah..I would like to have a single monolothic guild trade system with vendors at several locations
    I have never once purchased, nor will i ever purchase, an item via guild traders, if i want an item it's usually because i need it right then and there, not after an hour running around trying to find one on a guild trader. It's quicker and easier for me to either craft it myself, get one of my friends to craft it for me, or just do without. The current trader system is an absolute waste of my time, i don't play games to waste time on meaningless endeavors, i play the game to have fun and run around killing stuff, so i don't use it.
  • Linaleah
    Linaleah
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yeah..I would like to have a single monolothic guild trade system with vendors at several locations
    Shocking?


    Look at SWTORs economy if you can even call it that anymore, then you know what shocking is. A single auction house, controlled and played by the fattest and richest people in the game while the rest has to suck their thumbs and prices keep rising.

    ESO has incredibly fluctuating prices because of the guild trader system which makes the possibility of say.. a single guild controlling the entire market impossible.

    That isn't a fault of the AH system in SWTOR. It is the fault of a) how easily Credits can be made in game, b) the age of the economies in question, and c) there being very little in the way of other significant Credit sinks. For my server I am probably in the "lower middle" range for wealth, and I have only ever used the GTN sparingly, usually as a Buyer and not as a Seller, and I have taken two or three significant breaks from the game. But when completing a single daily quest can reward 25,000 Credits, and the sale of vendor-junk from that quest can net another 100,000 Credits it is easy to see why the economy is dysfunctional in SWTOR - and it has almost nothing at all to do with there being a GTN (AH).

    When a Single Guild in ESO (through so called Sister Guilds) can own 3 or more Kiosks, and that in a system where there simply are not enough Trade Slots for every player to have one even if they wanted one (so limited the ability of new sellers to enter the market) it is far easier for a single guild to "corner a market". Add in that having a POS (Point Of Sale) requires significant weekly costs then it is self evident that prices will inflate and they are.

    The single biggest protection against that is a system that lets ALL players become Sellers with the most ease and least cost.

    All The Best

    so much this, holy hell. the awfulness of SWTOR economy didn't become awful until 4.0 where inflation completely blew up. but.. its also compensated by the fact that just through playing the game, one can make up all those credits and then some. inflation was caused by bioware. not single unified AH. prior to that? it worked JUST fine. it works just fine in WoW. it works just fine in GW2. it works just fine in every other game.

    and its not like large traders in ESO don't ride around buying up all the inexpensive items regularly only to flip them at their central location guilds, oh wait... THEY DO.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Daemons_Bane
    Daemons_Bane
    ✭✭✭✭✭
    ✭✭
    Nah...I am happy with the things are
    Keep your global AH to yourself :smile:
  • Galwylin
    Galwylin
    ✭✭✭✭✭
    Nah...I am happy with the things are
    Auction houses just inflate prices. They really are high enough but at least there's some offset. Besides, they're so impersonal which seems to be the last thing you'd want in an MMO. Well, more than we already have. If you don't like a price on one trader, you can try another. In an auction house, people see what everyone else is selling for and price the same. That means for every single item in the house, there's one price. That's not the same with the traders. I find many times traders in under populated areas have better pricing. Not always. I find the prices in Daggerfall better than Elden Root but probably just for that particular item. Why would you want that changed? Not everyone likes shopping Wal-Mart.
  • Belidos
    Belidos
    ✭✭✭✭✭
    Yeah..I would like to have a single monolothic guild trade system with vendors at several locations
    Auction houses just inflate prices

    No they don't. Auction houses in and as of themselves deflate prices, due to ease of competition and under cutting of said competition.

    What inflates prices is the ease with which people can farm the games currency, the quantity of currency within the economy, and the lack of currency sinks to get rid of the excess currency.

    Auction houses aren't evil, a poorly structured currency system with few money sinks is evil.
Sign In or Register to comment.