Being templar already grant advantage to counter it better than other classes. Templar Charge already can almost shut every attempt of stamsorc to use DD on range (especially after increasing leap animation previous update), even those who trying to run away spamming Streak+DD countered by one-button spam of Charge, Explosive Charge even counter stamsorc who decided to waste stamina on roll-dodge+DD coz AoE Interrupt counter roll-dodge. At least for Templar with those additional 0.2 sec chances to break free and reach stamsorc in time to interrupt DD became even higher now.Ron_Burgundy_79 wrote: »Ron_Burgundy_79 wrote: »LeifErickson wrote: »This is actually a pretty huge nerf. A good opponent could literally lock you out of your main sustain in a 1v1 and it was almost impossible to use while getting dogpiled. I'm not really sure how I feel about this change.
A good opponent already interrupted stam sorcs if the stam sorc wasn't smart enough to create separation. A .2 second increase is a joke.
Smart opponent can counter DD while smart stamsorc can counter smart opponent, and for that reason increase chances to counter DD of smart stamsorc is a joke... #Logic.
I main a magplar. If a stam sorc is dumb enough to stay in melee range while dark dealing, I'll interrupt it. If he's smart enough to create separation, (leave bash range) then there's nothing I can do to interrupt him. A .2 second increase won't fix that. That is logic.
Sooo, what prevents sorc to press button second time? This is most stupid ability which isn't "risk-reward" at all. If it would actually consume resources on start time it would be viable, or if interruption will result in stun every time ignoring CC immunity, but both things are not implemented for no reason.LeifErickson wrote: »Ron_Burgundy_79 wrote: »Ron_Burgundy_79 wrote: »LeifErickson wrote: »This is actually a pretty huge nerf. A good opponent could literally lock you out of your main sustain in a 1v1 and it was almost impossible to use while getting dogpiled. I'm not really sure how I feel about this change.
A good opponent already interrupted stam sorcs if the stam sorc wasn't smart enough to create separation. A .2 second increase is a joke.
Smart opponent can counter DD while smart stamsorc can counter smart opponent, and for that reason increase chances to counter DD of smart stamsorc is a joke... #Logic.
I main a magplar. If a stam sorc is dumb enough to stay in melee range while dark dealing, I'll interrupt it. If he's smart enough to create separation, (leave bash range) then there's nothing I can do to interrupt him. A .2 second increase won't fix that. That is logic.
Magplar gap closer literally is an interrupt. All you have to do is press one button and you get the interrupt.
Ron_Burgundy_79 wrote: »LeifErickson wrote: »Ron_Burgundy_79 wrote: »Ron_Burgundy_79 wrote: »LeifErickson wrote: »This is actually a pretty huge nerf. A good opponent could literally lock you out of your main sustain in a 1v1 and it was almost impossible to use while getting dogpiled. I'm not really sure how I feel about this change.
A good opponent already interrupted stam sorcs if the stam sorc wasn't smart enough to create separation. A .2 second increase is a joke.
Smart opponent can counter DD while smart stamsorc can counter smart opponent, and for that reason increase chances to counter DD of smart stamsorc is a joke... #Logic.
I main a magplar. If a stam sorc is dumb enough to stay in melee range while dark dealing, I'll interrupt it. If he's smart enough to create separation, (leave bash range) then there's nothing I can do to interrupt him. A .2 second increase won't fix that. That is logic.
Magplar gap closer literally is an interrupt. All you have to do is press one button and you get the interrupt.
The magplar gap closer is horrible. Most competent magplars haven't bothered slotting it in over a year.
Ron_Burgundy_79 wrote: »LeifErickson wrote: »Ron_Burgundy_79 wrote: »Ron_Burgundy_79 wrote: »LeifErickson wrote: »This is actually a pretty huge nerf. A good opponent could literally lock you out of your main sustain in a 1v1 and it was almost impossible to use while getting dogpiled. I'm not really sure how I feel about this change.
A good opponent already interrupted stam sorcs if the stam sorc wasn't smart enough to create separation. A .2 second increase is a joke.
Smart opponent can counter DD while smart stamsorc can counter smart opponent, and for that reason increase chances to counter DD of smart stamsorc is a joke... #Logic.
I main a magplar. If a stam sorc is dumb enough to stay in melee range while dark dealing, I'll interrupt it. If he's smart enough to create separation, (leave bash range) then there's nothing I can do to interrupt him. A .2 second increase won't fix that. That is logic.
Magplar gap closer literally is an interrupt. All you have to do is press one button and you get the interrupt.
The magplar gap closer is horrible. Most competent magplars haven't bothered slotting it in over a year.
LeifErickson wrote: »However on live, I personally think igneous is overall more powerful than dark deal.
LeifErickson wrote: »However on live, I personally think igneous is overall more powerful than dark deal.
why do you keep comparing igneous shield to DD? igneous shield is a shield that grants major mending and dark deal returns resources and heals?
Being templar already grant advantage to counter it better than other classes. Templar Charge already can almost shut every attempt of stamsorc to use DD on range (especially after increasing leap animation previous update), even those who trying to run away spamming Streak+DD countered by one-button spam of Charge, Explosive Charge even counter stamsorc who decided to waste stamina on roll-dodge+DD coz AoE Interrupt counter roll-dodge. At least for Templar with those additional 0.2 sec chances to break free and reach stamsorc in time to interrupt DD became even higher now.Ron_Burgundy_79 wrote: »Ron_Burgundy_79 wrote: »LeifErickson wrote: »This is actually a pretty huge nerf. A good opponent could literally lock you out of your main sustain in a 1v1 and it was almost impossible to use while getting dogpiled. I'm not really sure how I feel about this change.
A good opponent already interrupted stam sorcs if the stam sorc wasn't smart enough to create separation. A .2 second increase is a joke.
Smart opponent can counter DD while smart stamsorc can counter smart opponent, and for that reason increase chances to counter DD of smart stamsorc is a joke... #Logic.
I main a magplar. If a stam sorc is dumb enough to stay in melee range while dark dealing, I'll interrupt it. If he's smart enough to create separation, (leave bash range) then there's nothing I can do to interrupt him. A .2 second increase won't fix that. That is logic.
Don't know if it affect stamsorc vs other classes somehow.
Ron_Burgundy_79 wrote: »LeifErickson wrote: »Ron_Burgundy_79 wrote: »Ron_Burgundy_79 wrote: »LeifErickson wrote: »This is actually a pretty huge nerf. A good opponent could literally lock you out of your main sustain in a 1v1 and it was almost impossible to use while getting dogpiled. I'm not really sure how I feel about this change.
A good opponent already interrupted stam sorcs if the stam sorc wasn't smart enough to create separation. A .2 second increase is a joke.
Smart opponent can counter DD while smart stamsorc can counter smart opponent, and for that reason increase chances to counter DD of smart stamsorc is a joke... #Logic.
I main a magplar. If a stam sorc is dumb enough to stay in melee range while dark dealing, I'll interrupt it. If he's smart enough to create separation, (leave bash range) then there's nothing I can do to interrupt him. A .2 second increase won't fix that. That is logic.
Magplar gap closer literally is an interrupt. All you have to do is press one button and you get the interrupt.
The magplar gap closer is horrible. Most competent magplars haven't bothered slotting it in over a year.
Ron_Burgundy_79 wrote: »LeifErickson wrote: »Ron_Burgundy_79 wrote: »Ron_Burgundy_79 wrote: »LeifErickson wrote: »This is actually a pretty huge nerf. A good opponent could literally lock you out of your main sustain in a 1v1 and it was almost impossible to use while getting dogpiled. I'm not really sure how I feel about this change.
A good opponent already interrupted stam sorcs if the stam sorc wasn't smart enough to create separation. A .2 second increase is a joke.
Smart opponent can counter DD while smart stamsorc can counter smart opponent, and for that reason increase chances to counter DD of smart stamsorc is a joke... #Logic.
I main a magplar. If a stam sorc is dumb enough to stay in melee range while dark dealing, I'll interrupt it. If he's smart enough to create separation, (leave bash range) then there's nothing I can do to interrupt him. A .2 second increase won't fix that. That is logic.
Magplar gap closer literally is an interrupt. All you have to do is press one button and you get the interrupt.
The magplar gap closer is horrible. Most competent magplars haven't bothered slotting it in over a year.
Ron_Burgundy_79 wrote: »LeifErickson wrote: »Ron_Burgundy_79 wrote: »Ron_Burgundy_79 wrote: »LeifErickson wrote: »This is actually a pretty huge nerf. A good opponent could literally lock you out of your main sustain in a 1v1 and it was almost impossible to use while getting dogpiled. I'm not really sure how I feel about this change.
A good opponent already interrupted stam sorcs if the stam sorc wasn't smart enough to create separation. A .2 second increase is a joke.
Smart opponent can counter DD while smart stamsorc can counter smart opponent, and for that reason increase chances to counter DD of smart stamsorc is a joke... #Logic.
I main a magplar. If a stam sorc is dumb enough to stay in melee range while dark dealing, I'll interrupt it. If he's smart enough to create separation, (leave bash range) then there's nothing I can do to interrupt him. A .2 second increase won't fix that. That is logic.
Magplar gap closer literally is an interrupt. All you have to do is press one button and you get the interrupt.
The magplar gap closer is horrible. Most competent magplars haven't bothered slotting it in over a year.
?
Every top magplar in PC EU uses it. Most of the top magplars in PC NA also use it.
LeifErickson wrote: »However on live, I personally think igneous is overall more powerful than dark deal.
why do you keep comparing igneous shield to DD? igneous shield is a shield that grants major mending and dark deal returns resources and heals?
Igneous returns resources too. Major mending buffs healing by 25% or whatever it is. As a stamDK main, I know for a fact I'd much prefer igneous over dark exchange.
Ron_Burgundy_79 wrote: »LeifErickson wrote: »Ron_Burgundy_79 wrote: »Ron_Burgundy_79 wrote: »LeifErickson wrote: »This is actually a pretty huge nerf. A good opponent could literally lock you out of your main sustain in a 1v1 and it was almost impossible to use while getting dogpiled. I'm not really sure how I feel about this change.
A good opponent already interrupted stam sorcs if the stam sorc wasn't smart enough to create separation. A .2 second increase is a joke.
Smart opponent can counter DD while smart stamsorc can counter smart opponent, and for that reason increase chances to counter DD of smart stamsorc is a joke... #Logic.
I main a magplar. If a stam sorc is dumb enough to stay in melee range while dark dealing, I'll interrupt it. If he's smart enough to create separation, (leave bash range) then there's nothing I can do to interrupt him. A .2 second increase won't fix that. That is logic.
Magplar gap closer literally is an interrupt. All you have to do is press one button and you get the interrupt.
The magplar gap closer is horrible. Most competent magplars haven't bothered slotting it in over a year.
?
Every top magplar in PC EU uses it. Most of the top magplars in PC NA also use it.
tinbromide wrote: »Chilly-McFreeze wrote: »Is this the community that yelps about ZOS always tending to extreme nerfs instead of small, incremental changes?
So why do sorcs get incrementals and the other classes get nuked?
No matter what nerfs Zos do to sorcs, it's quite clear all the pugs won't stop crying until sorcs are literally trash tier and unplayable.
It's actually quite funny because all these pugs will hop onto stamplars next patch when they realise that mag sorc won't even be the strongest class next patch due to stamplar being around, and will then proceed to cry when Zos nerf stamplar in the next patch after Morrowind.
No matter what nerfs Zos do to sorcs, it's quite clear all the pugs won't stop crying until sorcs are literally trash tier and unplayable.
It's actually quite funny because all these pugs will hop onto stamplars next patch when they realise that mag sorc won't even be the strongest class next patch due to stamplar being around, and will then proceed to cry when Zos nerf stamplar in the next patch after Morrowind.
Everyone be hatin on them sorcs being "op" but I bet nobody will play them next patch once they realize that other classes are better... smh sorc itself was never op, gear and CP made it like that and both are gone now. Ah well pugs will never stop crying
Oh yeah and dark conversion but I think that's nerfed enough imo, 20% is more than enough.
D0ntevenL1ft wrote: »This is another pathetic sideshow to keep attention off sorcs while they still come in extremely overpowered. This is more insulting than not doing anything at all.
D0ntevenL1ft wrote: »This is another pathetic sideshow to keep attention off sorcs while they still come in extremely overpowered. This is more insulting than not doing anything at all.
"Extremely overpowered"
Cya next patch, bet you'll be playing a templar
Sorcs in ESO in the same state as Paladins in WoW: Buff for any costD0ntevenL1ft wrote: »This is another pathetic sideshow to keep attention off sorcs while they still come in extremely overpowered. This is more insulting than not doing anything at all.
"Extremely overpowered"
Cya next patch, bet you'll be playing a templar
Ron_Burgundy_79 wrote: »LeifErickson wrote: »Ron_Burgundy_79 wrote: »Ron_Burgundy_79 wrote: »LeifErickson wrote: »This is actually a pretty huge nerf. A good opponent could literally lock you out of your main sustain in a 1v1 and it was almost impossible to use while getting dogpiled. I'm not really sure how I feel about this change.
A good opponent already interrupted stam sorcs if the stam sorc wasn't smart enough to create separation. A .2 second increase is a joke.
Smart opponent can counter DD while smart stamsorc can counter smart opponent, and for that reason increase chances to counter DD of smart stamsorc is a joke... #Logic.
I main a magplar. If a stam sorc is dumb enough to stay in melee range while dark dealing, I'll interrupt it. If he's smart enough to create separation, (leave bash range) then there's nothing I can do to interrupt him. A .2 second increase won't fix that. That is logic.
Magplar gap closer literally is an interrupt. All you have to do is press one button and you get the interrupt.
The magplar gap closer is horrible. Most competent magplars haven't bothered slotting it in over a year.
And streak doesn't work half the time either, lol
20% reduction in rate of burst recovery..
Honestly, there is no way whatsoever that the sorc-haters will be happy with any changes which does not involve it being removed from every sorcs bar.
I've explains already how sustained recovery isn't much betterr than, eg. Siphoning.. Due to low recov of the stat needed to cast it.
People still talking like stamsorc have infinite mag to cast it.
Streak to D/D. Yeah.. That works, but on bg's, after 1 streak, you have enough mag for 2 D/D's. How long till your mag recovers to cast it again..?

