rimmidimdim wrote: »By nerfing siphoning strikes to almost useless, which was the most powerful skill in the game for a hybrid class, I feel like ZOS does not want hybrids.
@Lynx7386 , sits right under 20k. Enough that when not a WW I reliably use radiant as an execute that feels stronger than running reverse slice.
And I think that it's difficult to say that it isn't a hybrid. I'm using high spell and weapon damage in order to maximize the use of two resource pools. Sure, I'm not using my magicka for offensive output - but how many stamina builds are healing primarily off of magicka? That frees me from a huge sustain issue and allows me to use all of my massive stamina pool to maneuver around and DPS other players.
Thanks to running Leki's 5 piece the build does not fold at all to dawnbreaker, especially with capped resists.
DeadlyRecluse wrote: »Viable=/=BiS/Competitive/top-tier.
Hybrids have always been viable for 95 percent of PvE content and several PvP playstyles. And yeah, this patch made them more viable for those functions.
Merlin13KAGL wrote: »@TheStealthDude , I'm not talking tooltip SD/WD, but rather the effective SD/WD by the amount the stat pool adds (10.5 magicka/stamina = + 1 dmg)
Since your pools will be split, it should still be a pretty significant reduction.
I do agree that coupled with Pelinial's it may make for some interesting (at least different than current) possibilities.
The bonuses at lower CP investment in a single star will assist in that as well.
Tack on some things like Prisoner's Rags and it could be interesting.
Aside from maximum resources contributing to damage, I feel hybrids are mainly disincetivized by finding every functionality in the game in both magicka and stamina variants (except decent shields, perhaps). E.g., if healing was only available from magicka skills, we'd see a wider variety of viable hybrid builds.
So when I create a hybrid build, I often think "if I were a pure build, I could just slot x instead and get the same or better results".
The only instance were hybridization might be valuable is if you want to use Ward on your stamsorc, but I can't think of anything else. Can you?
Guys, I don't think you understand. Hybrid is not bad because of sustain, it's bad because of damage. 10k magicka is roughly he same as 1000 spell damage. It's not possible to stack enough stam and magicka to make your skills hit harder than a light tickle, even with decent spell and weapon damage.
Try doing a non hybrid build with only 20 or 25k in the relevant stat, even with BiS gear. Your dps will suck.
DeadlyRecluse wrote: »Viable=/=BiS/Competitive/top-tier.
Hybrids have always been viable for 95 percent of PvE content and several PvP playstyles. And yeah, this patch made them more viable for those functions.
Aside from maximum resources contributing to damage, I feel hybrids are mainly disincetivized by finding every functionality in the game in both magicka and stamina variants (except decent shields, perhaps). E.g., if healing was only available from magicka skills, we'd see a wider variety of viable hybrid builds.
So when I create a hybrid build, I often think "if I were a pure build, I could just slot x instead and get the same or better results".
The only instance were hybridization might be valuable is if you want to use Ward on your stamsorc, but I can't think of anything else. Can you?
DragonBound wrote: »DeadlyRecluse wrote: »Viable=/=BiS/Competitive/top-tier.
Hybrids have always been viable for 95 percent of PvE content and several PvP playstyles. And yeah, this patch made them more viable for those functions.
Uhhh no they are not very viable in dungeons and certainly not 95 percent of the content and most certainly not in pvp lol, your talking about one stat with utility from the other stat which is not a hybrid. Being viable is not noticing a huge gap of your dps, healing, or tanking because you split your stats.
DragonBound wrote: »DeadlyRecluse wrote: »Viable=/=BiS/Competitive/top-tier.
Hybrids have always been viable for 95 percent of PvE content and several PvP playstyles. And yeah, this patch made them more viable for those functions.
Uhhh no they are not very viable in dungeons and certainly not 95 percent of the content and most certainly not in pvp lol, your talking about one stat with utility from the other stat which is not a hybrid. Being viable is not noticing a huge gap of your dps, healing, or tanking because you split your stats.
usmcjdking wrote: »DragonBound wrote: »DeadlyRecluse wrote: »Viable=/=BiS/Competitive/top-tier.
Hybrids have always been viable for 95 percent of PvE content and several PvP playstyles. And yeah, this patch made them more viable for those functions.
Uhhh no they are not very viable in dungeons and certainly not 95 percent of the content and most certainly not in pvp lol, your talking about one stat with utility from the other stat which is not a hybrid. Being viable is not noticing a huge gap of your dps, healing, or tanking because you split your stats.
Annnnnnnnnnnnnnnnnnnd you have no idea what you're talking about.
TheStealthDude wrote: »DragonBound wrote: »DeadlyRecluse wrote: »Viable=/=BiS/Competitive/top-tier.
Hybrids have always been viable for 95 percent of PvE content and several PvP playstyles. And yeah, this patch made them more viable for those functions.
Uhhh no they are not very viable in dungeons and certainly not 95 percent of the content and most certainly not in pvp lol, your talking about one stat with utility from the other stat which is not a hybrid. Being viable is not noticing a huge gap of your dps, healing, or tanking because you split your stats.
Being viable means being able to meet the minimum requirements to perform your role, pulling your weight in a group to complete the content. To complete the harder vet dungeons, the DPS required is around 20k per DPS character. You can certainly reach that with a well-built hybrid build. Its also good enough to do normal trials. The only PvE content you may not be able to do is vet trials, really (and I only say this because I haven't seen it tried, so I could be wrong about them not being viable here).
For DPS, content requires a minimum amount of output. That is the line for viability. The line for competitiveness is different, which I think is what trips up most people. "Viability" and "competitiveness" are not the same thing, nor do they have the same requirements.
Hybrid builds are not competitive for PvE, but they are viable for most content.
usmcjdking wrote: »DragonBound wrote: »DeadlyRecluse wrote: »Viable=/=BiS/Competitive/top-tier.
Hybrids have always been viable for 95 percent of PvE content and several PvP playstyles. And yeah, this patch made them more viable for those functions.
Uhhh no they are not very viable in dungeons and certainly not 95 percent of the content and most certainly not in pvp lol, your talking about one stat with utility from the other stat which is not a hybrid. Being viable is not noticing a huge gap of your dps, healing, or tanking because you split your stats.
Annnnnnnnnnnnnnnnnnnd you have no idea what you're talking about.
TheStealthDude wrote: »DragonBound wrote: »DeadlyRecluse wrote: »Viable=/=BiS/Competitive/top-tier.
Hybrids have always been viable for 95 percent of PvE content and several PvP playstyles. And yeah, this patch made them more viable for those functions.
Uhhh no they are not very viable in dungeons and certainly not 95 percent of the content and most certainly not in pvp lol, your talking about one stat with utility from the other stat which is not a hybrid. Being viable is not noticing a huge gap of your dps, healing, or tanking because you split your stats.
Being viable means being able to meet the minimum requirements to perform your role, pulling your weight in a group to complete the content. To complete the harder vet dungeons, the DPS required is around 20k per DPS character. You can certainly reach that with a well-built hybrid build. Its also good enough to do normal trials. The only PvE content you may not be able to do is vet trials, really (and I only say this because I haven't seen it tried, so I could be wrong about them not being viable here).
For DPS, content requires a minimum amount of output. That is the line for viability. The line for competitiveness is different, which I think is what trips up most people. "Viability" and "competitiveness" are not the same thing, nor do they have the same requirements.
Hybrid builds are not competitive for PvE, but they are viable for most content.
DragonBound wrote: »usmcjdking wrote: »DragonBound wrote: »DeadlyRecluse wrote: »Viable=/=BiS/Competitive/top-tier.
Hybrids have always been viable for 95 percent of PvE content and several PvP playstyles. And yeah, this patch made them more viable for those functions.
Uhhh no they are not very viable in dungeons and certainly not 95 percent of the content and most certainly not in pvp lol, your talking about one stat with utility from the other stat which is not a hybrid. Being viable is not noticing a huge gap of your dps, healing, or tanking because you split your stats.
Annnnnnnnnnnnnnnnnnnd you have no idea what you're talking about.
Then explain because clearly you have no argument.
DragonBound wrote: »TheStealthDude wrote: »DragonBound wrote: »DeadlyRecluse wrote: »Viable=/=BiS/Competitive/top-tier.
Hybrids have always been viable for 95 percent of PvE content and several PvP playstyles. And yeah, this patch made them more viable for those functions.
Uhhh no they are not very viable in dungeons and certainly not 95 percent of the content and most certainly not in pvp lol, your talking about one stat with utility from the other stat which is not a hybrid. Being viable is not noticing a huge gap of your dps, healing, or tanking because you split your stats.
Being viable means being able to meet the minimum requirements to perform your role, pulling your weight in a group to complete the content. To complete the harder vet dungeons, the DPS required is around 20k per DPS character. You can certainly reach that with a well-built hybrid build. Its also good enough to do normal trials. The only PvE content you may not be able to do is vet trials, really (and I only say this because I haven't seen it tried, so I could be wrong about them not being viable here).
For DPS, content requires a minimum amount of output. That is the line for viability. The line for competitiveness is different, which I think is what trips up most people. "Viability" and "competitiveness" are not the same thing, nor do they have the same requirements.
Hybrid builds are not competitive for PvE, but they are viable for most content.
And if your only pulling 20k dps in vet you will soon be kicked, and when things die slowly because of your 20k dps it causes dungeons to go allot slower, and just because it is viable does not mean it is acceptable.
TheStealthDude wrote: »DragonBound wrote: »TheStealthDude wrote: »DragonBound wrote: »DeadlyRecluse wrote: »Viable=/=BiS/Competitive/top-tier.
Hybrids have always been viable for 95 percent of PvE content and several PvP playstyles. And yeah, this patch made them more viable for those functions.
Uhhh no they are not very viable in dungeons and certainly not 95 percent of the content and most certainly not in pvp lol, your talking about one stat with utility from the other stat which is not a hybrid. Being viable is not noticing a huge gap of your dps, healing, or tanking because you split your stats.
Being viable means being able to meet the minimum requirements to perform your role, pulling your weight in a group to complete the content. To complete the harder vet dungeons, the DPS required is around 20k per DPS character. You can certainly reach that with a well-built hybrid build. Its also good enough to do normal trials. The only PvE content you may not be able to do is vet trials, really (and I only say this because I haven't seen it tried, so I could be wrong about them not being viable here).
For DPS, content requires a minimum amount of output. That is the line for viability. The line for competitiveness is different, which I think is what trips up most people. "Viability" and "competitiveness" are not the same thing, nor do they have the same requirements.
Hybrid builds are not competitive for PvE, but they are viable for most content.
And if your only pulling 20k dps in vet you will soon be kicked, and when things die slowly because of your 20k dps it causes dungeons to go allot slower, and just because it is viable does not mean it is acceptable.
I've never seen anyone kicked for doing 20k dps in vet dungeons. Not once. Just because it's not max speed doesn't mean it's not acceptable. Most people aren't pulling 35k DPS in dungeons, from what I have seen, even if you are. Yet we still complete the content in a timely fashion.
DragonBound wrote: »TheStealthDude wrote: »DragonBound wrote: »TheStealthDude wrote: »DragonBound wrote: »DeadlyRecluse wrote: »Viable=/=BiS/Competitive/top-tier.
Hybrids have always been viable for 95 percent of PvE content and several PvP playstyles. And yeah, this patch made them more viable for those functions.
Uhhh no they are not very viable in dungeons and certainly not 95 percent of the content and most certainly not in pvp lol, your talking about one stat with utility from the other stat which is not a hybrid. Being viable is not noticing a huge gap of your dps, healing, or tanking because you split your stats.
Being viable means being able to meet the minimum requirements to perform your role, pulling your weight in a group to complete the content. To complete the harder vet dungeons, the DPS required is around 20k per DPS character. You can certainly reach that with a well-built hybrid build. Its also good enough to do normal trials. The only PvE content you may not be able to do is vet trials, really (and I only say this because I haven't seen it tried, so I could be wrong about them not being viable here).
For DPS, content requires a minimum amount of output. That is the line for viability. The line for competitiveness is different, which I think is what trips up most people. "Viability" and "competitiveness" are not the same thing, nor do they have the same requirements.
Hybrid builds are not competitive for PvE, but they are viable for most content.
And if your only pulling 20k dps in vet you will soon be kicked, and when things die slowly because of your 20k dps it causes dungeons to go allot slower, and just because it is viable does not mean it is acceptable.
I've never seen anyone kicked for doing 20k dps in vet dungeons. Not once. Just because it's not max speed doesn't mean it's not acceptable. Most people aren't pulling 35k DPS in dungeons, from what I have seen, even if you are. Yet we still complete the content in a timely fashion.
Lol your full of it dude sorry. Also I doubt hybrid builds can really pull off 20k dps in the first place maybe one of them.
TheStealthDude wrote: »DragonBound wrote: »TheStealthDude wrote: »DragonBound wrote: »TheStealthDude wrote: »DragonBound wrote: »DeadlyRecluse wrote: »Viable=/=BiS/Competitive/top-tier.
Hybrids have always been viable for 95 percent of PvE content and several PvP playstyles. And yeah, this patch made them more viable for those functions.
Uhhh no they are not very viable in dungeons and certainly not 95 percent of the content and most certainly not in pvp lol, your talking about one stat with utility from the other stat which is not a hybrid. Being viable is not noticing a huge gap of your dps, healing, or tanking because you split your stats.
Being viable means being able to meet the minimum requirements to perform your role, pulling your weight in a group to complete the content. To complete the harder vet dungeons, the DPS required is around 20k per DPS character. You can certainly reach that with a well-built hybrid build. Its also good enough to do normal trials. The only PvE content you may not be able to do is vet trials, really (and I only say this because I haven't seen it tried, so I could be wrong about them not being viable here).
For DPS, content requires a minimum amount of output. That is the line for viability. The line for competitiveness is different, which I think is what trips up most people. "Viability" and "competitiveness" are not the same thing, nor do they have the same requirements.
Hybrid builds are not competitive for PvE, but they are viable for most content.
And if your only pulling 20k dps in vet you will soon be kicked, and when things die slowly because of your 20k dps it causes dungeons to go allot slower, and just because it is viable does not mean it is acceptable.
I've never seen anyone kicked for doing 20k dps in vet dungeons. Not once. Just because it's not max speed doesn't mean it's not acceptable. Most people aren't pulling 35k DPS in dungeons, from what I have seen, even if you are. Yet we still complete the content in a timely fashion.
Lol your full of it dude sorry. Also I doubt hybrid builds can really pull off 20k dps in the first place maybe one of them.
Which part am I "full of it"? Based on your statement, I can fairly conclude that you have not put much effort, if any, into even trying a legitimate hybrid build. Since that's likely the case, I am not sure why you are commenting so definitively on a topic on which you have demonstrated little experience.
TheStealthDude wrote: »DragonBound wrote: »TheStealthDude wrote: »DragonBound wrote: »TheStealthDude wrote: »DragonBound wrote: »DeadlyRecluse wrote: »Viable=/=BiS/Competitive/top-tier.
Hybrids have always been viable for 95 percent of PvE content and several PvP playstyles. And yeah, this patch made them more viable for those functions.
Uhhh no they are not very viable in dungeons and certainly not 95 percent of the content and most certainly not in pvp lol, your talking about one stat with utility from the other stat which is not a hybrid. Being viable is not noticing a huge gap of your dps, healing, or tanking because you split your stats.
Being viable means being able to meet the minimum requirements to perform your role, pulling your weight in a group to complete the content. To complete the harder vet dungeons, the DPS required is around 20k per DPS character. You can certainly reach that with a well-built hybrid build. Its also good enough to do normal trials. The only PvE content you may not be able to do is vet trials, really (and I only say this because I haven't seen it tried, so I could be wrong about them not being viable here).
For DPS, content requires a minimum amount of output. That is the line for viability. The line for competitiveness is different, which I think is what trips up most people. "Viability" and "competitiveness" are not the same thing, nor do they have the same requirements.
Hybrid builds are not competitive for PvE, but they are viable for most content.
And if your only pulling 20k dps in vet you will soon be kicked, and when things die slowly because of your 20k dps it causes dungeons to go allot slower, and just because it is viable does not mean it is acceptable.
I've never seen anyone kicked for doing 20k dps in vet dungeons. Not once. Just because it's not max speed doesn't mean it's not acceptable. Most people aren't pulling 35k DPS in dungeons, from what I have seen, even if you are. Yet we still complete the content in a timely fashion.
Lol your full of it dude sorry. Also I doubt hybrid builds can really pull off 20k dps in the first place maybe one of them.
Which part am I "full of it"? Based on your statement, I can fairly conclude that you have not put much effort, if any, into even trying a legitimate hybrid build. Since that's likely the case, I am not sure why you are commenting so definitively on a topic on which you have demonstrated little experience.
Twohothardware wrote: »You guys better sincerely hope they don't make Hybrids viable competitors or there will be a new meta even worse than what we have now with MagSorc. I've already seen a couple guys trying to run StamSorc with Haunting Curse and Mages Wrath and doing pretty well.
I think this thread just serves to show the point that people who think hybrids are not viable are going to continue to believe that dogma. Otherwise, there are people that like to test and have success with using more than one stat in PvP.
I can't speak at all from a PvE perspective.