Guys, I don't think you understand. Hybrid is not bad because of sustain, it's bad because of damage. 10k magicka is roughly he same as 1000 spell damage. It's not possible to stack enough stam and magicka to make your skills hit harder than a light tickle, even with decent spell and weapon damage.
Try doing a non hybrid build with only 20 or 25k in the relevant stat, even with BiS gear. Your dps will suck.
joaaocaampos wrote: »
- Master-at-Arms + Thaumaturge (Adds all sorts of damage).*]
- More Magicka or Stamina =/= More Damage (I already tested this).
- Sustain is no longer based on Max Resource. Sustain is now based on level.
What else? There's more. I know!
psychotic13 wrote: »I would like to think so but I just can't see it, I tried making so many hybrid variants and always found they were inferior.
The CP changes help somewhat, but your still going to have to split them, which gives the pure build an advantage straight away.
It's too hard to build decent wd/sd (this can be achieved with pelinals, but again straight always that's a 5pc set that offers no extra damage, and everyone's going to need a sustain set now) and manage to have decent enough crit in both, and large enough pools to make the damage meaningful.
This thread seems full of people commenting on the viability of hybrids without having ever actually tried to theorycraft or play a hybrid build. Hybrids are very viable in the current meta. I run a WW Templar hybrid that caps resists, hits over 40k max stam, and runs around with a little under 4K weapon damage. It gets even better in the new heavy attack intensive meta because it's high effective health and resists afford it the time to complete heavy attacks and sustain.
It feels good to hit you non-believers with 10k non-crit howls and then heal for 10k non-crits.
There's been a partial lift to the NDA, actually.arkansas_ESO wrote: »Everything in the actual new zone, including quests and new gear sets, is included under the NDA.
A hybrid Warden is almost viable, but still nowhere near a pure stat dps build. The new shacklebreaker set giving max stamina and magicka is more useful than pelinals for hybrid wardens, sorcs, or dragon knights, all of whom have an ability that can give both major brutality and sorcery.
If you go with two fully hybrid sets (shacklebreaker and something like black rose, arena, twice born, etc) with all prismatic enchants you can manage a reasonable level of magicka/stamina.
[Edit]TheStealthDude wrote: »A hybrid Warden is almost viable, but still nowhere near a pure stat dps build. The new shacklebreaker set giving max stamina and magicka is more useful than pelinals for hybrid wardens, sorcs, or dragon knights, all of whom have an ability that can give both major brutality and sorcery.
If you go with two fully hybrid sets (shacklebreaker and something like black rose, arena, twice born, etc) with all prismatic enchants you can manage a reasonable level of magicka/stamina.
Have you tested Shacklebreaker vs Pelinals to come to this conclusion? While I agree that having a single ability provide both buffs is more useful for non-Pelinal's hybrid characters, it still seems like the math is on the Pelinals side for stacking damage.
The other problem with Shacklebreaker is that it's a crafted set, meaning there are very few hybrid type sets to pair with it. 2 of the 3 you listed were also crafted, so we wouldn't be able to get another 5 piece bonus. Perhaps there are future sets that ZOS is planning that might make Shacklebreaker more viable, but right now it just seems like it's only uses are for a niche PvP hybrid tank (with Black Rose) or as a stepping stone towards Pelinals.
All that said, I am looking forward to trying out some new hybrid builds on my DK and perhaps Sorcerer. The DK sustain changes actually don't affect my current hybrid build as much, since I run just under 30k Max Magicka and about 20k Max Stamina. Might even be a slight buff. Combined with a much cheaper Flame of Oblivion and slightly cheaper whip, it's starting to look good!

DragonBound wrote: »Zos can you please confirm if you have any plans to help hybrids become viable?
Merlin13KAGL wrote: »You're never going to match the #'s you'll get with all in one stat/damage type.
So, you can expect a bit better than half from each stat pool, resulting in lower Spell Damage/Weapon Damage, and regen from two sources (Mag regen, Stam regen), thus effectively doubling your regen.
You'll have double the options twice as long, with half the punch. You might be able to come up with some kind of super-DoT build, but I suspect that would be even less engaging than the heavy attack meta that will ensue.
@Anti_Virus you're thinking of Trainee
DragonBound wrote: »Zos can you please confirm if you have any plans to help hybrids become viable pretty please?
TheStealthDude wrote: »A hybrid Warden is almost viable, but still nowhere near a pure stat dps build. The new shacklebreaker set giving max stamina and magicka is more useful than pelinals for hybrid wardens, sorcs, or dragon knights, all of whom have an ability that can give both major brutality and sorcery.
If you go with two fully hybrid sets (shacklebreaker and something like black rose, arena, twice born, etc) with all prismatic enchants you can manage a reasonable level of magicka/stamina.
Have you tested Shacklebreaker vs Pelinals to come to this conclusion? While I agree that having a single ability provide both buffs is more useful for non-Pelinal's hybrid characters, it still seems like the math is on the Pelinals side for stacking damage.
The other problem with Shacklebreaker is that it's a crafted set, meaning there are very few hybrid type sets to pair with it. 2 of the 3 you listed were also crafted, so we wouldn't be able to get another 5 piece bonus. Perhaps there are future sets that ZOS is planning that might make Shacklebreaker more viable, but right now it just seems like it's only uses are for a niche PvP hybrid tank (with Black Rose) or as a stepping stone towards Pelinals.
All that said, I am looking forward to trying out some new hybrid builds on my DK and perhaps Sorcerer. The DK sustain changes actually don't affect my current hybrid build as much, since I run just under 30k Max Magicka and about 20k Max Stamina. Might even be a slight buff. Combined with a much cheaper Flame of Oblivion and slightly cheaper whip, it's starting to look good!
A hybrid Warden is almost viable, but still nowhere near a pure stat dps build. The new shacklebreaker set giving max stamina and magicka is more useful than pelinals for hybrid wardens, sorcs, or dragon knights, all of whom have an ability that can give both major brutality and sorcery.
TheStealthDude wrote: »DragonBound wrote: »Zos can you please confirm if you have any plans to help hybrids become viable pretty please?
I would think that them introducing multiple new hybrid sets is their way of confirming that. While it's not enough to make hybrids competitive in PvE, hybrid builds (if done right) are still viable for completing any content in the game. Just don't expect to make any PvE leaderboards.
This thread seems full of people commenting on the viability of hybrids without having ever actually tried to theorycraft or play a hybrid build. Hybrids are very viable in the current meta. I run a WW Templar hybrid that caps resists, hits over 40k max stam, and runs around with a little under 4K weapon damage. It gets even better in the new heavy attack intensive meta because it's high effective health and resists afford it the time to complete heavy attacks and sustain.
It feels good to hit you non-believers with 10k non-crit howls and then heal for 10k non-crits.