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You're going to have to do something about Sorcs in Morrowind when concerning the new changes.

  • usmcjdking
    usmcjdking
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    To start.

    This endless crusade against Magicka Sorc is just absolutely ridiclious. The OP of this thread has a long history dating back to 2014 complaining and whining about Sorcs...remember how triggered @Ezareth used to get you and how angry you used to get for chasing him around?

    The reason Sorc wasn't really touched this patch is because....wait for it.....

    The class has been nerfed into Oblivion already.
    • 7 nerfs to Bolt Escape(Yes, the skill has been nerfed 7 times, more then any other skill in the game)
    • Damage shields having their value reduced by 15%
    • Damage shields again nerfed to have their value reduced by 50%
    • Damage shields again nerfed by having their duration reduced by 70%
    • Damage shields again nerfed by not reducing their cost despite the duration decreased(were paying the same for a 6 sec shield as we were for a 20 sec one)
    • Boundless Storm lost 10% of its Major Expedition bonus from 40% to 30%
    • Daedric Mines can no longer set of multiple mines at once even if someone does step on more then one at the same time.
    • Harness Magicka Nerfed to only absorb magicka 3 times per shield instead of absorbing as long as their was shield left.
    • Ball of Lighting Absorb duration reduced from 6.5 secs to 2.5 secs
    • Bolt Escape cost increased changed to stacking per cast.
    • Streak no longer being a Disoreint whihc means it no longer stuns a blocking target
    • Streak no longer building Ultimate
    • Negate no longer absorbing groud targeted AOE that are in cast inside the bubble after its cast
    • Absorption Field no longer healing those inside it for effects dispelled
    • Power Overload damage reduced from +15% to + 6%
    • Stored Ultimate reduced from 1000 to 500(thus cuts the amount of Overload attacks in half a 50% nerf in damage to an ultimate)

    Sorc never even received any direct buffs last patch, unless you count an 8.5 sec 2nd explosion to Curse a buff which was more centered on PVE.. Sorc just happens to benefit from their changes to Fire Destro Staffs and the OP EOTS Destro Ultimate....take those things away and Mag Sorc is a middle of the pack PVP class...its not the best, and its not the worst.

    Point is, Magicka Sorc right now is in the perfect spot it should be. (minus the Overload ultimate changes of course)

    Instead of clamoring for them to nerf Sorc, How about we adjust Templars, DK, and Nightblades properly so they are in the same position instead of this constant hammering on Sorcs every patch? There is literally nothing left for them to do to Sorc the class is flipping gutted compared to what it was in 2014.....

    There has to be some reason here, I am all about making sure Templars, DK, and Nightblades get their fair due so they can be every bit as competitive in PVP as you perceive Sorcs to be. But that list up there is only half of what Sorcs have had to endure.....The only good Ultimate Sorcs have in their class to use in PVP is Negate and thats only in 6+ group pvp....Overooad is useless at 500 Ultimate and its damage reduction, Atronach is useless, there is a reason most Sorcs are using EOTS, Meteor, or Dawnbreaker....because the other Ultimates are not very good outside of Negate which is what you use in group play.

    I will be the biggest advocate to help get things straightened out for Templars, DK, and Nightblades, but this constant hammering on Sorcs needs to stop. the last thing I want to see is any class in this game get nerfed...And i'll continue to give feedback to help Templars, DK, and Nightblades because its the right thing to do. Bias doesn't help anything, and I will not be bias in my feedback. Lets hope together that things get pointed in the right direction for other classes.

    Translation: "I know you guys got nerfed into the dirt and I really feel for you guys. But I like my advantages."
    Edited by usmcjdking on April 18, 2017 8:42PM
    0331
    0602
  • RinaldoGandolphi
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    usmcjdking wrote: »
    Translation: "I know you guys got nerfed into the dirt and I really feel for you guys. But I like my advantages."

    no way!

    Being biased about this isn't something I will do.

    I remember full well the 1.4 and 1.5 days where Mag Sorc was useless in PVP for everything except being a Negate machine....and I don't want that kinda feeling for everyone.

    I have a DK, Nightblade, Templar, and Sorc. I have played them all in PVP, and I want them all to be in a good place.

    Ideally I want them all to be as good as Mag Sorc is. Strong but real weakness, that should always be the goal. I have already stated i think they went too far on DK, Templars, and Nightblades, but there is still plenty of time to get those changes fixed.

    As long as all of us work together in a very kind, polite, and respectful manner, I think a lot of positive things will happen.
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • UppGRAYxDD
    UppGRAYxDD
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    usmcjdking wrote: »
    As long as all of us work together in a very kind, polite, and respectful manner, I think a lot of positive things will happen.

    This is the Elder Scrolls Online....these things will never happen.
    "Stendarr's mercy be upon you, for the vigil has none to spare."
  • NoRefunds
    NoRefunds
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    mag sorcs are going to be HARD COUNTERED by templar eclipse and the new warden skill that absorbs projectiles that every warden is going to use since it also buffs ultimate generation, and 90% of people is going to play warden, so sorc is not going to be that great to be honest
  • danno8
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    usmcjdking wrote: »
    Translation: "I know you guys got nerfed into the dirt and I really feel for you guys. But I like my advantages."

    no way!

    Being biased about this isn't something I will do.

    I remember full well the 1.4 and 1.5 days where Mag Sorc was useless in PVP for everything except being a Negate machine....and I don't want that kinda feeling for everyone.

    I have a DK, Nightblade, Templar, and Sorc. I have played them all in PVP, and I want them all to be in a good place.

    Ideally I want them all to be as good as Mag Sorc is. Strong but real weakness, that should always be the goal. I have already stated i think they went too far on DK, Templars, and Nightblades, but there is still plenty of time to get those changes fixed.

    As long as all of us work together in a very kind, polite, and respectful manner, I think a lot of positive things will happen.

    What's funny is even though all those skills were nerfed exactly as described (although certain ones like going from 40% to 30% expedition was a global nerf to every skill that uses expedition are specious arguments) all those skills still get used and are still considered to be very strong.
  • Kalante
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    Hahaha. Now you get the taste of stam nb's with no healing. When ppl see a stam nb they even chase after them because its an easy kill. Magicka in general is easy mode and far superior in every possible way.
    Edited by Kalante on April 18, 2017 9:41PM
  • potirondb16_ESO
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    I don't see why there are so many people up in arms about sorcerer resource sustain. That is their class defining niche. They should be the best sustain just as templars should have the best healing capability, dragon knights should possess the best defensive options, and night blades should be the most mobile. These are things that set our classes apart. Without these imbalances none of the classes are good at anything. The only thing that should probably be around the same for everyone is damage since everyone needs to be able to kill things.

    Sorcerers don't get to complain about not having perks other classes have and the same should be true of other classes.

    Why should sorc have best sustain AND best damage AND best range AND best escape AND best defenses?

    Best sustain, forget it Nightblade has it,
    Best range, agree we rock
    Best escape, get your hope off streak is a charge way from being reach you can't feel with it
    Best defense, arguable 1hs gives the best defense imho which mean you can pressure a templar or a dk way longer then you can pressure a sorc but sorc will outstand you if they can create space between you and him.

    Overall Sorc does do a lot of burst damage from range Nothing a templar or a dk can't beat but still it's a pain to Nightblade and unaware people, but after that if you keep in mind sorc will now have to do conversion while fighting because that's what's going to happend this patch they will lose a hell lot of the sustainable burst they use to have which feeble them on the long run way more then class who can use specific skill to work around their sustain weakness while fighting.
  • technohic
    technohic
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    There are some exaggerations on both sides going on here. The only truth is sorcs were top notch both stam and magicka before this update and they are only getting hit with the nerfs every class is while not taking specific nerfs to themselves. I don't necessarily want them to be nerfed and I have generally been against that; but there should not be a double standard if the point is balance.

    And WTF is night blade for now that ganking is being gutted? Some tiny ass healing on siphon posing as a buff while taking away restoring either magicka or stamina rather than both does not make up for it. Time to just go all bomb blade with no resource management and kamakazi it?
  • DHale
    DHale
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    You are uninformed with all due respect the nerf to light armor and the nerf to cp impacts all magic builds, constantly reapplying shields which is required cannot be done in the new "meta" but if you played one or actually tested it you would already know that.
    Edited by DHale on April 18, 2017 10:15PM
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • Xsorus
    Xsorus
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    To start.

    This endless crusade against Magicka Sorc is just absolutely ridiclious. The OP of this thread has a long history dating back to 2014 complaining and whining about Sorcs...remember how triggered @Ezareth used to get you and how angry you used to get for chasing him around?

    The reason Sorc wasn't really touched this patch is because....wait for it.....

    The class has been nerfed into Oblivion already.
    • 7 nerfs to Bolt Escape(Yes, the skill has been nerfed 7 times, more then any other skill in the game)
    • Damage shields having their value reduced by 15%
    • Damage shields again nerfed to have their value reduced by 50%
    • Damage shields again nerfed by having their duration reduced by 70%
    • Damage shields again nerfed by not reducing their cost despite the duration decreased(were paying the same for a 6 sec shield as we were for a 20 sec one)
    • Boundless Storm lost 10% of its Major Expedition bonus from 40% to 30%
    • Daedric Mines can no longer set of multiple mines at once even if someone does step on more then one at the same time.
    • Harness Magicka Nerfed to only absorb magicka 3 times per shield instead of absorbing as long as their was shield left.
    • Ball of Lighting Absorb duration reduced from 6.5 secs to 2.5 secs
    • Bolt Escape cost increased changed to stacking per cast.
    • Streak no longer being a Disoreint whihc means it no longer stuns a blocking target
    • Streak no longer building Ultimate
    • Negate no longer absorbing groud targeted AOE that are in cast inside the bubble after its cast
    • Absorption Field no longer healing those inside it for effects dispelled
    • Power Overload damage reduced from +15% to + 6%
    • Stored Ultimate reduced from 1000 to 500(thus cuts the amount of Overload attacks in half a 50% nerf in damage to an ultimate)

    Sorc never even received any direct buffs last patch, unless you count an 8.5 sec 2nd explosion to Curse a buff which was more centered on PVE.. Sorc just happens to benefit from their changes to Fire Destro Staffs and the OP EOTS Destro Ultimate....take those things away and Mag Sorc is a middle of the pack PVP class...its not the best, and its not the worst.

    Point is, Magicka Sorc right now is in the perfect spot it should be. (minus the Overload ultimate changes of course)

    Instead of clamoring for them to nerf Sorc, How about we adjust Templars, DK, and Nightblades properly so they are in the same position instead of this constant hammering on Sorcs every patch? There is literally nothing left for them to do to Sorc the class is flipping gutted compared to what it was in 2014.....

    There has to be some reason here, I am all about making sure Templars, DK, and Nightblades get their fair due so they can be every bit as competitive in PVP as you perceive Sorcs to be. But that list up there is only half of what Sorcs have had to endure.....The only good Ultimate Sorcs have in their class to use in PVP is Negate and thats only in 6+ group pvp....Overooad is useless at 500 Ultimate and its damage reduction, Atronach is useless, there is a reason most Sorcs are using EOTS, Meteor, or Dawnbreaker....because the other Ultimates are not very good outside of Negate which is what you use in group play.

    I will be the biggest advocate to help get things straightened out for Templars, DK, and Nightblades, but this constant hammering on Sorcs needs to stop. the last thing I want to see is any class in this game get nerfed...And i'll continue to give feedback to help Templars, DK, and Nightblades because its the right thing to do. Bias doesn't help anything, and I will not be bias in my feedback. Lets hope together that things get pointed in the right direction for other classes.

    Look at this right here that i just bolded

    They just nerfed the crap out of every class but Sorc this patch, but this guy..is telling us all we should just ask for Buffs to our classes instead of ya know..rightfully taking Sorcs down a peg so they aren't overkill compared to everyone else.

    Let me clue you in on what they're going for right now..They're trying to bring sustain and tankiness down a peg...and leaving one class in the game that has superior sustain to everyone else already is rather silly, and letting them to continue to shield stack while they just nerfed heals also is insanely silly as well.

    This whole "Sorcs are so over nerfed" crap has gone on long enough from you silly players...Everyone of us has Sorcs by now, we know when someone is feeding us a load of ***.

    Anyone who says Sorcs has been nerfed into Oblivion is frankly biased...I'm currently sitting on all 8 classes right now in both Stamina and Magicka..and Magicka Sorc is at the top of the list in terms of how powerful it is in PVP...
  • Twohothardware
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    DHale wrote: »
    You are uninformed with all due respect the nerf to light armor and the nerf to cp impacts all magic builds, constantly reapplying shields which is required cannot be done in the new "meta" but if you played one or actually tested it you would already know that.

    I play MagSorc as well as other Magicka classes regularly in Blackwater as well as throughout the "no CP" Cyrodiil week we just had. Sustaining shields on MagSorc with Lich and one or two regen glyphs is easy. Your damage might not be as high as it is now where you go all damage but noone else's is going to be either and Stamina classes are getting hit much harder.

    Hardy/Elemental Defender dropping from 25% to 15% is much more of a nerf to Stamina classes than it is MagSorc that is using shields and has 100 points into Bastion. StamDK and Stamplar are losing Major Mending as well as Quick Recovery nerfed. Vigor now costs 30% more. All stamina abilities had their cost increased from 20% less than Magicka to now only 15% less. Bow abilities received additional cost increases. Blocking received a large nerf and now will cost much more stamina.

    Across the board Stamina classes which are underperforming right now to Magicka classes and most especially MagSorc are being nerfed in Morrowind and MagSorc was untouched beyond the CP cost increases that will affect every class.
  • Anhedonie
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    Please, don't touch sorcs. I need to reroll somewhere if warden turns out to be crap.
    Profanity filter is a crime against the freedom of speech. Also gags.
  • Izaki
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    Derra wrote: »
    Sorc shieldstacking is harshly affected by the removal of cost increase.

    Harness will barely be able refund it´s own cost and the current situation of harness paying for hardened and harness both will be basically impossible to achieve.

    ^ basically this.

    Hardened Ward with no CP or cost reduction passives costs: 3590 magicka
    Harness Magicka with no CP or cost reduction passives costs: 4590 magicka
    Healing Ward with no CP or cost reduction passives costs: 4590 magicka

    Thats 13 130 magicka to cast 3 shields. Basically 1/3 of the magicka pool of the usual Sorc (39k-40k magicka). Put in the 10% cost reduction from Light Armor (5 Light, 1 Medium, 1 Heavy) and 5% from Sorc passives, that's still 11160 magicka for 3 shields. Put in the magicka return from Harness (which will most definitely be nerfed in a future PTS patch) which is roughly 1.2k magicka (that's with 42k max magicka) for 3 hits which equals to 3.6k restored magicka. So total cost for stacking 3 shields = 7530 magicka. On live, it costs about 60% of that.

    Not much right? Now think about how you're going to have to spend that every 3 seconds (at best, aka if there isn't too much pressure on you). A shield lasts 6 sec and takes 1 second to be applied, thus taking 3 seconds to apply all three shields, leaving you only 3 seconds to go on the offensive/escape. So the magicka drain for shield stacking just got real.
    Edited by Izaki on April 18, 2017 10:53PM
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • WreckfulAbandon
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    90% of MagSorcs out there are free AP, does no one else in these forums ever actually fight anyone who's good at this game?

    Cause if you did you would see that every class has setups that make them nightmarish to fight 1v1. Only a few NBs in that group sadly. You would also know that there are stamina builds out there that will take a dump on most MagSorcs.

    Major Vitality and Major Mending up constantly, dodge roll/block whenever they need it, and don't look away or you will get bursted down in one GCD in light armor. Boo hoo ppl I'm sick of the nerfs. I dont think curse needed a buff, or pirate skele is balanced, but let's see the direction the PTS goes b4 we get all angry.

    And btw sorcs used to trigger me, I started a thread like 2 yrs ago on how harness magicka is OP on sorcs. But nerfing the crap out of sorcs so DKs and Templars can reign supreme (sorry NBs) is not balance. Why do most streamers still play stamina? As well as most of the tryhard 1vXers in PC NA? Sure there are good sorcs out there but I always run into these annoying StamDK and Stamplar builds...
    PC NA

    All my comments are regarding PvP
  • Izaki
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    Xsorus wrote: »
    Anyone who says shield stacking is nerfed on PTS is full of it.
    FMonk wrote: »
    Another patch, another Xsorus thread complaining about sorcs. Nothing new to see here.

    I'm sorry, I'm clearly not the only one pointing out the blatant favoritism shown to the Sorcs this patch. I also play a Sorc in PvP..Its freakin easy mode right now and a joke.

    You haven't been to the PTS have you?
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • RinaldoGandolphi
    RinaldoGandolphi
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    Xsorus wrote: »
    To start.

    This endless crusade against Magicka Sorc is just absolutely ridiclious. The OP of this thread has a long history dating back to 2014 complaining and whining about Sorcs...remember how triggered @Ezareth used to get you and how angry you used to get for chasing him around?

    The reason Sorc wasn't really touched this patch is because....wait for it.....

    The class has been nerfed into Oblivion already.
    • 7 nerfs to Bolt Escape(Yes, the skill has been nerfed 7 times, more then any other skill in the game)
    • Damage shields having their value reduced by 15%
    • Damage shields again nerfed to have their value reduced by 50%
    • Damage shields again nerfed by having their duration reduced by 70%
    • Damage shields again nerfed by not reducing their cost despite the duration decreased(were paying the same for a 6 sec shield as we were for a 20 sec one)
    • Boundless Storm lost 10% of its Major Expedition bonus from 40% to 30%
    • Daedric Mines can no longer set of multiple mines at once even if someone does step on more then one at the same time.
    • Harness Magicka Nerfed to only absorb magicka 3 times per shield instead of absorbing as long as their was shield left.
    • Ball of Lighting Absorb duration reduced from 6.5 secs to 2.5 secs
    • Bolt Escape cost increased changed to stacking per cast.
    • Streak no longer being a Disoreint whihc means it no longer stuns a blocking target
    • Streak no longer building Ultimate
    • Negate no longer absorbing groud targeted AOE that are in cast inside the bubble after its cast
    • Absorption Field no longer healing those inside it for effects dispelled
    • Power Overload damage reduced from +15% to + 6%
    • Stored Ultimate reduced from 1000 to 500(thus cuts the amount of Overload attacks in half a 50% nerf in damage to an ultimate)

    Sorc never even received any direct buffs last patch, unless you count an 8.5 sec 2nd explosion to Curse a buff which was more centered on PVE.. Sorc just happens to benefit from their changes to Fire Destro Staffs and the OP EOTS Destro Ultimate....take those things away and Mag Sorc is a middle of the pack PVP class...its not the best, and its not the worst.

    Point is, Magicka Sorc right now is in the perfect spot it should be. (minus the Overload ultimate changes of course)

    Instead of clamoring for them to nerf Sorc, How about we adjust Templars, DK, and Nightblades properly so they are in the same position instead of this constant hammering on Sorcs every patch? There is literally nothing left for them to do to Sorc the class is flipping gutted compared to what it was in 2014.....

    There has to be some reason here, I am all about making sure Templars, DK, and Nightblades get their fair due so they can be every bit as competitive in PVP as you perceive Sorcs to be. But that list up there is only half of what Sorcs have had to endure.....The only good Ultimate Sorcs have in their class to use in PVP is Negate and thats only in 6+ group pvp....Overooad is useless at 500 Ultimate and its damage reduction, Atronach is useless, there is a reason most Sorcs are using EOTS, Meteor, or Dawnbreaker....because the other Ultimates are not very good outside of Negate which is what you use in group play.

    I will be the biggest advocate to help get things straightened out for Templars, DK, and Nightblades, but this constant hammering on Sorcs needs to stop. the last thing I want to see is any class in this game get nerfed...And i'll continue to give feedback to help Templars, DK, and Nightblades because its the right thing to do. Bias doesn't help anything, and I will not be bias in my feedback. Lets hope together that things get pointed in the right direction for other classes.

    Look at this right here that i just bolded

    They just nerfed the crap out of every class but Sorc this patch, but this guy..is telling us all we should just ask for Buffs to our classes instead of ya know..rightfully taking Sorcs down a peg so they aren't overkill compared to everyone else.

    Let me clue you in on what they're going for right now..They're trying to bring sustain and tankiness down a peg...and leaving one class in the game that has superior sustain to everyone else already is rather silly, and letting them to continue to shield stack while they just nerfed heals also is insanely silly as well.

    This whole "Sorcs are so over nerfed" crap has gone on long enough from you silly players...Everyone of us has Sorcs by now, we know when someone is feeding us a load of ***.

    Anyone who says Sorcs has been nerfed into Oblivion is frankly biased...I'm currently sitting on all 8 classes right now in both Stamina and Magicka..and Magicka Sorc is at the top of the list in terms of how powerful it is in PVP...


    If Magicka Sorc was so "top of the food chain" then why do all the popular 1vXers all play StamDK, Stam Sorc or Stamplar all of which are better solo roaming pvp classes then Mag Sorc.

    Every class has something good about them.

    Yes I'd rather bring the other classes up to par instead of crushing everything with nerfs.
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • SirMewser
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    olsborg wrote: »
    Agreed.

    They nerfed major mending for dks and templars, made vigor cost 30% more, tuned blessed cp down considerably, but did nothing to lessen the dmg shield(stacking) meta.

    Honestly its like watching an unfair fight happen, only to see the guy with the upperhand recieve a baseballbat from someone to boosts his chances of a win.

    If they do anything to shields after halving their magnitude in pvp, then reducing the duration by 70% in relation to what they were prior to the change (unless 50% when morphed to empowered) then they should relief the debuff that battle spirit puts on them, which I also disagree with because the entire suggestion is idiotic.

    It's the fools fault for following a shield stacking sorc for half an hour in herds of 20 because they can't get their priorities together while a keep is getting taken over.
    Why not wait and see how sustain they are with shields with the current changes before asking for drastic changes to complicate things?

    Sorry, that I didn't like your cute little comment, just a lot of ignorance and bias is filling up these forum, I'd rather not have the game more compromised till the PTS has some constructive feedback.

    Of course, this also gives the notion that they need to simplify the game more because certain people haven't learned to play yet, I pray to hope not.

    I am convinced you are just reading and not even part of the PTS.
  • KingJ
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    I don't see why there are so many people up in arms about sorcerer resource sustain. That is their class defining niche. They should be the best sustain just as templars should have the best healing capability, dragon knights should possess the best defensive options, and night blades should be the most mobile. These are things that set our classes apart. Without these imbalances none of the classes are good at anything. The only thing that should probably be around the same for everyone is damage since everyone needs to be able to kill things.

    Sorcerers don't get to complain about not having perks other classes have and the same should be true of other classes.

    Why should sorc have best sustain AND best damage AND best range AND best escape AND best defenses?

    Best sustain, forget it Nightblade has it,
    Best range, agree we rock
    Best escape, get your hope off streak is a charge way from being reach you can't feel with it
    Best defense, arguable 1hs gives the best defense imho which mean you can pressure a templar or a dk way longer then you can pressure a sorc but sorc will outstand you if they can create space between you and him.

    Overall Sorc does do a lot of burst damage from range Nothing a templar or a dk can't beat but still it's a pain to Nightblade and unaware people, but after that if you keep in mind sorc will now have to do conversion while fighting because that's what's going to happend this patch they will lose a hell lot of the sustainable burst they use to have which feeble them on the long run way more then class who can use specific skill to work around their sustain weakness while fighting.
    Nb Sustain was nerfed into the ground we now get 1500 health and 350 stam or magic back every light attack it takes 6 light attacks to refund the cost of the skill currently.When was the last time you were able to hit someone with 6 light attacks in a row?
    Streak is pretty good if you know how to use it.Also works better than cloak.
    In 1v1 shields are better blocking is ok but vast majority of those builds won't kill you while a sorc can tank 3-5 players and kill all 5 of those players just my experience playing with and watching good sorcs.
    While all classes will have issues with sustain sorcs will have a easier time dealing with the issues and will boost them ahead of other classes.If Nb,DK,Templar are all having more trouble with sustaining there resources compared to sorcs.This is the issue everyone having with sorcs they aren't facing the same issues other classes are having which in turns lower there DPS and their ability to compete with sorcs.
  • Killset
    Killset
    ✭✭✭✭
    Xsorus wrote: »
    To start.

    This endless crusade against Magicka Sorc is just absolutely ridiclious. The OP of this thread has a long history dating back to 2014 complaining and whining about Sorcs...remember how triggered @Ezareth used to get you and how angry you used to get for chasing him around?

    The reason Sorc wasn't really touched this patch is because....wait for it.....

    The class has been nerfed into Oblivion already.
    • 7 nerfs to Bolt Escape(Yes, the skill has been nerfed 7 times, more then any other skill in the game)
    • Damage shields having their value reduced by 15%
    • Damage shields again nerfed to have their value reduced by 50%
    • Damage shields again nerfed by having their duration reduced by 70%
    • Damage shields again nerfed by not reducing their cost despite the duration decreased(were paying the same for a 6 sec shield as we were for a 20 sec one)
    • Boundless Storm lost 10% of its Major Expedition bonus from 40% to 30%
    • Daedric Mines can no longer set of multiple mines at once even if someone does step on more then one at the same time.
    • Harness Magicka Nerfed to only absorb magicka 3 times per shield instead of absorbing as long as their was shield left.
    • Ball of Lighting Absorb duration reduced from 6.5 secs to 2.5 secs
    • Bolt Escape cost increased changed to stacking per cast.
    • Streak no longer being a Disoreint whihc means it no longer stuns a blocking target
    • Streak no longer building Ultimate
    • Negate no longer absorbing groud targeted AOE that are in cast inside the bubble after its cast
    • Absorption Field no longer healing those inside it for effects dispelled
    • Power Overload damage reduced from +15% to + 6%
    • Stored Ultimate reduced from 1000 to 500(thus cuts the amount of Overload attacks in half a 50% nerf in damage to an ultimate)

    Sorc never even received any direct buffs last patch, unless you count an 8.5 sec 2nd explosion to Curse a buff which was more centered on PVE.. Sorc just happens to benefit from their changes to Fire Destro Staffs and the OP EOTS Destro Ultimate....take those things away and Mag Sorc is a middle of the pack PVP class...its not the best, and its not the worst.

    Point is, Magicka Sorc right now is in the perfect spot it should be. (minus the Overload ultimate changes of course)

    Instead of clamoring for them to nerf Sorc, How about we adjust Templars, DK, and Nightblades properly so they are in the same position instead of this constant hammering on Sorcs every patch? There is literally nothing left for them to do to Sorc the class is flipping gutted compared to what it was in 2014.....

    There has to be some reason here, I am all about making sure Templars, DK, and Nightblades get their fair due so they can be every bit as competitive in PVP as you perceive Sorcs to be. But that list up there is only half of what Sorcs have had to endure.....The only good Ultimate Sorcs have in their class to use in PVP is Negate and thats only in 6+ group pvp....Overooad is useless at 500 Ultimate and its damage reduction, Atronach is useless, there is a reason most Sorcs are using EOTS, Meteor, or Dawnbreaker....because the other Ultimates are not very good outside of Negate which is what you use in group play.

    I will be the biggest advocate to help get things straightened out for Templars, DK, and Nightblades, but this constant hammering on Sorcs needs to stop. the last thing I want to see is any class in this game get nerfed...And i'll continue to give feedback to help Templars, DK, and Nightblades because its the right thing to do. Bias doesn't help anything, and I will not be bias in my feedback. Lets hope together that things get pointed in the right direction for other classes.

    Look at this right here that i just bolded

    They just nerfed the crap out of every class but Sorc this patch, but this guy..is telling us all we should just ask for Buffs to our classes instead of ya know..rightfully taking Sorcs down a peg so they aren't overkill compared to everyone else.

    Let me clue you in on what they're going for right now..They're trying to bring sustain and tankiness down a peg...and leaving one class in the game that has superior sustain to everyone else already is rather silly, and letting them to continue to shield stack while they just nerfed heals also is insanely silly as well.

    This whole "Sorcs are so over nerfed" crap has gone on long enough from you silly players...Everyone of us has Sorcs by now, we know when someone is feeding us a load of ***.

    Anyone who says Sorcs has been nerfed into Oblivion is frankly biased...I'm currently sitting on all 8 classes right now in both Stamina and Magicka..and Magicka Sorc is at the top of the list in terms of how powerful it is in PVP...


    If Magicka Sorc was so "top of the food chain" then why do all the popular 1vXers all play StamDK, Stam Sorc or Stamplar all of which are better solo roaming pvp classes then Mag Sorc.

    Every class has something good about them.

    Yes I'd rather bring the other classes up to par instead of crushing everything with nerfs.

    For the same reason many do not wear proc sets I would guess. They are trying to showcase their skill.
  • Fexelea
    Fexelea
    ✭✭✭
    I've played a magicka sorc non stop since the beta in February 2014. The bitching about sorcs started then... and it seems it'll never end

    It's now April 2017 and people are still whining that sorcs "this or that", when reality is sorcs are in a good place for the first time since launch, and they are not any more OP than any other well-built class.

    I fight templars and see them go down to almost dead them come back full with 1 heal (to the point there are groups of templar + DK running around cyrodiil because they are "immortal" that way).

    I see nightblades that simply vanish in the middle of groups of 30 people and cannot be popped out of stealth again. Then reappear to 1 shot someone from out of stealth and vanish again.

    I see DKS running into groups and spamming talons over and over with whip, taking no damage or healing themselves up to full while people try to kill them.

    Meanwhile, if I try to escape 30 people, they can teleport strike or gap close through my streak. I cannot heal myself up to full with one skill (if my shields are gone > I'm gone), and encase spam is a joke because you'd get mauled by all the people around you if you stuck around.

    All classes can be played in some OP way or other, and stamina classes have the major advantage of having break free/dodge/roll happy fountain from their large resource pool (not to mention dawnbreaker).

    I really think it's time people stop focusing on other classes being "better than mine" and got on with making the class they like into the best it can be. I put up with the terrible times the sorc endured for the best part of the last 2 years :)
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  • Anti_Virus
    Anti_Virus
    ✭✭✭✭✭
    If I see any Sorcs QQ about other classes if these changes go live then its a L2P issue.
    Edited by Anti_Virus on April 19, 2017 1:44AM
    Power Wealth And Influence.
  • Xvorg
    Xvorg
    ✭✭✭✭✭
    ✭✭
    Fexelea wrote: »
    I've played a magicka sorc non stop since the beta in February 2014. The bitching about sorcs started then... and it seems it'll never end

    It's now April 2017 and people are still whining that sorcs "this or that", when reality is sorcs are in a good place for the first time since launch, and they are not any more OP than any other well-built class.

    I fight templars and see them go down to almost dead them come back full with 1 heal (to the point there are groups of templar + DK running around cyrodiil because they are "immortal" that way).

    I see nightblades that simply vanish in the middle of groups of 30 people and cannot be popped out of stealth again. Then reappear to 1 shot someone from out of stealth and vanish again.

    I see DKS running into groups and spamming talons over and over with whip, taking no damage or healing themselves up to full while people try to kill them.

    Meanwhile, if I try to escape 30 people, they can teleport strike or gap close through my streak. I cannot heal myself up to full with one skill (if my shields are gone > I'm gone), and encase spam is a joke because you'd get mauled by all the people around you if you stuck around.

    All classes can be played in some OP way or other, and stamina classes have the major advantage of having break free/dodge/roll happy fountain from their large resource pool (not to mention dawnbreaker).

    I really think it's time people stop focusing on other classes being "better than mine" and got on with making the class they like into the best it can be. I put up with the terrible times the sorc endured for the best part of the last 2 years :)

    Can you gank with a sorc? Yes

    Can you permablock with a sorc? Yes

    Can you perma root with a sorc? Yes

    You complain about a NB dissapearing in a zerg? Where's Magelight? Where's caltrops? The the zerg is a bunch of potatoes...

    You complain about DKs surviving a zerg? Where's CC? Where's major defile? Where are major breach and major fracture? Sure, perma rooting is a problem in the game, but where's the counter tactict? Stam poison + encase and the DK is killed in a couple of seconds.

    DKs get mauled if they try to perma root enemies. Talons is way more expensive than encase and DKs have no natural cost reduction in their passives. To be a perma rooter you need to use HA and wait for the zerg to hit you. If you don't hit the DK and instead put dots on him, you can kill him faster...

    But a zerg is a collective basic consciousness, without an overmind, what do they know about tactics?
    Sarcasm is something too serious to be taken lightly

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  • Xsorus
    Xsorus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Xsorus wrote: »
    To start.

    This endless crusade against Magicka Sorc is just absolutely ridiclious. The OP of this thread has a long history dating back to 2014 complaining and whining about Sorcs...remember how triggered @Ezareth used to get you and how angry you used to get for chasing him around?

    The reason Sorc wasn't really touched this patch is because....wait for it.....

    The class has been nerfed into Oblivion already.
    • 7 nerfs to Bolt Escape(Yes, the skill has been nerfed 7 times, more then any other skill in the game)
    • Damage shields having their value reduced by 15%
    • Damage shields again nerfed to have their value reduced by 50%
    • Damage shields again nerfed by having their duration reduced by 70%
    • Damage shields again nerfed by not reducing their cost despite the duration decreased(were paying the same for a 6 sec shield as we were for a 20 sec one)
    • Boundless Storm lost 10% of its Major Expedition bonus from 40% to 30%
    • Daedric Mines can no longer set of multiple mines at once even if someone does step on more then one at the same time.
    • Harness Magicka Nerfed to only absorb magicka 3 times per shield instead of absorbing as long as their was shield left.
    • Ball of Lighting Absorb duration reduced from 6.5 secs to 2.5 secs
    • Bolt Escape cost increased changed to stacking per cast.
    • Streak no longer being a Disoreint whihc means it no longer stuns a blocking target
    • Streak no longer building Ultimate
    • Negate no longer absorbing groud targeted AOE that are in cast inside the bubble after its cast
    • Absorption Field no longer healing those inside it for effects dispelled
    • Power Overload damage reduced from +15% to + 6%
    • Stored Ultimate reduced from 1000 to 500(thus cuts the amount of Overload attacks in half a 50% nerf in damage to an ultimate)

    Sorc never even received any direct buffs last patch, unless you count an 8.5 sec 2nd explosion to Curse a buff which was more centered on PVE.. Sorc just happens to benefit from their changes to Fire Destro Staffs and the OP EOTS Destro Ultimate....take those things away and Mag Sorc is a middle of the pack PVP class...its not the best, and its not the worst.

    Point is, Magicka Sorc right now is in the perfect spot it should be. (minus the Overload ultimate changes of course)

    Instead of clamoring for them to nerf Sorc, How about we adjust Templars, DK, and Nightblades properly so they are in the same position instead of this constant hammering on Sorcs every patch? There is literally nothing left for them to do to Sorc the class is flipping gutted compared to what it was in 2014.....

    There has to be some reason here, I am all about making sure Templars, DK, and Nightblades get their fair due so they can be every bit as competitive in PVP as you perceive Sorcs to be. But that list up there is only half of what Sorcs have had to endure.....The only good Ultimate Sorcs have in their class to use in PVP is Negate and thats only in 6+ group pvp....Overooad is useless at 500 Ultimate and its damage reduction, Atronach is useless, there is a reason most Sorcs are using EOTS, Meteor, or Dawnbreaker....because the other Ultimates are not very good outside of Negate which is what you use in group play.

    I will be the biggest advocate to help get things straightened out for Templars, DK, and Nightblades, but this constant hammering on Sorcs needs to stop. the last thing I want to see is any class in this game get nerfed...And i'll continue to give feedback to help Templars, DK, and Nightblades because its the right thing to do. Bias doesn't help anything, and I will not be bias in my feedback. Lets hope together that things get pointed in the right direction for other classes.

    Look at this right here that i just bolded

    They just nerfed the crap out of every class but Sorc this patch, but this guy..is telling us all we should just ask for Buffs to our classes instead of ya know..rightfully taking Sorcs down a peg so they aren't overkill compared to everyone else.

    Let me clue you in on what they're going for right now..They're trying to bring sustain and tankiness down a peg...and leaving one class in the game that has superior sustain to everyone else already is rather silly, and letting them to continue to shield stack while they just nerfed heals also is insanely silly as well.

    This whole "Sorcs are so over nerfed" crap has gone on long enough from you silly players...Everyone of us has Sorcs by now, we know when someone is feeding us a load of ***.

    Anyone who says Sorcs has been nerfed into Oblivion is frankly biased...I'm currently sitting on all 8 classes right now in both Stamina and Magicka..and Magicka Sorc is at the top of the list in terms of how powerful it is in PVP...


    If Magicka Sorc was so "top of the food chain" then why do all the popular 1vXers all play StamDK, Stam Sorc or Stamplar all of which are better solo roaming pvp classes then Mag Sorc.

    Every class has something good about them.

    Yes I'd rather bring the other classes up to par instead of crushing everything with nerfs.

    There is multiple 1vsX videos on the alliance forums right now of Sorcs.

    MULTIPLE

    and its about to increase drastically if these changes go in
  • Micah_Bayer
    Micah_Bayer
    ✭✭✭✭✭
    Killset wrote: »
    Killset wrote: »
    These are the first set patch notes where I am truly speechless. If this were to roll live, Mag Sorcs would dominate so thoroughly and completely in PvP and PvE it would be laughable. I kept telling myself at least there is Bone Pirates Tatters until that got gutted. Where is the nerf to Lich? Heavy Armor is destroyed which was the only thing keeping stamina in the game against Destro Ults and Soul Assault. Increase the cost of Vigor? This is a joke.

    Look up Thedove stamplar. Look up Jules, look up Kodi. Stam was in an excellent spot and they got a couple nerfs this patch and mag sorcerer was left untouched. Get over it. If you're not good at the game as a Stam player then you're a casual who won't play much anyways.

    LOL.... yeah, I'm a casual. And you are the guy who directs people to other guys clips to prove a point or make a statement. You are also probably the guy who plays a super overtuned Mag Sorc, rolling around PvP, convincing himself it's really all him and not the class. GTFO with that elitist BS. If you are on XB1 feel free to check MY clips. Same GT.

    Any class can use 2 of the three shields sorcerer has. But they cannot reflect. They don't have a class spam ability and every class has a unique skill but it's not unique because harness magicka does the same thing hardened ward does..okay you main Stam the only difference is you roll dodge to eliminate dmg...dude you're just bad get out of here.
  • Killset
    Killset
    ✭✭✭✭
    Killset wrote: »
    Killset wrote: »
    These are the first set patch notes where I am truly speechless. If this were to roll live, Mag Sorcs would dominate so thoroughly and completely in PvP and PvE it would be laughable. I kept telling myself at least there is Bone Pirates Tatters until that got gutted. Where is the nerf to Lich? Heavy Armor is destroyed which was the only thing keeping stamina in the game against Destro Ults and Soul Assault. Increase the cost of Vigor? This is a joke.

    Look up Thedove stamplar. Look up Jules, look up Kodi. Stam was in an excellent spot and they got a couple nerfs this patch and mag sorcerer was left untouched. Get over it. If you're not good at the game as a Stam player then you're a casual who won't play much anyways.

    LOL.... yeah, I'm a casual. And you are the guy who directs people to other guys clips to prove a point or make a statement. You are also probably the guy who plays a super overtuned Mag Sorc, rolling around PvP, convincing himself it's really all him and not the class. GTFO with that elitist BS. If you are on XB1 feel free to check MY clips. Same GT.

    Any class can use 2 of the three shields sorcerer has. But they cannot reflect. They don't have a class spam ability and every class has a unique skill but it's not unique because harness magicka does the same thing hardened ward does..okay you main Stam the only difference is you roll dodge to eliminate dmg...dude you're just bad get out of here.

    Dude it's pretty obvious your terrified of Sorc getting rebalanced. I get it. If I completely depended on my class and gear to get kills I would be worried too. Wait. Isn't this part where you tell me to watch a clip of someone else playing skillfully to prove your point? Or maybe this is the part where you act like you know s#\+ about me. Take it on the chin and move on man.

  • Dracane
    Dracane
    ✭✭✭✭✭
    ✭✭✭✭✭
    Meh. I wish they would finally leave single shield alone and do something against shieldstacking.

    They always choose the lazy way. Introduce shieldbreaker vs shieldstacking, but allow it to proc on single shields too (????????) They attempt to nerf shieldstacking. But the truth is, they only make it even more necessary to do it because everything they do, makes shields so much worse, that you are forced to stack them even more.

    Why is nobody seeing this ? It's beyond me.
    Auri-El is my lord,
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    Magnus is my mind.

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  • Yolokin_Swagonborn
    Yolokin_Swagonborn
    ✭✭✭✭✭
    ✭✭✭✭✭
    usmcjdking wrote: »
    To start.

    This endless crusade against Magicka Sorc is just absolutely ridiclious. The OP of this thread has a long history dating back to 2014 complaining and whining about Sorcs...remember how triggered @Ezareth used to get you and how angry you used to get for chasing him around?

    The reason Sorc wasn't really touched this patch is because....wait for it.....

    The class has been nerfed into Oblivion already.
    • 7 nerfs to Bolt Escape(Yes, the skill has been nerfed 7 times, more then any other skill in the game)
    • Damage shields having their value reduced by 15%
    • Damage shields again nerfed to have their value reduced by 50%
    • Damage shields again nerfed by having their duration reduced by 70%
    • Damage shields again nerfed by not reducing their cost despite the duration decreased(were paying the same for a 6 sec shield as we were for a 20 sec one)
    • Boundless Storm lost 10% of its Major Expedition bonus from 40% to 30%
    • Daedric Mines can no longer set of multiple mines at once even if someone does step on more then one at the same time.
    • Harness Magicka Nerfed to only absorb magicka 3 times per shield instead of absorbing as long as their was shield left.
    • Ball of Lighting Absorb duration reduced from 6.5 secs to 2.5 secs
    • Bolt Escape cost increased changed to stacking per cast.
    • Streak no longer being a Disoreint whihc means it no longer stuns a blocking target
    • Streak no longer building Ultimate
    • Negate no longer absorbing groud targeted AOE that are in cast inside the bubble after its cast
    • Absorption Field no longer healing those inside it for effects dispelled
    • Power Overload damage reduced from +15% to + 6%
    • Stored Ultimate reduced from 1000 to 500(thus cuts the amount of Overload attacks in half a 50% nerf in damage to an ultimate)

    Sorc never even received any direct buffs last patch, unless you count an 8.5 sec 2nd explosion to Curse a buff which was more centered on PVE.. Sorc just happens to benefit from their changes to Fire Destro Staffs and the OP EOTS Destro Ultimate....take those things away and Mag Sorc is a middle of the pack PVP class...its not the best, and its not the worst.

    Point is, Magicka Sorc right now is in the perfect spot it should be. (minus the Overload ultimate changes of course)

    Instead of clamoring for them to nerf Sorc, How about we adjust Templars, DK, and Nightblades properly so they are in the same position instead of this constant hammering on Sorcs every patch? There is literally nothing left for them to do to Sorc the class is flipping gutted compared to what it was in 2014.....

    There has to be some reason here, I am all about making sure Templars, DK, and Nightblades get their fair due so they can be every bit as competitive in PVP as you perceive Sorcs to be. But that list up there is only half of what Sorcs have had to endure.....The only good Ultimate Sorcs have in their class to use in PVP is Negate and thats only in 6+ group pvp....Overooad is useless at 500 Ultimate and its damage reduction, Atronach is useless, there is a reason most Sorcs are using EOTS, Meteor, or Dawnbreaker....because the other Ultimates are not very good outside of Negate which is what you use in group play.

    I will be the biggest advocate to help get things straightened out for Templars, DK, and Nightblades, but this constant hammering on Sorcs needs to stop. the last thing I want to see is any class in this game get nerfed...And i'll continue to give feedback to help Templars, DK, and Nightblades because its the right thing to do. Bias doesn't help anything, and I will not be bias in my feedback. Lets hope together that things get pointed in the right direction for other classes.

    Translation: "I know you guys got nerfed into the dirt and I really feel for you guys. But I like my advantages."

    More like a little child crying for their parents to break their sister's toys because theirs got broken.

    Xsorus has cried for sorc nerfs since launch. I don't know why he hates sorcs so much but no matter how many times sorc has been nerfed, he is back with another nerf thread. He used to make a bolt escape nerf thread every week or so. After it got nerfed, more threads. Never happy that one.

    So ZOS made stupid decisions and nerfed some fun and class defining skills into the ground. And now you want ZOS to break sorc like they broke templar, DK and NB?

    Do you really care about the game or just want everyone to be equally miserable? That isn't balance, that's crab bucket syndrome. You just know ZOS is more likely to break more things than to fix broken things so you want the few things that are not broken to break.

    Disgusting.
    Edited by Yolokin_Swagonborn on April 20, 2017 12:59AM
  • FriedEggSandwich
    FriedEggSandwich
    ✭✭✭✭✭
    Dracane wrote: »
    Meh. I wish they would finally leave single shield alone and do something against shieldstacking.

    They always choose the lazy way. Introduce shieldbreaker vs shieldstacking, but allow it to proc on single shields too (????????) They attempt to nerf shieldstacking. But the truth is, they only make it even more necessary to do it because everything they do, makes shields so much worse, that you are forced to stack them even more.

    Why is nobody seeing this ? It's beyond me.

    Completely agree.
    PC | EU
  • waitwhat
    waitwhat
    ✭✭✭✭✭
    @Derra , @Joy_Division

    What are thoughts on this:

    Reconfigure Dark Exchange and its morphs to cost health scaling with max health size (or not, discuss)?

    1. It would be more of a "blood mage" ability as it were, which fits the whole Dark Magic theme (not the most important, but at least it isn't lore-stupid).
    2. To prevent--or perhaps enable?--sorc tanks, the scaling of health spent per cast could scale proportionally to max health pool (linearly, or exponentially after a certain threshold? Get creative while we're thinking about it).
    3. The first morph restores smaller amounts of both stam and magikca (useful perhaps to a lower-level player or one not particularly invested in the skill line).
    4. The other two morphs would then cost similar amounts of health, but then restore only stamina or magicka, as the player prefers.

    The health cost shouldn't be too crippling such that the ability cannot be regularly used in a rotation for sustain, but you do want the health cost large enough to force the player to only use it extremely judiciously in a pinch (it had better be worth it).

    Dark Exchange and morphs don't appear to have been spammable currently since the costs are too high, and certainly don't seem to be spammable with the proposed changes in the Patch Notes.

    However, there is anxiety among the community that a paradigm shift towards sustain will unduly favor sorcs, given that these abilities remain unthouched, while other abilities that perform this function for the other DPS class has been nerfed in its resource return (e.g. Siphoning Strikes).

    I'm largely concerned about sorcs in a PvE context, relative to nightblades. We're told we have the best burst, or that we're supposed to be a high damage class, and yet it seems vet trials group leaders have all concluded that sorcs are, categorically, preferable to nightblades in PvE content due to their high damage output (even in burst damage) and low maintenance. Perhaps those group leaders are idiots, but it would nice to see surviviability trade-offs with sorcs in PvE relative to nightblades, stamblades in particular. Otherwise, people will start talking about sorc damage nerfs, or stamblade damage buffs.
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  • Xsorus
    Xsorus
    ✭✭✭✭✭
    ✭✭✭✭✭
    usmcjdking wrote: »
    To start.

    This endless crusade against Magicka Sorc is just absolutely ridiclious. The OP of this thread has a long history dating back to 2014 complaining and whining about Sorcs...remember how triggered @Ezareth used to get you and how angry you used to get for chasing him around?

    The reason Sorc wasn't really touched this patch is because....wait for it.....

    The class has been nerfed into Oblivion already.
    • 7 nerfs to Bolt Escape(Yes, the skill has been nerfed 7 times, more then any other skill in the game)
    • Damage shields having their value reduced by 15%
    • Damage shields again nerfed to have their value reduced by 50%
    • Damage shields again nerfed by having their duration reduced by 70%
    • Damage shields again nerfed by not reducing their cost despite the duration decreased(were paying the same for a 6 sec shield as we were for a 20 sec one)
    • Boundless Storm lost 10% of its Major Expedition bonus from 40% to 30%
    • Daedric Mines can no longer set of multiple mines at once even if someone does step on more then one at the same time.
    • Harness Magicka Nerfed to only absorb magicka 3 times per shield instead of absorbing as long as their was shield left.
    • Ball of Lighting Absorb duration reduced from 6.5 secs to 2.5 secs
    • Bolt Escape cost increased changed to stacking per cast.
    • Streak no longer being a Disoreint whihc means it no longer stuns a blocking target
    • Streak no longer building Ultimate
    • Negate no longer absorbing groud targeted AOE that are in cast inside the bubble after its cast
    • Absorption Field no longer healing those inside it for effects dispelled
    • Power Overload damage reduced from +15% to + 6%
    • Stored Ultimate reduced from 1000 to 500(thus cuts the amount of Overload attacks in half a 50% nerf in damage to an ultimate)

    Sorc never even received any direct buffs last patch, unless you count an 8.5 sec 2nd explosion to Curse a buff which was more centered on PVE.. Sorc just happens to benefit from their changes to Fire Destro Staffs and the OP EOTS Destro Ultimate....take those things away and Mag Sorc is a middle of the pack PVP class...its not the best, and its not the worst.

    Point is, Magicka Sorc right now is in the perfect spot it should be. (minus the Overload ultimate changes of course)

    Instead of clamoring for them to nerf Sorc, How about we adjust Templars, DK, and Nightblades properly so they are in the same position instead of this constant hammering on Sorcs every patch? There is literally nothing left for them to do to Sorc the class is flipping gutted compared to what it was in 2014.....

    There has to be some reason here, I am all about making sure Templars, DK, and Nightblades get their fair due so they can be every bit as competitive in PVP as you perceive Sorcs to be. But that list up there is only half of what Sorcs have had to endure.....The only good Ultimate Sorcs have in their class to use in PVP is Negate and thats only in 6+ group pvp....Overooad is useless at 500 Ultimate and its damage reduction, Atronach is useless, there is a reason most Sorcs are using EOTS, Meteor, or Dawnbreaker....because the other Ultimates are not very good outside of Negate which is what you use in group play.

    I will be the biggest advocate to help get things straightened out for Templars, DK, and Nightblades, but this constant hammering on Sorcs needs to stop. the last thing I want to see is any class in this game get nerfed...And i'll continue to give feedback to help Templars, DK, and Nightblades because its the right thing to do. Bias doesn't help anything, and I will not be bias in my feedback. Lets hope together that things get pointed in the right direction for other classes.

    Translation: "I know you guys got nerfed into the dirt and I really feel for you guys. But I like my advantages."

    More like a little child crying for their parents to break their sister's toys because theirs got broken.

    Xsorus has cried for sorc nerfs since launch. I don't know why he hates sorcs so much but no matter how many times sorc has been nerfed, he is back with another nerf thread. He used to make a bolt escape nerf thread every week or so. After it got nerfed, more threads. Never happy that one.

    So ZOS made stupid decisions and nerfed some fun and class defining skills into the ground. And now you want ZOS to break sorc like they broke templar, DK and NB?

    Do you really care about the game or just want everyone to be equally miserable? That isn't balance, that's crab bucket syndrome. You just know ZOS is more likely to break more things than to fix broken things so you want the few things that are not broken to break.

    Disgusting.

    I have a sorc, I pvp on my sorc... I complained about bolt escape because it was bloody stupid an overpowered as hell before all the nerfs, anyone who isn't biased as hell could see a bloody teleport you could cast 20 times in a row back in the day was stupid.

    I've also considered sorcs fairly balanced recently hence why you can't find any sorc threads by me lately.

    Yes they are pretty powerful right now but I think it has to do with major protection applying to shields.

    However if you're that bloody biased that you can't look at the coming changes and see how vastly over the top sorcs are going to be you simply need to actually pvp once in your life on a class beside your sorc.

    I have all setups for every class for a specific reason... so I ain't stuck up and biased for just one.


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