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You're going to have to do something about Sorcs in Morrowind when concerning the new changes.

  • Vosital
    Vosital
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    Paraflex wrote: »
    Sorc DPS will be hands down the best for PvP at this point...it would be insane if they didn't make any adjustments before patch goes live.

    And also the hardest to kill b/c of shield spam.. and also the most mobile.. and also ranged..

    Their damage is just the tip of the iceberg.
  • Joy_Division
    Joy_Division
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    Derra wrote: »
    Derra wrote: »
    Sorc shieldstacking is harshly affected by the removal of cost increase.

    Harness will barely be able refund it´s own cost and the current situation of harness paying for hardened and harness both will be basically impossible to achieve.

    The same logic applies to every class's spammable defensive mechanics. On top of that DKs igneous shield buff now lasts 1 light attack and helping hands passive nerfed. These changes have not effected all classes equally.

    It does not - as harness returning more magica than invested is/was highly dependant on two things: Magica pool and stacked cost reduction.

    Harness is extremely expensive compared to hardened ward and the return scales linear (meaning the more cost reduce you had, the better harness magica return in relation to skillcost became).

    Currently on live you can achieve the point where harness pays for both shields (and returns further magica given high enough maxmag). This is what makes infinite shieldstacking so strong.
    This scenario is almost unachieveable on the pts (i say almost because it´s still theoretically possible but you will be left with a build that does not work).

    Normally I agree with everything you say Derra, but I have zero sympathy for the potential sorcerer's plight of finding it more difficult to shield stack in light of major mending changes, defile increase, DK resource nerfs, and that every other class will also have hits to their resoruce management pools.

    I have av AvA rank 42 sorcerer and I do not fear the upcoming patch in the slightest.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Strider_Roshin
    Strider_Roshin
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    Mojmir wrote: »
    Guys, we've all been through this before. Expect more changes in the PTS. Put the pitch forks down.

    i know your rep is good here and i dont want to insult you because i respect alot of your opinions,BUT we all know how this turns out, they dont listen and we get a crumb off the top and everyone rejoices. consider this live content outside of the "easy" fixes they make to keep the artsy/simple quest gltiches in line.

    I agree, our input isn't terribly impacting since it's very seldom that our input changes any additions they've made (although once in a while it does happen). However, usually they do some major rebalancing in the third patch. Remember, Grim Focus wasn't even mentioned in this patch even though Rich said they're looking to see how they can rework it.

    I suspect we'll see a lot more class changes before this PTS is over.
  • Murador178
    Murador178
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    Derra wrote: »
    Sorc shieldstacking is harshly affected by the removal of cost increase.

    Harness will barely be able refund it´s own cost and the current situation of harness paying for hardened and harness both will be basically impossible to achieve.

    Hmm derra i rly respect u as a good sorc play but u are a "little bit" sorc biased, the first dodgeroll is not cheaper as hardened ward... Sorcs will just run more regen glyphs or 2 regen focused sets and loose a bit of dmg but since the stam classes have got more sustain nerfs than mag sorc that wont matter at all. Espicially since the tanky classes that could take sorc dmg got nerfed pretty hard.

    There wont be any no regen redguard stamblades in heavy sustaing with only siphoning
    Stamplar and stam dk got even nerfed more
    and stam sorc sustain got nerfed same as mag sorc

    CP:

    -shield size got buffed with CP change (8% more effective hp compared to before, didnt put in the small loss since sorc also got some elemental defeneder and hardy- will be than more like 5%)
    -standard sorc even profits the most of the new weapon kind buffs since they dont run dots and resto bars normally dont have many offensive spells.
    -the new anti healing CP will help sorc aswell
    -block nerfs and heavy nerf aswell
    -redguard nerf(good to see it finally)

    I dont see a reason why shieldstacking will have any problems with the new patch. Correct me if i should be wrong :wink:
  • Derra
    Derra
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    Derra wrote: »
    Derra wrote: »
    Sorc shieldstacking is harshly affected by the removal of cost increase.

    Harness will barely be able refund it´s own cost and the current situation of harness paying for hardened and harness both will be basically impossible to achieve.

    The same logic applies to every class's spammable defensive mechanics. On top of that DKs igneous shield buff now lasts 1 light attack and helping hands passive nerfed. These changes have not effected all classes equally.

    It does not - as harness returning more magica than invested is/was highly dependant on two things: Magica pool and stacked cost reduction.

    Harness is extremely expensive compared to hardened ward and the return scales linear (meaning the more cost reduce you had, the better harness magica return in relation to skillcost became).

    Currently on live you can achieve the point where harness pays for both shields (and returns further magica given high enough maxmag). This is what makes infinite shieldstacking so strong.
    This scenario is almost unachieveable on the pts (i say almost because it´s still theoretically possible but you will be left with a build that does not work).

    Normally I agree with everything you say Derra, but I have zero sympathy for the potential sorcerer's plight of finding it more difficult to shield stack in light of major mending changes, defile increase, DK resource nerfs, and that every other class will also have hits to their resoruce management pools.

    I have av AvA rank 42 sorcerer and I do not fear the upcoming patch in the slightest.

    Oh if this was coming across as me arguing for sorcs taking a huge hit next patch that´s my bad - worded it wrong.

    I´m just saying that shieldstacking with infinite sustain takes a huge hit due to the changes with the next patch and that will affect those sorcs we all know and love (harness, hardened, harness, hardened, harness... - you know those ones) drastically. I don´t even use harness and i think in that special regard it´s a really good thing to happen.

    However i would have prefered a direct nerf to harness (scaling with character level not resource pool - hello @Wrobel ) instead of the very harsh nerf to light and medium armor cost reduction @Joy_Division
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Micah_Bayer
    Micah_Bayer
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    Killset wrote: »
    These are the first set patch notes where I am truly speechless. If this were to roll live, Mag Sorcs would dominate so thoroughly and completely in PvP and PvE it would be laughable. I kept telling myself at least there is Bone Pirates Tatters until that got gutted. Where is the nerf to Lich? Heavy Armor is destroyed which was the only thing keeping stamina in the game against Destro Ults and Soul Assault. Increase the cost of Vigor? This is a joke.

    Look up Thedove stamplar. Look up Jules, look up Kodi. Stam was in an excellent spot and they got a couple nerfs this patch and mag sorcerer was left untouched. Get over it. If you're not good at the game as a Stam player then you're a casual who won't play much anyways.
  • wolfdoggie_ESO
    wolfdoggie_ESO
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    Vosital wrote: »
    Paraflex wrote: »
    Sorc DPS will be hands down the best for PvP at this point...it would be insane if they didn't make any adjustments before patch goes live.

    And also the hardest to kill b/c of shield spam.. and also the most mobile.. and also ranged..

    Their damage is just the tip of the iceberg.

    But I can't spam shields as a stam sorc. :o
  • Killset
    Killset
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    Killset wrote: »
    These are the first set patch notes where I am truly speechless. If this were to roll live, Mag Sorcs would dominate so thoroughly and completely in PvP and PvE it would be laughable. I kept telling myself at least there is Bone Pirates Tatters until that got gutted. Where is the nerf to Lich? Heavy Armor is destroyed which was the only thing keeping stamina in the game against Destro Ults and Soul Assault. Increase the cost of Vigor? This is a joke.

    Look up Thedove stamplar. Look up Jules, look up Kodi. Stam was in an excellent spot and they got a couple nerfs this patch and mag sorcerer was left untouched. Get over it. If you're not good at the game as a Stam player then you're a casual who won't play much anyways.

    LOL.... yeah, I'm a casual. And you are the guy who directs people to other guys clips to prove a point or make a statement. You are also probably the guy who plays a super overtuned Mag Sorc, rolling around PvP, convincing himself it's really all him and not the class. GTFO with that elitist BS. If you are on XB1 feel free to check MY clips. Same GT.

  • alexkdd99
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    Xsorus wrote: »
    alexkdd99 wrote: »
    Lol at people still talking about shield stacking. They have a 6 second duration! By the time you use the second shield you only have a couple seconds to do anything. Especially with the resource cost nerf, nobody is going to be stacking shields. Doubtful many are right now considering the short duration.

    If they are stacking shields then they aren't doing very much attacking.

    But if it would make all crying about shields stop I wish they would just make them not stackable and restore their old duration.

    I think there have been enough nerfs, instead of trying to get more how about try to get them to buff.

    Every single Sorc in PvP shield stacks...

    To fact that you're trying to argue otherwise shows the depth of your knowledge on this subject

    Lol if they are still stacking shields then they obviously aren't doing very much attacking. By the time they use the second shield the first is already about gone.

    You would burn through resources ridiculously quick if you are spamming 2x shields. Go try it.

    Use buff trackers and go shield stack and see how often 2 shields are actually up while in combat.
    Edited by alexkdd99 on April 18, 2017 4:51PM
  • potirondb16_ESO
    potirondb16_ESO
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    I think you'r miss fireing your concern, sorc have what sorc have, templar have what templar have, dk have what dk have and nightblade have what everyone wants !

    But !

    Everything comes at a price, templar loose mobility, dk wait for the right timing, sorc have free time and be out of a fighting situation, nightblade...

    But while i'm in combat as a sorc, I'm not going to use Dark deal, it's usually a stupid option + harness cost a *** ton to use + so overall the effecttivness of the sorc will be reduce since he wont be able to gain combativity during fight *** dk do.

    2C
  • Twohothardware
    Twohothardware
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    You know the regen and cost reduction nerfs hit every class, right?

    Not even close. Sorc can run Lich on the back bar and have no issues at all with sustaining despite these changes. Stamina classes have no such set to counter it. Bastion which increases shields up to 25% was also completely ignored and shield stacking is the #1 imbalance issue in PvP right now. They then nerfed major mending and increased the cost of Vigor but where is the increased cost or nerf to size of shields like Harness Magicka and Healing Ward that MagSorc can spam all day?


    This is a troll post, right?

    Any magicka class can use any of those skills/sets. I use them all on my magblade.

    And this is a troll reply, right?

    You notice I was comparing MagSorc to Stamina classes, not other Magicka classes. But even against other Magicka classes MagSorc has the advantage of a third even larger with less cost shield to stack with the other two.
    So how many hours did you spend on PTS to come to such conclusion​? Or is this just based because you're angry at skills balance?

    Let's see sorc's exclusive resource skills and passives and which of them gives resources back with Zero effort / Zero opportunity cost:

    Power surge: HP gain was nerfed already.

    Shield: as a preventive skill was nerfed already.

    Dark exchange: High risk / High reward, long cast, a sorc commiting to this skill is open to punishment, or is safe to cast it only when he/she has the Upper hand in the fight. For PVE is a DPS loss and used between pulls. Skill requires... Actual skills! Alot of micromanagement, usually slotted on sorc 3rd bar.

    Overload: in order to get magicka back (only one of the morphs btw) the ability must hit its target, in PVP this skill is more comparable to a jester's dazzler than a proper ulti. Mainly used for 3rd bar.

    Empowered ward: gives minor intellect but is the weaker shield. Again a choice must be made with this skill.

    Endless fury: magicka return is situational.

    Rebate passive: your pet must die un order to get magicka back.

    Unholy knowledge passive: this could be a debatable passive but other classes' passives similar to this should be revised too in that case.

    Capacitor passive: same as UKwldg

    Now list all the resource skills and passives that Stamina Templar and DK have that makes what you just listed balanced.
  • Jawasa
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    @Micah_Bayer i like that you point people to Jules when she wrote stamdk as answear to do you like the patch notes.
  • Twohothardware
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    alexkdd99 wrote: »
    Xsorus wrote: »
    alexkdd99 wrote: »
    Lol at people still talking about shield stacking. They have a 6 second duration! By the time you use the second shield you only have a couple seconds to do anything. Especially with the resource cost nerf, nobody is going to be stacking shields. Doubtful many are right now considering the short duration.

    If they are stacking shields then they aren't doing very much attacking.

    But if it would make all crying about shields stop I wish they would just make them not stackable and restore their old duration.

    I think there have been enough nerfs, instead of trying to get more how about try to get them to buff.

    Every single Sorc in PvP shield stacks...

    To fact that you're trying to argue otherwise shows the depth of your knowledge on this subject

    Lol if they are still stacking shields then they obviously aren't doing very much attacking. By the time they use the second shield the first is already about gone.

    You would burn through resources ridiculously quick if you are spamming 2x shields. Go try it.

    Use buff trackers and go shield stack and see how often 2 shields are actually up while in combat.

    Have you ever even played against a decently skilled MagSorc? This repeating theory that if a Sorc is shield stacking they're not attacking is BS.

    Shields don't work the same way healing does. Shields are instant and as long as you're not getting one shot you have time to stack shields in the middle of taking damage and then immediately go back on offense when you've blocked the damage of that attack. A MagSorc can literally go down to 1% health, use Healing Ward, Harness Magicka, and Hardened Ward and unless you can deal another 20k+ damage in the next couple of seconds on non-critable shields they're back to full health.

    6 seconds is all a Sorc needs to launch a combo of proc'd Frag, Haunting Curse, Force Pulse, Mages Fury, and then buff shields again. All of Magsorc's offensive abilities are instant without a cast time and using shields along with every other magicka ability procs Crystal Frags so even when your shield stacking your setting up for a combo attack.
    Edited by Twohothardware on April 18, 2017 7:01PM
  • Xsorus
    Xsorus
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    alexkdd99 wrote: »
    Xsorus wrote: »
    alexkdd99 wrote: »
    Lol at people still talking about shield stacking. They have a 6 second duration! By the time you use the second shield you only have a couple seconds to do anything. Especially with the resource cost nerf, nobody is going to be stacking shields. Doubtful many are right now considering the short duration.

    If they are stacking shields then they aren't doing very much attacking.

    But if it would make all crying about shields stop I wish they would just make them not stackable and restore their old duration.

    I think there have been enough nerfs, instead of trying to get more how about try to get them to buff.

    Every single Sorc in PvP shield stacks...

    To fact that you're trying to argue otherwise shows the depth of your knowledge on this subject

    Lol if they are still stacking shields then they obviously aren't doing very much attacking. By the time they use the second shield the first is already about gone.

    You would burn through resources ridiculously quick if you are spamming 2x shields. Go try it.

    Use buff trackers and go shield stack and see how often 2 shields are actually up while in combat.

    I play a Sorc, I know exactly how long a non crittable 30% major protection buffed Shield lasts...and its bloody 6 seconds.

  • LiquidPony
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    Killset wrote: »
    These are the first set patch notes where I am truly speechless. If this were to roll live, Mag Sorcs would dominate so thoroughly and completely in PvP and PvE it would be laughable. I kept telling myself at least there is Bone Pirates Tatters until that got gutted. Where is the nerf to Lich? Heavy Armor is destroyed which was the only thing keeping stamina in the game against Destro Ults and Soul Assault. Increase the cost of Vigor? This is a joke.

    Look up Thedove stamplar. Look up Jules, look up Kodi. Stam was in an excellent spot and they got a couple nerfs this patch and mag sorcerer was left untouched. Get over it. If you're not good at the game as a Stam player then you're a casual who won't play much anyways.

    @Micah_Bayer are you just going to copypasta this same comment into every Morrowind PTS discussion?
  • exiledtyrant
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    I don't see why there are so many people up in arms about sorcerer resource sustain. That is their class defining niche. They should be the best sustain just as templars should have the best healing capability, dragon knights should possess the best defensive options, and night blades should be the most mobile. These are things that set our classes apart. Without these imbalances none of the classes are good at anything. The only thing that should probably be around the same for everyone is damage since everyone needs to be able to kill things.

    Sorcerers don't get to complain about not having perks other classes have and the same should be true of other classes.
    If all are brethren
    How could my hands not tremble
    As breath fled my prey?

    What blinds my vision?
    My hands are tools; it must be
    The haze of blossoms

    -Salous the Penitent
  • Twohothardware
    Twohothardware
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    I don't see why there are so many people up in arms about sorcerer resource sustain. That is their class defining niche. They should be the best sustain just as templars should have the best healing capability, dragon knights should possess the best defensive options, and night blades should be the most mobile. These are things that set our classes apart. Without these imbalances none of the classes are good at anything. The only thing that should probably be around the same for everyone is damage since everyone needs to be able to kill things.

    Sorcerers don't get to complain about not having perks other classes have and the same should be true of other classes.

    Except sustain is not suppose to be MagSorc's niche at all. MagSorc has the highest burst damage in the game. All their damage is also ranged and they're incredibly mobile with Streak. Why on earth should MagSorc have the easiest sustain when they're also dealing the highest damage?
  • Xsorus
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    I don't see why there are so many people up in arms about sorcerer resource sustain. That is their class defining niche. They should be the best sustain just as templars should have the best healing capability, dragon knights should possess the best defensive options, and night blades should be the most mobile. These are things that set our classes apart. Without these imbalances none of the classes are good at anything. The only thing that should probably be around the same for everyone is damage since everyone needs to be able to kill things.

    Sorcerers don't get to complain about not having perks other classes have and the same should be true of other classes.

    Are you joking?

    Sorcs are currently the best defensive/range/mobile/damage class right now

    They have ZERO weakness's

  • clocksstoppe
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    I don't see why there are so many people up in arms about sorcerer resource sustain. That is their class defining niche. They should be the best sustain just as templars should have the best healing capability, dragon knights should possess the best defensive options, and night blades should be the most mobile. These are things that set our classes apart. Without these imbalances none of the classes are good at anything. The only thing that should probably be around the same for everyone is damage since everyone needs to be able to kill things.

    Sorcerers don't get to complain about not having perks other classes have and the same should be true of other classes.

    Why should sorc have best sustain AND best damage AND best range AND best escape AND best defenses?
  • Glamdring
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    Everyone got hit with sustain nerfs. Get over it.

    We talking class nerfs here not CP nerfs. Enjoy your Easymode sorc. We others Enjoy competetive and balanced gameplay that is based on skill.
  • exiledtyrant
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    Sorcerers are not the best at everything. Even if it were true you don't pick a class's defining niche as a target for nerfs. You would be better served looking to buff the strengths of other classes so they eclipse their competition in their given niche. This would be like complaining about patch wide heal reduction that didn't hurt templars and then demanding for templar heals to be nerfed.
    If all are brethren
    How could my hands not tremble
    As breath fled my prey?

    What blinds my vision?
    My hands are tools; it must be
    The haze of blossoms

    -Salous the Penitent
  • Glamdring
    Glamdring
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    @exiledtyrant are you for real?
  • Publius_Scipio
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    At least no one is up in arms anymore about how "op" NBs are.
    Edited by Publius_Scipio on April 18, 2017 10:22PM
  • Paraflex
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    It's pretty easy to tell when a good player is PvPing on a mag sorc with a good build. They are hard to kill, great burst damage, positioning with mines and streak is great, can keep up sustain with any class. It's pretty clear if this patch doesn't adjust sorcs to the level of everyone else well only see Sorcs in PvP and PvE.
    Hollykills CP 630 Templar Healer - Ad PS4 Warlord Rank

    Max Stam/Mag Dk
    Max Stam Sorc
    Max Stam/Mag NB

    Don't care to dps much so I heal.


  • FriedEggSandwich
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    At least no one if up in arms anymore about how "op" NBs are.

    My EU guildie has flawless conquerer on his CP80 NA mageblade.. :smirk:
    PC | EU
  • RinaldoGandolphi
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    To start.

    This endless crusade against Magicka Sorc is just absolutely ridiclious. The OP of this thread has a long history dating back to 2014 complaining and whining about Sorcs...remember how triggered @Ezareth used to get you and how angry you used to get for chasing him around?

    The reason Sorc wasn't really touched this patch is because....wait for it.....

    The class has been nerfed into Oblivion already.
    • 7 nerfs to Bolt Escape(Yes, the skill has been nerfed 7 times, more then any other skill in the game)
    • Damage shields having their value reduced by 15%
    • Damage shields again nerfed to have their value reduced by 50%
    • Damage shields again nerfed by having their duration reduced by 70%
    • Damage shields again nerfed by not reducing their cost despite the duration decreased(were paying the same for a 6 sec shield as we were for a 20 sec one)
    • Boundless Storm lost 10% of its Major Expedition bonus from 40% to 30%
    • Daedric Mines can no longer set of multiple mines at once even if someone does step on more then one at the same time.
    • Harness Magicka Nerfed to only absorb magicka 3 times per shield instead of absorbing as long as their was shield left.
    • Ball of Lighting Absorb duration reduced from 6.5 secs to 2.5 secs
    • Bolt Escape cost increased changed to stacking per cast.
    • Streak no longer being a Disoreint whihc means it no longer stuns a blocking target
    • Streak no longer building Ultimate
    • Negate no longer absorbing groud targeted AOE that are in cast inside the bubble after its cast
    • Absorption Field no longer healing those inside it for effects dispelled
    • Power Overload damage reduced from +15% to + 6%
    • Stored Ultimate reduced from 1000 to 500(thus cuts the amount of Overload attacks in half a 50% nerf in damage to an ultimate)

    Sorc never even received any direct buffs last patch, unless you count an 8.5 sec 2nd explosion to Curse a buff which was more centered on PVE.. Sorc just happens to benefit from their changes to Fire Destro Staffs and the OP EOTS Destro Ultimate....take those things away and Mag Sorc is a middle of the pack PVP class...its not the best, and its not the worst.

    Point is, Magicka Sorc right now is in the perfect spot it should be. (minus the Overload ultimate changes of course)

    Instead of clamoring for them to nerf Sorc, How about we adjust Templars, DK, and Nightblades properly so they are in the same position instead of this constant hammering on Sorcs every patch? There is literally nothing left for them to do to Sorc the class is flipping gutted compared to what it was in 2014.....

    There has to be some reason here, I am all about making sure Templars, DK, and Nightblades get their fair due so they can be every bit as competitive in PVP as you perceive Sorcs to be. But that list up there is only half of what Sorcs have had to endure.....The only good Ultimate Sorcs have in their class to use in PVP is Negate and thats only in 6+ group pvp....Overooad is useless at 500 Ultimate and its damage reduction, Atronach is useless, there is a reason most Sorcs are using EOTS, Meteor, or Dawnbreaker....because the other Ultimates are not very good outside of Negate which is what you use in group play.

    I will be the biggest advocate to help get things straightened out for Templars, DK, and Nightblades, but this constant hammering on Sorcs needs to stop. the last thing I want to see is any class in this game get nerfed...And i'll continue to give feedback to help Templars, DK, and Nightblades because its the right thing to do. Bias doesn't help anything, and I will not be bias in my feedback. Lets hope together that things get pointed in the right direction for other classes.
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • olsborg
    olsborg
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    Killset wrote: »
    These are the first set patch notes where I am truly speechless. If this were to roll live, Mag Sorcs would dominate so thoroughly and completely in PvP and PvE it would be laughable. I kept telling myself at least there is Bone Pirates Tatters until that got gutted. Where is the nerf to Lich? Heavy Armor is destroyed which was the only thing keeping stamina in the game against Destro Ults and Soul Assault. Increase the cost of Vigor? This is a joke.

    Agreed. Medium armor is the weakest of them all, and they nerf the medium armor set that makes medium armor builds viable. How was this set any stronger then lich, amberplasm and the plethura of overperforming sets for heavy armor...my morale is low at this point.

    PC EU
    PvP only
  • FriedEggSandwich
    FriedEggSandwich
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    The sad thing for me is that I believe sorc could be fixed by just reverting 2 of the most recent changes; namely the destro buff and haunting curse. But when have zos ever reverted a change that they made. Wrobel will be proud of those changes and won't even consider reversing them. Sorcs are going to have to take nerfs to pay for stupid buffs they didn't ask for. And pirate skeleton will probably now dictate the new strength of shields, so they'll get nerfed too and won't be viable unless stacked with pirate skele. Soon it will be mandatory to pvp with a fire staff, stacked shields and pirate skele, the choice is being removed.
    PC | EU
  • olsborg
    olsborg
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    The sad thing for me is that I believe sorc could be fixed by just reverting 2 of the most recent changes; namely the destro buff and haunting curse. But when have zos ever reverted a change that they made. Wrobel will be proud of those changes and won't even consider reversing them. Sorcs are going to have to take nerfs to pay for stupid buffs they didn't ask for. And pirate skeleton will probably now dictate the new strength of shields, so they'll get nerfed too and won't be viable unless stacked with pirate skele. Soon it will be mandatory to pvp with a fire staff, stacked shields and pirate skele, the choice is being removed.

    Ah yes, pirate visage set, it shouldnt apply to all incoming dmg and should absolutely not apply to dmg shields. And the flamestaff buffs, please, its ridiculously strong,

    PC EU
    PvP only
  • Twohothardware
    Twohothardware
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    Sorc never even received any direct buffs last patch, unless you count an 8.5 sec 2nd explosion to Curse a buff which was more centered on PVE.. Sorc just happens to benefit from their changes to Fire Destro Staffs and the OP EOTS Destro Ultimate....take those things away and Mag Sorc is a middle of the pack PVP class...its not the best, and its not the worst.

    Point is, Magicka Sorc right now is in the perfect spot it should be. (minus the Overload ultimate changes of course)

    MagSorc didn't receive any direct buffs last patch? Well lets look at a few buffs MagSorc received during One Tamriel and Homestead.

    1. A Destro Ultimate that not only does among the highest Ult damage in the game but has the largest radius AND follows you around so you don't have to be smart or accurate at all with placement or timing. Just pop it and run into the middle of people.

    2. A major buff to pets. While not everyone likes running pets the new Petsorc Necro meta is one of the most difficult things to kill in PvP due to it not only being hard to target the Sorc because of the pets but Necro's max magicka gives the Sorc huge shields.

    3. A flat 8% damage buff just for having a flame Destruction staff which everyone was already using since it was BiS for damage.

    4. Haunting Curse. You say it was more centered on PvE but lets look at what it actually does in PvP. It gives you two Curses for the Magicka cost of one and it makes it so that even if your opponent breaks line of sight from you after you apply the furst Curse he's still going to get hit with a second.

    5. They made Force Shock non-reflectable removing the counter StamDK had vs MagSorc when using Wings.

    6. Multiple nerfs to Stamina classes which were the only thing keeping MagSorc somewhat in check in PvP. Proc sets can no longer Crit. Large nerf to Hurricane. Nerf to Heavy Armor. And now with this Morrowind update almost every proposed change to the CP will have a much greater impact to Stamina classes than they will MagSorc.

    For example the fact that Hardy and Elemental Defender are being dropped from 25% to 15%, Major Mending is being removed from DK and Templar and Quick Recovery which is something Stamina classes rely on for healing is being nerfed as well but Bastion is being left untouched for shield stacking Sorcs to get 25% larger shields.

    Do I need to go on? Sorc has had so many nerfs over the last 3 years because they created a class that was god mode compared to the other classes for both PvE and PvP.
    Edited by Twohothardware on April 18, 2017 9:21PM
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