Hey things are looking up already.
hey look on the brightside, black ops 2 is backwards compatible now
See, the thing I don't get the most out of all of this (and I pretty much don't get all of it), is why there are so many approximations, "approximately 42%". The ***? You literally work at the company, you aren't doing second hand calculations with tooltips and percentages like the playerbase, you have the actual numbers on hand, so what the *** do you mean approximately?
Every patch I'm getting more and more convinced that ZOS isn't actually a real company, it's just a single computer sitting in an abandoned warehouse that's programmed to randomize the values of the game every 3 months.
See, the thing I don't get the most out of all of this (and I pretty much don't get all of it), is why there are so many approximations, "approximately 42%". The ***? You literally work at the company, you aren't doing second hand calculations with tooltips and percentages like the playerbase, you have the actual numbers on hand, so what the *** do you mean approximately?
Every patch I'm getting more and more convinced that ZOS isn't actually a real company, it's just a single computer sitting in an abandoned warehouse that's programmed to randomize the values of the game every 3 months.
They probably mean 41.9566792%, but don't want to write that out. Of all the things to pick out of these patch notes, you choose this?
potirondb16_ESO wrote: »Lol Nightblade got the biggest boost since they still have Siphoning Attack
Dreadhsif1978 wrote: »Just from the patch notes alone, I can tell that Magicka Dragonknights are going to have horrible sustain. The nerf to battle roar, the removal of magicka reduction cp, the lack of regen passives in the class, the regen cp being lowered, and the very high skill cost, more so than any class, is going to make sustaining Mag Dk in general very, very difficult.
I think their skill costs should be lowered to be on par with other classes.
(I don't really have much to say about stam dk as i'm not familiar with it)
I haven't tested it yet on the pts and won't be able to later this week.
Emma_Overload wrote: »
Ridiculous. Wrobel nerfed Sorcs for 2 years straight while buffing NBs. Now they spent the last 6 months buffing DKs and Temps while still ignoring Sorcs except to cut our Overload ultimate in half! The only actual buffs we've seen since the game LAUNCHED have been to pets.... PETS!
VycDarkshadow wrote: »So many people whine about "Oh, you need to fix things in ESO!", then when they fix things, they whine "Why did you change this?"
For example, people complained that infinite sustain was breaking the game. ZOS addressed it. Now they complain, "There's no more sustain!"
The more I read these forums, the more I just feel that everyone's complaining JUST for the sake of complaining.
Here is just some of what needs to happen to stop Sorcs from being so insanely overpowered:
-Shields need to be crittable
-Bastion needs to be removed
-Pirate skeleton needs real nerfs
-Lich, Amberplasm, Synablade all need to be nerfed
-There needs to be a debuff to reduce shield effectiveness
MoeCoastie wrote: »TWO posters actually tested something. The rest of the posters (including myself) are just using thread to vent with no real data to support anything they are saying. Posters here can't even follow directions and they think they should be taken seriously? Just something to think about before clicking "post reply" on your latest 5 paragraph rant