Joy_Division wrote: »Sorc shieldstacking is harshly affected by the removal of cost increase.
Harness will barely be able refund it´s own cost and the current situation of harness paying for hardened and harness both will be basically impossible to achieve.
The same logic applies to every class's spammable defensive mechanics. On top of that DKs igneous shield buff now lasts 1 light attack and helping hands passive nerfed. These changes have not effected all classes equally.
It does not - as harness returning more magica than invested is/was highly dependant on two things: Magica pool and stacked cost reduction.
Harness is extremely expensive compared to hardened ward and the return scales linear (meaning the more cost reduce you had, the better harness magica return in relation to skillcost became).
Currently on live you can achieve the point where harness pays for both shields (and returns further magica given high enough maxmag). This is what makes infinite shieldstacking so strong.
This scenario is almost unachieveable on the pts (i say almost because it´s still theoretically possible but you will be left with a build that does not work).
Strider_Roshin wrote: »Guys, we've all been through this before. Expect more changes in the PTS. Put the pitch forks down.
i know your rep is good here and i dont want to insult you because i respect alot of your opinions,BUT we all know how this turns out, they dont listen and we get a crumb off the top and everyone rejoices. consider this live content outside of the "easy" fixes they make to keep the artsy/simple quest gltiches in line.
Sorc shieldstacking is harshly affected by the removal of cost increase.
Harness will barely be able refund it´s own cost and the current situation of harness paying for hardened and harness both will be basically impossible to achieve.
Joy_Division wrote: »Joy_Division wrote: »Sorc shieldstacking is harshly affected by the removal of cost increase.
Harness will barely be able refund it´s own cost and the current situation of harness paying for hardened and harness both will be basically impossible to achieve.
The same logic applies to every class's spammable defensive mechanics. On top of that DKs igneous shield buff now lasts 1 light attack and helping hands passive nerfed. These changes have not effected all classes equally.
It does not - as harness returning more magica than invested is/was highly dependant on two things: Magica pool and stacked cost reduction.
Harness is extremely expensive compared to hardened ward and the return scales linear (meaning the more cost reduce you had, the better harness magica return in relation to skillcost became).
Currently on live you can achieve the point where harness pays for both shields (and returns further magica given high enough maxmag). This is what makes infinite shieldstacking so strong.
This scenario is almost unachieveable on the pts (i say almost because it´s still theoretically possible but you will be left with a build that does not work).
Normally I agree with everything you say Derra, but I have zero sympathy for the potential sorcerer's plight of finding it more difficult to shield stack in light of major mending changes, defile increase, DK resource nerfs, and that every other class will also have hits to their resoruce management pools.
I have av AvA rank 42 sorcerer and I do not fear the upcoming patch in the slightest.
These are the first set patch notes where I am truly speechless. If this were to roll live, Mag Sorcs would dominate so thoroughly and completely in PvP and PvE it would be laughable. I kept telling myself at least there is Bone Pirates Tatters until that got gutted. Where is the nerf to Lich? Heavy Armor is destroyed which was the only thing keeping stamina in the game against Destro Ults and Soul Assault. Increase the cost of Vigor? This is a joke.
Micah_Bayer wrote: »These are the first set patch notes where I am truly speechless. If this were to roll live, Mag Sorcs would dominate so thoroughly and completely in PvP and PvE it would be laughable. I kept telling myself at least there is Bone Pirates Tatters until that got gutted. Where is the nerf to Lich? Heavy Armor is destroyed which was the only thing keeping stamina in the game against Destro Ults and Soul Assault. Increase the cost of Vigor? This is a joke.
Look up Thedove stamplar. Look up Jules, look up Kodi. Stam was in an excellent spot and they got a couple nerfs this patch and mag sorcerer was left untouched. Get over it. If you're not good at the game as a Stam player then you're a casual who won't play much anyways.
Lol at people still talking about shield stacking. They have a 6 second duration! By the time you use the second shield you only have a couple seconds to do anything. Especially with the resource cost nerf, nobody is going to be stacking shields. Doubtful many are right now considering the short duration.
If they are stacking shields then they aren't doing very much attacking.
But if it would make all crying about shields stop I wish they would just make them not stackable and restore their old duration.
I think there have been enough nerfs, instead of trying to get more how about try to get them to buff.
Every single Sorc in PvP shield stacks...
To fact that you're trying to argue otherwise shows the depth of your knowledge on this subject
Cyantific87 wrote: »Twohothardware wrote: »Shad0wfire99 wrote: »You know the regen and cost reduction nerfs hit every class, right?
Not even close. Sorc can run Lich on the back bar and have no issues at all with sustaining despite these changes. Stamina classes have no such set to counter it. Bastion which increases shields up to 25% was also completely ignored and shield stacking is the #1 imbalance issue in PvP right now. They then nerfed major mending and increased the cost of Vigor but where is the increased cost or nerf to size of shields like Harness Magicka and Healing Ward that MagSorc can spam all day?
This is a troll post, right?
Any magicka class can use any of those skills/sets. I use them all on my magblade.
luen79rwb17_ESO wrote: »So how many hours did you spend on PTS to come to such conclusion? Or is this just based because you're angry at skills balance?
Let's see sorc's exclusive resource skills and passives and which of them gives resources back with Zero effort / Zero opportunity cost:
Power surge: HP gain was nerfed already.
Shield: as a preventive skill was nerfed already.
Dark exchange: High risk / High reward, long cast, a sorc commiting to this skill is open to punishment, or is safe to cast it only when he/she has the Upper hand in the fight. For PVE is a DPS loss and used between pulls. Skill requires... Actual skills! Alot of micromanagement, usually slotted on sorc 3rd bar.
Overload: in order to get magicka back (only one of the morphs btw) the ability must hit its target, in PVP this skill is more comparable to a jester's dazzler than a proper ulti. Mainly used for 3rd bar.
Empowered ward: gives minor intellect but is the weaker shield. Again a choice must be made with this skill.
Endless fury: magicka return is situational.
Rebate passive: your pet must die un order to get magicka back.
Unholy knowledge passive: this could be a debatable passive but other classes' passives similar to this should be revised too in that case.
Capacitor passive: same as UKwldg
Lol at people still talking about shield stacking. They have a 6 second duration! By the time you use the second shield you only have a couple seconds to do anything. Especially with the resource cost nerf, nobody is going to be stacking shields. Doubtful many are right now considering the short duration.
If they are stacking shields then they aren't doing very much attacking.
But if it would make all crying about shields stop I wish they would just make them not stackable and restore their old duration.
I think there have been enough nerfs, instead of trying to get more how about try to get them to buff.
Every single Sorc in PvP shield stacks...
To fact that you're trying to argue otherwise shows the depth of your knowledge on this subject
Lol if they are still stacking shields then they obviously aren't doing very much attacking. By the time they use the second shield the first is already about gone.
You would burn through resources ridiculously quick if you are spamming 2x shields. Go try it.
Use buff trackers and go shield stack and see how often 2 shields are actually up while in combat.
Lol at people still talking about shield stacking. They have a 6 second duration! By the time you use the second shield you only have a couple seconds to do anything. Especially with the resource cost nerf, nobody is going to be stacking shields. Doubtful many are right now considering the short duration.
If they are stacking shields then they aren't doing very much attacking.
But if it would make all crying about shields stop I wish they would just make them not stackable and restore their old duration.
I think there have been enough nerfs, instead of trying to get more how about try to get them to buff.
Every single Sorc in PvP shield stacks...
To fact that you're trying to argue otherwise shows the depth of your knowledge on this subject
Lol if they are still stacking shields then they obviously aren't doing very much attacking. By the time they use the second shield the first is already about gone.
You would burn through resources ridiculously quick if you are spamming 2x shields. Go try it.
Use buff trackers and go shield stack and see how often 2 shields are actually up while in combat.
Micah_Bayer wrote: »These are the first set patch notes where I am truly speechless. If this were to roll live, Mag Sorcs would dominate so thoroughly and completely in PvP and PvE it would be laughable. I kept telling myself at least there is Bone Pirates Tatters until that got gutted. Where is the nerf to Lich? Heavy Armor is destroyed which was the only thing keeping stamina in the game against Destro Ults and Soul Assault. Increase the cost of Vigor? This is a joke.
Look up Thedove stamplar. Look up Jules, look up Kodi. Stam was in an excellent spot and they got a couple nerfs this patch and mag sorcerer was left untouched. Get over it. If you're not good at the game as a Stam player then you're a casual who won't play much anyways.
exiledtyrant wrote: »I don't see why there are so many people up in arms about sorcerer resource sustain. That is their class defining niche. They should be the best sustain just as templars should have the best healing capability, dragon knights should possess the best defensive options, and night blades should be the most mobile. These are things that set our classes apart. Without these imbalances none of the classes are good at anything. The only thing that should probably be around the same for everyone is damage since everyone needs to be able to kill things.
Sorcerers don't get to complain about not having perks other classes have and the same should be true of other classes.
exiledtyrant wrote: »I don't see why there are so many people up in arms about sorcerer resource sustain. That is their class defining niche. They should be the best sustain just as templars should have the best healing capability, dragon knights should possess the best defensive options, and night blades should be the most mobile. These are things that set our classes apart. Without these imbalances none of the classes are good at anything. The only thing that should probably be around the same for everyone is damage since everyone needs to be able to kill things.
Sorcerers don't get to complain about not having perks other classes have and the same should be true of other classes.
exiledtyrant wrote: »I don't see why there are so many people up in arms about sorcerer resource sustain. That is their class defining niche. They should be the best sustain just as templars should have the best healing capability, dragon knights should possess the best defensive options, and night blades should be the most mobile. These are things that set our classes apart. Without these imbalances none of the classes are good at anything. The only thing that should probably be around the same for everyone is damage since everyone needs to be able to kill things.
Sorcerers don't get to complain about not having perks other classes have and the same should be true of other classes.
Shad0wfire99 wrote: »Everyone got hit with sustain nerfs. Get over it.
Publius_Scipio wrote: »At least no one if up in arms anymore about how "op" NBs are.
These are the first set patch notes where I am truly speechless. If this were to roll live, Mag Sorcs would dominate so thoroughly and completely in PvP and PvE it would be laughable. I kept telling myself at least there is Bone Pirates Tatters until that got gutted. Where is the nerf to Lich? Heavy Armor is destroyed which was the only thing keeping stamina in the game against Destro Ults and Soul Assault. Increase the cost of Vigor? This is a joke.
FriedEggSandwich wrote: »The sad thing for me is that I believe sorc could be fixed by just reverting 2 of the most recent changes; namely the destro buff and haunting curse. But when have zos ever reverted a change that they made. Wrobel will be proud of those changes and won't even consider reversing them. Sorcs are going to have to take nerfs to pay for stupid buffs they didn't ask for. And pirate skeleton will probably now dictate the new strength of shields, so they'll get nerfed too and won't be viable unless stacked with pirate skele. Soon it will be mandatory to pvp with a fire staff, stacked shields and pirate skele, the choice is being removed.
RinaldoGandolphi wrote: »Sorc never even received any direct buffs last patch, unless you count an 8.5 sec 2nd explosion to Curse a buff which was more centered on PVE.. Sorc just happens to benefit from their changes to Fire Destro Staffs and the OP EOTS Destro Ultimate....take those things away and Mag Sorc is a middle of the pack PVP class...its not the best, and its not the worst.
Point is, Magicka Sorc right now is in the perfect spot it should be. (minus the Overload ultimate changes of course)