Giles.floydub17_ESO wrote: »I see an endless stream of ppl saying that I'm saying "I can do it so everyone can do it" yet they don't see the irony in them saying "I can't do it so you can't do it."
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@bg22
We are merely saying you would do lousy dps in PvE. Your argument is rather moot to the larger game considering you merely do burst damage in PvP.
Basically it is get real time.
Set up as I am, yes, I do great burst damage. However I can still comfortably run 15k+ (On a target dummy) sustained indefinitely. Yes that's not a lot, and I get that, but that's kinda the goal that the devs are going for. Also, because of the fact that I stack penetration, I still hit very very hard.
As is, the sustainable DPS ceiling is ridiculously high. So much so that if you're not running BiS as a magicka character, you're basically laughable. And stamina DPS is not welcome in leaderboard runs. This is an attempt, in my opinion, to change that. And I'm a fan.
How do you get 2k stam recovery & 3.8k weapon damage wearing Spriggans & Clever Alchemist? I'm not doubting!... genuinely interested to know how!
What sets are you running? Damage sets? Sustain? Black rose, amberplasm, etc?
Of course, you can sustain with different sets. The potential issue is universal sustainability, not really "I can sustain, therefore it must not be an issue for most other people".
No, this just means you can't have both max DPS and max sustain.
Ya know... Balance. Crazy, I know.
Set up as I am, yes, I do great burst damage. However I can still comfortably run 15k+ (On a target dummy) sustained indefinitely. Yes that's not a lot, and I get that, but that's kinda the goal that the devs are going for. Also, because of the fact that I stack penetration, I still hit very very hard.
As is, the sustainable DPS ceiling is ridiculously high. So much so that if you're not running BiS as a magicka character, you're basically laughable. And stamina DPS is not welcome in leaderboard runs. This is an attempt, in my opinion, to change that. And I'm a fan.
Thank you so much for this wonderful, eye-opening comment. I'm sure that everyone will take these poorly thought out CP changes with gusto, now that you have graced us with your wise words.joaaocaampos wrote: »STOP WHINING!
Set up as I am, yes, I do great burst damage. However I can still comfortably run 15k+ (On a target dummy) sustained indefinitely. Yes that's not a lot, and I get that, but that's kinda the goal that the devs are going for. Also, because of the fact that I stack penetration, I still hit very very hard.
As is, the sustainable DPS ceiling is ridiculously high. So much so that if you're not running BiS as a magicka character, you're basically laughable. And stamina DPS is not welcome in leaderboard runs. This is an attempt, in my opinion, to change that. And I'm a fan.
Cool, you are doing about 1/3 of what's the minimum DPS required for some vet trials.
Giles.floydub17_ESO wrote: »I see an endless stream of ppl saying that I'm saying "I can do it so everyone can do it" yet they don't see the irony in them saying "I can't do it so you can't do it."
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@bg22
We are merely saying you would do lousy dps in PvE. Your argument is rather moot to the larger game considering you merely do burst damage in PvP.
Basically it is get real time.
Set up as I am, yes, I do great burst damage. However I can still comfortably run 15k+ (On a target dummy) sustained indefinitely. Yes that's not a lot, and I get that, but that's kinda the goal that the devs are going for. Also, because of the fact that I stack penetration, I still hit very very hard.
As is, the sustainable DPS ceiling is ridiculously high. So much so that if you're not running BiS as a magicka character, you're basically laughable. And stamina DPS is not welcome in leaderboard runs. This is an attempt, in my opinion, to change that. And I'm a fan.
joaaocaampos wrote: »STOP WHINING!
Ya'll youngens may not remember this... But there was a time way back when champion points didn't exist and people knew how to manage their resources... Unbelievable right?
Giles.floydub17_ESO wrote: »I see an endless stream of ppl saying that I'm saying "I can do it so everyone can do it" yet they don't see the irony in them saying "I can't do it so you can't do it."
L
2
P
@bg22
We are merely saying you would do lousy dps in PvE. Your argument is rather moot to the larger game considering you merely do burst damage in PvP.
Basically it is get real time.
Set up as I am, yes, I do great burst damage. However I can still comfortably run 15k+ (On a target dummy) sustained indefinitely. Yes that's not a lot, and I get that, but that's kinda the goal that the devs are going for. Also, because of the fact that I stack penetration, I still hit very very hard.
As is, the sustainable DPS ceiling is ridiculously high. So much so that if you're not running BiS as a magicka character, you're basically laughable. And stamina DPS is not welcome in leaderboard runs. This is an attempt, in my opinion, to change that. And I'm a fan.
Lol if that was the true goal it wouldn't take more than 15k dps to complete vmol. Don't come talking about Balance while doing 15k dps. That is beyond low.
Anyone can go make a build with a ton of regen. Being able to competently complete all the content while using that build and not being carried is something else entirely.
Post some evidence of you completing hard content with your build and no cp into warlord/ magician, while not being carried and you might have a leg to stand on.
I can make a build with no cp, and sustain. That doesn't make it good if I'm not pulling my weight.
Ya'll youngens may not remember this... But there was a time way back when champion points didn't exist and people knew how to manage their resources... Unbelievable right?
bowmanz607 wrote: »Some people just can't play man. They will continue to yell that they need their infinite resource crutch so they can run full bis dps sets.
I love how people keep saying most don't want this change. What a riot.
bowmanz607 wrote: »Some people just can't play man. They will continue to yell that they need their infinite resource crutch so they can run full bis dps sets.
I love how people keep saying most don't want this change. What a riot.
Another guy who talks talks talks.
Let's see this set of yours that gives top DPS and also infinite resources. In solo, of course.
Oh, wait, you mean you need a group to get... group buffs?
So what, I do 3 hours trials a week, the remaining 39 I don't have a trial group to back me up, just some terrible random who can barely heal, much less throw proper buffs.
bowmanz607 wrote: »Some people just can't play man. They will continue to yell that they need their infinite resource crutch so they can run full bis dps sets.
I love how people keep saying most don't want this change. What a riot.
Another guy who talks talks talks.
Let's see this set of yours that gives top DPS and also infinite resources. In solo, of course.
Oh, wait, you mean you need a group to get... group buffs?
So what, I do 3 hours trials a week, the remaining 39 I don't have a trial group to back me up, just some terrible random who can barely heal, much less throw proper buffs.
bowmanz607 wrote: »Some people just can't play man. They will continue to yell that they need their infinite resource crutch so they can run full bis dps sets.
I love how people keep saying most don't want this change. What a riot.
Another guy who talks talks talks.
Let's see this set of yours that gives top DPS and also infinite resources. In solo, of course.
Oh, wait, you mean you need a group to get... group buffs?
So what, I do 3 hours trials a week, the remaining 39 I don't have a trial group to back me up, just some terrible random who can barely heal, much less throw proper buffs.
Yea exactly, bis pve gear is SUPPOSED to be used with group buffs, because you can't sustain without other people.
Being forced to run regen is neither intelligent, neither good for the game, it just pisses off people, and it's less fun, virtually no game forces you to drop damage in favor of sustain, you know why? because it's not fun, and if a game isn't fun to play then we have a serious problem.
Horowonnoe wrote: »It is just a game. This is not final yet. Everyone chill out. In the scenario that this does go live, everyone has choices:
- Adapt and build a new meta. Git gud.
- Whine forever and do nothing to improve your situation (while providing me with lols)
- Quit the game
- Apply for a job at zos and make a direct impact
P.s I do enjoy these threads so i hope someone keeps making them. Lemme grab more wine and some popcorn. Lol
bowmanz607 wrote: »bowmanz607 wrote: »Some people just can't play man. They will continue to yell that they need their infinite resource crutch so they can run full bis dps sets.
I love how people keep saying most don't want this change. What a riot.
Another guy who talks talks talks.
Let's see this set of yours that gives top DPS and also infinite resources. In solo, of course.
Oh, wait, you mean you need a group to get... group buffs?
So what, I do 3 hours trials a week, the remaining 39 I don't have a trial group to back me up, just some terrible random who can barely heal, much less throw proper buffs.
Yea exactly, bis pve gear is SUPPOSED to be used with group buffs, because you can't sustain without other people.
Being forced to run regen is neither intelligent, neither good for the game, it just pisses off people, and it's less fun, virtually no game forces you to drop damage in favor of sustain, you know why? because it's not fun, and if a game isn't fun to play then we have a serious problem.
No, in your opinion having to watch your resources is not fun.
The game should not be just spam your attacks for damage and not worry about it. Resource management takes skill and discipline.
Many many people left this game because it was not fun. Why? Because they made the game more and more easy mode which gets worse with more cp.