Not so much anymore, because I"m always right or if I'm not 100% sure in my knowledge, I don't make a statement. But yes, it's pretty good to be reminded.TheShadowScout wrote: »Generally true.
And that is in the game!
After all, just because your character is Altmer, doesn't mean you have to spend skill points in your magica passives, right?
There, doesn't being right make you happy now!
And no, it's not in the game as much as we want it. Not putting skill points means having absolutely no characteristics, but it makes no sense if others have them.You can't blame people for thinking you don't, because of how you're saying what you're saying. Like below.TheShadowScout wrote: »Yeah, yeah, I know. I DO know about dominant and recessive genes, thank you very much. It is taught in schools around here, you know...
But that was not the question, now was it?JUST because he was born there? No. Can two white parents have a darkskinned child? Yes.TheShadowScout wrote: »The matter was, would a child of two redheaded parents be getting a genetic feature from a completely different racial group like african skin pigmentation, just because it was born in africa?Thank god we don't care about pigmentation and care about stamina, magicka and other passives. And it very well can be possible for two stamina parents to have a magicka child, why not.TheShadowScout wrote: »Yeah, some adaptation is possible (read back on my "cultural passives" suggestion) but not to the extent of african skin pigmentation, agreed? That would take many generations...Because IT IS possible. See? That's why don't be surprised that it's not clear that you know genetics. I probably heard about it, but that's it.TheShadowScout wrote: »And you keep arguing it should be possible.
And so I say, not so, redheaded parents kid won't have african skin pigmentation.
Yes, white parents can have kids with african skin pigmentation. Google it. For example, here's a list of a few famous cases.Said who? Elves and humans are races, not different biological species. And Bretons and Imperials (yes, Imperials. See skyrim) have affinity for magic even though they are humans/Men. And Wood elves and Orsimer have no affinity to magic, even though they are Mer. Then there are Argonians in Morrowind, too, who aren't mer. Not touching older pre-3D TES.TheShadowScout wrote: »Because, in the elder scrolls universe, "affinity for magic" is an elven trait, not a dominant or recessive human trait at all!TheShadowScout wrote: »Let me make it more clearly... quick Elder scrolls universe history lession...
Dawn era:
Mer evolve on aldmeris, have magical affinity, maybe through connection to the aedra, maybe that's just their haughty myth.
Men evolve on Youkuda with some stamina affinity, and Atmora with toughness and some cold resistance.
- Merethic era:
Mer leave aldmeris, take over tamriel, split into different groups, these aldmer settle different regions and slowly start to adapt to them, one way or another - auridion (altmer) and high rock , hammerfell (sinmer), skyrim (falmer snow elves), valenwood (bosmer), cyrodil (ayleids), dwemer under the land (though actually they might have been here before all the others, noone really knows for sure), conquer the beastfolk in elsweyr and argonia, squabble with the dragons, split off religious splinter groups (chimer, orsimer - the latter with a pretty extensive genetic transformation thanks to daedric price involvement) and so on...
Later on, Men come there was well, from atmora (nedes), fight the mer, defeat them and build their own kingdoms in some cases (skyrim), are conquered and enslaved by mer in others (high rock).
- 1st Era:
Dragons are gone now, mortals rule... and fight each other. Direnni elves interbreed with their nede slaves, chimer and dwemer fight each other and the nedes who are slowly turning into the nords of today... eventually Alessian rebellions sweep through cyrodil as nedic slaves overthrow their ayleid masters (and start their journey on becoming imperials), only the direnni withstand them, but eventually also get absorbed into the bretons, dwemer vanish and chimer are cursed into dunmer (again, daedric intervention), and youkudans land in hammerfell, kill the sinmer and everything else with their curved swords and take the land for their own.
Lots of fighting, changing borders, alliances made and broken, et cetera.
The point is... there isn't even a common origin for redguards and altmer! And they never intermingled on a major scale either. So why would the altmer magica affinity gene be in the redguard genepool???
Add times to this, how much time did it take for those subraces who adapted to change? And the beastfolk that you mentioned - what about their affinities? Again, argonian in morrowind come to mind.
But the most important thing here is that your own post proves you wrong. I'll bold what's important. See that? So turns out, you can change your racial passives from magicka to stamina depending on where you live? Or who did they breed with so that bosmer have stamina affinity but not magicka. And how come the same can't happen to Men races? Then it's not a problem to add a tribe that was breeding with elves or whatever and is carrying the genes.
Also really? You think there was no intermingling with altmer? Like really, you're sure that redguards took no slaves and *** no sinmer? But more importantly - who cares about major scale? Most of us are more than happy to play exceptions while all redguard NPCs have stamina passives and altmer - magicka, etc.
Anyway, case in point - bosmer. Magicka origin, didn't breed with no humans (there were none in valenwood, since the come from North(atmora) and West(Yokuda) much later , yet - we have elves with stamina affinity. That's what is very clear from your history lesson.Yes it is. Because elves never intermingled with anyone in valenwood, yet we have bosmer who have absolutely no magicka affinity but stamina affinity instead. And according to you can bosmer have magicka passives? You know, because they are elves so definitely carry those genes, right? But we do see that all of them somehow have stamina genes now. So what does it tell us? That stamina gene is dominant and magicka gene is recessive? Or maybe vice versa, doesn't matter, but there definitely are options.Therefore, it shouldn't surprise you if races that aren't known for their magicka affinity will have individuals with those characteristics. Like bosmer. There is no reason they can't have them.TheShadowScout wrote: »...because unlike the bretons, redguards never intermingled with elves!
They killed them instead!
If that so hard to understand?
Also, yeah, it's hard to understand that they killed them. Absolutely unbelievable, wars aren't fought like that. Multiple Ra Gada - elven kids were born, I guarantee that. Massive amounts of women ***, elves kept there etc. Or link a source proving otherwise. Without such thing, why wouldn't you follow common sense?No you can't keep thinking anything, because it's my first comment.TheShadowScout wrote: »Funny, I keep thinking that is what YOU seem to be doing here... with your arguments to support the notion of how racial attributes should jump over to other races "just because they grew up there". You do know evolution for that takes a little time, right, no matter what the X-men movies say?
You are not the one to say anything about evolution. You just mentioned how elves got stamina passives just because they grew up in valenwood. And I'm not talking about growing up either way. I'm saying that for one particular individual of ANY race it is possible to have any mix of the genes which can result in any mix of racial passives. And we can play that individual of we choose to instead of playing common representatives of their races.
No reason to restrict us and not let us be as effective in magic as possible if we are playing a khajit or argonian or bosmer etc.TheShadowScout wrote: »Actually... that's not my sayings, but the elder scrolls lore.
And yeah, I expect they only added that "child is race of the mother" part so they wouldn't be bothered by people asking for "hybrids" - or at least that is the most likely explenation.
And agreed, they sort of contrtadict themselves on the bretons. Bosmer are also supposed to have some mannish blood IIRC (possibly deer as well for all we know). Probably they would make up some fluff about how such intermingling was possible back in that era, or how the direnni did it as experiment... or how it takes ages of intermingling before any such effect shows, and more before they breed true, which is my personal choice for fluff explenation...
But that contradiction is not mine, I am just working with what I have...
I know it's tes lore, but if you bring it up, then you're saying it's not dumb. When it clearly is. So yeah it's a dumb explanation and is definitely not a reason not to let us have racials more like in TES when they all had the same cap.TheShadowScout wrote: »Agreed. Sort of. And they made that decision a looooong time ago, and wrote it into the elder scroll lore...
...
And now people say "change the lore becuase we want to min/max everything" and build arguments to support their point.
And some say "Nay! Don't feed the min/maxxers!" and build counterarguments.
So? What else is new?
They changed the lore with many other things - see my other comment in this thread, for example. Might as well change the lore again. BUT that's not at all about this.
It's about having things like TES games, where we can play any race without feeling that we're gimping ourselves or having any doubts. We could just enjoy the game. Give us that again. No one even asks to change lore. Just change the system to be like in TES games, where all races have the same caps at everything and racials don't mean anything in the endgame (except maybe for some racial flavor - like swimming speed, lava damage etc).Yes sure. That's exactly why. You don't science at all, I see. Yes two caucasian parents would produce a child with african pigmentation and vice versa. It is possible. You keep denying science.TheShadowScout wrote: »...I am the one saying the union of two caucasian parents would not produce a child with aftican pigmentation, you say otherwise, but I an the common sense denier???
...
Yeah, suuuuure.I point out that you have no idea what you're talking about when you bring redheaded parents and african pigmented children. I happen to science more than you and I hate when people bring up their pseudo-knowledge and use a few terms here and there just so their argument seems stronger.TheShadowScout wrote: »And if you had actually -read- what I post instead of just decreing me, you would realize that I am NOT arguing against that. I mean...TheShadowScout wrote: »...Just so that, magica-affinity races would not be always the top, but just would reach that ceiling sooner. Say, get a 10% advantage, but only until they hit the ceiling, then it mecomes moot... and say, the ceiling would be at, for example, 40 points spent in magica, so altmer would only need to spend 36 and have those four points to spend elsewhere... while other races could reach the exact same power, but would have to make a little tradeoff elsewhere (possibly in a atat they are getting some racial bonus in)
...that IS pretty much what I am suggesting there, is it not?
I liked that in older TES games. I'd love to have it in ESO.
Yes this is good enough and everyone would be happy with this. But either way, you were wrong saying no bosmer or redguard can have magicka affinity. Common sense and science both say that they can. And you are the one who started bringing science into it when you mentioned natural selection. And in this case you applied it poorly. I had to point that out.TheShadowScout wrote: »Well, as far as stats go anyways, you may remember that the different races -also- had different resistances... maybe not in the earliest games, but they did later on, and all that ought to be preserved ans its part of what made the elder scrolls so nifty in my eyes... but we are talking stats here, and there I really am not set on the current mess. (after all, among my alts I have dunmer stamblades, argonian DKs, nord sorcerors... not exactly the super-effective way to play, yes?)
Different resistances are ok. That means different races feel it easier in different conditions. But DPS passives = some races are just bad and not needed. There's no reason to play them for anyone who cares about his performance.
No, you are not, and even saying that makes you an fool.Not so much anymore, because I"m always right
Changing your tune? Your original statement on this was:Not putting skill points means having absolutely no characteristics, but it makes no sense if others have them.
...and you can have Exactly That! By not putting any skill points into that characteristic. Then your character doesn't have the characteristic your race has.And just because you're born something, doesn't mean you have all the characteristics you race has.
And I keep saying, not quite.JUST because he was born there? No. Can two white parents have a darkskinned child? Yes.
Because IT IS possible. See? That's why don't be surprised that it's not clear that you know genetics. I probably heard about it, but that's it.
Yes, white parents can have kids with african skin pigmentation. Google it. For example, here's a list of a few famous cases.
This fascination for "white" babie stories or "black" baby stories stems from a confusion between phenotype and genotype, and it is fed by journalists who don't do their homework properly.
If you dig deep enough into those stories, it always turns out that both parents have a mixed heritage up the family tree that broadens their genotype.
Wood elves are not pureblooded anymore (see below), Orsimer are fundamentally changed due to daedric intervention.Said who? Elves and humans are races, not different biological species. And Bretons and Imperials (yes, Imperials. See skyrim) have affinity for magic even though they are humans/Men. And Wood elves and Orsimer have no affinity to magic, even though they are Mer...
And here you show that you have no idea what you are talking about. Or you would know there -are- no times before the first era!Add times to this, how much time did it take for those subraces who adapted to change? And the beastfolk that you mentioned - what about their affinities? Again, argonian in morrowind come to mind.
Men. Bosmer bred with men - or at least that much we have in the lore (see below). From the looks of them, I would not be surprised that there is more to it either... its quite possible that their "green pact" had more effects on them, in an "change their nature" kind of way (due to the deer horns some of them grow... indication of some extensive genetic modification i daresay). But that would be mere speculation...But the most important thing here is that your own post proves you wrong. I'll bold what's important. See that? So turns out, you can change your racial passives from magicka to stamina depending on where you live? Or who did they breed with so that bosmer have stamina affinity but not magicka.
You are describing the Bretons. Again. No problem with it, just that it takes a couple centuries...And how come the same can't happen to Men races? Then it's not a problem to add a tribe that was breeding with elves or whatever and is carrying the genes.
Nope, they did not. They killed them all. That's in the lore.Also really? You think there was no intermingling with altmer? Like really, you're sure that redguards took no slaves and *** no sinmer? But more importantly - who cares about major scale? Most of us are more than happy to play exceptions while all redguard NPCs have stamina passives and altmer - magicka, etc.
Actually, wrong.Anyway, case in point - bosmer. Magicka origin, didn't breed with no humans (there were none in valenwood, since the come from North(atmora) and West(Yokuda) much later , yet - we have elves with stamina affinity. That's what is very clear from your history lesson.
See? You are -not- always right as you like to claim, and sometimes have no idea what you are talking about.Some had already fallen, like the Chimer, who listened to tainted et'Ada, and others, like the Bosmer, had soiled Time's line by taking Mannish wives.
From the ESO loading screen info of Nilata Ruins:Also, yeah, it's hard to understand that they killed them. Absolutely unbelievable, wars aren't fought like that. Multiple Ra Gada - elven kids were born, I guarantee that. Massive amounts of women ***, elves kept there etc. Or link a source proving otherwise. Without such thing, why wouldn't you follow common sense?
Not defeated.Redguard stories say that when the Ra Gada first arrived on these shores, they found Nilata still inhabited by Elves. Having fought the Lefthanded Elves on Yokuda for a thousand years, wherever the newcomers found Elves in Hammerfell, they exterminated them.
And again, personal attacks when your arguments are found wanting.No you can't keep thinking anything, because it's my first comment.
No, I am saying that is the frame we are to work in. Just like the frame includes magic, or the existence of deadra, which clearly is not so in reality (as far as wel know).I know it's tes lore, but if you bring it up, then you're saying it's not dumb. When it clearly is. So yeah it's a dumb explanation and is definitely not a reason not to let us have racials more like in TES when they all had the same cap.
And yet your examples of "science" keep failing you, because they are ALWAYS dependent on mixed race in the equation.I point out that you have no idea what you're talking about when you bring redheaded parents and african pigmented children. I happen to science more than you and I hate when people bring up their pseudo-knowledge and use a few terms here and there just so their argument seems stronger.
And I keep saying, your "science" always relies on mixed race in the equation. You keep arguing special cases, when in the end you just want to cherry-pick your passives and make up some "oh, special case, woo" fluff that the original game developers specifically declined for their universe.Yes this is good enough and everyone would be happy with this. But either way, you were wrong saying no bosmer or redguard can have magicka affinity. Common sense and science both say that they can. And you are the one who started bringing science into it when you mentioned natural selection. And in this case you applied it poorly. I had to point that out.
hmsdragonfly wrote: »
The explanation in Oblivion was silly, Talos shouted the jungle away lul. The explanation in ESO didn't contradict anything.
Pocket Guide to the Empire, 1st Edition was written by a Mer, it wasn't in Cyrodillic at first, Heimskr then translated it. "Jungle" was a mistake made by Heimskr, it was supposed to be "extensive uplands", according to Phrastus.
Why would people grow jungle? "landscape of Cyrodiil changes to the desires of the people who rule the land", it literally means "because we want to, problem?". It's not impossbile that something like that can happen, so, there's no contradiction whatsoever. Yes, it's silly that people would do something like that, but "People had grown tired of the jungle so Talos shouted it away" is just equally silly.
Hope this is clear for you.
And again, it wasn't "a fail" lol. It is as silly as Bethesda's explanation in Oblivion, yes, that's true, but there's no contradiction whatsoever.
dodgehopper_ESO wrote: »That is a really long quote. I just wanted to point something out. Bosmer are known to be a mixed-race of elves. My contention is that the Bosmer are essentially to elves what Bretons are to humans. The ancient Ayleids intermixed with them (already a human-mixed breed of Mer) and the Bosmer themselves really are randy as rabbits and are known to have mixed with the local Cyrodiils in their neck of the woods (Ie: Imperials). Bosmer are not a pure breed like Altmer, specifically because unlike Altmer they do not segregate themselves and they do not have the same kind of social stigma for intermarrying outside of highly arranged marriages. Everything about Altmer life has a rule. Bosmer generally just have green pact. I'll leave my thoughts at that.
Yes I am and not it doesn't. Just like saying that the Sun rises in the East wouldn't.TheShadowScout wrote: »No, you are not, and even saying that makes you an fool.
TheShadowScout wrote: »Changing your tune? Your original statement on this was:...and you can have Exactly That! By not putting any skill points into that characteristic. Then your character doesn't have the characteristic your race has.And just because you're born something, doesn't mean you have all the characteristics you race has.
And suddenly you say... it makes no sense if others of your race have the racial characteristic you don't have???
What do you think "racial characteristic" even means?
Facepalm. You got your nose rubbed in the links showing that you're wrong and you keep saying , not quite? Are you even sane? Case in point: it is possible. You were wrong period. Can two white people have a darkskinned baby? YES. THEY CAN. It's not common but it is possible => they can.TheShadowScout wrote: »And I keep saying, not quite.
From the source you quoted:This fascination for "white" babie stories or "black" baby stories stems from a confusion between phenotype and genotype, and it is fed by journalists who don't do their homework properly.
If you dig deep enough into those stories, it always turns out that both parents have a mixed heritage up the family tree that broadens their genotype.
So, it is possible in parents who are "mixed" in some way. But not in those who are not of mixed race background.
Maybe you should "do your homework properly"?
Not pure blooded why? Ok, Orsimer are a whole new race. What about breton and bosmer? The whole races were magically changed? Because simple intermingling shouldn't change anything. As you said, a baby has its mother's race. And again, not pureblooded doesn't mean there's no mer or men blood left. So at least here we can have magicka bosmer and stamina breton then. Not even considering other races, at least these two have no reason not to let us choose passives.TheShadowScout wrote: »Wood elves are not pureblooded anymore (see below), Orsimer are fundamentally changed due to daedric intervention.
Bretons use the "elven intermingling over many centuries" as the defining fluff for their magical affinity!
Add times to this, how much time did it take for those subraces who adapted to change? And the beastfolk that you mentioned - what about their affinities? Again, argonian in morrowind come to mind.
TheShadowScout wrote: »And here you show that you have no idea what you are talking about. Or you would know there -are- no times before the first era!
The beastfolk are of completely different origin, again. And noone is really sure what origin exactly either. Quite possible the argonians were a culture long before the elves came to tamriel - there are indications of this.
TheShadowScout wrote: »Men. Bosmer bred with men - or at least that much we have in the lore (see below). From the looks of them, I would not be surprised that there is more to it either... its quite possible that their "green pact" had more effects on them, in an "change their nature" kind of way (due to the deer horns some of them grow... indication of some extensive genetic modification i daresay). But that would be mere speculation....
TheShadowScout wrote: »You are describing the Bretons. Again. No problem with it, just that it takes a couple centuries...
1. This is BS. And germans committed genocide in USSR, so what? You think they didn't *** or enslave anyone? Please. Educate yourself.TheShadowScout wrote: »Nope, they did not. They killed them all. That's in the lore.
As for playing exceptions... again, the powers that be decreed that there are no mmixed races, stat-wise, so any exceptions would come from a different source. Like... additional passives. NOT cherry-picking your favorites.
TheShadowScout wrote: »Actually, wrong.
Check Monomyth: Altmeri, it says there:See? You are -not- always right as you like to claim, and sometimes have no idea what you are talking about.Some had already fallen, like the Chimer, who listened to tainted et'Ada, and others, like the Bosmer, had soiled Time's line by taking Mannish wives.
So... direnni aldmer intermingled with nedes, and their offspring bred towards magica and became bretons, a human race because there were more nedes in the mix then aldmer. Valenwood aldmer interbred with nedes (most likely once they migrated down through ayleid cyrodil) and their offspring bred towards stamina and became bosmer, a mer race since there were more mer then men in the mix.
TheShadowScout wrote: »
From the ESO loading screen info of Nilata Ruins:Not defeated.Redguard stories say that when the Ra Gada first arrived on these shores, they found Nilata still inhabited by Elves. Having fought the Lefthanded Elves on Yokuda for a thousand years, wherever the newcomers found Elves in Hammerfell, they exterminated them.
Not enslaved.
Not conquered.
Not driven out.
Exterminated.
Doesn't sound conductive to intermingling now does it...
There's precisely 0 personal attacks here.TheShadowScout wrote: »
And in this frame it is very easy to justify having various racial passives within the same race.TheShadowScout wrote: »No, I am saying that is the frame we are to work in. Just like the frame includes magic, or the existence of deadra, which clearly is not so in reality (as far as wel know).
TheShadowScout wrote: »And yet your examples of "science" keep failing you, because they are ALWAYS dependent on mixed race in the equation.
You keep trying semantic sleight of hand here...
It's not "my" sciences and it's definitely not "science". It's science and you know nothing about it. What you said was wrong. Want me to quote it for you or what? White people CAN have dark babies. You are the one who mentioned natural selection when you clearly had no idea what you were talking about. Next time don't say stuff that is clearly wrong. All this would've been avoided.TheShadowScout wrote: »And I keep saying, your "science" always relies on mixed race in the equation. You keep arguing special cases, when in the end you just want to cherry-pick your passives and make up some "oh, special case, woo" fluff that the original game developers specifically declined for their universe.
When the game first launched, stat caps meant that racial passives were truly just flavor elements.
@NerouynI'm with the OP.
Racial learning bonuses are fine and speak to each race having an affinity for different things. Keep those. But do away with the others.
If there has to be that extra layer of character customisation, take a leaf out of the single-player games and let players choose which constellation they're born under.When the game first launched, stat caps meant that racial passives were truly just flavor elements.
True to ESO's two-faced nature.
To the crowd who want race to matter they say "Look we have SIGNIFICANT racial bonuses!"
To the crowd who want race not to matter they say "Look soft caps render racial bonuses largely irrelevant."
Though not many were fooled by that and the soft caps were tossed away.
Racial passives shouldn't even give significant bonuses in the first place – but since they do, we should have customizable racial affinities. It wouldn't even be hard to implement
@NerouynRacial passives shouldn't even give significant bonuses in the first place – but since they do, we should have customizable racial affinities. It wouldn't even be hard to implement
To repeat myself, I'm all for doing away with racial passives. The only ones which aren't problematic are the ones which boost learning speeds for certain skill lines.
Perhaps you're not familiar with the single player games? In some of them players choose a constellation they're born under (completely independent of race) and that gives them certain bonuses, eg. under the mage sign you get bonus magicka. So if there must be that extra level of character differentiation this would be the easiest and most lore friendly way to do it.
A khajiit born under the mage sign would have exactly the same bonuses as an altmer born under the mage sign. If they kept the existing learning speed bonuses that would then be the only difference between the two. Khajiit would learn medium armour faster and altmer destruction staves.
No you are not always right.Yes I am and not it doesn't. Just like saying that the Sun rises in the East wouldn't.TheShadowScout wrote: »No, you are not, and even saying that makes you an fool.
em.
So you are saying... it makes no sense that all arficans have black skin and thus nice sunlight resistance, and that one albino hasn't... and does not magically get something else in return, like superior night vision or whatnot?No, what I'm saying is that it makes no sense that all other people have racial passives and you don't have any (not just your race).
And I keep saying, only if you define "mixed race but white looking due to genetics but still having recessive black genes in the mix" people as "white" people.Case in point: it is possible. You were wrong period. Can two white people have a darkskinned baby? YES. THEY CAN. It's not common but it is possible => they can.
Because they "took mannish wives" Sheesh. Can't you read?Not pure blooded why?
Thue, they are a bit fuzzy on that. But from all the evidence we have, ongoing intermingling over a LONG peroid of time can have effects. Maybe there is also magic in the mix, like with the oprcs and dark elves origin... but as I kept mentioning, that is speculation.Ok, Orsimer are a whole new race. What about breton and bosmer? The whole races were magically changed? Because simple intermingling shouldn't change anything. As you said, a baby has its mother's race.
No, All Of That means that both men and mer bloodlines mixed into something new, a mixed bloodline with its own set of characteristics. And likely what that "new" turned out to be might be dependent on other factors.And again, not pureblooded doesn't mean there's no mer or men blood left. So at least here we can have magicka bosmer and stamina breton then...
I probably know more about that then you. But this is not WW2, this is tamriel history. A fictional universe, where we have fictional lore to work with. And the fictional lore says, "extreminate!" (kudos to all who read this in dalek voice)1. This is BS. And germans committed genocide in USSR, so what? You think they didn't *** or enslave anyone? Please. Educate yourself.
According to your history lesson, there were no men there. Which mannish wives did they take? ALso if they did, how did it reflect on bosmer themselves? Kids of those wives were men, not elves. Only elven women can give birth to elves.
No, you are not right. You claimed therew as no intermingling, without checking the lore, and the lore had intermingling. So you were wrong, plain and simple, and are just too arrogant of a fool to admit it.Yes I am always right. You are just showing that you have no idea what you're talking about. Which is fine, it's the lore's fault. It's inconsistent and because of that you contradict yourself...
So, that's your argument? Simply ignoring any source that proves you wrong? The rethoric equivalent of closing your eyes, sticking your fingers in your ears and singing "lalala I don't see and hear that"?And again, the most important part is bolded. "Redguard stories" from the loading screen is not a credible source.
And if they did, I wouldn't complain. But they haven't, and there is really no reason they should, as it would not mesh well with all the other lore they built for redguards. So, what reason should they have? Just some greedy fools who think they are entitled to have everyone in the world cater to their desires?TES lore was retroactively changed many times to contradict itself even. A lot of new things were added, too. There's no reason they can't add it.
And in this frame, they specifically stated there would not be various racial passives within the same race, that's what this "kig is mothers race" thing is all about after all. JUST so they would not have to deal with this issue.And in this frame it is very easy to justify having various racial passives within the same race.
The point is, that those "mixed-race white looking" people carry dark skin genes, but "white" people without mixed race in their ancestry don't. And you keep acting like because those special cases exist, they should set a precedent for all "white" people being able to have dark skinned kids.The whole point is that those white people can carry dark skin genes. In that particular sentence you were absolutely wrong.
Yes, we get that.I want to pick the passives that fit my play style...
...and if we drop all the rest of the argument about cherry-picking your passives, and agree to only talk about this part...At the very least they shouldn't affect damage.
Nelson_Rebel wrote: »Sorry I don't agree with this
This is a staple in MMO's and especially in Elder scrolls games, the fact is that ingame these races are literally different from each other on cellular levels and have different aedric and daedric influences on them. Dunmer, orsimer, bosmer specifically, then the beast races Khajiit and argonian have their own weird mojo's with the moons of lorkhan and the hist for argonians.
It's part of the lore and will always be part of the games. Don't bring in Real life issues with skin pigment issues into this game we love
I wasn't aware of this feature in previous games. I like the thought of constellations in ESO.
In this thread I absolutely am. And it's not about the lore, it's about you being a fool and saying something about natural selection which you have no idea what it is.TheShadowScout wrote: »No you are not always right.
As has been demonstrated by you later on.
And anyone so arrogant to think they are always right as to not even bother to check the lore anymore to make sure is a fool.
No, what I'm saying is what you quoted. It makes no sense that other players in an MMO game where people play with and against each other will have bonuses while you won't. That's why not spending skill points just to not have magicka altmer(for example) is not an option.TheShadowScout wrote: »So you are saying... it makes no sense that all arficans have black skin and thus nice sunlight resistance, and that one albino hasn't... and does not magically get something else in return, like superior night vision or whatnot?
Sorry, I don't think that is how it works.
TheShadowScout wrote: »And I keep saying, only if you define "mixed race but white looking due to genetics but still having recessive black genes in the mix" people as "white" people.
Which is exactly the "special case" the powers that be decreed would not exist in ESO (agreed, probably because they did not want to deal with that kind of argument) due to their "all kids get the racial characteristics from their mom" rule.
And any exceptions are only derived over centuries of ongoing intermingling like the Bretons.
Get it yet?
That is the framework we have in the elder scrolls universe.
So WHAT??? Those mannish wives would have Men children, not elves. Only bosmer mothers can give birth to bosmer. And they didn't take mannish husbands or even if they did - who cares? You said it yourself - a baby has its mother's race.TheShadowScout wrote: »
TheShadowScout wrote: »Thue, they are a bit fuzzy on that. But from all the evidence we have, ongoing intermingling over a LONG peroid of time can have effects. Maybe there is also magic in the mix, like with the oprcs and dark elves origin... but as I kept mentioning, that is speculation.
Doesn't change the fact that obviously there needs to ba a LONG history of intermingling, and possibly magical adaptation to the environment through intervention from a higher power, be it Malacath, Azura or maybe Y'ffre for this to happen.
Long as in centuries of it.
Not as in "I get to cherry pick my characters passives because, uh... their parents were mixed race..."
TheShadowScout wrote: »No, All Of That means that both men and mer bloodlines mixed into something new, a mixed bloodline with its own set of characteristics. And likely what that "new" turned out to be might be dependent on other factors.
So, again, NO picking -racial- passives. Not for Bretons. Not for bosmer. Not for anyone.
And again, thats why I keep suggesting adding -cultural- passives, and possibly also a -habitat- passive.
I HIGHLY doubt this one, being raised in the country that lost 1/3 of its population there and having to read about it all the time and go to the ww2 museum since elementary, including 2-3 classes just about ww2 on different steps of education.TheShadowScout wrote: »I probably know more about that then you. But this is not WW2, this is tamriel history. A fictional universe, where we have fictional lore to work with. And the fictional lore says, "extreminate!" (kudos to all who read this in dalek voice)
TheShadowScout wrote: »No, you are not right. You claimed therew as no intermingling, without checking the lore, and the lore had intermingling. So you were wrong, plain and simple, and are just too arrogant of a fool to admit it.
TheShadowScout wrote: »Let me make it more clearly... quick Elder scrolls universe history lession...
Dawn era:
Mer evolve on aldmeris, have magical affinity, maybe through connection to the aedra, maybe that's just their haughty myth.
Men evolve on Youkuda with some stamina affinity, and Atmora with toughness and some cold resistance.
- Merethic era:
Mer leave aldmeris, take over tamriel, split into different groups, these aldmer settle different regions and slowly start to adapt to them, one way or another - auridion (altmer) and high rock , hammerfell (sinmer), skyrim (falmer snow elves), valenwood (bosmer), cyrodil (ayleids), dwemer under the land (though actually they might have been here before all the others, noone really knows for sure), conquer the beastfolk in elsweyr and argonia, squabble with the dragons, split off religious splinter groups (chimer, orsimer - the latter with a pretty extensive genetic transformation thanks to daedric price involvement) and so on...
Later on, Men come there was well, from atmora (nedes), fight the mer, defeat them and build their own kingdoms in some cases (skyrim), are conquered and enslaved by mer in others (high rock).
TheShadowScout wrote: »Yes, sometimes the lore is a bit iffy.
I'd prefer if it wasn't, but that's what we have.
My reaction to this is try and work with the lore as it is.
Yours sems to be thinking that you know better then the lore and thus all should bow to your delusions of insight.
Go make up your own universe then!
But don't expect the world to follow you just because you are overly enarmored with your own mental misadventures.
TheShadowScout wrote: »As for the results of intermingling... yes, it probably took a couple of centuries, and possible some tweaking by an aedric power or nature magic, or whatever (Like I keep thinking, those deer antlers some bosmer grow certainly would suggest mannish wives haven't been the only intermingling they done). But over a long peroid of time, it can obviosuly happen, while on a small scale the powers that be decided it won't.
And that is all there is to your arguments of how you are so special that you should be allowed to cheery pick your characters racial passives.
TheShadowScout wrote: »So, that's your argument? Simply ignoring any source that proves you wrong? The rethoric equivalent of closing your eyes, sticking your fingers in your ears and singing "lalala I don't see and hear that"?
Its info from a -licensed- product in the elder scrolls universe.
It is collaborated by the visual evicence in the game - Alik'r from its northern coast way down to Hew's Bane has no elven settlements, only the occasional ayleid ruins.
But it doesn't help your argument, so you decree it as "not credible", when it has way more credibility for this fictional universe then ANYTHING that happened in other universes, fictional or otherwise.
TheShadowScout wrote: »And if they did, I wouldn't complain. But they haven't, and there is really no reason they should, as it would not mesh well with all the other lore they built for redguards. So, what reason should they have? Just some greedy fools who think they are entitled to have everyone in the world cater to their desires?
TheShadowScout wrote: »And in this frame, they specifically stated there would not be various racial passives within the same race, that's what this "kig is mothers race" thing is all about after all. JUST so they would not have to deal with this issue.
So yes, one more time you were wrong. There are mixed races. Traces of the father's race can be present. So genetics works. So then in just a couple of generations we can have a redguard with magicka affinity. There you have it, straight from the lore.Generally the offspring bear the racial traits of the mother, though some traces of the father's race may also be present. "
TheShadowScout wrote: »The point is, that those "mixed-race white looking" people carry dark skin genes, but "white" people without mixed race in their ancestry don't. And you keep acting like because those special cases exist, they should set a precedent for all "white" people being able to have dark skinned kids.
You redefine "mixed-race" people as "white" to make your point, but you have to change the definitioons for your argument to work.
And again, the elder scrolls lore states there are no "mixed race" when it comes to passives, just appearance. Which I guess works for skin color, to some extent, but not for magical affinity.
So a redguard with altmer in their ancestry (which would be pretty rare a case) might have light hair and a slight golden taint... but will still have Redguard racial passives. No matter what you say. That is how the powers that be decided it would be in the elder scrolls universe.
Until and unless there is centuries of constant intermingling, at which point a new race would form and breed true. Possibly with a mix of magica and stamina passives, it could happen. But since there obviously was no such intermingling between "kill all elves" redguards and "yuck, lower race" elves...
First of all, it's not throwing out anything lore related. The lore proves that races can change by adapting and by mixing genes of father and mother as well. Where do the go out of their way or make lore say it? They explicitly say:TheShadowScout wrote: »Yes, we get that.
And you think they should throw out everything Elder Scroll lore related to accomodate your wish for super-effectiveness.
And you offer flimsy "special case" arguments why it should be possible, contrary to the universe developers going out of their way to make lore saying it isn't.
And they explicitly sayGenerally the offspring bear the racial traits of the mother, though some traces of the father's race may also be present. "
Second of all, yes, if something is better and the lore can be changed to accomodate it - it must be changed. Just like they changed it with the cyrodil jungle. Twice.Over time and through generations, these early settlers adapted to the woods. They learned stealth and cunning by studying their new prey. Eventually, they became Wood Elves, or Bosmer
Since they aren't going to change passives so that they don't affect the endgame, we need to be able to pick them. As I showed again already - the lore confirms it is possible to change racials by adapting or by mixing genes of the parents. So it would be in agreement with the lore.TheShadowScout wrote: »...and if we drop all the rest of the argument about cherry-picking your passives, and agree to only talk about this part...
...then I'd be with you on it!
As I keep saying, I totally would not mind at all if they changed the passives to remove their high impact on endgame damage! As long as they keep it in the flavor that comes with the elder scrolls lore!
TheShadowScout wrote: »I want to see redguards with stamina advantages, and altmer with magica advantages, et cetera... for LORE reasons... but I don't care two tugs of a dead d... uhm... I guess I better not use that quote, huh? Anyweays, I care little what form those advantages take.
A fixed amount that is a hefty boost at first, but becomes neglectible later? Count me in!
A bonus not to totals, but to something else, resource regeneration perhaps? Count me in!
So other idea? Bring it on, let's talk about it!
In your mind you may be "always right". In reality, any who make such claims are too arrogant to admit they may not know everything. But as you have already shown, outside of your delusion you are not -always- right. Since you have clearly stated things about elder scrolls lore that are untrue.In this thread I absolutely am.
Reeeally? Let's review:No, what I'm saying is what you quoted. It makes no sense that other players in an MMO game where people play with and against each other will have bonuses while you won't. That's why not spending skill points just to not have magicka altmer(for example) is not an option.
Review that sentence. Again.And just because you're born something, doesn't mean you have all the characteristics you race has.
So did we. Its required here in all schools. And since I also have some interest in history, and a friend of mine studied the whole thing at the university... not to mention, I grew up with the tales of relatives who were there... I know a thing or two.I HIGHLY doubt this one, being raised in the country that lost 1/3 of its population there and having to read about it all the time and go to the ww2 museum since elementary, including 2-3 classes just about ww2 on different steps of education.
Funny how those sources all mention the green pact and Y'ffre in turn with the "adaptation"... and as you may recall, that -was- the other way to change racial characteristics I kept mentioning, right? (as well as bosmer deer horns. Can't forget the deer horns!There were no men on Tamriel for bosmer to mate with. Bosmer were mentioned as bosmer before any humans in valenwood. They took mannish wives later, when they already were bosmer. So you need to check the lore and the timeline, not me. Bosmer became bosmer due to living in Valenwood and adapting. So yes, without intermingling you can get racial properties. Yes, just because of living there. http://www.uesp.net/wiki/Lore:Valenwood:_A_Study, also pocket guide to the empire.http://www.uesp.net/wiki/Lore:Pocket_Guide_to_the_Empire,_3rd_Edition/Valenwood
Yeah, the lore is sometimes spotty. Happens when a story grows, and they try to fit on new ideas over time.Yes it is iffy no matter what you prefer. The TES lore is pretty bad, no need to pretend it's perfectly thought off. It was also changed and new stuff was added. No reason not to give different passives and explain it in lore.
Only if there was such a process ongoing.And how do you think they took centuries? That all bosmer were mages and then suddenly all at once all the babies were born with stamina affinity? Please. That's a gradual process that starts in early generations. No reason a player can't play that.
So, now loading screens are not in the game, are they?Ahahaha and what is your argument? That some crap was written on the loading screen?? It's not anywhere in game and only appeared on the loading screen of ESO.
And if they exterminate a people, they vanish and leave only bones and ruins behind.Of course it has no settlements. When someone conquers you, you will be a slave or otherwise live in their settlements.
Now that I can agree to. But not for "changing" the racial characteristics... but for a different race with differeent characteristics. We know there are some. Maormer. Goblins. Possibly Reachmen... they could be just barbaric bretons, or they could have their own set of characterisitscs somewher between breton and nede... that would be for the game developers to decide, both options are equally likely. Same for a few other races that only recently vanished, like Kothringi or Lilmothiit... but that is an entirely differen discussion.Also, a lot of landmass is still not shown. Can always come up with something that lives there...
Sure is. I am against anything that goes against the basic race lore - like altmer and bretons being known being magically gifted (though many are warriors instead of mages), redguards for being natural warriors (though some are mages instead of warriors), bosmer for hunting skills (though they also have mages), nords aod orcs for lots of toughness (and still have some mages), khajiit for lots of thieves (that one has no exceptions I know of though!That's not why you are against.
Both are in the lore. Mothers race on an individual basis, intermingling in the history books.So which one is it? Mother's race or intermingling?
The "Kids" were from an eralier marriage. Remember the nord settles there after the akaviri invasion? Which was... drumroll... ten years before ESO. So the kids would have been well on their waay to become the warriors we fought besides by the time their dad married the dunmer woman...So yes, one more time you were wrong. There are mixed races. Traces of the father's race can be present. So genetics works. So then in just a couple of generations we can have a redguard with magicka affinity. There you have it, straight from the lore.Generally the offspring bear the racial traits of the mother, though some traces of the father's race may also be present. "
There's an example of this in game too. In stonefalls we have a Nord and Dunmer couple. The kids have their father's race, they are Nord, even though the mother is Dunmer.
...so, first there are no white people, then not all of them can have dark kids... make up your mind!No, there are no white people. There are genes. No, not all white people can have dark kids.
That one is actually more likely then the mixed race thing in the eso fluff.Or even scrap that. We were robbed of a soul in coldharbor. They could also do some experiments and magically change our passives, trying to model and understand how Orsimer changed when their Daedra was transformed. There. Another lore friendly explanation.
According to the lore, they were. Thousands of years ago.Redguards aren't "kill all elves". If they are, then why did they stop? There are still elves out there. There are a lot of elves in redguard cities too.
You can pick them. Together with your race. As intended.Since they aren't going to change passives so that they don't affect the endgame, we need to be able to pick them.
If YOU cannot find any sense in it, that is your shortcoming. It makes perfect sense to me. I want the racial theme outlined in the lore preserved. The lore that states that altmer are gifted in the arcane arts, and redguards are natuirally talented warriors. You know, the thing that is usually in the race descriptions? In the games and such?TheShadowScout wrote: »I want to see redguards with stamina advantages, and altmer with magica advantages, et cetera... for LORE reasons... but I don't care two tugs of a dead d... uhm... I guess I better not use that quote, huh? Anyweays, I care little what form those advantages take.
A fixed amount that is a hefty boost at first, but becomes neglectible later? Count me in!
A bonus not to totals, but to something else, resource regeneration perhaps? Count me in!
So other idea? Bring it on, let's talk about it!
Sorry, the first paragraph makes 0 sense and again makes you look like one of those people who just troll and want others to suffer. That same brigade that doesn't want account wide achievements, race change tokens etc and wants players to not have fun and be forced to plan too much instead of playing.
TheShadowScout wrote: »In your mind you may be "always right". In reality, any who make such claims are too arrogant to admit they may not know everything. But as you have already shown, outside of your delusion you are not -always- right. Since you have clearly stated things about elder scrolls lore that are untrue.In this thread I absolutely am.
And yet are too arrogant to admit you were wrong about them.
And i expect that arrogance is what led you to being wrong about them in the first place... people who are so convinced they are right rarely take the time to verify their opinions after all.
Are you pretending to be dumb just to troll? I wrote that sentence, so you read it again if you don't see what I meant. We are talking about racial balance and inheriting traits. I even explained once again what I meant. Look, this is not a liberal news channel, so that "oh but you said this earlier" won't work. I explained what I meant. Don't tell me what I meant, I know better.TheShadowScout wrote: »
Review that sentence. Again.
All you are saying is that being born in one race does not mean you have all the characteristics.
And i agree - you only have them if you spend the skill points, and if you don't spend the points... you don't have them. As your words have it.
And other players who spend the skill points have them.
TheShadowScout wrote: »
Are you now trying to say that it makes no sense for you that some people have something just because they spend skill points on it, and other people don't? That's pretty silly, isn't it?
I mean what's next... will you say that "It makes no sense that other players in an MMO game where people play with and against each other will have skills they spent points on while you won't if you don't."???
I doubt you want to say that. But this is how your words read.
TheShadowScout wrote: »Now, I of course also know what you mean... you mean that you think just because someone is a member of one race, they nonetheless should not be denied the option to have racial characteristics from a completely different race.
You think you should be allowed to cherry-pick your passives.
That you find it unfair in some way that you cannot ignore the lore someone once wrote in the elder scrolls universe, saying that altmer are gifted in magic, and redguards are natural warriors, due to various more or less defined fluff... elven blood, generations upon generations of natural selection for the best mages on one side, and the best swordsmen on the other... and you grasp at something, anything to affirm your position. And think your opinion trumps that of the developers who came up with the ESO universe in the first place.
TheShadowScout wrote: »And I disagree.
And in the end, the only argument you bring is the one that the game developers long ago decided to declare impossible in their universe - mixed race background.
I say again, It Is NOT Possible - in the Elder Scrolls Universe. People are magically locked into their mothers race, characteristic-wise at least, and only in extreme cases and over long times two races may merge for a new race to evolve. Since we know no such new race evolvced from the history in the old elder scrolls games... which do play a while after the current second era... we know it won't happen in ESO. Period.
Generally the offspring bear the racial traits of the mother, though some traces of the father's race may also be present
TheShadowScout wrote: »And as I keep telling you, that is how it works in the elder scrolls universe... yes, races can merge over centuries, change through the slow natural selection through their environment... or in an instant through divine (or daedric... more often aedric...) acts - and become a brand new race, with a completely new set of racial characteristics. But any "mixed ancestry" person in the elder scrolls universe will only be mixed in their appereance, NOT in the racial characteristics aka passives, by words of the great makers.
TheShadowScout wrote: »Accept this.
Or petition them to change that part of their lore.
But unless and until they do change it... your arguments are sort of invalid. And you can now stop your circular argument "My arguments would be valid if they changed that, so becaue I bring those arguments they have to change it" - not something that is very senseful in my opinion.
Me? I prefer to work within the fluff framework we are given instead of assuming the whole world will change to accomodate my personal opinions. And so I keep trying to think of other ways, ways that work within the frame we have. Lesser effect for racial passives. Added cultural passives. Added birthplace passives.
TheShadowScout wrote: »So did we. Its required here in all schools. And since I also have some interest in history, and a friend of mine studied the whole thing at the university... not to mention, I grew up with the tales of relatives who were there... I know a thing or two.
And for your information, no -country- lost 1/3 of its population... not even the soviet union with a staggering 25-30 million dead bodies. Out of 200 million. Sure, some regions or districts might have had 1/3 casulties. Heck, some towns they fought over probably got over 50%. Region-wise, I think Belarus got the worst of it in the death toll with up to 25% or so of the population... although from what I heard from people who -actually- were there here, some of that may have been because many white russians fought with the nazis against the red army, and later got "purged" by stalin and swept under the rug as "war casulties". Even some who surrendered to the brits at wars end.
But that is an completely different story... and not related to ESO.
TheShadowScout wrote: »Funny how those sources all mention the green pact and Y'ffre in turn with the "adaptation"... and as you may recall, that -was- the other way to change racial characteristics I kept mentioning, right? (as well as bosmer deer horns. Can't forget the deer horns!Which by the way are a pretty good indication that someone else was involved in the creation of the bosmer come to think of it. I mean, they probably didn't inherit those from any intermingling, unless they are -way- more kinky then I always thought...)
TheShadowScout wrote: »
Yeah, the lore is sometimes spotty. Happens when a story grows, and they try to fit on new ideas over time.
But no reason to give free passive selection when it has not been there before, and won't be there later.
TheShadowScout wrote: »Only if there was such a process ongoing.
So, please... take the lore from the third era, and show me the new race that evolved from altmer and redguards somewhen during the second era.
If you find one, then we can talk about playing an "early example".
But if all you can find in the third era games fluff is stamina-redguards... well, then it didn't happen.
TheShadowScout wrote: »So, now loading screens are not in the game, are they?
Suuure.
I expect a great many people who stared at a great many loading screens for longer then they liked might disagree here...
TheShadowScout wrote: »And if they exterminate a people, they vanish and leave only bones and ruins behind.
Guess what we see of elven culture in Alik'r?
TheShadowScout wrote: »Now that I can agree to. But not for "changing" the racial characteristics... but for a different race with differeent characteristics. We know there are some. Maormer. Goblins. Possibly Reachmen... they could be just barbaric bretons, or they could have their own set of characterisitscs somewher between breton and nede... that would be for the game developers to decide, both options are equally likely. Same for a few other races that only recently vanished, like Kothringi or Lilmothiit... but that is an entirely differen discussion.
TheShadowScout wrote: »Sure is. I am against anything that goes against the basic race lore - like altmer and bretons being known being magically gifted (though many are warriors instead of mages), redguards for being natural warriors (though some are mages instead of warriors), bosmer for hunting skills (though they also have mages), nords aod orcs for lots of toughness (and still have some mages), khajiit for lots of thieves (that one has no exceptions I know of though!)...
TheShadowScout wrote: »because I make my characters for a character idea, and not for chasing that last percentage point of damage.
Yeah and both are not in the way you say they are. Characters are individual but can be of any generation of mothers and fathers of a different race. Characters also escaped from coldharbour where they lost their souls (another new possibility in the lore) and might as well have lost their old racials and acquired new ones.TheShadowScout wrote: »Both are in the lore. Mothers race on an individual basis, intermingling in the history books.
Since characters are individual... they get to go with "mothers race".
Occam's razor. Prove they are from an earlier marriage.The game doesn't say otherwise, so you need to stop creating new entities.TheShadowScout wrote: »The "Kids" were from an eralier marriage. Remember the nord settles there after the akaviri invasion? Which was... drumroll... ten years before ESO. So the kids would have been well on their waay to become the warriors we fought besides by the time their dad married the dunmer woman...
TheShadowScout wrote: »Bearing the traits of their mothers race.
With traces of their fathers race.
Traces, not traits. As in, "you can by looking at the kid it was a mixed marriage". Dunmer with blue eyes. Altmer with black hair. Dusky nords. Whatever.
No carte blanche to cherry pick your characters racial passives as you keep arguing.
TheShadowScout wrote: »...so, first there are no white people, then not all of them can have dark kids... make up your mind!
Or just let it be and agree that it was just an example, that you are right about genes, but that a certain collection of genetic characteristics is designated as "caucasian" (aka, "white" in common peoples language) and we use the word for examples people can understand without having to science too hard, yes?
Then roll with it. Whatever it takes for races not to matter in end-game so we can all just enjoy how we look and yet don't gimp ourselves and not be able to perform.TheShadowScout wrote: »That one is actually more likely then the mixed race thing in the eso fluff.
Of course, any such experiment probbaly would look... well... you know how Molag Bals experiments end up looking?
But who knows? if your character had stayed in that cell in the tutorial until it was their turn to be experimented upon... they might have enjoyed a chance to get their passives changed. And probably a nice little dissection afterwards, knowing those daedra...
But that wouldn't make for a good game-story, now would it...
TheShadowScout wrote: »According to the lore, they were. Thousands of years ago.
And stopped when they reached the end of the Alik'r and got into fighting with the bretons and imperials and orcs instead.
And since that was a while ago... things change. Hard to keep up hatred towards elves when they live far away and are not an immidiate threat, right? Not over dozends of generations.
TheShadowScout wrote: »You can pick them. Together with your race. As intended.
And they might change them. Its possible after all. They have done it before...
Oh, I agree, they are not likely too. Since they want to sell racechanges to the FotM chasers.
But there is no "need" here - need denotes something you cannot do without, and you can easily do without the most effective race combination. You may need more skill to reach the same aresults as one who does indeed chase the super effectiveness, but you can do without it just as well.
I would agree, but I can't find sense where it's not present. Yes, they tend to be gifted there. Are you now saying that ALL asians are good at math? Pfffft, please. Also the racial theme will still be outlined and preserved in the lore. The lore books won't change - they will still say that.TheShadowScout wrote: »If YOU cannot find any sense in it, that is your shortcoming. It makes perfect sense to me. I want the racial theme outlined in the lore preserved. The lore that states that altmer are gifted in the arcane arts, and redguards are natuirally talented warriors. You know, the thing that is usually in the race descriptions? In the games and such?
TheShadowScout wrote: »I just don't care how that translates into practical game effect - as long as the theme of the lore remains, I am happy. As long as altmer have some passives that translate as "gifted in the arcane arts" I care little how big the bonus is in the end. And neither if its on top of everything, or just reaching that top sooner.
TheShadowScout wrote: »And yes, I do recall our disagreements about account wide achievements. Never arguend against race change though (even though I did argue agaist the token, and would have preferred it an more immersive way... but alas, I can see whay they did it like this, since character info is only loaded when logging a character in, so it makes sense for them to require the change to happen from the login screen...)
I also disagree with your general notion indicating that people need to be handed everything on a silver platter to "have fun" You keep saying, you don't have fun unless the game gives you everything right away - all achievements on alts, the best passives cherry picked for your playstyle despire your character race... probably riding and crafting research account wide too, heck, you sound like someone who wanted all characters to be ready made so you can have "fun" playing them.
I am afraid in this case a MMORPG is the wrong kind of game for you. You want something without character development, where you can grab an character archetype and jump right into the endgame... ESO it ain't.
But instead of looking for a game like that, you think ESO should change for you.
And I keep disagreeing.
@Artis
Though the thread has turned into a lore discussion, are you in favour of implementing customizable racial passives? Could be based on constellations, cultures, nationalities, etc.
@Tommy_The_GunTommy_The_Gun wrote: »I thought about it too... ZOS could simply introduce racial passives "morphs" - so you could further customize your character.