Most Warden Skill tooltips and passives

  • Faulgor
    Faulgor
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    As a Templar healer I see nothing here that scares me. Major Mending is easier to get, even for a DK healer, and the heals themselves are quite situational and not that strong. Enchanted Growth seems alright, but is quite expensive and probably won't replace Combat Prayer in group dungeons. The ultimate is pretty strong and cheap, though, so maybe it's worth building around that.
    Of course, it's so difficult to say without the morphs.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • SanSan
    SanSan
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    Dang :D Much better summoner than Sorc :dizzy: I do love me a great summoner class.
  • paulsimonps
    paulsimonps
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    Faulgor wrote: »
    As a Templar healer I see nothing here that scares me. Major Mending is easier to get, even for a DK healer, and the heals themselves are quite situational and not that strong. Enchanted Growth seems alright, but is quite expensive and probably won't replace Combat Prayer in group dungeons. The ultimate is pretty strong and cheap, though, so maybe it's worth building around that.
    Of course, it's so difficult to say without the morphs.

    Its not about replacing a Templar healer or replacing Combat Prayer but to use along side. Don't think Enchanted Growth OR Combat Prayer, think Enchanter growth AND Combat Prayer. Don't think Templar OR Warden, think Templar AND Warden. I will definitely want to try using one of each for a Trial group as my healers.

    Also the big thing they have isn't Major mending but MINOR mending, only other way in the game to get that is the Healers Habit 5 piece set.
    Edited by paulsimonps on March 12, 2017 4:55AM
  • cheemers
    cheemers
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    I really hope there are plenty of stamina morphs. Just based on the Bird of Prey passive (major expedition, major endurance, minor berserk) along with the +6% physical damage passive, the +12% stamina recovery passive for having an Animal Companion skill, and the health (not magicka) based heal skills it's shaping up to be a very powerful contender already!
    Youtube channel: https://youtube.com/channel/UCDQ7FrJ0AjMt2auffLEf_Pw

    PS4 EU - 18 characters, all DC
  • Vaoh
    Vaoh
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    Someone post all of the morphs (or as many as you can acquire) when possible please!
  • trapnation
    looks like warden class have every buff in the game
  • Cinbri
    Cinbri
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    As fan of visual effects I would say it would be fun to see screenshots of visual effects of some skills, like this blooming field, or this cone heal of mushrooms.
  • Faulgor
    Faulgor
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    Faulgor wrote: »
    As a Templar healer I see nothing here that scares me. Major Mending is easier to get, even for a DK healer, and the heals themselves are quite situational and not that strong. Enchanted Growth seems alright, but is quite expensive and probably won't replace Combat Prayer in group dungeons. The ultimate is pretty strong and cheap, though, so maybe it's worth building around that.
    Of course, it's so difficult to say without the morphs.

    Its not about replacing a Templar healer or replacing Combat Prayer but to use along side. Don't think Enchanted Growth OR Combat Prayer, think Enchanter growth AND Combat Prayer. Don't think Templar OR Warden, think Templar AND Warden. I will definitely want to try using one of each for a Trial group as my healers.

    Also the big thing they have isn't Major mending but MINOR mending, only other way in the game to get that is the Healers Habit 5 piece set.

    Enchanted Growth and Combat Prayer kind of fill the same niche, as AoE burst heals. There might be some instances in group dungeons where the larger area is preferable, though.
    And I'm only talking about 4-man content here, so two healers (Templar and Warden) might be a bit too much.

    Don't get me wrong, I'm definitely going to make my Warden healer, but I see nothing that would warrant calling the Warden OP in that area, as some have already done. I think the skills that interest me the most atm are Lotus Blossom (does the heal from Lots Blossom trigger the passives?) and the ultimate. But as I said, it's difficult to say without knowing the morphs, so you might have more insight into the class.

    By the way, how does the Warden get Minor Mending? I didn't see it anywhere in the screenshots.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • actosh
    actosh
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    Warden gets major mending for 8secs when healin another player that is below 50% health.

    Ressource Management is disappointing. Even a nb tank has better sustain using light attacks.
    Edited by actosh on March 12, 2017 8:31AM
  • actosh
    actosh
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    Looks nice. Jack of all trades. Master of none. We'll have to wait for the morphs, but doesn't look like warden will out dps a magSorc or out resource a StamDK tank. The healing buffs look like a good complement for templars. I could see many raid groups bringing one templar and one warden.

    Yea when I got to play test it the warden did not really have the same resource management that a DK had, the Stamina morph of the Netch was tricky to use cause it gives you stamina back over time but it costs stamina to use. Its no Helping Hand that's for sure and you end up missing Battle Roar. However they do make incredible off tanks cause if they are in a situation where they can get breathing room in their tanking or tanking adds that don't need to be perma blocked then they can give really strong support to the rest of the group. Like Buffs, debuffs and healing. I would definitely run a Warden Tank a long side a DK Tank in vSO, vMoL and vHRC HM.

    How much stam does the netch return?
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Faulgor wrote: »
    Faulgor wrote: »
    As a Templar healer I see nothing here that scares me. Major Mending is easier to get, even for a DK healer, and the heals themselves are quite situational and not that strong. Enchanted Growth seems alright, but is quite expensive and probably won't replace Combat Prayer in group dungeons. The ultimate is pretty strong and cheap, though, so maybe it's worth building around that.
    Of course, it's so difficult to say without the morphs.

    Its not about replacing a Templar healer or replacing Combat Prayer but to use along side. Don't think Enchanted Growth OR Combat Prayer, think Enchanter growth AND Combat Prayer. Don't think Templar OR Warden, think Templar AND Warden. I will definitely want to try using one of each for a Trial group as my healers.

    Also the big thing they have isn't Major mending but MINOR mending, only other way in the game to get that is the Healers Habit 5 piece set.

    Enchanted Growth and Combat Prayer kind of fill the same niche, as AoE burst heals. There might be some instances in group dungeons where the larger area is preferable, though.
    And I'm only talking about 4-man content here, so two healers (Templar and Warden) might be a bit too much.

    Don't get me wrong, I'm definitely going to make my Warden healer, but I see nothing that would warrant calling the Warden OP in that area, as some have already done. I think the skills that interest me the most atm are Lotus Blossom (does the heal from Lots Blossom trigger the passives?) and the ultimate. But as I said, it's difficult to say without knowing the morphs, so you might have more insight into the class.

    By the way, how does the Warden get Minor Mending? I didn't see it anywhere in the screenshots.

    no healer uses combat prayer for the burst heal, it is for the minor berserk. for the rest of the things you are talking about, the warden looks great at filling the role, just like the rest the classes in the game, which all can be great healers for 4 man stuff.
  • Faulgor
    Faulgor
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    Faulgor wrote: »
    Faulgor wrote: »
    As a Templar healer I see nothing here that scares me. Major Mending is easier to get, even for a DK healer, and the heals themselves are quite situational and not that strong. Enchanted Growth seems alright, but is quite expensive and probably won't replace Combat Prayer in group dungeons. The ultimate is pretty strong and cheap, though, so maybe it's worth building around that.
    Of course, it's so difficult to say without the morphs.

    Its not about replacing a Templar healer or replacing Combat Prayer but to use along side. Don't think Enchanted Growth OR Combat Prayer, think Enchanter growth AND Combat Prayer. Don't think Templar OR Warden, think Templar AND Warden. I will definitely want to try using one of each for a Trial group as my healers.

    Also the big thing they have isn't Major mending but MINOR mending, only other way in the game to get that is the Healers Habit 5 piece set.

    Enchanted Growth and Combat Prayer kind of fill the same niche, as AoE burst heals. There might be some instances in group dungeons where the larger area is preferable, though.
    And I'm only talking about 4-man content here, so two healers (Templar and Warden) might be a bit too much.

    Don't get me wrong, I'm definitely going to make my Warden healer, but I see nothing that would warrant calling the Warden OP in that area, as some have already done. I think the skills that interest me the most atm are Lotus Blossom (does the heal from Lots Blossom trigger the passives?) and the ultimate. But as I said, it's difficult to say without knowing the morphs, so you might have more insight into the class.

    By the way, how does the Warden get Minor Mending? I didn't see it anywhere in the screenshots.

    no healer uses combat prayer for the burst heal
    , it is for the minor berserk. for the rest of the things you are talking about, the warden looks great at filling the role, just like the rest the classes in the game, which all can be great healers for 4 man stuff.

    I do.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Faulgor wrote: »
    Faulgor wrote: »
    Faulgor wrote: »
    As a Templar healer I see nothing here that scares me. Major Mending is easier to get, even for a DK healer, and the heals themselves are quite situational and not that strong. Enchanted Growth seems alright, but is quite expensive and probably won't replace Combat Prayer in group dungeons. The ultimate is pretty strong and cheap, though, so maybe it's worth building around that.
    Of course, it's so difficult to say without the morphs.

    Its not about replacing a Templar healer or replacing Combat Prayer but to use along side. Don't think Enchanted Growth OR Combat Prayer, think Enchanter growth AND Combat Prayer. Don't think Templar OR Warden, think Templar AND Warden. I will definitely want to try using one of each for a Trial group as my healers.

    Also the big thing they have isn't Major mending but MINOR mending, only other way in the game to get that is the Healers Habit 5 piece set.

    Enchanted Growth and Combat Prayer kind of fill the same niche, as AoE burst heals. There might be some instances in group dungeons where the larger area is preferable, though.
    And I'm only talking about 4-man content here, so two healers (Templar and Warden) might be a bit too much.

    Don't get me wrong, I'm definitely going to make my Warden healer, but I see nothing that would warrant calling the Warden OP in that area, as some have already done. I think the skills that interest me the most atm are Lotus Blossom (does the heal from Lots Blossom trigger the passives?) and the ultimate. But as I said, it's difficult to say without knowing the morphs, so you might have more insight into the class.

    By the way, how does the Warden get Minor Mending? I didn't see it anywhere in the screenshots.

    no healer uses combat prayer for the burst heal
    , it is for the minor berserk. for the rest of the things you are talking about, the warden looks great at filling the role, just like the rest the classes in the game, which all can be great healers for 4 man stuff.

    I do.

    Lol! I could have called this. Do I really need to qualify EVERYTHING I say ALL the time?? It called hyperbole, look it up.
  • Faulgor
    Faulgor
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    Faulgor wrote: »
    Faulgor wrote: »
    Faulgor wrote: »
    As a Templar healer I see nothing here that scares me. Major Mending is easier to get, even for a DK healer, and the heals themselves are quite situational and not that strong. Enchanted Growth seems alright, but is quite expensive and probably won't replace Combat Prayer in group dungeons. The ultimate is pretty strong and cheap, though, so maybe it's worth building around that.
    Of course, it's so difficult to say without the morphs.

    Its not about replacing a Templar healer or replacing Combat Prayer but to use along side. Don't think Enchanted Growth OR Combat Prayer, think Enchanter growth AND Combat Prayer. Don't think Templar OR Warden, think Templar AND Warden. I will definitely want to try using one of each for a Trial group as my healers.

    Also the big thing they have isn't Major mending but MINOR mending, only other way in the game to get that is the Healers Habit 5 piece set.

    Enchanted Growth and Combat Prayer kind of fill the same niche, as AoE burst heals. There might be some instances in group dungeons where the larger area is preferable, though.
    And I'm only talking about 4-man content here, so two healers (Templar and Warden) might be a bit too much.

    Don't get me wrong, I'm definitely going to make my Warden healer, but I see nothing that would warrant calling the Warden OP in that area, as some have already done. I think the skills that interest me the most atm are Lotus Blossom (does the heal from Lots Blossom trigger the passives?) and the ultimate. But as I said, it's difficult to say without knowing the morphs, so you might have more insight into the class.

    By the way, how does the Warden get Minor Mending? I didn't see it anywhere in the screenshots.

    no healer uses combat prayer for the burst heal
    , it is for the minor berserk. for the rest of the things you are talking about, the warden looks great at filling the role, just like the rest the classes in the game, which all can be great healers for 4 man stuff.

    I do.

    Lol! I could have called this. Do I really need to qualify EVERYTHING I say ALL the time?? It called hyperbole, look it up.

    Well then I don't know what your point is. Sure, the whole reason why you pick that Combat Prayer morph over the other one is for Minor Berserk, but once you heal everyone to full with a ~10k+ Combat Prayer crit, there's not really any reason why you'd need to slot another AoE burst heal. Except for a better area/range, which I mentioned, or a yet unknown beneficient morph to Enchanted Growth, which I also mentioned.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Faulgor wrote: »
    Faulgor wrote: »
    Faulgor wrote: »
    Faulgor wrote: »
    As a Templar healer I see nothing here that scares me. Major Mending is easier to get, even for a DK healer, and the heals themselves are quite situational and not that strong. Enchanted Growth seems alright, but is quite expensive and probably won't replace Combat Prayer in group dungeons. The ultimate is pretty strong and cheap, though, so maybe it's worth building around that.
    Of course, it's so difficult to say without the morphs.

    Its not about replacing a Templar healer or replacing Combat Prayer but to use along side. Don't think Enchanted Growth OR Combat Prayer, think Enchanter growth AND Combat Prayer. Don't think Templar OR Warden, think Templar AND Warden. I will definitely want to try using one of each for a Trial group as my healers.

    Also the big thing they have isn't Major mending but MINOR mending, only other way in the game to get that is the Healers Habit 5 piece set.

    Enchanted Growth and Combat Prayer kind of fill the same niche, as AoE burst heals. There might be some instances in group dungeons where the larger area is preferable, though.
    And I'm only talking about 4-man content here, so two healers (Templar and Warden) might be a bit too much.

    Don't get me wrong, I'm definitely going to make my Warden healer, but I see nothing that would warrant calling the Warden OP in that area, as some have already done. I think the skills that interest me the most atm are Lotus Blossom (does the heal from Lots Blossom trigger the passives?) and the ultimate. But as I said, it's difficult to say without knowing the morphs, so you might have more insight into the class.

    By the way, how does the Warden get Minor Mending? I didn't see it anywhere in the screenshots.

    no healer uses combat prayer for the burst heal
    , it is for the minor berserk. for the rest of the things you are talking about, the warden looks great at filling the role, just like the rest the classes in the game, which all can be great healers for 4 man stuff.

    I do.

    Lol! I could have called this. Do I really need to qualify EVERYTHING I say ALL the time?? It called hyperbole, look it up.

    Well then I don't know what your point is. Sure, the whole reason why you pick that Combat Prayer morph over the other one is for Minor Berserk, but once you heal everyone to full with a ~10k+ Combat Prayer crit, there's not really any reason why you'd need to slot another AoE burst heal. Except for a better area/range, which I mentioned, or a yet unknown beneficient morph to Enchanted Growth, which I also mentioned.

    Lol agian. Really, do people get off on correcting a clearly hyperbolic ( read- exaggerated statements or claims not meant to be taken literally) statement? I have been noticing this a lot more lately.
    Edited by Lightspeedflashb14_ESO on March 12, 2017 10:48AM
  • Cimadon
    Cimadon
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    Faulgor wrote: »
    Faulgor wrote: »
    Faulgor wrote: »
    Faulgor wrote: »
    As a Templar healer I see nothing here that scares me. Major Mending is easier to get, even for a DK healer, and the heals themselves are quite situational and not that strong. Enchanted Growth seems alright, but is quite expensive and probably won't replace Combat Prayer in group dungeons. The ultimate is pretty strong and cheap, though, so maybe it's worth building around that.
    Of course, it's so difficult to say without the morphs.

    Its not about replacing a Templar healer or replacing Combat Prayer but to use along side. Don't think Enchanted Growth OR Combat Prayer, think Enchanter growth AND Combat Prayer. Don't think Templar OR Warden, think Templar AND Warden. I will definitely want to try using one of each for a Trial group as my healers.

    Also the big thing they have isn't Major mending but MINOR mending, only other way in the game to get that is the Healers Habit 5 piece set.

    Enchanted Growth and Combat Prayer kind of fill the same niche, as AoE burst heals. There might be some instances in group dungeons where the larger area is preferable, though.
    And I'm only talking about 4-man content here, so two healers (Templar and Warden) might be a bit too much.

    Don't get me wrong, I'm definitely going to make my Warden healer, but I see nothing that would warrant calling the Warden OP in that area, as some have already done. I think the skills that interest me the most atm are Lotus Blossom (does the heal from Lots Blossom trigger the passives?) and the ultimate. But as I said, it's difficult to say without knowing the morphs, so you might have more insight into the class.

    By the way, how does the Warden get Minor Mending? I didn't see it anywhere in the screenshots.

    no healer uses combat prayer for the burst heal
    , it is for the minor berserk. for the rest of the things you are talking about, the warden looks great at filling the role, just like the rest the classes in the game, which all can be great healers for 4 man stuff.

    I do.

    Lol! I could have called this. Do I really need to qualify EVERYTHING I say ALL the time?? It called hyperbole, look it up.

    Well then I don't know what your point is. Sure, the whole reason why you pick that Combat Prayer morph over the other one is for Minor Berserk, but once you heal everyone to full with a ~10k+ Combat Prayer crit, there's not really any reason why you'd need to slot another AoE burst heal. Except for a better area/range, which I mentioned, or a yet unknown beneficient morph to Enchanted Growth, which I also mentioned.

    Lol agian. Really, do people get off on correcting a clearly hyperbolic ( read- exaggerated statements or claims not meant to be taken literally) statement? I have been noticing this a lot more lately.

    It may not be clear to everyone. Also, you shouldn't have to exaggerate to prove your point.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Cimadon wrote: »
    Faulgor wrote: »
    Faulgor wrote: »
    Faulgor wrote: »
    Faulgor wrote: »
    As a Templar healer I see nothing here that scares me. Major Mending is easier to get, even for a DK healer, and the heals themselves are quite situational and not that strong. Enchanted Growth seems alright, but is quite expensive and probably won't replace Combat Prayer in group dungeons. The ultimate is pretty strong and cheap, though, so maybe it's worth building around that.
    Of course, it's so difficult to say without the morphs.

    Its not about replacing a Templar healer or replacing Combat Prayer but to use along side. Don't think Enchanted Growth OR Combat Prayer, think Enchanter growth AND Combat Prayer. Don't think Templar OR Warden, think Templar AND Warden. I will definitely want to try using one of each for a Trial group as my healers.

    Also the big thing they have isn't Major mending but MINOR mending, only other way in the game to get that is the Healers Habit 5 piece set.

    Enchanted Growth and Combat Prayer kind of fill the same niche, as AoE burst heals. There might be some instances in group dungeons where the larger area is preferable, though.
    And I'm only talking about 4-man content here, so two healers (Templar and Warden) might be a bit too much.

    Don't get me wrong, I'm definitely going to make my Warden healer, but I see nothing that would warrant calling the Warden OP in that area, as some have already done. I think the skills that interest me the most atm are Lotus Blossom (does the heal from Lots Blossom trigger the passives?) and the ultimate. But as I said, it's difficult to say without knowing the morphs, so you might have more insight into the class.

    By the way, how does the Warden get Minor Mending? I didn't see it anywhere in the screenshots.

    no healer uses combat prayer for the burst heal
    , it is for the minor berserk. for the rest of the things you are talking about, the warden looks great at filling the role, just like the rest the classes in the game, which all can be great healers for 4 man stuff.

    I do.

    Lol! I could have called this. Do I really need to qualify EVERYTHING I say ALL the time?? It called hyperbole, look it up.

    Well then I don't know what your point is. Sure, the whole reason why you pick that Combat Prayer morph over the other one is for Minor Berserk, but once you heal everyone to full with a ~10k+ Combat Prayer crit, there's not really any reason why you'd need to slot another AoE burst heal. Except for a better area/range, which I mentioned, or a yet unknown beneficient morph to Enchanted Growth, which I also mentioned.

    Lol agian. Really, do people get off on correcting a clearly hyperbolic ( read- exaggerated statements or claims not meant to be taken literally) statement? I have been noticing this a lot more lately.

    It may not be clear to everyone. Also, you shouldn't have to exaggerate to prove your point.

    who are you to tell me what i should or should not do?
  • Cimadon
    Cimadon
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    Cimadon wrote: »
    Faulgor wrote: »
    Faulgor wrote: »
    Faulgor wrote: »
    Faulgor wrote: »
    As a Templar healer I see nothing here that scares me. Major Mending is easier to get, even for a DK healer, and the heals themselves are quite situational and not that strong. Enchanted Growth seems alright, but is quite expensive and probably won't replace Combat Prayer in group dungeons. The ultimate is pretty strong and cheap, though, so maybe it's worth building around that.
    Of course, it's so difficult to say without the morphs.

    Its not about replacing a Templar healer or replacing Combat Prayer but to use along side. Don't think Enchanted Growth OR Combat Prayer, think Enchanter growth AND Combat Prayer. Don't think Templar OR Warden, think Templar AND Warden. I will definitely want to try using one of each for a Trial group as my healers.

    Also the big thing they have isn't Major mending but MINOR mending, only other way in the game to get that is the Healers Habit 5 piece set.

    Enchanted Growth and Combat Prayer kind of fill the same niche, as AoE burst heals. There might be some instances in group dungeons where the larger area is preferable, though.
    And I'm only talking about 4-man content here, so two healers (Templar and Warden) might be a bit too much.

    Don't get me wrong, I'm definitely going to make my Warden healer, but I see nothing that would warrant calling the Warden OP in that area, as some have already done. I think the skills that interest me the most atm are Lotus Blossom (does the heal from Lots Blossom trigger the passives?) and the ultimate. But as I said, it's difficult to say without knowing the morphs, so you might have more insight into the class.

    By the way, how does the Warden get Minor Mending? I didn't see it anywhere in the screenshots.

    no healer uses combat prayer for the burst heal
    , it is for the minor berserk. for the rest of the things you are talking about, the warden looks great at filling the role, just like the rest the classes in the game, which all can be great healers for 4 man stuff.

    I do.

    Lol! I could have called this. Do I really need to qualify EVERYTHING I say ALL the time?? It called hyperbole, look it up.

    Well then I don't know what your point is. Sure, the whole reason why you pick that Combat Prayer morph over the other one is for Minor Berserk, but once you heal everyone to full with a ~10k+ Combat Prayer crit, there's not really any reason why you'd need to slot another AoE burst heal. Except for a better area/range, which I mentioned, or a yet unknown beneficient morph to Enchanted Growth, which I also mentioned.

    Lol agian. Really, do people get off on correcting a clearly hyperbolic ( read- exaggerated statements or claims not meant to be taken literally) statement? I have been noticing this a lot more lately.

    It may not be clear to everyone. Also, you shouldn't have to exaggerate to prove your point.

    who are you to tell me what i should or should not do?

    Triggered much? Read my post again, I'm not telling you what to do. Simply stating that saying stuff like: no healer uses combat prayer for the burst heal, expecting people to guess you don't men all healers is kinda backwards. Also, [snip] about people interpreting your post exactly as written, is also not how I would do it.

    [Edited to remove profanity]
    Edited by ZOS_KatP on November 5, 2017 5:10PM
  • psychotic13
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    Hmm not sure what to make of it yet, until we know all of the stat allocation, sets CP ect ect it's still hard to judge, the bear execute looks insane though

    They seem to have access to ALOT of buffs though
  • exeeter702
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    Faulgor wrote: »
    Faulgor wrote: »
    As a Templar healer I see nothing here that scares me. Major Mending is easier to get, even for a DK healer, and the heals themselves are quite situational and not that strong. Enchanted Growth seems alright, but is quite expensive and probably won't replace Combat Prayer in group dungeons. The ultimate is pretty strong and cheap, though, so maybe it's worth building around that.
    Of course, it's so difficult to say without the morphs.

    Its not about replacing a Templar healer or replacing Combat Prayer but to use along side. Don't think Enchanted Growth OR Combat Prayer, think Enchanter growth AND Combat Prayer. Don't think Templar OR Warden, think Templar AND Warden. I will definitely want to try using one of each for a Trial group as my healers.

    Also the big thing they have isn't Major mending but MINOR mending, only other way in the game to get that is the Healers Habit 5 piece set.

    Enchanted Growth and Combat Prayer kind of fill the same niche, as AoE burst heals. There might be some instances in group dungeons where the larger area is preferable, though.
    And I'm only talking about 4-man content here, so two healers (Templar and Warden) might be a bit too much.

    Don't get me wrong, I'm definitely going to make my Warden healer, but I see nothing that would warrant calling the Warden OP in that area, as some have already done. I think the skills that interest me the most atm are Lotus Blossom (does the heal from Lots Blossom trigger the passives?) and the ultimate. But as I said, it's difficult to say without knowing the morphs, so you might have more insight into the class.

    By the way, how does the Warden get Minor Mending? I didn't see it anywhere in the screenshots.

    no healer uses combat prayer for the burst heal, it is for the minor berserk. for the rest of the things you are talking about, the warden looks great at filling the role, just like the rest the classes in the game, which all can be great healers for 4 man stuff.

    Just as a side, igneous sheild + combat prayer is the strongest group burst heal for dk healers.
  • paulsimonps
    paulsimonps
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    Faulgor wrote: »
    Faulgor wrote: »
    As a Templar healer I see nothing here that scares me. Major Mending is easier to get, even for a DK healer, and the heals themselves are quite situational and not that strong. Enchanted Growth seems alright, but is quite expensive and probably won't replace Combat Prayer in group dungeons. The ultimate is pretty strong and cheap, though, so maybe it's worth building around that.
    Of course, it's so difficult to say without the morphs.

    Its not about replacing a Templar healer or replacing Combat Prayer but to use along side. Don't think Enchanted Growth OR Combat Prayer, think Enchanter growth AND Combat Prayer. Don't think Templar OR Warden, think Templar AND Warden. I will definitely want to try using one of each for a Trial group as my healers.

    Also the big thing they have isn't Major mending but MINOR mending, only other way in the game to get that is the Healers Habit 5 piece set.

    Enchanted Growth and Combat Prayer kind of fill the same niche, as AoE burst heals. There might be some instances in group dungeons where the larger area is preferable, though.
    And I'm only talking about 4-man content here, so two healers (Templar and Warden) might be a bit too much.

    Don't get me wrong, I'm definitely going to make my Warden healer, but I see nothing that would warrant calling the Warden OP in that area, as some have already done. I think the skills that interest me the most atm are Lotus Blossom (does the heal from Lots Blossom trigger the passives?) and the ultimate. But as I said, it's difficult to say without knowing the morphs, so you might have more insight into the class.

    By the way, how does the Warden get Minor Mending? I didn't see it anywhere in the screenshots.

    I never theory craft for 4 man content, seems like a waste of time, so that's why I mentioned 2 healers. Either way, I must agree with others on the fact that Combat Prayer is mostly used for its Minor Berserk Buff and not for its burst heal. It costs too much to be used in that way. Healing Springs magicka return makes it an easier spamable. So again, the reason you would want Enchanted Growth is not for its burst heal but its resource management, there are very few ways of gaining Minor Intellect and Endurance so being able to give that to the rest of the team with ease will be a great boon, as well that even when Warhorn isn't up they give out Major Toughness, which btw yes Warhorns Max HP buff does NOT stack with Wardens Major Toughness.

    Also when it comes to Minor Mending. I remember for my play test that they had it but now I can't find it either. So either it was a morph or it was that the passive used to be Minor when I tested it but got changed to Major instead. I'm not sure which cause I don't remember its source but I remember it being there cause it was a somewhat big topic of conversation in regards to its healing potential.
  • Faulgor
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    Faulgor wrote: »
    Faulgor wrote: »
    As a Templar healer I see nothing here that scares me. Major Mending is easier to get, even for a DK healer, and the heals themselves are quite situational and not that strong. Enchanted Growth seems alright, but is quite expensive and probably won't replace Combat Prayer in group dungeons. The ultimate is pretty strong and cheap, though, so maybe it's worth building around that.
    Of course, it's so difficult to say without the morphs.

    Its not about replacing a Templar healer or replacing Combat Prayer but to use along side. Don't think Enchanted Growth OR Combat Prayer, think Enchanter growth AND Combat Prayer. Don't think Templar OR Warden, think Templar AND Warden. I will definitely want to try using one of each for a Trial group as my healers.

    Also the big thing they have isn't Major mending but MINOR mending, only other way in the game to get that is the Healers Habit 5 piece set.

    Enchanted Growth and Combat Prayer kind of fill the same niche, as AoE burst heals. There might be some instances in group dungeons where the larger area is preferable, though.
    And I'm only talking about 4-man content here, so two healers (Templar and Warden) might be a bit too much.

    Don't get me wrong, I'm definitely going to make my Warden healer, but I see nothing that would warrant calling the Warden OP in that area, as some have already done. I think the skills that interest me the most atm are Lotus Blossom (does the heal from Lots Blossom trigger the passives?) and the ultimate. But as I said, it's difficult to say without knowing the morphs, so you might have more insight into the class.

    By the way, how does the Warden get Minor Mending? I didn't see it anywhere in the screenshots.

    I never theory craft for 4 man content, seems like a waste of time, so that's why I mentioned 2 healers. Either way, I must agree with others on the fact that Combat Prayer is mostly used for its Minor Berserk Buff and not for its burst heal. It costs too much to be used in that way. Healing Springs magicka return makes it an easier spamable. So again, the reason you would want Enchanted Growth is not for its burst heal but its resource management, there are very few ways of gaining Minor Intellect and Endurance so being able to give that to the rest of the team with ease will be a great boon, as well that even when Warhorn isn't up they give out Major Toughness, which btw yes Warhorns Max HP buff does NOT stack with Wardens Major Toughness.

    Also when it comes to Minor Mending. I remember for my play test that they had it but now I can't find it either. So either it was a morph or it was that the passive used to be Minor when I tested it but got changed to Major instead. I'm not sure which cause I don't remember its source but I remember it being there cause it was a somewhat big topic of conversation in regards to its healing potential.

    Yeah, 4 man and trial content is obviously very different. I can't speak a lot for the latter, but I can see that Combat Prayer wouldn't work very well to heal 12 people.
    But it is certainly cheaper than BoL (and Enchanted Growth), which is the other burst heal I have available. Healing Springs is a DoT so not fitting for that role. And while it might be necessary in trials, if I have to use a "spammable" heal in group dungeons, something is seriously wrong.
    In any case, my point was that Warden Healers seem just fine, and not overpowerd from what I can tell. But I'm looking forward to learn more about the morphs.
    Edited by Faulgor on March 12, 2017 4:00PM
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Savos_Saren
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    So... that Eternal Guardian bear execute... 40k damage to someone under 25% health.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • paulsimonps
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    jaburns wrote: »
    So... that Eternal Guardian bear execute... 40k damage to someone under 25% health.

    Don't forget the battle spirit effect. 50% Less damage, not to forget other types of mitigation. But yea its gonna hurt. Pretty much that if you allow a Warden that has the bear to get you under 25% you will die if you let him use the execute. But reminder, the bear can be CC'ed. If you are a DK for example you can petrify the bear making him not be able to use the execute. Its a strong ultimate but it has plenty of counters. Also of course if you are tanky enough you will survive it too.
  • Gilliamtherogue
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    jaburns wrote: »
    So... that Eternal Guardian bear execute... 40k damage to someone under 25% health.

    The attack was extremely easy to dodge as long as you kept up mobility. Think of it like a Selene's proc with execute. As long as you're on the move, the effectiveness is much lesser. Don't get caught up on numbers either, this is pretty much alpha balance.
    Old member of The Order of Mundus, Mostly Harmless, Hostile, and Genesis Elite. Avid theorycrafter. Herald to competitive stamina DPS pre 1.5. How far we've come!

    Have questions? Send me a message on the forums or my other social media. Seeing people learn is my dream and passion.

    Guides and other fun videos at https://youtube.com/c/gilliamtherogue
  • Gilliamtherogue
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    actosh wrote: »
    Looks nice. Jack of all trades. Master of none. We'll have to wait for the morphs, but doesn't look like warden will out dps a magSorc or out resource a StamDK tank. The healing buffs look like a good complement for templars. I could see many raid groups bringing one templar and one warden.

    Yea when I got to play test it the warden did not really have the same resource management that a DK had, the Stamina morph of the Netch was tricky to use cause it gives you stamina back over time but it costs stamina to use. Its no Helping Hand that's for sure and you end up missing Battle Roar. However they do make incredible off tanks cause if they are in a situation where they can get breathing room in their tanking or tanking adds that don't need to be perma blocked then they can give really strong support to the rest of the group. Like Buffs, debuffs and healing. I would definitely run a Warden Tank a long side a DK Tank in vSO, vMoL and vHRC HM.

    How much stam does the netch return?

    Roughly 5k over 30 seconds. It was noticeable, but it does have a Stamina cost as well, which cuts down on the efficiency. It'd be nice if there was some sort of interaction where if you deal a certain amount of damage it gives more, or gives more based on % missing Resource.
    Old member of The Order of Mundus, Mostly Harmless, Hostile, and Genesis Elite. Avid theorycrafter. Herald to competitive stamina DPS pre 1.5. How far we've come!

    Have questions? Send me a message on the forums or my other social media. Seeing people learn is my dream and passion.

    Guides and other fun videos at https://youtube.com/c/gilliamtherogue
  • Gilliamtherogue
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    actosh wrote: »
    Warden gets major mending for 8secs when healin another player that is below 50% health.

    Ressource Management is disappointing. Even a nb tank has better sustain using light attacks.

    The Healer Wardens never went oom when we played, unless Poisons were applied. Their resource management was actually a bit over the top.

    Main issue though, is that they need that sustain since a lot of their healing doesn't operate like a Templars where you place it down and then do other things. Warden healers have to commit heavily to healing, but they can produce a lot of it.
    Old member of The Order of Mundus, Mostly Harmless, Hostile, and Genesis Elite. Avid theorycrafter. Herald to competitive stamina DPS pre 1.5. How far we've come!

    Have questions? Send me a message on the forums or my other social media. Seeing people learn is my dream and passion.

    Guides and other fun videos at https://youtube.com/c/gilliamtherogue
  • datgladiatah
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    Cîanai wrote: »
    Wing wrote: »
    that mass major ward and resolve is sick, and well over 20 sec to boot?

    I feel like DK's are going to be out as the go to tank class soon.

    warden seems to just have so much going on in its kit.

    Depends mostly on the stamina recovery you get from the other Netch morph. Without a good stamina gain while blocking you'll get in trouble in long fights.
    You also need a DK for chains in the Raid, the rune will not be an equal replacement for it.

    Kind of ridiculous to jump to that conclusion. I doubt you saw frost gate in action to make that judgement. Also last I saw, Impale was supposed to be a displacement as well.
  • paulsimonps
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    Cîanai wrote: »
    Wing wrote: »
    that mass major ward and resolve is sick, and well over 20 sec to boot?

    I feel like DK's are going to be out as the go to tank class soon.

    warden seems to just have so much going on in its kit.

    Depends mostly on the stamina recovery you get from the other Netch morph. Without a good stamina gain while blocking you'll get in trouble in long fights.
    You also need a DK for chains in the Raid, the rune will not be an equal replacement for it.

    Kind of ridiculous to jump to that conclusion. I doubt you saw frost gate in action to make that judgement. Also last I saw, Impale was supposed to be a displacement as well.

    I can tell you as someone that got to use the Frozen Device a lot. Its not chains, it can't compete with chains in PvE in the sense that you want to drag things to you as fast as you can. Frozen Device is slow but has the benefit of being a trap. Great for PvP in Cyrodiil and the Battlegrounds.
  • waitwhat
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    Ishammael wrote: »
    olsborg wrote: »
    The class has minor berserk, major brutality, major ward, minor and major mending, major expedition and...what did I forget..oh major protection...and minor endurance, minor intellect....and I forgot something....but who cares lol

    Lol oh yes you did
    So this class has minor brutality, a raw damage increase passive, unlimited snares, is resistant to snares, incredible healing, major sorcery, major prophecy, major mending, major defile, major expedition, fantastic resource management, group major defenses, increased armor, increased healing received, an executive, and a class spammable. Can it fly too?!

    Edit: I forgot to add that they also have a class purge lol

    Yeah, it's that ridiculous lol

    The feel I got from the Warden when I play tested it was that it was fairly balanced with the rest of the classes. We tested them not only against other wardens but against other classes too. It was not overpowered in anyway but more feedback from the future PTS might prove me wrong, but obviously more tweaks will always have to be made after it goes on PTS and later Live as people tests the full potential of the class. We did only have 3 days to test it after all.

    To be honest I actually thought about the balance in this game, and I think I've been getting it all wrong. You see before homestead I felt that Templars were OP, and that MagDKs were OP 1v1, and the main thing OP about magsorcs was their shield stacking. Now that homestead has launched I feel that magDKs are very OP, but that's mainly due to the heal from embers, and their snares, and roots.

    So I thought to myself "How could Magsorcs, MagDKs, and Magplars all be OP?" By definition they wouldn't be. I believe I've been thinking about it incorrectly. Magicka as a whole has become incredibly powerful, and has left stamina in the dust, and they've buffed Templars, Sorcs, and DKs quite a bit as well.

    So what I think really needs to happen is instead of certain classes getting nerfed, maybe stamina as a whole needs a buff, and Nightblades specifically need attention as well.

    So rather than lobby nerf Magicka, sorcs, DKs, and Templars; I think the appropriate approach would be to buff stamina, and Nightblades as a whole.

    NB is the strongest dueling class.
    Not really sure what you mean here.

    @Ishammael

    Dueling is a tiny, tiny fraction of all possible PvP activities, and offers no reward other than a title, a furnishing item, and a boost to one's ego. It should not be considered a relevant activity when balancing classes as the stakes are so incredibly low, to say nothing of the meager rewards it provides.

    tl;dr: It doesn't matter how good any class is at dueling, because dueling is an irrelevant activity in the grand scheme of rewards, loss and effort provided by other activities.
    PS4 NA AD ScourgeVivec Loading Screen Simulator 2017
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    Altmer magsorc PvE DPS - Scamp tramp and unrepentant lush.

    "30s to eval"
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