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Inventory management epic issue in ESO

  • Kendo12
    Kendo12
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    Because $$$$
  • KingMagaw
    KingMagaw
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    Zo$ are letting this get out of hand intentionally. Since launch they have continuously added items to the game but made no expansion to inventory/management other than ESO+, which was added to entice players to sub as the other benefits were next to worthless on ESO+.
    It was no surprise on Homestead to hear no change to inventory - As adding more inventory accessible in game detracts from the only real reason to subscribe to ESO.
    This is where Zo$ blatantly shows there greed as they would rather make a negative impact on the playing experience of a customer and 'force' a subscription by engineering the game this way.
    Players aren't asking more space for free. Most state they would pay for it, as paying for space follows the trend Zo$ has already concreted in, no surprise there. 2 years this hasn't been done with countless forum posts.

    Lastly to the players stating this is a hoarding issue or not needed. RNG is *** in ESO, can't blame the player for saving such sets as Infallible Aether/VO/Maelstorm weapons etc that inherently take up space, in the bank, which is mainly used for logistical means to distribute items to any/all alts.

    Simply another reason why I stopped my sub and use 2 empty guild halls (1000 Spaces) to store the majority of my items. My group of friends just keeps 2 out of 5 guild spaces free so we all can have 1000 spaces each.
  • Purrmaid
    Purrmaid
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    ESO+ :heart:
  • Tonnopesce
    Tonnopesce
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    With seven toons at 100 inventory space + the horse 60 (1120 slots) + 100 on the bank and the crafting bag i have too much space onestly.
    Even without the eso plus bag is a lot of storage
    Edited by Tonnopesce on February 20, 2017 5:42PM
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  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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  • Sotha_Sil
    Sotha_Sil
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    The argument saying it's our fault because we pick everything is so wrong. Let me tell you why.

    In that example, if you are not using a set right now, you think we should just let it go and wait for the next patch when it will be op to farm it again when we just farmed another set in the same place 3 months earlier? this is ridiculous, nobody wants to grind the same thing over and over again because of crappy RNG. If you get good stuff now, you keep it in case you would need it. For instance, if I loot a inferno sharpened staff in VMA, because I am a healer and I don't need that right now, you suggest I just let it there. LOL

    I am only playing one healer, one magicka DD and one tank and all the rest of my toons are storage for sets that I could use in different set ups in pvp or pve for those three roles and it's currently a nightmare. Storage needs to be added : crown store or in game whatever just do it!
    Edited by Sotha_Sil on February 20, 2017 6:04PM
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  • mateoz
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    I personally have a maxed bank, 10 maxed capacity characters and a personal guild bank with ESO +.
    Managing inventory was quite an exploit but I managed it this way:
    Dont fill more than 140/200 on any character at any time,
    I play with any of my characters but when hes full I dont bother cleaning the bags I logout.
    At the end of the week do a one-time mega account wide inventory cleanup.
  • Annalyse
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    Just wanted to recap how much inventory space players actually have without the crafting bags ... since these kinds of threads get somewhat tiring:

    12 characters with purchased bag upgrades (up to 140 each character) = 1,680 slots
    Mount bag space upgrades (12 mounts x 60) = 720 slots
    Personal bank space (with upgrades) = 240 slots

    Total: 2,640

    Personal Guild Banks = 500 slots each (up to 2,500); limit of 5 guild banks


    If a player doesn't have any personal guild banks, we're still approaching 2,700 inventory slots ... not including the crafting bags or stacked inventory.

    So, the first question for any player feeling constricted on inventory ... have you hit 2,640 character and bank slots yet?

    Cavedog wrote: »
    This is a game, and most of us pay to be here. With the RNG as it is in this game, it is NOT a problem on the user end.

    I disagree ... like most of the other forum-goers in this thread. If you can't manage what you have in 2,600+ inventory slots that's your own fault.

    Your calculations don't make a lot of sense to me.

    First of all, remove guild banks completely. Very few people are going to buy ten copies of the game to get one.

    So that leaves me with 240 bank spaces. Do characters count as storage space? No, because they are characters that I play, and they need their inventories clear for questing (and space for the materials they will need for writs) so that I don't need to return to a town every half hour to clear them out in order to be able to continue playing.

    But clearly, since they add numerous new materials, sets, and items with each new patch, 240 spaces is not enough. I have had to use one character as a bank, and my master crafter character has to haul around a lot of stuff herself because I don't quest as much on her. But now inventory management is eating severely into my limited gameplay time. Want to craft those wax grapes for the house? Wait awhile logging out to hit the character screen, endure a long loading screen to the mule character, move some provisioning items into the bank, slowly log out again, endure another long loading screen onto the crafting character that has the wax, repeat to get back to the character that you actually want to play. I slowly watch my small amount of gaming time for the day trickle away on loading screens whenever I want to craft anything, and it shouldn't be like that.

    It's becoming less and less fun. I used to spend all of my time questing, but now it seems like I log in and spend the majority of my time transferring stuff back and forth after doing writs before I even get to the questing point. I just want more bank space to help alleviate this and allow me to enjoy actually playing again. And I'm willing to pay for it, so how does it hurt anyone? It's not like we are asking for non-sub craft bags or anything - just 20-30 more spaces would make me very happy.

  • idk
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    SWTOR has 600 max storage per character w/100 in bag and 500 in ship storage that is not shared. Additionally another 500 slots are available in the legacy bank which is accessible by all characters and has the same cost model as the personal character storage but requires owning a home.

    To be fair, we do have access to a bottomless crafting bag which doesn't exist in SWTOR.

    Hopefully Zos will add 2 things:

    1. Armory for storing at least bound gear and hopefully where we can combine them in sets for easy retrieval and deposits. Obviously ans ESO+ perk.
    2. Personal character storage tied to an item received as a quest reward from crafting a high level item or from master writs vouchers.
    • After acquiring the storage item and placing item it in a home each character will be able to unlock storage space just as they have for each character before and with the bank.
    • The storage is only accessabke via the item inside the home.

    @ZOS_GinaBruno
    Edited by idk on February 20, 2017 6:42PM
  • MrDenimChicken
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    In skyrim you had 300 lbs of inventory and items like potions, flowers, etc took 0.1 or 0.2 pounds! And in this game you start out with just 60 slots and each crafting item takes 1 slot out of 60! That is crazy.

    I honestly think they do this to try and force people to get ESO plus subscription so that they get can get the crafting bag. ESO plus subscription is a great way to get people to pay large amounts even if they stop playing the game the next month.

    I don't think I am exaggerating, because these developers have made too obvious that their primary objective is to just get as much money out of people as they possibly can. The ridiculous crown store prices and the whole collector's edition to get your own horse crap at the game's release, plus the amount of detail, attention, and effort they put into items/expansions (compared to the base game) that can only be accessed through a paywall, all verifies this belief for me.
  • arakis99ub17_ESO
    Cavedog wrote: »
    Come on ZOS! What's the deal with being so lacking in storage options in game? What is the justification for forcing players to fill up their player slots with mules? Why isn't there more bank space availability? Why isn't there more carrying capacity per toon availability? Why isn't there expandable storage options with the purchase of a home? Why isn't there a mule option for a character slot that can carry much more than a standard toon?

    Why ZOS? Why?

    Why don't we have more storage and inventory management options in ESO? What is the justification?

    ZOS could be selling these options, and they would be eagerly purchased even if grossly over priced.....and we STILL don't have the option available even at an exorbitant cost. Why?

    I need 1400 storage slots to clear my mules...and I don't save anything that isn't a prime trait or in my craft bag.

    This is the one of the prime reasons I just unsubbed. And since it will only get worse without the craft bag....

    ESO = IMO. Inventory Management Online

    No. You can't have my stuff because I would never be so cruel as to overflow your inventory.

    Edited by arakis99ub17_ESO on February 20, 2017 7:06PM
  • Potenza
    Potenza
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    Trust me, 50% of the crap your hoarding is not needed. Sell it through guild store, vendor it or deconstruct it. Just get rid of it, you will never use it.
  • LightninTramp
    LightninTramp
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    ESO+ is crafting bag. And 1500 crowns. And all the DLC (that I didn't buy).

    All for the same cost as 1500 crowns. Umm, it is really a no-brainer. At least until I upgrade all my inventory slots with gold.

    Still not sure why people are so negative on ESO+. ZOS needs some revenue to keep the game up and they are giving a huge amount back for a measly $15.
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  • SickDuck
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    KaiVox22 wrote: »
    Apparently because a lot of people haven't maxed out their bank/inventory space

    Can we have them unused bank spaces?
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  • Rohaus
    Rohaus
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    Whether directly or indirectly knowing it... ZOS has to have made a killing on selling extra character slots when One Tamriel hit...

    I have a real hard time parting with loot... especially if I think I might use it in the future... this has lead me down the path of purchasing more bag space... bank space... AND... every available character slot.

    If only housing has closets that you could put all your gear in... THEN... I'd have myself a house... till then... don't care about housing.
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  • arakis99ub17_ESO
    Rohaus wrote: »
    Whether directly or indirectly knowing it... ZOS has to have made a killing on selling extra character slots when One Tamriel hit...

    I have a real hard time parting with loot... especially if I think I might use it in the future... this has lead me down the path of purchasing more bag space... bank space... AND... every available character slot.

    If only housing has closets that you could put all your gear in... THEN... I'd have myself a house... till then... don't care about housing.

    Yes, exactly!

    P.s. Sold or broke down craploads of stuff. My inventory is still overflowing. Logging on and off mule alts is really getting old.

    P.p.s. I don't begrudge zos making money, but asking me to spend a 100+ dollars to partially mitigate the worst inventory system of any mmo ever? No thanks. That's greedy as hell
  • Khaos_Bane
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    KaiVox22 wrote: »
    Apparently because a lot of people haven't maxed out their bank/inventory space

    Yeah they are probably counting alts too. I heard that statement made on ESO live and I simply do not believe so few people don't have their inventory maxed.

    To release housing without additional storage was ridiculous.

  • O_LYKOS
    O_LYKOS
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    I believe I read a thread recently regarding the number of bank spaces and player inventory spaces.

    They are capped as we know. But according to information from Zos the number of players who have actually maxed out their characters inventory and bank is a lot less than 50%, therefore they don't see the need to increase this.

    I actually found this hard to believe lol
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  • Stopnaggin
    Stopnaggin
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    Cavedog wrote: »
    The reason of that is to force you to subscribe to eso+ and use crafting bag, which is super convenient and make all your inventory issues go away by the way.
    If i didn`t buy all dlcs with crowns before and if they didn`t announce morrowind buyable only with cash it might be worth it, but for me paying 15$ a month just for extra bag is just too crazy...

    I need 1400 slots in addition to the craft bag. ...if I am to clear my mules. And again, I do not save anything that is not a prime trait.

    This is the situation ZOS created when they made all dungeon items bind on pickup. This is the problem ZOS should solve, even if it means selling us what we need; we ill buy it at very high prices at this point. That's why I don't understand the hold up. They've got us to the point we will pay almost anything for the fix, and they still don't make it available to us.

    Out of curiosity why do you need to keep all that extra stuff?
  • zaria
    zaria
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    SickDuck wrote: »
    KaiVox22 wrote: »
    Apparently because a lot of people haven't maxed out their bank/inventory space

    Can we have them unused bank spaces?
    I have not maxed it out yet, eso+ so don't have an need, I also have an bank alt from before who I uses to store reserve sets and fun stuff.
    Guess many causal or people who don't play much don't have the gold to fully upgrade
    Edited by zaria on February 20, 2017 10:07PM
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Kneighbors
    Kneighbors
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    Just for the record, 6 characters cp510 + 1 mule, bank space 240 and on every char aprox 130-180.

    I don't have any bag space problems. Pour it on me ZoS. More motifs. More furniture. I want more. I sell all that homestead junk. I sell all motifs. In this game it's easier to use money.

    Actually it's stupid to keep something for later use. 99% of items become cheaper with time. So sell it today and buy it tommorow when you need it, you will get extra money.
  • Woolenthreads
    Woolenthreads
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    Cavedog wrote: »
    Come on ZOS! What's the deal with being so lacking in storage options in game? What is the justification for forcing players to fill up their player slots with mules? Why isn't there more bank space availability? Why isn't there more carrying capacity per toon availability? Why isn't there expandable storage options with the purchase of a home? Why isn't there a mule option for a character slot that can carry much more than a standard toon?

    Why ZOS? Why?

    Why don't we have more storage and inventory management options in ESO? What is the justification?

    ZOS could be selling these options, and they would be eagerly purchased even if grossly over priced.....and we STILL don't have the option available even at an exorbitant cost. Why?

    I need 1400 storage slots to clear my mules...and I don't save anything that isn't a prime trait or in my craft bag.

    Same reason there's only 8 character slots and 4 classes with 2 build types (magic/stamina). So you buy eso plus and more slots. 5th class with morrowind but your not gonna see a character slot increase with it. They want your money and care not of your more than reasonable request for more inventory slots. They've been adding too the game since launch but there's been 0 bag or bank space increases. Call the dirty (I know i do) but you have too admit there smart with there business tactics.

    "your unreasonable request to store many useless and irrelevant suits of gear in your inventory", there, I've corrected it for you.
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  • Rosveen
    Rosveen
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    Kneighbors wrote: »
    Just for the record, 6 characters cp510 + 1 mule, bank space 240 and on every char aprox 130-180.

    I don't have any bag space problems. Pour it on me ZoS. More motifs. More furniture. I want more. I sell all that homestead junk. I sell all motifs. In this game it's easier to use money.

    Actually it's stupid to keep something for later use. 99% of items become cheaper with time. So sell it today and buy it tommorow when you need it, you will get extra money.
    Sure, I'm going to just go and buy that BoP loot.
  • STEVIL
    STEVIL
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    .
    Trust me, 50% of the crap your hoarding is not needed. Sell it through guild store, vendor it or deconstruct it. Just get rid of it, you will never use it.

    or perhaps better put - is easily replaceable at the point you do need it.

    i am really starting to crack down on any BoE armors i have kept that doesn't have a solid identifiable "i will use this for" and the right traits for it. unless i see a reason more compelling than "might need it to settle for it fill the set" - its being fed to my newly advancing crafters for skill levels.

    Now the BoP stuff and the BoE weapons with 'the best traits - set- type combo" - those get a lot of leeway since the ability to replace them at a guild store or overland on demand is not as effective.

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    [Deleted User]
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  • zaria
    zaria
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    KaiVox22 wrote: »
    Apparently because a lot of people haven't maxed out their bank/inventory space
    How much does it cost to max bank space again? More than 750k?
    Yes around 750K so its not money an causal player have.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Rev Rielle
    Rev Rielle
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    Jeremy wrote: »
    Rev Rielle wrote: »
    You know you don't actually have to pick up everything and don't have to have a lot of different sets in your bank or on alts for a rainy day. It's entirely up to you if you do this.

    Any Inventory issue faults really do lie at the feet of the user. 200 bank space and 200 inventory space; that's a lot of capacity. If we can't work within those boundaries we've no one to blame but ourselves.

    Inventory issues are not the problems they use to be in the past. Players really need to stop blaming ZoS for everything and take some responsibility.

    Holding a mere two stacks of every crafting material needed to do crafting writs and recipes at level 50 is easily enough to fill up a fully upgraded bank on this game (240). And that is excluding lower tier crafting materials. So good luck holding on to extra materials in case a lower-level friend needs something made. And this is not even including gear - which can complicate this problem another tend-fold.

    So unless you are a subscriber on this game and have access to the crafting bag to supplement your inventory - this game simply does not give you the necessary storage capacity to effectively manage your inventory. So I wouldn't blame the user. I would even go so far as to say this game seems intentionally designed that way to encourage more subscribers.
    I bolded the parts that are entirely dependent upon the player.

    Holding 'every' crafting material is something you are not forced to do in any way shape or form in this game. If you want to have a character that is master crafter in all areas, then that is your choice, that is not a requirement of the game. There's a limitation; you just can't hoard every item you want to without consequences. And in no way shape or form should you be able to.

    The game gives us all a framework to work within, there are no secrets or surprises with it. Whether we choose to work within it or complain bitterly about it is up to the user. I know it's hard for some that want everything immediately; but you just have to make choices. Something that's apparently very difficult for players these days.
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  • qsnoopyjr
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    You new to MMORPGs?

    The older the MMORPGs get...
    The more crap you get, and thing is...

    A lot of MMORPG players have this serious mental disorder.

    Called hoarding.

    Think about it, have you even touched or used items in your bank and inventory?
    Or you just hoarding it for hoarding sake?

    Yes, people that play MMORPG I hope they have medical insurance, cuz a lot of people need to goto the doctor and get there mental disorder of hoarding looked at, and corrected.

    Its one of many mental disorders that MMORPGs bring about in people.

    ...

    Thing is, older MMORPG, the more stuff you get. The bigger loot tables monsters start to have..
    Poisons, Potions, now furniture, plethora of motifs...
    Believe me, its not an ESO thing. Other MMORPGs have a bunch of extra crap they make as it gets older too.

    More crap in loot.
    People hoarding mental disorders
    =
    Disgruntled playerbase
    Edited by qsnoopyjr on February 20, 2017 11:34PM
  • arakis99ub17_ESO
    Want a better auction house, better housing, and/or a much(!!!) better inventory system?

    Play swtor.

    Otherwise you have to suck it up, ZOS isn't going to change. The crappy design has been monitized.

    Don't get me wrong, it's not all bad, tamerial one was great design. ESO is a darn fun game in many ways.
  • EldritchPenguin
    EldritchPenguin
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    Stopnaggin wrote: »
    Cavedog wrote: »
    The reason of that is to force you to subscribe to eso+ and use crafting bag, which is super convenient and make all your inventory issues go away by the way.
    If i didn`t buy all dlcs with crowns before and if they didn`t announce morrowind buyable only with cash it might be worth it, but for me paying 15$ a month just for extra bag is just too crazy...

    I need 1400 slots in addition to the craft bag. ...if I am to clear my mules. And again, I do not save anything that is not a prime trait.

    This is the situation ZOS created when they made all dungeon items bind on pickup. This is the problem ZOS should solve, even if it means selling us what we need; we ill buy it at very high prices at this point. That's why I don't understand the hold up. They've got us to the point we will pay almost anything for the fix, and they still don't make it available to us.

    Out of curiosity why do you need to keep all that extra stuff?
    A lot of it's not so much, "I need to have this," but it's more like, "I don't need this now, but I might need it down the road, and it's a BoP item that's really hard to come by, so I should keep it just in case." The set hoarding largely comes from a player's fear of getting rid of an item that they'll want later, and replacing it would require putting themselves through numerous runs of a dungeon that they've already done numerous times trying to find something else. It comes from terrible RNG and the inability to trade some of the best items in the game.
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