Slave Assistants

MythicEmperor
MythicEmperor
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Hello all, as a fan of House Telvanni I find that a major thing is missing: slaves. I think they would be quite simple to implement. They could just act as assistants (making them the first beast race assistants, yay equality!). Of course they don't have to be a beast race, but they do perform better in the harsh conditions of Morrowind. Anyways, they could act like pack mules. Their inventory should be separate per character in order to separate them from bankers. Ideally, they would have as much inventory space as a newly created character. I think they would be balanced in regards to the banker as they lack the conveniance of an account-wide storage but gain the utility of a new set of alts. It would be as if you had a second account for your junk items. These are just suggestions, feel free to criticize and make your own below!
With cold regards,
Mythic

Favorite Characters:
Kilith Telvayn, Dunmer Telvanni Sorcerer (main)
Kilith, Dunmer Magblade (old main)
Vadusa Venim, Dunmer crafter (older main)
Hir Hlaalu, Dunmer Warden
Søren Icehelm, N'wah Warden
Fargoth of Morrowind, Bosmer commoner
  • Taylor_MB
    Taylor_MB
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    Even in fantasy why are slaves considered something desirable? Sickening. There is a reason the Argonians are freed.
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  • static_recharge
    static_recharge
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    This is an appalling topic. Can't believe this is posted.
  • Ch4mpTW
    Ch4mpTW
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    Hmm... Do you mean like a housecarl of sorts OP (Lydia sworn to carry my burdens comes to mind immediately)? Because that's kind of like what it seems you're hinting at.
  • Browiseth
    Browiseth
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    what is it with bethesda fans and slavery

    WHAT IS IT WITH YOU PEOPLE
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • MythicEmperor
    MythicEmperor
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    Taylor_MB wrote: »
    Even in fantasy why are slaves considered something desirable? Sickening. There is a reason the Argonians are freed.

    There is a difference between fantasy and reality. They are not desirable to me, but to my character. Slavery has always been in the Elder Scrolls. Part of the Morrowind main quest involves buying a slave and disguising her as a noble. Why shouldn't we be allowed to RP wacky situations like this just because it is wrong by our IRL standards and morals? This is the Elder Scrolls. You can be a blood sucking vampire or a murderous assassin. Why can't I be evil in a different way?
    With cold regards,
    Mythic

    Favorite Characters:
    Kilith Telvayn, Dunmer Telvanni Sorcerer (main)
    Kilith, Dunmer Magblade (old main)
    Vadusa Venim, Dunmer crafter (older main)
    Hir Hlaalu, Dunmer Warden
    Søren Icehelm, N'wah Warden
    Fargoth of Morrowind, Bosmer commoner
  • MythicEmperor
    MythicEmperor
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    Ch4mpTW wrote: »
    Hmm... Do you mean like a housecarl of sorts OP (Lydia sworn to carry my burdens comes to mind immediately)? Because that's kind of like what it seems you're hinting at.

    In effect, it would be quite like this.
    With cold regards,
    Mythic

    Favorite Characters:
    Kilith Telvayn, Dunmer Telvanni Sorcerer (main)
    Kilith, Dunmer Magblade (old main)
    Vadusa Venim, Dunmer crafter (older main)
    Hir Hlaalu, Dunmer Warden
    Søren Icehelm, N'wah Warden
    Fargoth of Morrowind, Bosmer commoner
  • MythicEmperor
    MythicEmperor
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    This is an appalling topic. Can't believe this is posted.

    Why not? Our IRL morals are and should be different from our character's morals. You can murder innocent civilians in game. You can also drink their blood, among other terrible things. In Skyrim you can torture NPCs for information. Why is my suggestion so outlandish? The game is rated M. It is not for children or the feint of heart. There is an emphass on alchohol and violence already, so don't tell me that slavery, which is part of the lore (and main questline of Morrowind) would be out of character for ESO.
    With cold regards,
    Mythic

    Favorite Characters:
    Kilith Telvayn, Dunmer Telvanni Sorcerer (main)
    Kilith, Dunmer Magblade (old main)
    Vadusa Venim, Dunmer crafter (older main)
    Hir Hlaalu, Dunmer Warden
    Søren Icehelm, N'wah Warden
    Fargoth of Morrowind, Bosmer commoner
  • MythicEmperor
    MythicEmperor
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    Browiseth wrote: »
    what is it with bethesda fans and slavery

    WHAT IS IT WITH YOU PEOPLE

    Mostly cookies.
    With cold regards,
    Mythic

    Favorite Characters:
    Kilith Telvayn, Dunmer Telvanni Sorcerer (main)
    Kilith, Dunmer Magblade (old main)
    Vadusa Venim, Dunmer crafter (older main)
    Hir Hlaalu, Dunmer Warden
    Søren Icehelm, N'wah Warden
    Fargoth of Morrowind, Bosmer commoner
  • Cadbury
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    I'm down with this idea. I'd love to have my very own Stibbons.
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • starkerealm
    starkerealm
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    Browiseth wrote: »
    what is it with bethesda fans and slavery

    WHAT IS IT WITH YOU PEOPLE

    It's an element of the setting from Morrowind. It got phased out of the later games, but there was a main questline step in TES3 that had you buying a Dunmer slave girl, and handing her off to an Ashlander Chief in order to secure you a political title.

    No, seriously, that was part of the main quest. It wasn't some weird sidequest that five people and a couple guar did. If you wanted to fulfill the Nerevarine Prophecies, this was a mandatory step.

    As much as I love it, have I mentioned that Morrowind is incredibly messed up at times?
  • Betheny
    Betheny
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    Cadbury wrote: »
    I'm down with this idea. I'd love to have my very own Stibbons.

    Can slave butlers even own slaves?

    9ezf27z59gwwsbs.jpg
  • Runs
    Runs
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    Would you still want them if they were only allowed to be used in Vvardenfell, and even then only being Khajiit?
    WHAT IS THE SOCIAL AND LEGAL OPINION OF SLAVERY IN TAMRIEL DURING THIS TIME PERIOD?

    It varies by jurisdiction. The Clans of the Reach, for example, certainly keep captured enemies as slaves – but they’re barbarians. In most civilized realms, slavery is illegal, with the obvious exception being Morrowind. Under the terms of the Ebonheart Pact, the Dark Elves have had to liberate their Argonian slaves, but they still have slaves of other races, the most common of which are Khajiit.
    As read here.

    Runs| Orc NightbladeChim-el Adabal| Dunmer TemplarM'air the Honest| Khajiit Templar
    Oddity| Altmer SorcerorDrizlo| Orc DragonKnightLady Ra Gada| Redguard Sorceror
    Taste-of-Hist-Sap| Argonian NightbladeWar'den Peace| Khajiit WardenLittle Warden Annie Altmer Warden
    Ports with Blood| Breton TemplarDirty-Old-Man| Dunmer DragonKnightEyes-of-the-Sun| Argonian DragonKnight
    Bleak Mystique| Nord WardenPolychronopolous| Imperial SorcerorBullcrit| Khajiit Nightblade
    PC NA CP 1250+ and still a noob
    At Writs End - A place to complete master writs
  • Cadbury
    Cadbury
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    Betheny wrote: »
    Cadbury wrote: »
    I'm down with this idea. I'd love to have my very own Stibbons.

    Can slave butlers even own slaves?

    9ezf27z59gwwsbs.jpg

    I'm retired now that Master Richie has grown up to become President. Now I spend my days making candy confections. And at my age an extra pair of hands would help alot
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Browiseth
    Browiseth
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    Browiseth wrote: »
    what is it with bethesda fans and slavery

    WHAT IS IT WITH YOU PEOPLE

    It's an element of the setting from Morrowind. It got phased out of the later games, but there was a main questline step in TES3 that had you buying a Dunmer slave girl, and handing her off to an Ashlander Chief in order to secure you a political title.

    No, seriously, that was part of the main quest. It wasn't some weird sidequest that five people and a couple guar did. If you wanted to fulfill the Nerevarine Prophecies, this was a mandatory step.

    As much as I love it, have I mentioned that Morrowind is incredibly messed up at times?

    see, i don't like that actually, the lack of choice regarding doing something like that

    much like how i don't like a lot of things in that game, much as i can mildly appreciate its confidence in darker subjects compared to oblivion, skyrim and ESO

    going to leave it at that though as i've already summoned the ferocious lions upon myself
    Edited by Browiseth on January 21, 2017 4:19AM
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • MythicEmperor
    MythicEmperor
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    Runs wrote: »
    Would you still want them if they were only allowed to be used in Vvardenfell, and even then only being Khajiit?
    WHAT IS THE SOCIAL AND LEGAL OPINION OF SLAVERY IN TAMRIEL DURING THIS TIME PERIOD?

    It varies by jurisdiction. The Clans of the Reach, for example, certainly keep captured enemies as slaves – but they’re barbarians. In most civilized realms, slavery is illegal, with the obvious exception being Morrowind. Under the terms of the Ebonheart Pact, the Dark Elves have had to liberate their Argonian slaves, but they still have slaves of other races, the most common of which are Khajiit.
    As read here.

    House Telvanni never joined the Pact, and thus they can own any slave they'd like. My Dunmer would have no problem flaunting this fact in any city he desired. At the very least, Khajiit slaves would suffice. They are no match for the ash storms of Vvardenfell, but I could always buy another.
    Edited by MythicEmperor on January 21, 2017 4:25AM
    With cold regards,
    Mythic

    Favorite Characters:
    Kilith Telvayn, Dunmer Telvanni Sorcerer (main)
    Kilith, Dunmer Magblade (old main)
    Vadusa Venim, Dunmer crafter (older main)
    Hir Hlaalu, Dunmer Warden
    Søren Icehelm, N'wah Warden
    Fargoth of Morrowind, Bosmer commoner
  • geonsocal
    geonsocal
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    I'll never forget in skyrim, at one point (DB quest) you had to kill some lady at her wedding, gave up on that quest line...

    there was also this weird quest (somewhere out west?) were you had to do some kind of cannibal thing...no thanks...

    hard to argue that there aren't already a whole lot of crazy and "evil" things going on in tamriel - the whole necromancy thing creeps me out a lot...

    interesting to see where the boundaries are set...
    Edited by geonsocal on January 21, 2017 5:15AM
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • MythicEmperor
    MythicEmperor
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    Browiseth wrote: »
    going to leave it at that though as i've already summoned the ferocious lions upon myself

    rawr
    With cold regards,
    Mythic

    Favorite Characters:
    Kilith Telvayn, Dunmer Telvanni Sorcerer (main)
    Kilith, Dunmer Magblade (old main)
    Vadusa Venim, Dunmer crafter (older main)
    Hir Hlaalu, Dunmer Warden
    Søren Icehelm, N'wah Warden
    Fargoth of Morrowind, Bosmer commoner
  • starkerealm
    starkerealm
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    geonsocal wrote: »
    there was also this weird quest (somewhere out west?) were you had to do some kind of cannibal thing...no thanks...

    In Skyrim? That was Nermia's quest. The writing on that one was really wonky though, because if you investigate the halls of the dead, expecting to find ghouls of somesort... boom, you must be a closet cannibal.
  • starkerealm
    starkerealm
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    Browiseth wrote: »
    Browiseth wrote: »
    what is it with bethesda fans and slavery

    WHAT IS IT WITH YOU PEOPLE

    It's an element of the setting from Morrowind. It got phased out of the later games, but there was a main questline step in TES3 that had you buying a Dunmer slave girl, and handing her off to an Ashlander Chief in order to secure you a political title.

    No, seriously, that was part of the main quest. It wasn't some weird sidequest that five people and a couple guar did. If you wanted to fulfill the Nerevarine Prophecies, this was a mandatory step.

    As much as I love it, have I mentioned that Morrowind is incredibly messed up at times?

    see, i don't like that actually, the lack of choice regarding doing something like that

    much like how i don't like a lot of things in that game, much as i can mildly appreciate its confidence in darker subjects compared to oblivion, skyrim and ESO

    going to leave it at that though as i've already summoned the ferocious lions upon myself

    Yeah, Morrowind had a bad habit of simply saying, "oh, you're here about the thing? Yeah, in ya go. Remember to eat all the babies."

    Usually your ability to rebel was limited to ignoring the quest or killing the questgiver. That said, it meant stuff like the Fighters Guild was really memorable, because there were alternate endings.
  • Browiseth
    Browiseth
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    Browiseth wrote: »
    Browiseth wrote: »
    what is it with bethesda fans and slavery

    WHAT IS IT WITH YOU PEOPLE

    It's an element of the setting from Morrowind. It got phased out of the later games, but there was a main questline step in TES3 that had you buying a Dunmer slave girl, and handing her off to an Ashlander Chief in order to secure you a political title.

    No, seriously, that was part of the main quest. It wasn't some weird sidequest that five people and a couple guar did. If you wanted to fulfill the Nerevarine Prophecies, this was a mandatory step.

    As much as I love it, have I mentioned that Morrowind is incredibly messed up at times?

    see, i don't like that actually, the lack of choice regarding doing something like that

    much like how i don't like a lot of things in that game, much as i can mildly appreciate its confidence in darker subjects compared to oblivion, skyrim and ESO

    going to leave it at that though as i've already summoned the ferocious lions upon myself

    Usually your ability to rebel was limited to ignoring the quest or killing the questgiver. That said, it meant stuff like the Fighters Guild was really memorable, because there were alternate endings.

    that's bethesda games in a nutshell really, isn't it? it's why i'm always confused when people say the series is full of depth and choice (fallout's a bit better for it, but not by much) when you just kinda

    kill the dude or help him

    or ignore him
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • Rohamad_Ali
    Rohamad_Ali
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    I will so Zerg you if you come near me with chains ...
  • starkerealm
    starkerealm
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    Browiseth wrote: »
    Browiseth wrote: »
    Browiseth wrote: »
    what is it with bethesda fans and slavery

    WHAT IS IT WITH YOU PEOPLE

    It's an element of the setting from Morrowind. It got phased out of the later games, but there was a main questline step in TES3 that had you buying a Dunmer slave girl, and handing her off to an Ashlander Chief in order to secure you a political title.

    No, seriously, that was part of the main quest. It wasn't some weird sidequest that five people and a couple guar did. If you wanted to fulfill the Nerevarine Prophecies, this was a mandatory step.

    As much as I love it, have I mentioned that Morrowind is incredibly messed up at times?

    see, i don't like that actually, the lack of choice regarding doing something like that

    much like how i don't like a lot of things in that game, much as i can mildly appreciate its confidence in darker subjects compared to oblivion, skyrim and ESO

    going to leave it at that though as i've already summoned the ferocious lions upon myself

    Usually your ability to rebel was limited to ignoring the quest or killing the questgiver. That said, it meant stuff like the Fighters Guild was really memorable, because there were alternate endings.

    that's bethesda games in a nutshell really, isn't it? it's why i'm always confused when people say the series is full of depth and choice (fallout's a bit better for it, but not by much) when you just kinda

    kill the dude or help him

    or ignore him

    No, Morrowind was actually more permissive on this subject. There was, to the best of my recollection, no one you couldn't kill in that game. You could also seriously derail quests by waxing people you needed accidentally.

    Morrowind was the game where you could actually rebel. Oblivion on... not so much.
  • TARAFRAKA
    TARAFRAKA
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    as an american who also happens to be black, this disgusts me.
    would you ask *** or pedophiloa to be added in as well, since as you say, we arent using real life morals?
    of course you wouldnt.
    whether a slave being added would go along with lore or not is irrelevant. its horrifying.
  • Browiseth
    Browiseth
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    Browiseth wrote: »
    Browiseth wrote: »
    Browiseth wrote: »
    what is it with bethesda fans and slavery

    WHAT IS IT WITH YOU PEOPLE

    It's an element of the setting from Morrowind. It got phased out of the later games, but there was a main questline step in TES3 that had you buying a Dunmer slave girl, and handing her off to an Ashlander Chief in order to secure you a political title.

    No, seriously, that was part of the main quest. It wasn't some weird sidequest that five people and a couple guar did. If you wanted to fulfill the Nerevarine Prophecies, this was a mandatory step.

    As much as I love it, have I mentioned that Morrowind is incredibly messed up at times?

    see, i don't like that actually, the lack of choice regarding doing something like that

    much like how i don't like a lot of things in that game, much as i can mildly appreciate its confidence in darker subjects compared to oblivion, skyrim and ESO

    going to leave it at that though as i've already summoned the ferocious lions upon myself

    Usually your ability to rebel was limited to ignoring the quest or killing the questgiver. That said, it meant stuff like the Fighters Guild was really memorable, because there were alternate endings.

    that's bethesda games in a nutshell really, isn't it? it's why i'm always confused when people say the series is full of depth and choice (fallout's a bit better for it, but not by much) when you just kinda

    kill the dude or help him

    or ignore him

    No, Morrowind was actually more permissive on this subject. There was, to the best of my recollection, no one you couldn't kill in that game. You could also seriously derail quests by waxing people you needed accidentally.

    Morrowind was the game where you could actually rebel. Oblivion on... not so much.

    i never said you couldn't rebel, i was talking about depth

    killing a man or not killing a man isn't very deep moral dilemma
    Edited by Browiseth on January 21, 2017 5:08AM
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • NateAssassin
    NateAssassin
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    Follower type of assistants like followers from previous games would be cool.

    As slaves, not so much.
    AD | Malaya the Mystic ─ VR16 Khajiit Sorc | Shal'ina the Swift ─ VR16 Khajiit NB | Jòhn Cena ─ VR1 Khajiit NB | Priestess Shaari ─ VR1 Temp
  • ArchMikem
    ArchMikem
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    Runs wrote: »
    Would you still want them if they were only allowed to be used in Vvardenfell, and even then only being Khajiit?
    WHAT IS THE SOCIAL AND LEGAL OPINION OF SLAVERY IN TAMRIEL DURING THIS TIME PERIOD?

    It varies by jurisdiction. The Clans of the Reach, for example, certainly keep captured enemies as slaves – but they’re barbarians. In most civilized realms, slavery is illegal, with the obvious exception being Morrowind. Under the terms of the Ebonheart Pact, the Dark Elves have had to liberate their Argonian slaves, but they still have slaves of other races, the most common of which are Khajiit.
    As read here.

    House Telvanni never joined the Pact, and thus they can own any slave they'd like. My Dunmer would have no problem flaunting this fact in any city he desired. At the very least, Khajiit slaves would suffice. They are no match for the ash storms of Vvardenfell, but I could always buy another.

    I don't Roleplay...but if I did, as a Khajiit that's not only become Champion of all three Alliances in Tamriel, but saved Nirn itself from Molag Bal, this Khajiit has some serious pull with many people in high places, and sooner than later you'd be answering not just to the Elsweyr Confederacy for crimes against it's people, but also to the Military of whatever Alliance you hide in.

    But like I said, I don't RP.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • starkerealm
    starkerealm
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    Browiseth wrote: »
    Browiseth wrote: »
    Browiseth wrote: »
    Browiseth wrote: »
    what is it with bethesda fans and slavery

    WHAT IS IT WITH YOU PEOPLE

    It's an element of the setting from Morrowind. It got phased out of the later games, but there was a main questline step in TES3 that had you buying a Dunmer slave girl, and handing her off to an Ashlander Chief in order to secure you a political title.

    No, seriously, that was part of the main quest. It wasn't some weird sidequest that five people and a couple guar did. If you wanted to fulfill the Nerevarine Prophecies, this was a mandatory step.

    As much as I love it, have I mentioned that Morrowind is incredibly messed up at times?

    see, i don't like that actually, the lack of choice regarding doing something like that

    much like how i don't like a lot of things in that game, much as i can mildly appreciate its confidence in darker subjects compared to oblivion, skyrim and ESO

    going to leave it at that though as i've already summoned the ferocious lions upon myself

    Usually your ability to rebel was limited to ignoring the quest or killing the questgiver. That said, it meant stuff like the Fighters Guild was really memorable, because there were alternate endings.

    that's bethesda games in a nutshell really, isn't it? it's why i'm always confused when people say the series is full of depth and choice (fallout's a bit better for it, but not by much) when you just kinda

    kill the dude or help him

    or ignore him

    No, Morrowind was actually more permissive on this subject. There was, to the best of my recollection, no one you couldn't kill in that game. You could also seriously derail quests by waxing people you needed accidentally.

    Morrowind was the game where you could actually rebel. Oblivion on... not so much.

    i never said you couldn't rebel, i was talking about depth

    killing a man or not killing a man isn't very deep moral dilemma

    No, I agree.

    As far as I've ever known, the depth in TES came from the setting, not the player's options. So, while Morrowind had very limited ways you could interact with the world, It was the setting itself that got held up as deep.
  • Browiseth
    Browiseth
    ✭✭✭✭✭
    ✭✭
    Browiseth wrote: »
    Browiseth wrote: »
    Browiseth wrote: »
    Browiseth wrote: »
    what is it with bethesda fans and slavery

    WHAT IS IT WITH YOU PEOPLE

    It's an element of the setting from Morrowind. It got phased out of the later games, but there was a main questline step in TES3 that had you buying a Dunmer slave girl, and handing her off to an Ashlander Chief in order to secure you a political title.

    No, seriously, that was part of the main quest. It wasn't some weird sidequest that five people and a couple guar did. If you wanted to fulfill the Nerevarine Prophecies, this was a mandatory step.

    As much as I love it, have I mentioned that Morrowind is incredibly messed up at times?

    see, i don't like that actually, the lack of choice regarding doing something like that

    much like how i don't like a lot of things in that game, much as i can mildly appreciate its confidence in darker subjects compared to oblivion, skyrim and ESO

    going to leave it at that though as i've already summoned the ferocious lions upon myself

    Usually your ability to rebel was limited to ignoring the quest or killing the questgiver. That said, it meant stuff like the Fighters Guild was really memorable, because there were alternate endings.

    that's bethesda games in a nutshell really, isn't it? it's why i'm always confused when people say the series is full of depth and choice (fallout's a bit better for it, but not by much) when you just kinda

    kill the dude or help him

    or ignore him

    No, Morrowind was actually more permissive on this subject. There was, to the best of my recollection, no one you couldn't kill in that game. You could also seriously derail quests by waxing people you needed accidentally.

    Morrowind was the game where you could actually rebel. Oblivion on... not so much.

    i never said you couldn't rebel, i was talking about depth

    killing a man or not killing a man isn't very deep moral dilemma

    No, I agree.

    As far as I've ever known, the depth in TES came from the setting, not the player's options. So, while Morrowind had very limited ways you could interact with the world, It was the setting itself that got held up as deep.

    i could still disagree but

    i'm going to do OP a solid and stop my derailing of the thread
    Edited by Browiseth on January 21, 2017 6:05AM
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • MythicEmperor
    MythicEmperor
    ✭✭✭✭✭
    TARAFRAKA wrote: »
    as an american who also happens to be black, this disgusts me.
    would you ask *** or pedophiloa to be added in as well, since as you say, we arent using real life morals?
    of course you wouldnt.
    whether a slave being added would go along with lore or not is irrelevant. its horrifying.

    Slavery IRL is terrible, but this has nothing to do with that. In the lore, slavery is a common thing. Every race has either had slaves or has been enslaved. I refute your statement with three words: murder is wrong. It is, and I am sure you wouldn't argue that. I am also sure that you wouldn't argue for its removal from the game because it is wrong. Why not replace all of the mean things with fluffy rabbits and butterflies? This game is rated M. We will not have children ruining it. On a final note, what does being black have to do with anything? Were you ever enslaved? No? Then it is irrelevant. All races IRL have been enslaved at some point by someone. I am sure that someone 10,000 years ago enslaved an ancestor of mine, yet I do not find it reason for protest. It is history. It is a part of an underdeveloped and more primitive society. I feel that the Elder Scrolls Online should not shy away from such primitiveness, especially being 1,000 years before a game that featured slavery as a focal point in the main questline. These are just my thoughts, however, but please try to remain polite if we should further debate.
    With cold regards,
    Mythic

    Favorite Characters:
    Kilith Telvayn, Dunmer Telvanni Sorcerer (main)
    Kilith, Dunmer Magblade (old main)
    Vadusa Venim, Dunmer crafter (older main)
    Hir Hlaalu, Dunmer Warden
    Søren Icehelm, N'wah Warden
    Fargoth of Morrowind, Bosmer commoner
  • MythicEmperor
    MythicEmperor
    ✭✭✭✭✭
    Browiseth wrote: »
    Browiseth wrote: »
    Browiseth wrote: »
    Browiseth wrote: »
    Browiseth wrote: »
    what is it with bethesda fans and slavery

    WHAT IS IT WITH YOU PEOPLE

    It's an element of the setting from Morrowind. It got phased out of the later games, but there was a main questline step in TES3 that had you buying a Dunmer slave girl, and handing her off to an Ashlander Chief in order to secure you a political title.

    No, seriously, that was part of the main quest. It wasn't some weird sidequest that five people and a couple guar did. If you wanted to fulfill the Nerevarine Prophecies, this was a mandatory step.

    As much as I love it, have I mentioned that Morrowind is incredibly messed up at times?

    see, i don't like that actually, the lack of choice regarding doing something like that

    much like how i don't like a lot of things in that game, much as i can mildly appreciate its confidence in darker subjects compared to oblivion, skyrim and ESO

    going to leave it at that though as i've already summoned the ferocious lions upon myself

    Usually your ability to rebel was limited to ignoring the quest or killing the questgiver. That said, it meant stuff like the Fighters Guild was really memorable, because there were alternate endings.

    that's bethesda games in a nutshell really, isn't it? it's why i'm always confused when people say the series is full of depth and choice (fallout's a bit better for it, but not by much) when you just kinda

    kill the dude or help him

    or ignore him

    No, Morrowind was actually more permissive on this subject. There was, to the best of my recollection, no one you couldn't kill in that game. You could also seriously derail quests by waxing people you needed accidentally.

    Morrowind was the game where you could actually rebel. Oblivion on... not so much.

    i never said you couldn't rebel, i was talking about depth

    killing a man or not killing a man isn't very deep moral dilemma

    No, I agree.

    As far as I've ever known, the depth in TES came from the setting, not the player's options. So, while Morrowind had very limited ways you could interact with the world, It was the setting itself that got held up as deep.

    i could still disagree but

    i'm going to do OP a solid and stop my derailing of the thread

    thanks :wink:
    With cold regards,
    Mythic

    Favorite Characters:
    Kilith Telvayn, Dunmer Telvanni Sorcerer (main)
    Kilith, Dunmer Magblade (old main)
    Vadusa Venim, Dunmer crafter (older main)
    Hir Hlaalu, Dunmer Warden
    Søren Icehelm, N'wah Warden
    Fargoth of Morrowind, Bosmer commoner
This discussion has been closed.