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WHY NERF SOUL HARVEST ALONGSIDE INCAP STRIKE -- AGAIN -- Is Soul Harvest OP on live?

  • thankyourat
    thankyourat
    ✭✭✭✭✭
    Incap is the op morph. Nerf it and leave Soul Harvest alone.
    there is nothing wrong with Incapacitating strike. please stop making threads about it.
    no change was needed in it at all, no one has ever complained about it. no one. atleast not untill the proc sets came out.
    what has happened is the proc sets increased its damage. nothing more.
    Incapacitating strike never needed a change. people whom dont like incap are the ones whom are dying to it.
    if i go to the sorcerer thread and make complaints about thier ability to do high damage enough, then maybe zenimax will remove and alter thier damage. and even that huge Girth red ring that takes everyone out of stealth. i sit on that complaint here on the forums untill its removed.
    or, what about going to the templar threads, and complain about them to the pojnt where they have thier ability to heal all the way out of a close death call. and the fact that they should not be able to stunn Anyone, they have no need to stunn people and no need to do damage since thier a healing class and not meant for damage.
    and if i sit on that complaint and daily make threads about it and constantly mention it then in time i could even have the changes in thier class that i want as well.
    and then i can start in on the dragonights class. how thier constant rooting people with stunn and alot of fire damage is just way too high. and that the drgon leap does far too much damage, especially since thier class is not meant to do anything but Tank, so why should they have any abilities like that.
    ill sit and point it out on every thread i can and every time i comment.
    perhaps if i do those things like has been recently and is going on here in this thread. it will then look as if im right, and then we will begin to see changes to those classes.

    thats not only childish but that is completely unfair to that class, especially since the greater majority of people in those classes cant even come here to the forums and try to stop my complaints by pointing out the truth.

    and in the end my complaints would outweigh thier facts, and the changes i request would happen. which is dumb, and unfair.

    people keep coming to the forums and commenting that they want certain skills or ultimates or class weakened in some way. and they do this repeatedly untill they get what they want.
    they even keep makeing new threads about that certain thing they want weakened and calling it "revisited" or "is this skill nerfed yet" type titles.
    it is kept fresh and constant untill they get that item nerfed or weakened.


    this is destroying class balance more more and more every single patch.
    this is why we have problems with imbalance,

    Incap was broken it's not the proc sets it's the damage. It hits too hard. No one complained about incap before because it was magic damage meaning it wasn't scaling with mighty like it is now. Every since incap got changed in dark brotherhood people have been complaining that's even before the proc sets. Sometimes I get hit for 10k incaps and I'm wearing 6 pieces of heavy
  • Gilvoth
    Gilvoth
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    there is nothing wrong with Incapacitating strike. please stop making threads about it.
    no change was needed in it at all, no one has ever complained about it. no one. atleast not untill the proc sets came out.
    what has happened is the proc sets increased its damage. nothing more.
    Incapacitating strike never needed a change. people whom dont like incap are the ones whom are dying to it.
    if i go to the sorcerer thread and make complaints about thier ability to do high damage enough, then maybe zenimax will remove and alter thier damage. and even that huge Girth red ring that takes everyone out of stealth. i sit on that complaint here on the forums untill its removed.
    or, what about going to the templar threads, and complain about them to the pojnt where they have thier ability to heal all the way out of a close death call. and the fact that they should not be able to stunn Anyone, they have no need to stunn people and no need to do damage since thier a healing class and not meant for damage.
    and if i sit on that complaint and daily make threads about it and constantly mention it then in time i could even have the changes in thier class that i want as well.
    and then i can start in on the dragonights class. how thier constant rooting people with stunn and alot of fire damage is just way too high. and that the drgon leap does far too much damage, especially since thier class is not meant to do anything but Tank, so why should they have any abilities like that.
    ill sit and point it out on every thread i can and every time i comment.
    perhaps if i do those things like has been recently and is going on here in this thread. it will then look as if im right, and then we will begin to see changes to those classes.

    thats not only childish but that is completely unfair to that class, especially since the greater majority of people in those classes cant even come here to the forums and try to stop my complaints by pointing out the truth.

    and in the end my complaints would outweigh thier facts, and the changes i request would happen. which is dumb, and unfair.

    people keep coming to the forums and commenting that they want certain skills or ultimates or class weakened in some way. and they do this repeatedly untill they get what they want.
    they even keep makeing new threads about that certain thing they want weakened and calling it "revisited" or "is this skill nerfed yet" type titles.
    it is kept fresh and constant untill they get that item nerfed or weakened.


    this is destroying class balance more more and more every single patch.
    this is why we have problems with imbalance,

    Sometimes I get hit for 10k incaps and I'm wearing 6 pieces of heavy

    the tool tip for every one elses ultimate is much higher.



  • NightbladeMechanics
    NightbladeMechanics
    ✭✭✭✭✭
    ✭✭
    Incap is the op morph. Nerf it and leave Soul Harvest alone.
    there is nothing wrong with Incapacitating strike. please stop making threads about it.
    no change was needed in it at all, no one has ever complained about it. no one. atleast not untill the proc sets came out.
    what has happened is the proc sets increased its damage. nothing more.
    Incapacitating strike never needed a change. people whom dont like incap are the ones whom are dying to it.
    if i go to the sorcerer thread and make complaints about thier ability to do high damage enough, then maybe zenimax will remove and alter thier damage. and even that huge Girth red ring that takes everyone out of stealth. i sit on that complaint here on the forums untill its removed.
    or, what about going to the templar threads, and complain about them to the pojnt where they have thier ability to heal all the way out of a close death call. and the fact that they should not be able to stunn Anyone, they have no need to stunn people and no need to do damage since thier a healing class and not meant for damage.
    and if i sit on that complaint and daily make threads about it and constantly mention it then in time i could even have the changes in thier class that i want as well.
    and then i can start in on the dragonights class. how thier constant rooting people with stunn and alot of fire damage is just way too high. and that the drgon leap does far too much damage, especially since thier class is not meant to do anything but Tank, so why should they have any abilities like that.
    ill sit and point it out on every thread i can and every time i comment.
    perhaps if i do those things like has been recently and is going on here in this thread. it will then look as if im right, and then we will begin to see changes to those classes.

    thats not only childish but that is completely unfair to that class, especially since the greater majority of people in those classes cant even come here to the forums and try to stop my complaints by pointing out the truth.

    and in the end my complaints would outweigh thier facts, and the changes i request would happen. which is dumb, and unfair.

    people keep coming to the forums and commenting that they want certain skills or ultimates or class weakened in some way. and they do this repeatedly untill they get what they want.
    they even keep makeing new threads about that certain thing they want weakened and calling it "revisited" or "is this skill nerfed yet" type titles.
    it is kept fresh and constant untill they get that item nerfed or weakened.


    this is destroying class balance more more and more every single patch.
    this is why we have problems with imbalance,

    Sometimes I get hit for 10k incaps and I'm wearing 6 pieces of heavy

    the tool tip for every one elses ultimate is much higher.



    Perhaps it was in 1.7.
    Kena
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  • thankyourat
    thankyourat
    ✭✭✭✭✭
    Incap is the op morph. Nerf it and leave Soul Harvest alone.
    there is nothing wrong with Incapacitating strike. please stop making threads about it.
    no change was needed in it at all, no one has ever complained about it. no one. atleast not untill the proc sets came out.
    what has happened is the proc sets increased its damage. nothing more.
    Incapacitating strike never needed a change. people whom dont like incap are the ones whom are dying to it.
    if i go to the sorcerer thread and make complaints about thier ability to do high damage enough, then maybe zenimax will remove and alter thier damage. and even that huge Girth red ring that takes everyone out of stealth. i sit on that complaint here on the forums untill its removed.
    or, what about going to the templar threads, and complain about them to the pojnt where they have thier ability to heal all the way out of a close death call. and the fact that they should not be able to stunn Anyone, they have no need to stunn people and no need to do damage since thier a healing class and not meant for damage.
    and if i sit on that complaint and daily make threads about it and constantly mention it then in time i could even have the changes in thier class that i want as well.
    and then i can start in on the dragonights class. how thier constant rooting people with stunn and alot of fire damage is just way too high. and that the drgon leap does far too much damage, especially since thier class is not meant to do anything but Tank, so why should they have any abilities like that.
    ill sit and point it out on every thread i can and every time i comment.
    perhaps if i do those things like has been recently and is going on here in this thread. it will then look as if im right, and then we will begin to see changes to those classes.

    thats not only childish but that is completely unfair to that class, especially since the greater majority of people in those classes cant even come here to the forums and try to stop my complaints by pointing out the truth.

    and in the end my complaints would outweigh thier facts, and the changes i request would happen. which is dumb, and unfair.

    people keep coming to the forums and commenting that they want certain skills or ultimates or class weakened in some way. and they do this repeatedly untill they get what they want.
    they even keep makeing new threads about that certain thing they want weakened and calling it "revisited" or "is this skill nerfed yet" type titles.
    it is kept fresh and constant untill they get that item nerfed or weakened.


    this is destroying class balance more more and more every single patch.
    this is why we have problems with imbalance,

    Sometimes I get hit for 10k incaps and I'm wearing 6 pieces of heavy

    the tool tip for every one elses ultimate is much higher.



    Not true the only ultimate with a higher base damage than incap is ice commet
  • zyk
    zyk
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    Incap is the op morph. Nerf it and leave Soul Harvest alone.
    @ZOS_RichLambert

    Can you please have your team look into the negative effect the cost increase has on the magic morph Soul Harvest please ? Soul harvest is already so weak because of its reliance on spell damage that it is not even a reliable skill in non trial , non dungeon open world PVE .

    I don't think this is accurate. Soul Harvest and Incap have the same coefficient and as ults, they can both scale off either spell damage + max magicka or weapon damage + stamina, based on what is higher. When it comes to damage, the difference is the type of damage they do.

    Sure, they can be dodged, but they aren't unreliable and can be cancelled.

    I think the key is that it's way easier to play a glass cannon stam nb than a glass cannon magicka nb. Roll dodge + sprint + shuffle is a much better escape option than vamp+concealed cloaks right now. Therefore we see more big incap numbers. The empower of Ambush and the major fracture of Surprise Attack can also be factors here.

    Stam builds better benefit from the increased build diversity offered by DW and 1HS.

    It is a bit easier for Stam builds to stack weapon damage than it is for Magicka builds to stack spell damage, but Magicka builds can stack max magicka better than stam builds can stack max stam. In theory....

    The imbalance between Magicka and Stamina builds is more nuanced. It relates to items that are rarely discussed such as the fact that the following non-ability functions are all Stam based:

    - roll dodge
    - block (with exception to the 2.7 ice staff)
    - break-free
    - stealth
    - sprint
    - bash

    Not only can Stam users make more use of these functions, this makes stam builds much easier to play in PVP because, in general, a Stam build can ignore its magicka pool, but it is very dangerous for a magicka build to ignore its Stamina pool completely. These fuctions also offer stam builds built-in utility for greater bar flexibility.

    Finally, medium armor provides better damage mitigation -- in addition to the other defensive tools it provides.

    This goes deeper with mobility and utility, but I will stop now.

    The reason I don't like cost increase on Soul Harvest is because Magicka NBs already have so much going against them in PVP at the moment. Its shortcomings have not really been addressed. I feel that the dev team did not spend much time on NBs. But Soul Harvest is a fine ultimate, certainly.

    What really hurt my Magicka NB playstyle from 2.0-2.3 was the cloak nerf and cloak bugs. It used to be a reliable active defense, and now it's not. Not only should it act as a reliable dodge, the purge function should be returned to Dark Cloak.

    I don't think Magicka NBs are useless though. There are still many fun and effective builds beyond bombing -- mostly that don't use cloak. I had fun experimenting before switching my Dunmer to stam for guild purposes.

    However, I feel the quintessential cloaked playstyle has been rendered mostly irrelevant.

    tl;dr: soul harvest and incap are balanced with each other, but other factors allow for stam builds to run with higher damage. fix and de-nerf cloak.
    Edited by zyk on January 17, 2017 4:09AM
  • NightbladeMechanics
    NightbladeMechanics
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    Incap is the op morph. Nerf it and leave Soul Harvest alone.
    @zyk Don't forget that Incap will frontload procs like Viper into the initial burst, which magicka doesn't have access to. Also Incap ccs the target, and if you animation cancel the Incap and the target cc breaks very quickly, it will leave them sliding on the ground for a second, giving you a free Surprise Attack or execute or two.
    Kena
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  • Edziu
    Edziu
    ✭✭✭✭✭
    Incap is the op morph. Nerf it and leave Soul Harvest alone.
    Rex-Umbra wrote: »
    They are killing Mag NB. Might as well delete my Sap Tank after this update.

    nahh to much work for this, just delete fully nb class

    magnb is the worst possible as everyone writing, unplayable etc, the worst possible choice for pve and pvp
    stambn, everyone crying on him on pvp because he is to op from stealth attacks and almost never seen in open fight, its only qq about stamnb hitting hard

    so everyoine will be happy with nb delete, no more not worth mag class and no more qq about assasins, problem solved B)
  • usmcjdking
    usmcjdking
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    @zyk Don't forget that Incap will frontload procs like Viper into the initial burst, which magicka doesn't have access to. Also Incap ccs the target, and if you animation cancel the Incap and the target cc breaks very quickly, it will leave them sliding on the ground for a second, giving you a free Surprise Attack or execute or two.

    "a" second?

    ;)
    0331
    0602
  • Duukar
    Duukar
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    Incap is the op morph. Nerf it and leave Soul Harvest alone.
    Cost increase to Soul Harvest better come with a heal debuff component being added or CC being added or well heck ANYTHING..

    Soul Harvest at the moment has no place on my bar except to boost my crit if im feeling frisky...

    Why???
  • xblackroxe
    xblackroxe
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    Incap is the op morph. Nerf it and leave Soul Harvest alone.
    Duukar wrote: »
    Cost increase to Soul Harvest better come with a heal debuff component being added or CC being added or well heck ANYTHING..

    Soul Harvest at the moment has no place on my bar except to boost my crit if im feeling frisky...

    Why???

    Soul Harvest has major defile.

    Member of HODOR

    Dro-m'Athra Destroyer
  • Edziu
    Edziu
    ✭✭✭✭✭
    Incap is the op morph. Nerf it and leave Soul Harvest alone.
    xblackroxe wrote: »
    Duukar wrote: »
    Cost increase to Soul Harvest better come with a heal debuff component being added or CC being added or well heck ANYTHING..

    Soul Harvest at the moment has no place on my bar except to boost my crit if im feeling frisky...

    Why???

    Soul Harvest has major defile.

    like always and nobody complaining about this, people complain about 2nd morph with stun and bigger damage because of stam morph, this is magic and weak
  • xblackroxe
    xblackroxe
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    Incap is the op morph. Nerf it and leave Soul Harvest alone.
    Edziu wrote: »
    xblackroxe wrote: »
    Duukar wrote: »
    Cost increase to Soul Harvest better come with a heal debuff component being added or CC being added or well heck ANYTHING..

    Soul Harvest at the moment has no place on my bar except to boost my crit if im feeling frisky...

    Why???

    Soul Harvest has major defile.

    like always and nobody complaining about this, people complain about 2nd morph with stun and bigger damage because of stam morph, this is magic and weak

    I'm against the nerf.
    Just not gonna let somebody state false stuff.

    Member of HODOR

    Dro-m'Athra Destroyer
  • pieratsos
    pieratsos
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    ✭✭
    Incap is the op morph. Nerf it and leave Soul Harvest alone.
    Add a cc to soul harvest and it will be fine. Probably better than before even with the increased cost
  • NightbladeMechanics
    NightbladeMechanics
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    Incap is the op morph. Nerf it and leave Soul Harvest alone.
    usmcjdking wrote: »
    @zyk Don't forget that Incap will frontload procs like Viper into the initial burst, which magicka doesn't have access to. Also Incap ccs the target, and if you animation cancel the Incap and the target cc breaks very quickly, it will leave them sliding on the ground for a second, giving you a free Surprise Attack or execute or two.

    "a" second?

    ;)

    :lol: Often all of the seconds!
    Kena
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  • SanTii.92
    SanTii.92
    ✭✭✭✭✭
    all caps for something barely significant, really? no
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  • Brrrofski
    Brrrofski
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    Incap is the op morph. Nerf it and leave Soul Harvest alone.
    Honestly, what are they doing? Listen to balance changes for everything else except magica NB.

    Let's break it down

    Buffs so far:
    Path damage buff (PvE related)
    Destro staff (not class exclusive though. Sorcs who were ahead of magica nbs are even more ahead)

    Nerfs so far:
    Strife cost increase
    Soul harvest cost increase
    Shades nerf (now instantly aggro on target)

    So the balance patch, has made was was probably in the bottom 2 (definitely bottom 3) PvP classes.... Worse. Like, it is bottom now. Stamplar and magica dks got good buffs. My favourite PvP classes are stamplar and magica NB, so at least I got something to fall back on I guess....

    You could argue the proc set change hits magica NB hardest. A lot of natural crit and crit damage is now negated. Two of their DPS passive useless. While it does affect stamblades as well, the lack of damage will be felt more on magica nbs as stamblades have a lot of big, fast damage available to them anyway. Luckily I wasn't using a monster set anyway. It's not a huge thing, but still a nerf magica NB will feel more than any other class.
    Edited by Brrrofski on January 17, 2017 12:14PM
  • Lieblingsjunge
    Lieblingsjunge
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    Incap is the op morph. Nerf it and leave Soul Harvest alone.
    I feel sorry for Magblades. They have to suffer :( Although - there's quite a few destro/resto nightblades in Open-World PvP that performs quite well.

    The problem with Incap(No, increasing to 70 ultimate will *not* do anything at all) is that it gives so much for costing so little. Compare it to meteor(Which does have a higher base, but it also costs 100+ ultimate more). It debuffs(major defile), it stuns, it deals a ton of damage('cus empowered) & it makes you take 30% more damage. Compare it to, e.g. a meteor: It doesn't debuff - it doesn't increase damage taken - it only stuns and deal higher damage. And because of that, it also got a high cost, cus of the damage.

    They shouldn't even increase the cost. Leave it at 50 ultimate but remove the possibility to empower it & the 30% increased damage taken. It still major defiles, it still deals decent damage, it still stuns & costs the same. But it doesn't give everything.
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  • Edziu
    Edziu
    ✭✭✭✭✭
    Incap is the op morph. Nerf it and leave Soul Harvest alone.
    I feel sorry for Magblades. They have to suffer :( Although - there's quite a few destro/resto nightblades in Open-World PvP that performs quite well.

    The problem with Incap(No, increasing to 70 ultimate will *not* do anything at all) is that it gives so much for costing so little. Compare it to meteor(Which does have a higher base, but it also costs 100+ ultimate more). It debuffs(major defile), it stuns, it deals a ton of damage('cus empowered) & it makes you take 30% more damage. Compare it to, e.g. a meteor: It doesn't debuff - it doesn't increase damage taken - it only stuns and deal higher damage. And because of that, it also got a high cost, cus of the damage.

    They shouldn't even increase the cost. Leave it at 50 ultimate but remove the possibility to empower it & the 30% increased damage taken. It still major defiles, it still deals decent damage, it still stuns & costs the same. But it doesn't give everything.

    removing 20% damage taken for few seconds from this ult will just kill stambledes in pve dps, more cost ult also, at all stamnb is on down in dps in pve behind stamplar, we dont need to get lower dps in pve.
    enough will be to return stun to only if your target have more health than caster and atlest maybe make something with health debuff but removing increased damage taken will just finish off stamblade dps od finishers
  • Strider_Roshin
    Strider_Roshin
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    Soul Harvest needs to cost 70. It's op.
    The only thing that should be changed about Incap is the stun. Other than that the cost was fine. Also if any of the 2 morphs should get a cost increase it's soul harvest since the ult regen for magBlades is by far superior to Stamblades.

    I personally find the cost increase for Death Stroke in general to be uncalled for. Both morphs should stay at 50.
  • pieratsos
    pieratsos
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    Incap is the op morph. Nerf it and leave Soul Harvest alone.
    The only thing that should be changed about Incap is the stun. Other than that the cost was fine. Also if any of the 2 morphs should get a cost increase it's soul harvest since the ult regen for magBlades is by far superior to Stamblades.

    I personally find the cost increase for Death Stroke in general to be uncalled for. Both morphs should stay at 50.

    Lol.
  • NightbladeMechanics
    NightbladeMechanics
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    Incap is the op morph. Nerf it and leave Soul Harvest alone.
    The only thing that should be changed about Incap is the stun. Other than that the cost was fine. Also if any of the 2 morphs should get a cost increase it's soul harvest since the ult regen for magBlades is by far superior to Stamblades.

    I personally find the cost increase for Death Stroke in general to be uncalled for. Both morphs should stay at 50.

    :trollface:?

    Do you understand the point of passives? It's to make things different. Why bother having ult gen at all if we just increase the cost of ults for classes with high ult gen?
    Kena
    Legion XIII
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    Apex Predator.

    Here's a great thread collecting community ideas for PvP updates.

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  • Paneross
    Paneross
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    Incap is the op morph. Nerf it and leave Soul Harvest alone.
    Increase incap to 100. Leave Soul Harvest alone.
  • Edziu
    Edziu
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    Incap is the op morph. Nerf it and leave Soul Harvest alone.
    Paneross wrote: »
    Increase incap to 100. Leave Soul Harvest alone.

    increase incap damage taken debuff and healing taken debuff to 10 seconds
  • Strider_Roshin
    Strider_Roshin
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    Soul Harvest needs to cost 70. It's op.
    The only thing that should be changed about Incap is the stun. Other than that the cost was fine. Also if any of the 2 morphs should get a cost increase it's soul harvest since the ult regen for magBlades is by far superior to Stamblades.

    I personally find the cost increase for Death Stroke in general to be uncalled for. Both morphs should stay at 50.

    :trollface:?

    Do you understand the point of passives? It's to make things different. Why bother having ult gen at all if we just increase the cost of ults for classes with high ult gen?

    Beats me, ask the developers that. I'm not the one that suggested we increase the cost.
  • Strider_Roshin
    Strider_Roshin
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    Soul Harvest needs to cost 70. It's op.
    Paneross wrote: »
    Increase incap to 100. Leave Soul Harvest alone.

    Increase Soul Harvest to 150, leave Incap alone.
  • pieratsos
    pieratsos
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    ✭✭
    Incap is the op morph. Nerf it and leave Soul Harvest alone.
    The only thing that should be changed about Incap is the stun. Other than that the cost was fine. Also if any of the 2 morphs should get a cost increase it's soul harvest since the ult regen for magBlades is by far superior to Stamblades.

    I personally find the cost increase for Death Stroke in general to be uncalled for. Both morphs should stay at 50.

    :trollface:?

    Do you understand the point of passives? It's to make things different. Why bother having ult gen at all if we just increase the cost of ults for classes with high ult gen?

    Beats me, ask the developers that. I'm not the one that suggested we increase the cost.

    But you agreed that its OP and it needs a nerf. Would you mind explaining us why? or is it because incap got nerfed and u feel bad so nerfing soul harvest too will just make u feel better?
  • Strider_Roshin
    Strider_Roshin
    ✭✭✭✭✭
    ✭✭✭
    Soul Harvest needs to cost 70. It's op.
    pieratsos wrote: »
    The only thing that should be changed about Incap is the stun. Other than that the cost was fine. Also if any of the 2 morphs should get a cost increase it's soul harvest since the ult regen for magBlades is by far superior to Stamblades.

    I personally find the cost increase for Death Stroke in general to be uncalled for. Both morphs should stay at 50.

    :trollface:?

    Do you understand the point of passives? It's to make things different. Why bother having ult gen at all if we just increase the cost of ults for classes with high ult gen?

    Beats me, ask the developers that. I'm not the one that suggested we increase the cost.

    But you agreed that its OP and it needs a nerf. Would you mind explaining us why? or is it because incap got nerfed and u feel bad so nerfing soul harvest too will just make u feel better?

    By agree, do you mean pick one out of two of the horribly bias poll options? Neither is OP. Soul harvest is the better morph though. I'd gladly take that as the stamina morph over Incap.
  • kojou
    kojou
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    Incap is the op morph. Nerf it and leave Soul Harvest alone.
    zyk wrote: »

    What really hurt my Magicka NB playstyle from 2.0-2.3 was the cloak nerf and cloak bugs. It used to be a reliable active defense, and now it's not. Not only should it act as a reliable dodge, the purge function should be returned to Dark Cloak.

    Now there is a change I can get behind...
    Edited by kojou on January 17, 2017 2:35PM
    Playing since beta...
  • pieratsos
    pieratsos
    ✭✭✭✭✭
    ✭✭
    Incap is the op morph. Nerf it and leave Soul Harvest alone.
    pieratsos wrote: »
    The only thing that should be changed about Incap is the stun. Other than that the cost was fine. Also if any of the 2 morphs should get a cost increase it's soul harvest since the ult regen for magBlades is by far superior to Stamblades.

    I personally find the cost increase for Death Stroke in general to be uncalled for. Both morphs should stay at 50.

    :trollface:?

    Do you understand the point of passives? It's to make things different. Why bother having ult gen at all if we just increase the cost of ults for classes with high ult gen?

    Beats me, ask the developers that. I'm not the one that suggested we increase the cost.

    But you agreed that its OP and it needs a nerf. Would you mind explaining us why? or is it because incap got nerfed and u feel bad so nerfing soul harvest too will just make u feel better?

    By agree, do you mean pick one out of two of the horribly bias poll options? Neither is OP. Soul harvest is the better morph though. I'd gladly take that as the stamina morph over Incap.

    Yeah obviously soul harvest is the better morph. Its the one that everyone complains about.
  • Strider_Roshin
    Strider_Roshin
    ✭✭✭✭✭
    ✭✭✭
    Soul Harvest needs to cost 70. It's op.
    pieratsos wrote: »
    pieratsos wrote: »
    The only thing that should be changed about Incap is the stun. Other than that the cost was fine. Also if any of the 2 morphs should get a cost increase it's soul harvest since the ult regen for magBlades is by far superior to Stamblades.

    I personally find the cost increase for Death Stroke in general to be uncalled for. Both morphs should stay at 50.

    :trollface:?

    Do you understand the point of passives? It's to make things different. Why bother having ult gen at all if we just increase the cost of ults for classes with high ult gen?

    Beats me, ask the developers that. I'm not the one that suggested we increase the cost.

    But you agreed that its OP and it needs a nerf. Would you mind explaining us why? or is it because incap got nerfed and u feel bad so nerfing soul harvest too will just make u feel better?

    By agree, do you mean pick one out of two of the horribly bias poll options? Neither is OP. Soul harvest is the better morph though. I'd gladly take that as the stamina morph over Incap.

    Yeah obviously soul harvest is the better morph. Its the one that everyone complains about.

    Everyone complains about it because the majority of the player base is magicka, and Magicka players seem to have a high correlation with whining. Quite frankly, if they'd gave Strife a stam morph, the magicka community would be crying OP about that too. For instance, no one cried about Dawnbreaker until it scaled off of mighty. Like I said, magicka players love to whine. All they need is an excuse.
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