dwemer_paleologist wrote: »there is nothing wrong with Incapacitating strike. please stop making threads about it.
no change was needed in it at all, no one has ever complained about it. no one. atleast not untill the proc sets came out.
what has happened is the proc sets increased its damage. nothing more.
Incapacitating strike never needed a change. people whom dont like incap are the ones whom are dying to it.
if i go to the sorcerer thread and make complaints about thier ability to do high damage enough, then maybe zenimax will remove and alter thier damage. and even that huge Girth red ring that takes everyone out of stealth. i sit on that complaint here on the forums untill its removed.
or, what about going to the templar threads, and complain about them to the pojnt where they have thier ability to heal all the way out of a close death call. and the fact that they should not be able to stunn Anyone, they have no need to stunn people and no need to do damage since thier a healing class and not meant for damage.
and if i sit on that complaint and daily make threads about it and constantly mention it then in time i could even have the changes in thier class that i want as well.
and then i can start in on the dragonights class. how thier constant rooting people with stunn and alot of fire damage is just way too high. and that the drgon leap does far too much damage, especially since thier class is not meant to do anything but Tank, so why should they have any abilities like that.
ill sit and point it out on every thread i can and every time i comment.
perhaps if i do those things like has been recently and is going on here in this thread. it will then look as if im right, and then we will begin to see changes to those classes.
thats not only childish but that is completely unfair to that class, especially since the greater majority of people in those classes cant even come here to the forums and try to stop my complaints by pointing out the truth.
and in the end my complaints would outweigh thier facts, and the changes i request would happen. which is dumb, and unfair.
people keep coming to the forums and commenting that they want certain skills or ultimates or class weakened in some way. and they do this repeatedly untill they get what they want.
they even keep makeing new threads about that certain thing they want weakened and calling it "revisited" or "is this skill nerfed yet" type titles.
it is kept fresh and constant untill they get that item nerfed or weakened.
this is destroying class balance more more and more every single patch.
this is why we have problems with imbalance,
thankyourat wrote: »dwemer_paleologist wrote: »there is nothing wrong with Incapacitating strike. please stop making threads about it.
no change was needed in it at all, no one has ever complained about it. no one. atleast not untill the proc sets came out.
what has happened is the proc sets increased its damage. nothing more.
Incapacitating strike never needed a change. people whom dont like incap are the ones whom are dying to it.
if i go to the sorcerer thread and make complaints about thier ability to do high damage enough, then maybe zenimax will remove and alter thier damage. and even that huge Girth red ring that takes everyone out of stealth. i sit on that complaint here on the forums untill its removed.
or, what about going to the templar threads, and complain about them to the pojnt where they have thier ability to heal all the way out of a close death call. and the fact that they should not be able to stunn Anyone, they have no need to stunn people and no need to do damage since thier a healing class and not meant for damage.
and if i sit on that complaint and daily make threads about it and constantly mention it then in time i could even have the changes in thier class that i want as well.
and then i can start in on the dragonights class. how thier constant rooting people with stunn and alot of fire damage is just way too high. and that the drgon leap does far too much damage, especially since thier class is not meant to do anything but Tank, so why should they have any abilities like that.
ill sit and point it out on every thread i can and every time i comment.
perhaps if i do those things like has been recently and is going on here in this thread. it will then look as if im right, and then we will begin to see changes to those classes.
thats not only childish but that is completely unfair to that class, especially since the greater majority of people in those classes cant even come here to the forums and try to stop my complaints by pointing out the truth.
and in the end my complaints would outweigh thier facts, and the changes i request would happen. which is dumb, and unfair.
people keep coming to the forums and commenting that they want certain skills or ultimates or class weakened in some way. and they do this repeatedly untill they get what they want.
they even keep makeing new threads about that certain thing they want weakened and calling it "revisited" or "is this skill nerfed yet" type titles.
it is kept fresh and constant untill they get that item nerfed or weakened.
this is destroying class balance more more and more every single patch.
this is why we have problems with imbalance,
Sometimes I get hit for 10k incaps and I'm wearing 6 pieces of heavy
dwemer_paleologist wrote: »thankyourat wrote: »dwemer_paleologist wrote: »there is nothing wrong with Incapacitating strike. please stop making threads about it.
no change was needed in it at all, no one has ever complained about it. no one. atleast not untill the proc sets came out.
what has happened is the proc sets increased its damage. nothing more.
Incapacitating strike never needed a change. people whom dont like incap are the ones whom are dying to it.
if i go to the sorcerer thread and make complaints about thier ability to do high damage enough, then maybe zenimax will remove and alter thier damage. and even that huge Girth red ring that takes everyone out of stealth. i sit on that complaint here on the forums untill its removed.
or, what about going to the templar threads, and complain about them to the pojnt where they have thier ability to heal all the way out of a close death call. and the fact that they should not be able to stunn Anyone, they have no need to stunn people and no need to do damage since thier a healing class and not meant for damage.
and if i sit on that complaint and daily make threads about it and constantly mention it then in time i could even have the changes in thier class that i want as well.
and then i can start in on the dragonights class. how thier constant rooting people with stunn and alot of fire damage is just way too high. and that the drgon leap does far too much damage, especially since thier class is not meant to do anything but Tank, so why should they have any abilities like that.
ill sit and point it out on every thread i can and every time i comment.
perhaps if i do those things like has been recently and is going on here in this thread. it will then look as if im right, and then we will begin to see changes to those classes.
thats not only childish but that is completely unfair to that class, especially since the greater majority of people in those classes cant even come here to the forums and try to stop my complaints by pointing out the truth.
and in the end my complaints would outweigh thier facts, and the changes i request would happen. which is dumb, and unfair.
people keep coming to the forums and commenting that they want certain skills or ultimates or class weakened in some way. and they do this repeatedly untill they get what they want.
they even keep makeing new threads about that certain thing they want weakened and calling it "revisited" or "is this skill nerfed yet" type titles.
it is kept fresh and constant untill they get that item nerfed or weakened.
this is destroying class balance more more and more every single patch.
this is why we have problems with imbalance,
Sometimes I get hit for 10k incaps and I'm wearing 6 pieces of heavy
the tool tip for every one elses ultimate is much higher.
dwemer_paleologist wrote: »thankyourat wrote: »dwemer_paleologist wrote: »there is nothing wrong with Incapacitating strike. please stop making threads about it.
no change was needed in it at all, no one has ever complained about it. no one. atleast not untill the proc sets came out.
what has happened is the proc sets increased its damage. nothing more.
Incapacitating strike never needed a change. people whom dont like incap are the ones whom are dying to it.
if i go to the sorcerer thread and make complaints about thier ability to do high damage enough, then maybe zenimax will remove and alter thier damage. and even that huge Girth red ring that takes everyone out of stealth. i sit on that complaint here on the forums untill its removed.
or, what about going to the templar threads, and complain about them to the pojnt where they have thier ability to heal all the way out of a close death call. and the fact that they should not be able to stunn Anyone, they have no need to stunn people and no need to do damage since thier a healing class and not meant for damage.
and if i sit on that complaint and daily make threads about it and constantly mention it then in time i could even have the changes in thier class that i want as well.
and then i can start in on the dragonights class. how thier constant rooting people with stunn and alot of fire damage is just way too high. and that the drgon leap does far too much damage, especially since thier class is not meant to do anything but Tank, so why should they have any abilities like that.
ill sit and point it out on every thread i can and every time i comment.
perhaps if i do those things like has been recently and is going on here in this thread. it will then look as if im right, and then we will begin to see changes to those classes.
thats not only childish but that is completely unfair to that class, especially since the greater majority of people in those classes cant even come here to the forums and try to stop my complaints by pointing out the truth.
and in the end my complaints would outweigh thier facts, and the changes i request would happen. which is dumb, and unfair.
people keep coming to the forums and commenting that they want certain skills or ultimates or class weakened in some way. and they do this repeatedly untill they get what they want.
they even keep makeing new threads about that certain thing they want weakened and calling it "revisited" or "is this skill nerfed yet" type titles.
it is kept fresh and constant untill they get that item nerfed or weakened.
this is destroying class balance more more and more every single patch.
this is why we have problems with imbalance,
Sometimes I get hit for 10k incaps and I'm wearing 6 pieces of heavy
the tool tip for every one elses ultimate is much higher.
Rohamad_Ali wrote: »@ZOS_RichLambert
Can you please have your team look into the negative effect the cost increase has on the magic morph Soul Harvest please ? Soul harvest is already so weak because of its reliance on spell damage that it is not even a reliable skill in non trial , non dungeon open world PVE .
They are killing Mag NB. Might as well delete my Sap Tank after this update.
NightbladeMechanics wrote: »@zyk Don't forget that Incap will frontload procs like Viper into the initial burst, which magicka doesn't have access to. Also Incap ccs the target, and if you animation cancel the Incap and the target cc breaks very quickly, it will leave them sliding on the ground for a second, giving you a free Surprise Attack or execute or two.
Cost increase to Soul Harvest better come with a heal debuff component being added or CC being added or well heck ANYTHING..
Soul Harvest at the moment has no place on my bar except to boost my crit if im feeling frisky...
Why???
xblackroxe wrote: »
xblackroxe wrote: »
like always and nobody complaining about this, people complain about 2nd morph with stun and bigger damage because of stam morph, this is magic and weak
usmcjdking wrote: »NightbladeMechanics wrote: »@zyk Don't forget that Incap will frontload procs like Viper into the initial burst, which magicka doesn't have access to. Also Incap ccs the target, and if you animation cancel the Incap and the target cc breaks very quickly, it will leave them sliding on the ground for a second, giving you a free Surprise Attack or execute or two.
"a" second?
Lieblingsjunge wrote: »I feel sorry for Magblades. They have to sufferAlthough - there's quite a few destro/resto nightblades in Open-World PvP that performs quite well.
The problem with Incap(No, increasing to 70 ultimate will *not* do anything at all) is that it gives so much for costing so little. Compare it to meteor(Which does have a higher base, but it also costs 100+ ultimate more). It debuffs(major defile), it stuns, it deals a ton of damage('cus empowered) & it makes you take 30% more damage. Compare it to, e.g. a meteor: It doesn't debuff - it doesn't increase damage taken - it only stuns and deal higher damage. And because of that, it also got a high cost, cus of the damage.
They shouldn't even increase the cost. Leave it at 50 ultimate but remove the possibility to empower it & the 30% increased damage taken. It still major defiles, it still deals decent damage, it still stuns & costs the same. But it doesn't give everything.
Strider_Roshin wrote: »The only thing that should be changed about Incap is the stun. Other than that the cost was fine. Also if any of the 2 morphs should get a cost increase it's soul harvest since the ult regen for magBlades is by far superior to Stamblades.
I personally find the cost increase for Death Stroke in general to be uncalled for. Both morphs should stay at 50.
Strider_Roshin wrote: »The only thing that should be changed about Incap is the stun. Other than that the cost was fine. Also if any of the 2 morphs should get a cost increase it's soul harvest since the ult regen for magBlades is by far superior to Stamblades.
I personally find the cost increase for Death Stroke in general to be uncalled for. Both morphs should stay at 50.
NightbladeMechanics wrote: »Strider_Roshin wrote: »The only thing that should be changed about Incap is the stun. Other than that the cost was fine. Also if any of the 2 morphs should get a cost increase it's soul harvest since the ult regen for magBlades is by far superior to Stamblades.
I personally find the cost increase for Death Stroke in general to be uncalled for. Both morphs should stay at 50.?
Do you understand the point of passives? It's to make things different. Why bother having ult gen at all if we just increase the cost of ults for classes with high ult gen?
Strider_Roshin wrote: »NightbladeMechanics wrote: »Strider_Roshin wrote: »The only thing that should be changed about Incap is the stun. Other than that the cost was fine. Also if any of the 2 morphs should get a cost increase it's soul harvest since the ult regen for magBlades is by far superior to Stamblades.
I personally find the cost increase for Death Stroke in general to be uncalled for. Both morphs should stay at 50.?
Do you understand the point of passives? It's to make things different. Why bother having ult gen at all if we just increase the cost of ults for classes with high ult gen?
Beats me, ask the developers that. I'm not the one that suggested we increase the cost.
Strider_Roshin wrote: »NightbladeMechanics wrote: »Strider_Roshin wrote: »The only thing that should be changed about Incap is the stun. Other than that the cost was fine. Also if any of the 2 morphs should get a cost increase it's soul harvest since the ult regen for magBlades is by far superior to Stamblades.
I personally find the cost increase for Death Stroke in general to be uncalled for. Both morphs should stay at 50.?
Do you understand the point of passives? It's to make things different. Why bother having ult gen at all if we just increase the cost of ults for classes with high ult gen?
Beats me, ask the developers that. I'm not the one that suggested we increase the cost.
But you agreed that its OP and it needs a nerf. Would you mind explaining us why? or is it because incap got nerfed and u feel bad so nerfing soul harvest too will just make u feel better?
What really hurt my Magicka NB playstyle from 2.0-2.3 was the cloak nerf and cloak bugs. It used to be a reliable active defense, and now it's not. Not only should it act as a reliable dodge, the purge function should be returned to Dark Cloak.
Strider_Roshin wrote: »Strider_Roshin wrote: »NightbladeMechanics wrote: »Strider_Roshin wrote: »The only thing that should be changed about Incap is the stun. Other than that the cost was fine. Also if any of the 2 morphs should get a cost increase it's soul harvest since the ult regen for magBlades is by far superior to Stamblades.
I personally find the cost increase for Death Stroke in general to be uncalled for. Both morphs should stay at 50.?
Do you understand the point of passives? It's to make things different. Why bother having ult gen at all if we just increase the cost of ults for classes with high ult gen?
Beats me, ask the developers that. I'm not the one that suggested we increase the cost.
But you agreed that its OP and it needs a nerf. Would you mind explaining us why? or is it because incap got nerfed and u feel bad so nerfing soul harvest too will just make u feel better?
By agree, do you mean pick one out of two of the horribly bias poll options? Neither is OP. Soul harvest is the better morph though. I'd gladly take that as the stamina morph over Incap.
Strider_Roshin wrote: »Strider_Roshin wrote: »NightbladeMechanics wrote: »Strider_Roshin wrote: »The only thing that should be changed about Incap is the stun. Other than that the cost was fine. Also if any of the 2 morphs should get a cost increase it's soul harvest since the ult regen for magBlades is by far superior to Stamblades.
I personally find the cost increase for Death Stroke in general to be uncalled for. Both morphs should stay at 50.?
Do you understand the point of passives? It's to make things different. Why bother having ult gen at all if we just increase the cost of ults for classes with high ult gen?
Beats me, ask the developers that. I'm not the one that suggested we increase the cost.
But you agreed that its OP and it needs a nerf. Would you mind explaining us why? or is it because incap got nerfed and u feel bad so nerfing soul harvest too will just make u feel better?
By agree, do you mean pick one out of two of the horribly bias poll options? Neither is OP. Soul harvest is the better morph though. I'd gladly take that as the stamina morph over Incap.
Yeah obviously soul harvest is the better morph. Its the one that everyone complains about.