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It's Time for Achievements to be Account-Wide

  • DiteHart
    DiteHart
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    newtinmpls wrote: »
    My lvl 3 lost Imperial child raised by Argonians has no right to the "cosmetic title" my noble and liniaged dunmer earned by killing all the generals that spawn at dolmens.
    "Cosmetic" meaning it doesn't give you any actual in-game benefit (like how costumes, motifs, non-combat pets, etc. are cosmetic). You want a title because you think it fits your character, looks or sounds good, or makes you feel good. Like the motifs.

    Iluvrien wrote: »

    Or the cosmetic skins, mementos, pets, etc. that your dunmer also earned, but the child still has access.

    Two wrongs don't make a right.

    I would prefer more stuff to be character-specific, not less. However, I'll just have to settle for keeping the current balance, I guess.

    Why does it have to be "wrong?"

    If titles (or anything really):
    - Has no real in-game benefit over something else (like how motif styles don't change stats)
    - Doesn't even necessarily affect all the players around you (I don't look at the title of every person that passes me by)
    - Can be turned off/not used
    - Doesn't insta-boost your character (skyshards & questlines would add tons of skill points to alts, which would be too much)
    Why does it have to be unncessarily difficult or grind-y for everyone because you find it has more prestige than someone else? I'm not gonna lie -- that type of mentality makes me mad.

    I honestly want to know why the people arguing against it are SO against it that they can't just say "Since some people want it, I support the ability to have it as an option, but just won't use it myself."
    Do people really go around asking "Show me your Boethiah's Scythe title!" before you let someone in your group? And if it were account-wide, couldn't you just ask them to switch to the character that earned it? Would you be content if they made the titles available but in another color until they've "earned" it so that the people that care know if the character did it, but the people that get bored and want a "Meredith the Mageslayer" templar can be happy?
    Would it really make you mad to even just see "Master Wizard" on the Titles dropdown of your level 3? To the point that you're against someone else being allowed to use it?

    I'm being completely honest with this. I know a non-gamer can have trouble understanding why gamers play games that make them rage. Or that non-completionists might not understand that something in their brains tells them (completionists) that they can't be content with 90%. As someone who doesn't pair up prestige titles to a character*, I might just not understand why
    The only thing I can think of is that the lack of accomplishment of a character is what fuels you to master each character (ex: you only want to get "Magnanimous" on your characters because they don't have it), but that kinda seems like you aren't actually interested in the content itself. But, then it seems like you would be happy to have the option so that you can repeat content that you actually enjoy with each character. And then, if somehow nothing in the game makes you happy, you can start anew on another server (or gaming account).

    *I give the value to the player for creating a character with a certain race and class, leveling the character up, choosing an effective build, getting the gear, and using the character effectively.
    You give that player a new character slot and tell them to earn it again, and they most likely can--it just might be tedious, grind-y, annoying, and they may not want to do it again (ability does not equal enjoyment).
    You let a random 5-year-old control the fully-built, title-holding character and tell them to repeat what it takes to earn it, and you'll most likely find that character dead or running into a corner.
    Edited by DiteHart on January 2, 2017 3:28PM
    X1/NA (GT: Dite Hart)
    Dite Dielle - Breton Templar
    - Full 9-trait crafter
    - Knows 41 motif styles
    - Covenant, Dominion, and Starter-Island Master Angler
  • driosketch
    driosketch
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    newtinmpls wrote: »
    My lvl 3 lost Imperial child raised by Argonians has no right to the "cosmetic title" my noble and liniaged dunmer earned by killing all the generals that spawn at dolmens.

    Or the cosmetic skins, mementos, pets, etc. that your dunmer also earned, but the child still has access.

    The vast majority of cosmetics shared between alts are bought in the crown store using account based crowns. (And even then, the current memento system isn't exactly well implemented, just seems like it's what was easiest to do.) By that same token what about quests. Imagine only being able to do an alchemy writ once a day per account, not per character. Of course writ completion is also an achievement. So if you argue for the achievement to be account wide, why not the cool down? Somethings work better being left character based.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • brandonv516
    brandonv516
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    driosketch wrote: »
    newtinmpls wrote: »
    My lvl 3 lost Imperial child raised by Argonians has no right to the "cosmetic title" my noble and liniaged dunmer earned by killing all the generals that spawn at dolmens.

    Or the cosmetic skins, mementos, pets, etc. that your dunmer also earned, but the child still has access.

    The vast majority of cosmetics shared between alts are bought in the crown store using account based crowns. (And even then, the current memento system isn't exactly well implemented, just seems like it's what was easiest to do.) By that same token what about quests. Imagine only being able to do an alchemy writ once a day per account, not per character. Of course writ completion is also an achievement. So if you argue for the achievement to be account wide, why not the cool down? Somethings work better being left character based.

    Quests provide more than cosmetics (i.e. gold, xp, items). There is no room for the comparison you made. This thread is a suggestion for cosmetics being account wide.

    I've already said in this thread that I'm okay with titles not being account wide. I simply want achievements to be tracked by the account.
  • bearclawmcbainb16_ESO
    I'm sure many will disagree but I've felt this way for awhile.

    ZoS already allows dyes, mementos, skins, and many other things to be shared for the entire account.

    Let us just take the next step and allow achievements (including titles earned) to be shared account-wide.

    Discuss.

    Just do it like they do in WoW. Have the achievement itself lit up as completed on all characters, but mousing over the achievement you can see whether or not it has been completed by the currently logged in character.
  • driosketch
    driosketch
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    driosketch wrote: »
    newtinmpls wrote: »
    My lvl 3 lost Imperial child raised by Argonians has no right to the "cosmetic title" my noble and liniaged dunmer earned by killing all the generals that spawn at dolmens.

    Or the cosmetic skins, mementos, pets, etc. that your dunmer also earned, but the child still has access.

    The vast majority of cosmetics shared between alts are bought in the crown store using account based crowns. (And even then, the current memento system isn't exactly well implemented, just seems like it's what was easiest to do.) By that same token what about quests. Imagine only being able to do an alchemy writ once a day per account, not per character. Of course writ completion is also an achievement. So if you argue for the achievement to be account wide, why not the cool down? Somethings work better being left character based.

    Quests provide more than cosmetics (i.e. gold, xp, items). There is no room for the comparison you made. This thread is a suggestion for cosmetics being account wide.

    I've already said in this thread that I'm okay with titles not being account wide. I simply want achievements to be tracked by the account.

    But certain achievements also grant XP or inspiration, ie learning rune translations.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • Waseem
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    yeah achievements needs to be account wide.. if you earned that here, you earned it and thats it, you got it. no need to rinse and repeat it.. take emperorhip/master angler/tamriel hero.. earning those achievements require a huge ammount of time investment, why to do it again?
  • Artis
    Artis
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    @Sigtric @newtinmpls @ValkynSketha @Dubhliam @Hallothiel @lordrichter @Tavore1138 @Giles.floydub17_ESO and others if I forgot somebody.

    Turns out the new update will have account-wide houses that will bring account-wide achievements and titles. Moreover, the system is such that houses are gated behind achievements (for example, DC manor behind the Hero of the Daggerfall Covenant) and it is possible that characters who didn't earn those houses can enter them. I know that of course none of you will use titles and houses on characters that haven't earned them and will make sure that every character will have a sum of gold needed to buy a house before that character can enter it.

    However, I'd like to see a thread where either of you or preferrably all of you protest against such system. I mean, in this thread quite a few people are convinced that you are hypocrites and just want others to suffer for some reason. But now is a perfect opportunity for each of you to show your integrity. So I could I get a link to thread or specific comments, where you are arguing that houses and titles associated with owning manors shouldn't be account-wide?

    If there's no such thread/comments yet, then maybe you didn't know, so here's the link to the patch notes: https://forums.elderscrollsonline.com/en/discussion/311708/pts-patch-notes-v2-7-0-homestead/p1

    So you can create your thread(s) or comment now.

    Please send links whenever you post your point of view on the issue.

    Thank you.
    Edited by Artis on January 6, 2017 6:16AM
  • acw37162
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    And Motifs that is to Master writs
  • CirithValaria
    CirithValaria
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    I agree that achievements should be account wide...but more like this:

    You can view your account and your character achievements separately.
    First of all.. at summary there is a total achievement points for your account (covering all your characters, but if you have multiple same achievements then naturally only the first one achieved is calculated for total points) and then there's that characters points that you are currently logged in with.

    If you view achievements with new character, you see most of them grey (unlocked), but if you click them open there's a list of all your characters that have completed it. Would look similar to let say *Eso Master Recipe list* or *Souz Chef* add-ons, that recognize which characters know that specific recipe.

    I think that it is you that completes the achievements and also you should get rewarded and not only your character.
    So this way for example Titles will still have to be earned, but you can easily show you've completed this x achievement with other character and still earn it with your current character. It's a win-win.

    There are stuff that most of us wont do with all alts...doing all of the justice system achievements, pvp stuff, learning traits and motifs..some achievements just need so much time or doesn't fit your other characters playstyle/moral/etc...

    My main will never be criminal, I got my naughty cat for it..so I will never get those juicy points from justice category for my main..until system something like this comes...I realize it's a bit more work to do, but I cannot think any better way to do it.

    Thanks for reading and I hope my points opened for some or even gave some ideas.
    I'm so terribly ill atm that my thoughts are kinda mess, but I had to get this out somehow!

    - Cirith =)
    Edited by CirithValaria on January 10, 2017 4:00PM
    Motto:
    “What we have done for ourselves alone dies with us...
    What we have done for others and the world, it remains and is immortal...”

    About me:
    @Cirith-Valar'ia & @Lilith-Valar'ia (in-game)
    | hardcore-casual | pc-eu / ps4-eu | pve | pvp | player since early beta | subscriber since early-launch |
    | The Sanctum Sanctorum - founder & guild master |

    Characters:
    @Cirith-Valar'ia(pc-eu)
    Cirith Valar'ia | Dunmer (F) | Lady of Light, Templar DD (stamina) | (ex)VR 16 | Aldmeri Dominion (Master Crafter - all crafts, traits & styles.)
    Nezghul Sithis | Breton (F) | Winter Ward, Warden Tank (magic) | lvl 50 | Aldmeri Dominion
    Hakrate Hecate | Orc (F) | Dying Light, Templar DD (stamina, PvP) | lvl 50 | Aldmeri Dominion
    Tummien-Vesien-Tulkki | Argonian (M) | Blood Shield, Nightblade Tank (magic) | (ex)VR 16 | Ebonheart Pact
    Valonkantaja | Argonian (F) | Healer of the Hist, Templar Healer | (ex)VR 16 | Ebonheart Pact
    Tulenvalaja | Argonian (M) | Guardian of the Hist, Dragonknight DD (magic) | (ex)VR 16 | Ebonheart Pact
    Kuolon-Raatojen-Kaitsija | Argonian (M) | Corpsekeeper of the Hist, Necromancer Tank (magic) | lvl 20 | Ebonheart Pact
    Kal-Mah | Argonian (F) | Spawn of Wamasu, Sorcerer Tank (magic) | (ex)VR 16 | Ebonheart Pact
    Puutiainen | Bosmer (F) | Horny Ravager, Sorcerer DD (stamina) | (ex)VR 16 | Daggerfall Covenant
    Musta-Surma | Khajiit (F) | Nightpawler, Nightblade DD - thief/murderer (stamina) | (ex)VR 16 | Daggerfall Covenant
    T'Sok Shiar | Altmer (F) | Touched by Daedra, Sorcerer DD (magic) | (ex)VR 1 | Daggerfall Covenant (Master Cook - all recipes.)
    S'auron | Khajiit (M) | Poison Paw, Dragonknight DD (stamina) | lvl 50 | Daggerfall Covenant
    (1100CP)

    @Lilith-Valar'ia(pc-eu)
    Lilith Valar'ia | Dunmer (F) | Phœnix, Dragonknight Healer | lvl 25 | Aldmeri Dominion
    Stormpaw | Khajiit (F) | Cpt. Pirate Puss, Sorcerer DD (stamina) | lvl 25 | Aldmeri Dominion
    Iliath Valar'ia | Dunmer (F) | Storm Ward, Sorcerer Tank (magic) | lvl 25 | Aldmeri Dominion
    Haudantakainen | Argonian (M) | Pale Avenger, Nightblade DD (magic) | lvl 25 | Ebonheart Pact
    Kira Tal'Shiar | Breton (F) | Warrior of Light, Templar DD (magic) | lvl 10 | Ebonheart Pact
    Sunpaw | Khajiit (M) | Crescent Moon Guardian, Templar Tank (stamina, PvP) | lvl 40 | Daggerfall Covenant
    Shangri Shadowtusk | Orc (F) | Shadowtusk, Nightblade DD (stamina) | lvl 50 | Daggerfall Covenant
    (180CP)

    @CirithValaria(ps4-eu)
    Topaz-dar | Khajiit (F) | Mysticat, Sorcerer DD (stamina) | lvl 5 | Aldmeri Dominion
    Her-Frozen-Heart | Argonian (F) | Frozen Shield, Warden Tank (magicka) | lvl 5 | Daggerfall Covenant
    Neazgûl | Redguard (F) | Bear Matron, Warden DD (stamina) | lvl 50 | Daggerfall Covenant
    (160CP)
  • ClandestineFox
    ClandestineFox
    Soul Shriven
    driosketch wrote: »
    newtinmpls wrote: »
    My lvl 3 lost Imperial child raised by Argonians has no right to the "cosmetic title" my noble and liniaged dunmer earned by killing all the generals that spawn at dolmens.

    Or the cosmetic skins, mementos, pets, etc. that your dunmer also earned, but the child still has access.

    The vast majority of cosmetics shared between alts are bought in the crown store using account based crowns. (And even then, the current memento system isn't exactly well implemented, just seems like it's what was easiest to do.) By that same token what about quests. Imagine only being able to do an alchemy writ once a day per account, not per character. Of course writ completion is also an achievement. So if you argue for the achievement to be account wide, why not the cool down? Somethings work better being left character based.

    Quests provide more than cosmetics (i.e. gold, xp, items). There is no room for the comparison you made. This thread is a suggestion for cosmetics being account wide.

    I've already said in this thread that I'm okay with titles not being account wide. I simply want achievements to be tracked by the account.
    Artis wrote: »
    @Sigtric @newtinmpls @ValkynSketha @Dubhliam @Hallothiel @lordrichter @Tavore1138 @Giles.floydub17_ESO and others if I forgot somebody.

    Turns out the new update will have account-wide houses that will bring account-wide achievements and titles. Moreover, the system is such that houses are gated behind achievements (for example, DC manor behind the Hero of the Daggerfall Covenant) and it is possible that characters who didn't earn those houses can enter them. I know that of course none of you will use titles and houses on characters that haven't earned them and will make sure that every character will have a sum of gold needed to buy a house before that character can enter it.

    However, I'd like to see a thread where either of you or preferrably all of you protest against such system. I mean, in this thread quite a few people are convinced that you are hypocrites and just want others to suffer for some reason. But now is a perfect opportunity for each of you to show your integrity. So I could I get a link to thread or specific comments, where you are arguing that houses and titles associated with owning manors shouldn't be account-wide?

    If there's no such thread/comments yet, then maybe you didn't know, so here's the link to the patch notes: https://forums.elderscrollsonline.com/en/discussion/311708/pts-patch-notes-v2-7-0-homestead/p1

    So you can create your thread(s) or comment now.

    Please send links whenever you post your point of view on the issue.

    Thank you.

    That and this are two completely different things entirely. ZoS is creating account-wide housing that indirectly grants account-wide titles and achievements. Homestead was conceptually an account-wide thing. Armor dyes were conceptually an account-wide thing. One Tamriel allowing you to play your character in any alliance zone and do all of their quests with friends at any level was conceptually an account-AND-alliance-wide thing. . .

    The reason people arguing against you in this thread isn't because we want you to suffer or do more or even that we care about you in any way shape or form. It's because you're asking for something that would conceptually change so many aspects of achievements as though it's some easy fix; like the new intern Paul McGreggor who just started working 2 days ago just has to open a config.txt file somewhere and change "Achievementunlock=character" to "Achievementunlock=account." But that isn't how it is, that would require resources and time for a change that quite frankly adds little to absolutely no impact on the game at all, EXCEPT that you guys would no longer be crying about it. And you know what? Let's say they do put the time and effort into it. What do you get out of it? What is it that you're actually trying to achieve by championing this cause of global achievements? Are you sad because you were out adventuring, and some new player walked by and saw someone next to you had a Master Angler title, and said, "YER NOT A MASTA ANGRLAr LIK DAT GUY?" and you couldn't flash your own Master Angler title and achievement right there on the spot? Like ffs short of the obvious (thread title) I have no idea what you're actually hoping to accomplish. The only argument any of you fools have put TOWARD it is like . . . "but . . . but mom I did it once before!" as if that in itself means anything other than you've done it before. It makes you sound entitled. THAT is why people are against you. You have to put forth actual reasoning when you say why you want something, instead of just "Well we didn't have this before so it's about time we have it now! Woo! Everyone bandwagon agree on me!" That's the sort of attitude that gets people to revolt against you even if you had good intent.
  • Sinolai
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    The next patch will actually introduce first account wide achievements.

    Since all houses are shared between characters, achievemnts and titles unlocked with them are also shared (eg. Lord and Count titles).
    Hopefully they will also take a look at other achievements and make some of them account wide, eg. Dungeon achievements, slayer achievements, speed runs, most DLC achievements (kill 100 treasure scamps. Now do it 13 times more).

    Some achievements could stay character specific though, eg. skyshard collection achievements which help keeping track which shards you have collected already.
  • Gorgoneus
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    Only reason why housing titles will be account wide because manors will, ZOS just cant separate it.
    Also mix of account wide and character wide achievements is stupid because this is a fake account wide you still wil lbe bounded to one character. You wont have an alt with hight reward titles? Just dont use it then, I know atleast 1 MMO with titles and achievements separate one from enother, your achievements is account wide, but you still must do it for each character if you want a title (only exception is legacy titles). Separate traits and motifs is fine - you can use it like craft char.
    OMG people year 2017 and we still bounded to one char by achievements.
  • Tavore1138
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    Artis wrote: »
    @Sigtric @newtinmpls @ValkynSketha @Dubhliam @Hallothiel @lordrichter @Tavore1138 @Giles.floydub17_ESO and others if I forgot somebody.

    Turns out the new update will have account-wide houses that will bring account-wide achievements and titles. Moreover, the system is such that houses are gated behind achievements (for example, DC manor behind the Hero of the Daggerfall Covenant) and it is possible that characters who didn't earn those houses can enter them. I know that of course none of you will use titles and houses on characters that haven't earned them and will make sure that every character will have a sum of gold needed to buy a house before that character can enter it.

    However, I'd like to see a thread where either of you or preferrably all of you protest against such system. I mean, in this thread quite a few people are convinced that you are hypocrites and just want others to suffer for some reason. But now is a perfect opportunity for each of you to show your integrity. So I could I get a link to thread or specific comments, where you are arguing that houses and titles associated with owning manors shouldn't be account-wide?

    If there's no such thread/comments yet, then maybe you didn't know, so here's the link to the patch notes: https://forums.elderscrollsonline.com/en/discussion/311708/pts-patch-notes-v2-7-0-homestead/p1

    So you can create your thread(s) or comment now.

    Please send links whenever you post your point of view on the issue.

    Thank you.

    As I have said MANY TIMES I have no issue with there being an account achievement summary available somewhere for you completionists.

    I can't do much about what ZoS design as account wide and I don't see what else they could have done to make this character only without severe database bloat.

    But given your tone where before I was arguing a genuine opinion I will now admit you have brought me to a point where there will be an added bonus in picturing your frustration as I type >:)

    Having said that I will only be using the titles on whichever toon(s) actually buy the top tier housing which will probably be my main.

    My other toons have their imaginary role played eyes set on houses that they can afford and will buy suitable tiered housing accordingly and will not get to wear the titles. Nor will they get to enter any housing but their own except if real world issues override like hosting a guild event or something.

    I do try to apply my own rules to myself... but give what is shared such as banking/craft bags for example it is hard to be exact about such things - that's why my characters never bank their gold so I at least know how much each one has earned.
  • DiteHart
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    The reason people arguing against you in this thread isn't because we want you to suffer or do more or even that we care about you in any way shape or form.
    Which is what kind've annoys me. You're like "we're happy, so don't change anything", instead of "I'll support your request because it at most will only slightly inconvenience me, but other people seem to really want it."
    As far as this aspect goes, it's like someone seeing a character creator with limited hairstyles and go, "I really want a green hair color. I have ideas I want to implement, and it would be really cool."
    And you're like, "Nah. I don't like green hair, so instead of helping and supporting others, and just not using green hair--or even just staying out of the conversation-- I'm going to actively argue against green hair."
    Coding-wise, I know it's not like that. This is referring to the unnecessarily rude mindset that people are coming in here with.
    It's because you're asking for something that would conceptually change so many aspects of achievements as though it's some easy fix; like the new intern Paul McGreggor who just started working 2 days ago just has to open a config.txt file somewhere and change "Achievementunlock=character" to "Achievementunlock=account." But that isn't how it is, that would require resources and time for a change that quite frankly adds little to absolutely no impact on the game at all, EXCEPT that you guys would no longer be crying about it.
    I doubt most people actually think that (or at least I never did). And, if they did it right, the achievements should be an extension of the data, not core data itself. The motif checklists should be reading character data to know whether or not to light up, NOT having Shalidor's Library and Crafting Stations read Achievement data.
    And honestly, the core of everything we want really just relies on how the achievement looks on the list + the rewards. It wouldn't be that hard to switch it so titles are checked in the same way as dyes, and for the achievement in general to light up, even if the separate motifs and skyshard descriptions stay grayed out.
    And note that I'm considering difficulty relative to the stuff that they did creating the game and adding new content. I know enough PHP to understand the logical connections of referencing different data, but I'm sure they're using more complex languages. Doing all that to MySQL databases and PHP code wouldn't be too hard. Just tedious, long coding. For them to create the achievement databases, motif systems, and item generation and saves, I expect there to be A LOT more data for them to go through, but I also expect them to be good at it and know what they're doing.
    And, considering they switched Horse Training from horses to characters, and Champion Points from characters to accounts, it may be somewhat different, but not an altogether new task for them.

    That's why some of us are trying to think of some alternatives to at least compromise (like showing them on the character selection pages). They already grab information of each character on the page, and an achievement list already exists. No, it's not going to make it extremely simple, but it's also not going to be difficult for them to do, and it will increase some of their players' enjoyment while having "little to absolutely no impact on the game" itself. So, you could try following through with the beliefs you state (that it has little-to-no impact on you) and so stop arguing with us, and either let ZOS do it or ignore it?
    What is it that you're actually trying to achieve by championing this cause of global achievements? Are you sad because you were out adventuring, and some new player walked by and saw someone next to you had a Master Angler title, and said, "YER NOT A MASTA ANGRLAr LIK DAT GUY?" and you couldn't flash your own Master Angler title and achievement right there on the spot?
    Um...from what I've read the biggest "prestige nazis" are the ones arguing to keep titles separate (and actually care what class you got it on). What we're (or at least I'm) trying accomplish?
    #1) A relief for completionists that want to have alts. (Explanation in spoilers for length.)
    I linked Game Theory, in case you didn't already know that our need to complete is in our psychology.
    But, to add more detail in the types of completionists: For some us, it's very visual. Even if we don't like the content, if we have an actual gauge (Achievements) of what we've completed we feel like we need to complete it. So having our various achievements scattered between characters can make us anxious. Some completionists can ignore some stuff, but not others. Like personally, if I already know content is extremely difficult (like "Complete on Insanity mode"), I can turn that part off and ignore it (like the Trials Achievements section), but when I see something simple, but grind-y, I'll feel anxious because although I might not want to do it, I know that I can do it and not completing it is stressful. That definitely hinders my enjoyment of the game, because a piece of me makes me feel like I should complete disliked content again, even though I don't want to.
    Logically I tell myself that it needs to be completed. If I tell myself that I've completed it on another character, I've only told myself that it's absolutely possible for me to do it. It is very difficult for me to convince myself not to do it simply because I don't want to. And with repeating content, it's not even the separate "DINGs" since I already know they're coming. It's the goal of reaching that point where you don't have anything you have to do (like a fully-crossed To Do list).

    - It's why I ended up getting all the New Life achievements except "New Life Provisioner" on all of my characters (and even then I think every character has every recipe except the Hissimir Fish-Eye Rye).
    - It's why even when I get creative and want to make an interesting new character, I instantly lose interest in actually playing (I get disinterested and overwhelmed by all the content I need to repeat for achievements). I only get myself to actually play them during holidays when there's an XP boost.
    - It's why when I get a ton of CP160 gear, instead of deconning it with someone that would get the most out of it, I lose most of the recoverable materials because I send them to a lowbie alt for the inspiration. (Because there's always that Master Crafter achievement.)
    - It's why I stick to my main, and if/whenever I get any achievements on another character before my main, I'm more annoyed than excited. If I stick to my main, I can stick to new content and repeat pretty much only what I like without any added "I should be doing something else!" stress.
    - It's why I feel like I need two of every motif in the game (one for my crafter, and one for my main's achievements).
    - It's why I still sometimes regret making a sorcerer (now my crafter) instead of a templar (my current main) when I first started because now I have a bunch of extra achievements and progress with a character that I don't need/want them on.

    #2) Because it shouldn't be a barrier for some light fun and creativity.
    For some of us, earning a title or costume, or something can inspire us to make new characters. If I'm already willing to give up a character slot for it, and I've already completed the task on another character. I shouldn't have to do a ton of extra work if I one day decide that I do want to use a special title. If I get some great idea for a character with certain gear, a certain title and a certain look, I want to be able to do that pretty easily. Titles are the only thing that won't carry over (I can use my crafter to make gear for them), and the completionist in me will tell me that (even if I don't like the content or it was SUPER time consuming) 90% isn't good enough and that, if I completed it before, I have no reason not to complete it again.

    The only argument any of you fools have put TOWARD it is like . . . "but . . . but mom I did it once before!" as if that in itself means anything other than you've done it before. It makes you sound entitled. THAT is why people are against you. You have to put forth actual reasoning when you say why you want something, instead of just "Well we didn't have this before so it's about time we have it now! Woo! Everyone bandwagon agree on me!" That's the sort of attitude that gets people to revolt against you even if you had good intent.
    1) Well, be sure to read the spoiler tags, since that will explain at least my views to you.
    2) "I did it before" is going to be the core, because why else would someone want to change the scope of an achievement?
    That's like saying "I want money." And someone else going "Your only argument for wanting money is that you want to spend money at some point. Yeah a couple of you said Save for Retirement, or Pay Your Bills, but that's all just spending money."
    So our supporting arguments are answering "WHY don't we want to repeat achievements that we've already done once?" And the arguments against it are to answer "Why should we have to repeat achievements completed on other characters?"
    And, some of us have given arguments on that. And most of the arguments against it are things that you could personally do even if it became account-wide. The people arguing against it simply don't want OTHERS to have a freedom.

    TL;DR: For some of us (at least me), the exact point is that it barely affects you or the game balance, but it can greatly affect enjoyment and playstyle for those of us who care (mainly completionists, but others as well). Instead of focusing on arguing with the people fussing about extra stuff like skyshards being account-wide, try paying more attention to those of us willing to compromise and that DO give reasons why we want this change and either support us or let the thread die.
    Edited by DiteHart on January 6, 2017 2:30PM
    X1/NA (GT: Dite Hart)
    Dite Dielle - Breton Templar
    - Full 9-trait crafter
    - Knows 41 motif styles
    - Covenant, Dominion, and Starter-Island Master Angler
  • Sigtric
    Sigtric
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    ✭✭✭✭✭
    Artis wrote: »
    @Sigtric @newtinmpls @ValkynSketha @Dubhliam @Hallothiel @lordrichter @Tavore1138 @Giles.floydub17_ESO and others if I forgot somebody.

    Turns out the new update will have account-wide houses that will bring account-wide achievements and titles. Moreover, the system is such that houses are gated behind achievements (for example, DC manor behind the Hero of the Daggerfall Covenant) and it is possible that characters who didn't earn those houses can enter them. I know that of course none of you will use titles and houses on characters that haven't earned them and will make sure that every character will have a sum of gold needed to buy a house before that character can enter it.

    However, I'd like to see a thread where either of you or preferrably all of you protest against such system. I mean, in this thread quite a few people are convinced that you are hypocrites and just want others to suffer for some reason. But now is a perfect opportunity for each of you to show your integrity. So I could I get a link to thread or specific comments, where you are arguing that houses and titles associated with owning manors shouldn't be account-wide?

    If there's no such thread/comments yet, then maybe you didn't know, so here's the link to the patch notes: https://forums.elderscrollsonline.com/en/discussion/311708/pts-patch-notes-v2-7-0-homestead/p1

    So you can create your thread(s) or comment now.

    Please send links whenever you post your point of view on the issue.

    Thank you.

    @Artis

    New account based achievements are fine, and considering they can be bought with real money, they are trivial.
    It is my opinion that original character based achievements should stay the same as they are. It has nothing to do with whether you suffer for it or not. Honestly I don't care how you feel about it. My opinion is based on the fact that I believe it to be a better method for character related achievements.

    On an extra note, I think account based achievements that require involvement from multiple characters on your account (something like complete VMA on all 4 classes with a score of X or better) would be really cool.

    On an extra extra note, I'm not here to do what you would like to see, so consider this response to your bleating a favor. I'm not going out of my way to appease you.

    Stormproof: Vibeke - 50 EP mDragonknight | Savi Dreloth - 50 EP Magsorc | Sadi Dreloth - 50 EP Magblade | Sigtric Stormaxe - 50 EP Stamsorc | Valora Dreloth - 50 EP Magplar | Sigtric the Unbearable 50 EP Stam Warden
    Scrub: Chews-on-Beavers - 50 EP DK Tank | Vera the Wild - 50 EP magicka Warden | Sigtric the Axe - 50 EP Dragonknight Crafter | Sigtric the Blade - 50 EP Lost Nightblade | Sigtric the Savage - 50 EP magicka Templar | Vibeka Shadowblade - 50 Ep Stealthy Ganky Nightblade |

    Show Me Your Dunmer
    [/center]
  • brandonv516
    brandonv516
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    ✭✭✭
    driosketch wrote: »
    newtinmpls wrote: »
    My lvl 3 lost Imperial child raised by Argonians has no right to the "cosmetic title" my noble and liniaged dunmer earned by killing all the generals that spawn at dolmens.

    Or the cosmetic skins, mementos, pets, etc. that your dunmer also earned, but the child still has access.

    The vast majority of cosmetics shared between alts are bought in the crown store using account based crowns. (And even then, the current memento system isn't exactly well implemented, just seems like it's what was easiest to do.) By that same token what about quests. Imagine only being able to do an alchemy writ once a day per account, not per character. Of course writ completion is also an achievement. So if you argue for the achievement to be account wide, why not the cool down? Somethings work better being left character based.

    Quests provide more than cosmetics (i.e. gold, xp, items). There is no room for the comparison you made. This thread is a suggestion for cosmetics being account wide.

    I've already said in this thread that I'm okay with titles not being account wide. I simply want achievements to be tracked by the account.
    Artis wrote: »
    @Sigtric @newtinmpls @ValkynSketha @Dubhliam @Hallothiel @lordrichter @Tavore1138 @Giles.floydub17_ESO and others if I forgot somebody.

    Turns out the new update will have account-wide houses that will bring account-wide achievements and titles. Moreover, the system is such that houses are gated behind achievements (for example, DC manor behind the Hero of the Daggerfall Covenant) and it is possible that characters who didn't earn those houses can enter them. I know that of course none of you will use titles and houses on characters that haven't earned them and will make sure that every character will have a sum of gold needed to buy a house before that character can enter it.

    However, I'd like to see a thread where either of you or preferrably all of you protest against such system. I mean, in this thread quite a few people are convinced that you are hypocrites and just want others to suffer for some reason. But now is a perfect opportunity for each of you to show your integrity. So I could I get a link to thread or specific comments, where you are arguing that houses and titles associated with owning manors shouldn't be account-wide?

    If there's no such thread/comments yet, then maybe you didn't know, so here's the link to the patch notes: https://forums.elderscrollsonline.com/en/discussion/311708/pts-patch-notes-v2-7-0-homestead/p1

    So you can create your thread(s) or comment now.

    Please send links whenever you post your point of view on the issue.

    Thank you.

    That and this are two completely different things entirely. ZoS is creating account-wide housing that indirectly grants account-wide titles and achievements. Homestead was conceptually an account-wide thing. Armor dyes were conceptually an account-wide thing. One Tamriel allowing you to play your character in any alliance zone and do all of their quests with friends at any level was conceptually an account-AND-alliance-wide thing. . .

    The reason people arguing against you in this thread isn't because we want you to suffer or do more or even that we care about you in any way shape or form. It's because you're asking for something that would conceptually change so many aspects of achievements as though it's some easy fix; like the new intern Paul McGreggor who just started working 2 days ago just has to open a config.txt file somewhere and change "Achievementunlock=character" to "Achievementunlock=account." But that isn't how it is, that would require resources and time for a change that quite frankly adds little to absolutely no impact on the game at all, EXCEPT that you guys would no longer be crying about it. And you know what? Let's say they do put the time and effort into it. What do you get out of it? What is it that you're actually trying to achieve by championing this cause of global achievements? Are you sad because you were out adventuring, and some new player walked by and saw someone next to you had a Master Angler title, and said, "YER NOT A MASTA ANGRLAr LIK DAT GUY?" and you couldn't flash your own Master Angler title and achievement right there on the spot? Like ffs short of the obvious (thread title) I have no idea what you're actually hoping to accomplish. The only argument any of you fools have put TOWARD it is like . . . "but . . . but mom I did it once before!" as if that in itself means anything other than you've done it before. It makes you sound entitled. THAT is why people are against you. You have to put forth actual reasoning when you say why you want something, instead of just "Well we didn't have this before so it's about time we have it now! Woo! Everyone bandwagon agree on me!" That's the sort of attitude that gets people to revolt against you even if you had good intent.

    I'm thinking you've got this impression that everyone for 'account-wide achievements' in this thread are entitled little brats.

    This is not such. I never said it would be an easy task to change. I know it would require work on the developers end and would likely change the system altogether. What's so wrong with that? It's simply not good the way it is.

    I like to complete things. I like to see results. That's why I'm for this. In my original post, I used logic to explain why I think it should be done. It might not be logical to you but that's okay because this is a discussion.

    This does require you to read a little bit before replying though. So please don't come here and say I only want this because "my mom did it once". That type of response is immature and it makes you look incompetent.
    Edited by brandonv516 on January 6, 2017 3:41PM
  • Celas_Dranacea
    Celas_Dranacea
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    I prefer achievements being character bound
    A Bosmer Nightblade Werewolf
  • petraeus1
    petraeus1
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    I also support account-bound, even though I don't find achievements very interesting. Part of the fun of MMOs is achieving something you work towards, and I, contrary to some, am of the view that I as a player rather than my characters achieve things in-game. I've always found it kinda lame that my progress is not acknowledged anymore when I switch characters.

    This account vs. character debate is ultimately a matter of taste - people who are really into the indivuality of their characters, and those who aren't.

    Since achievements have little influence on gameplay, I'm not too bothered by it, unlike some other characterbound mechanics...
    Edited by petraeus1 on January 6, 2017 4:21PM
  • Dubhliam
    Dubhliam
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    ... adds little to absolutely no impact on the game at all, EXCEPT that you guys would no longer be crying about it...

    3400482826_9e9cc5a333_o_1_.jpg?itok=AAqPWeEU
    >>>Detailed Justice System Concept thread<<<
  • Sigtric
    Sigtric
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    petraeus1 wrote: »
    I also support this, even though I don't find achievements very interesting. Part of the fun of MMOs is achieving something you work towards, and I, contrary to some, am of the view that I as a player rather than my characters achieve things in-game. I've always found it kinda lame that my progress is not acknowledged anymore when I switch characters.

    This account vs. character debate is ultimately a matter of taste - people who are really into the indivuality of their characters, and those who aren't.

    Since achievements have little influence on gameplay, I'm not too bothered by it, unlike some other characterbound mechanics...

    This is really the best explanation

    It just happened that the original achieves were designed to be tied to the characters and I happen to like that. Gives me more cookies when playing alts.

    Stormproof: Vibeke - 50 EP mDragonknight | Savi Dreloth - 50 EP Magsorc | Sadi Dreloth - 50 EP Magblade | Sigtric Stormaxe - 50 EP Stamsorc | Valora Dreloth - 50 EP Magplar | Sigtric the Unbearable 50 EP Stam Warden
    Scrub: Chews-on-Beavers - 50 EP DK Tank | Vera the Wild - 50 EP magicka Warden | Sigtric the Axe - 50 EP Dragonknight Crafter | Sigtric the Blade - 50 EP Lost Nightblade | Sigtric the Savage - 50 EP magicka Templar | Vibeka Shadowblade - 50 Ep Stealthy Ganky Nightblade |

    Show Me Your Dunmer
    [/center]
  • newtinmpls
    newtinmpls
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    I agree that it is you that completes the achievements and it should be you that gets rewarded and not only your character

    In a game where you play a team of characters that are all active simultaneously, then it makes sense to have "group" or "account" achievements. In the same way that when you play chess, it's a whole "side" that wins and not just the "piece" that did it.

    In an mmoRPG you play one character at a time, and as much as is possible within programming and game mechanics things are individual to that character.

    I don't have the bounty on my thief apply to my battle-mage.

    That would be account-wide.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Artis
    Artis
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    Sigtric wrote: »
    Artis wrote: »
    @Sigtric @newtinmpls @ValkynSketha @Dubhliam @Hallothiel @lordrichter @Tavore1138 @Giles.floydub17_ESO and others if I forgot somebody.

    Turns out the new update will have account-wide houses that will bring account-wide achievements and titles. Moreover, the system is such that houses are gated behind achievements (for example, DC manor behind the Hero of the Daggerfall Covenant) and it is possible that characters who didn't earn those houses can enter them. I know that of course none of you will use titles and houses on characters that haven't earned them and will make sure that every character will have a sum of gold needed to buy a house before that character can enter it.

    However, I'd like to see a thread where either of you or preferrably all of you protest against such system. I mean, in this thread quite a few people are convinced that you are hypocrites and just want others to suffer for some reason. But now is a perfect opportunity for each of you to show your integrity. So I could I get a link to thread or specific comments, where you are arguing that houses and titles associated with owning manors shouldn't be account-wide?

    If there's no such thread/comments yet, then maybe you didn't know, so here's the link to the patch notes: https://forums.elderscrollsonline.com/en/discussion/311708/pts-patch-notes-v2-7-0-homestead/p1

    So you can create your thread(s) or comment now.

    Please send links whenever you post your point of view on the issue.

    Thank you.

    @Artis

    New account based achievements are fine, and considering they can be bought with real money, they are trivial.
    It is my opinion that original character based achievements should stay the same as they are. It has nothing to do with whether you suffer for it or not. Honestly I don't care how you feel about it. My opinion is based on the fact that I believe it to be a better method for character related achievements.

    On an extra note, I think account based achievements that require involvement from multiple characters on your account (something like complete VMA on all 4 classes with a score of X or better) would be really cool.

    On an extra extra note, I'm not here to do what you would like to see, so consider this response to your bleating a favor. I'm not going out of my way to appease you.

    As expected, you're just another hypocrite. How come you don't protest the fact that they can be bought for real money but instead use it as a reason for that to be ok. Also, they have character-wide achievements as requirements, but looks like you will still use those houses on your alts. You're a hypocrite and I will make sure to link to that reply of yours whenever you dare to say something about "characters not earning" things in future threads about account-wide achievements. So yeah, you did appease me, thanks.

  • heaven13
    heaven13
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    I'm in the middle here. My characters have different personalities and are interested in different things. My sweet Breton who likes helping people will never join the TG or DB. My Imperial will do whatever benefits her, first and foremost.

    That said, I also like earning achievements. I can imagine how frustrating it is for people who have done content, then switch characters, and see tons of grey bars.

    So the compromise of having achievements still character bound but the ability to also see all achievements on an account basis sounds like a good idea. Then my account can tell me if I've done all the achievements, but my characters themselves don't have them or titles for content that hasn't been done on them.
    PC/NA
    Mountain God | Leave No Bone Unbroken | Apex Predator | Pure Lunacy | Depths Defier | No Rest for the Wicked | In Defiance of Death
    Defanged the Devourer | Nature's Wrath | Relentless Raider | True Genius | Bane of Thorns | Subterranean Smasher | Ardent Bibliophile

    vAA HM | vHRC HM | vSO HM | vDSA | vMoL HM | vHoF HM | vAS+2 | vCR+2 | vBRP | vSS HM | vKA | vRG
    Meet my characters :
    IT DOESN'T MATTER BECAUSE THEY'RE ALL THE SAME NOW, THANKS ZOS
  • tinythinker
    tinythinker
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    No.
    Experienced, new, returner? Help keep ESO's community strong ᕙ༼ຈل͜ຈ༽ᕗ -- share what you love about the game, offer constructive feedback, and make friends.ʕ·ᴥ·ʔ

    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Who are you in Tamriel (whether it's just your character's attitude & style or a full backstory)? - Share your Character's Story! ◔ ⌣ ◔
    (And let us know 🔷What Kind of Roleplayer You Are🔷 - even if that only extends to choosing your race)


    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Support Mudcrab Mode for ESO (\/)!_!(\/) - part joke, part serious, all glorious! You butter be ready for this
  • AlnilamE
    AlnilamE
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    DiteHart wrote: »
    Which is what kind've annoys me. You're like "we're happy, so don't change anything", instead of "I'll support your request because it at most will only slightly inconvenience me, but other people seem to really want it."
    As far as this aspect goes, it's like someone seeing a character creator with limited hairstyles and go, "I really want a green hair color. I have ideas I want to implement, and it would be really cool."
    And you're like, "Nah. I don't like green hair, so instead of helping and supporting others, and just not using green hair--or even just staying out of the conversation-- I'm going to actively argue against green hair."


    TL;DR: For some of us (at least me), the exact point is that it barely affects you or the game balance, but it can greatly affect enjoyment and playstyle for those of us who care (mainly completionists, but others as well). Instead of focusing on arguing with the people fussing about extra stuff like skyshards being account-wide, try paying more attention to those of us willing to compromise and that DO give reasons why we want this change and either support us or let the thread die.

    If you read back, you will see that most people who like character based achievements are fine with having a separate account-wide achievement section.

    But moving the achiements to a full account-wide setting would be like making everyone have green hair whether they like it or not.

    I personally use achievements to keep track of what a character has or hasn't done. My "achievement hunter" is my NB, but once she's gotten something, the next character to do that kind of activity is my sorc, and then my Templar and down the line. That doesn't mean the game doesn't troll me. I have killed thousands of harpies on my NB and my Templar and my Iron Vestige both got the Flawless Tailfeather while going around questing or doing dungeons.

    But working on getting achievements completed on multiple characters is part of what makes having alts fun in this game. I don't really care about min/maxing and I take my time.

    If I was no longer able to track achievements in the way I can now, that would indeed be very detrimental to my gaming experience. So if you want to track account-wide achievement from the character select screen, that is fine with me, but keep the individual achievements as they are now. Otherwise I will oppose it with everything I can.
    The Moot Councillor
  • DiteHart
    DiteHart
    ✭✭✭
    AlnilamE wrote: »
    But working on getting achievements completed on multiple characters is part of what makes having alts fun in this game. I don't really care about min/maxing and I take my time.

    If I was no longer able to track achievements in the way I can now, that would indeed be very detrimental to my gaming experience. So if you want to track account-wide achievement from the character select screen, that is fine with me, but keep the individual achievements as they are now. Otherwise I will oppose it with everything I can.

    The part about the "green hair" was more particularly about the rewards for the achievements, more specifically the titles, and was more directed toward the people that oppose the idea because "Why should character X get to use titles that character Y earned?"
    Instead of trying support something that doesn't affect them much, or even (like you) having conditional agreement, they want to prevent EVERYONE from having an option, because they won't use it. Much like the person who doesn't like green hair, they can support the ability to use titles, but just not use "unearned" titles for their characters.

    The whole thing was mainly toward the person I was quoting. In their post, they:
    - talked about not caring about the people "in any way shape or form"
    - called us fools and constantly talked down to us like we can't possibly have any idea what we're asking for
    - Basically admitted that they argue simply because they feel that we're "entitled." Not because they honestly think it would be bad for the overall community or want to hear and understand us.

    It's very possible that since I was directing my comments to that person and people who share their views, I wasn't clear about who was referring to, and I apologize. I can try to look at my post again and clear some stuff up (or add a note at the top) that explains that it's not for everyone.

    I never intended it to mean anything toward the people looking for valid compromises. As long as this is a discussion on figuring out a system that everyone can agree to, and everyone is open to compromise, I feel like we can have an idea that a lot of the community can agree to, and have a good solid plan to suggest to ZOS, that won't give them much backlash and can help the community.
    When someone else comes in and says "You want that, but I like this. Let's make a plan so that we both enjoy the game." I have great respect for them, I enjoy a discussion or debate, and I'm happy to compromise. It's the people that say "You want that, but I like this. So, you're stupid and entitled, and should just suck it up" that make me mad.

    I'm about to head out for a bit, but when I get back on, I'll make sure to edit the old post and clarify.
    Edited by DiteHart on January 10, 2017 12:22AM
    X1/NA (GT: Dite Hart)
    Dite Dielle - Breton Templar
    - Full 9-trait crafter
    - Knows 41 motif styles
    - Covenant, Dominion, and Starter-Island Master Angler
  • Dubhliam
    Dubhliam
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    Don't make achievements account wide.

    The solution would be to make a "hard" achievement progress that tracks character progress followed by a "account" progress that accumulates all achievements from all characters.
    Then, make achievement links have individual character and time details.

    Something like this:
    dribbble_1x.png
    >>>Detailed Justice System Concept thread<<<
  • brandonv516
    brandonv516
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    ✭✭✭
    Dubhliam wrote: »
    Don't make achievements account wide.

    The solution would be to make a "hard" achievement progress that tracks character progress followed by a "account" progress that accumulates all achievements from all characters.
    Then, make achievement links have individual character and time details.

    Something like this:
    dribbble_1x.png

    I like that idea a lot.
  • KimberlyannKitsuragi
    Dubhliam wrote: »
    Don't make achievements account wide.

    The solution would be to make a "hard" achievement progress that tracks character progress followed by a "account" progress that accumulates all achievements from all characters.
    Then, make achievement links have individual character and time details.

    Something like this:
    dribbble_1x.png

    I love this idea
    Feel free to add me. I'm part of the Gummy Guars PC/Mac NA server. Master crafter and working on getting 9 traits on everything
  • AlnilamE
    AlnilamE
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    Waseem wrote: »
    yeah achievements needs to be account wide.. if you earned that here, you earned it and thats it, you got it. no need to rinse and repeat it.. take emperorhip/master angler/tamriel hero.. earning those achievements require a huge ammount of time investment, why to do it again?

    Because you want to? Like, I have the General Executioner on 2 characters, working on a third. So she's the one I take out when I'm focusing on dolmens.

    I have Treasure Hunter (loot 1000 chests) on 3 characters, so moving on to the others.

    I got Master Angler on my Nightblade. She still needs some fish in the DLC zones, but once she's done that, if I go fishing, it will NOT be on her.

    If they have to put in account-wide achievements, they need to make it a completely separate section from where the achievements currently are on a character (ie, character select menu). Otherwise, if you want to know at a glance which dungeons you are missing on a character, for example, you will have to hover over everything.

    The Moot Councillor
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