Elder Scrolls Online has all of the ingredients for a successful action mmorpg. Imagine...
We already have a meta where people balance damage and survivability to solo everything in the game except for dungeons and trials. Imagine...
A future ESO where dungeon difficulty scaled to the number of people in your party up to 5 members and dungeons were reworked where it is needed so players, who have a well rounded toon, could solo all dungeons and vet dungeons! Because of course dungeon difficulty would scale depending on how many players were there.
Discuss!