LeifErickson wrote: »Everyone should be given 561 cp when they enter a cp campaign as that would make things more balanced and fair. It would also lower the barrier of entry to this game in general as if I had to grind that many cp just to be competitive I probably wouldn't play the game.
Oh and add this to dueling as well or give the option for no cp dueling.
current CP hangup system made grind easier than ever and it's account-wide, you only need to level it once.Agreed, this game is too dependent on grind for competitive PvP. A little bit of progression is okay and probably necessary, but the CP gap is ridiculous.
Time played should = more skill, not better stats just because.
antihero727 wrote: »When does it become easy enough for all noobs to shut their complaint box?
LeifErickson wrote: »antihero727 wrote: »When does it become easy enough for all noobs to shut their complaint box?
Are you saying I am a noob?
arkansas_ESO wrote: »God_flakes wrote: »arkansas_ESO wrote: »Sure, why not? I never liked the idea of "Because I spent more time clicking virtual zombies to death to get imaginary video game points, I should be stronger than you" anyways. You can't have competitive PVP when so much of PVP boils down to whoever has grinded the most.
Then what should it be based on??? Popularity? Looks? If not the grind...then what???? You really think you should come into the game *now* and have the same competetive edge as someone who has been playing their a$$ off since beta?? Come on now
Uh...getting better at the game?
i didnt care about the 'cp should be removed' till one of my friends started playing.. i leveled him up to 160cp and its pathetic really. they should atleast lower the scaling of the CP, the difference between 160 and 561 is waaaaay to much
antihero727 wrote: »It's the reward for sticking with something instead of just getting it for free.
antihero727 wrote: »LeifErickson wrote: »antihero727 wrote: »When does it become easy enough for all noobs to shut their complaint box?
Are you saying I am a noob?
If your making stupid posts about making an easy game easier and giving the time most of us put in for free to everyone, then yes. There are more populated active campaigns for new players with low levels & low CP than competive campaigns on PC NA. Why do we need to add more? This is slowly becoming star war Galaxies when the Jedi academy was accessible from the new player spawning point. Before that it took months to level a Jedi. 200k people unsubbed in 24hr and 3 months later they shut the servers down.
https://youtu.be/f3WQRIiwc30?t=472Time that you put in should give you more experience and skill, not a raw statistical advantage, that is not appropriate for a competitive PvP environment. If you want more power just cause you've played for longer should stick to PvE.antihero727 wrote: »If your making stupid posts about making an easy game easier and giving the time most of us put in for free to everyone, then yes.
TF PC NA is the only campaign that is active and competitive 24/7, saying otherwise demonstrates significant lack of knowledge.antihero727 wrote: »There are more populated active campaigns for new players with low levels & low CP than competive campaigns on PC NA.
OP is 3 sentences long, I'd give it a quick re-read if I was you.antihero727 wrote: »Why do we need to add more?
LeifErickson wrote: »If I am a noob, what are you? Start at 7:54 if it doesn't automatically.
LeifErickson wrote: »antihero727 wrote: »LeifErickson wrote: »antihero727 wrote: »When does it become easy enough for all noobs to shut their complaint box?
Are you saying I am a noob?
If your making stupid posts about making an easy game easier and giving the time most of us put in for free to everyone, then yes. There are more populated active campaigns for new players with low levels & low CP than competive campaigns on PC NA. Why do we need to add more? This is slowly becoming star war Galaxies when the Jedi academy was accessible from the new player spawning point. Before that it took months to level a Jedi. 200k people unsubbed in 24hr and 3 months later they shut the servers down.https://youtu.be/f3WQRIiwc30?t=472
If I am a noob, what are you? Start at 7:54 if it doesn't automatically.
antihero727 wrote: »If you feel this way why not just play a game with no character progression? That is one of the main reasons I enjoy this game. Quit trying to make this game something is was never meant to be.
LeifErickson wrote: »antihero727 wrote: »LeifErickson wrote: »antihero727 wrote: »If I am a noob, what are you? Start at 7:54 if it doesn't automatically.
Astanphaeus wrote: »He seems like someone not playing a stamblade. I mean, if you really ant to talk about balance, that class is probably here you should start.
God_flakes wrote: »arkansas_ESO wrote: »God_flakes wrote: »arkansas_ESO wrote: »Sure, why not? I never liked the idea of "Because I spent more time clicking virtual zombies to death to get imaginary video game points, I should be stronger than you" anyways. You can't have competitive PVP when so much of PVP boils down to whoever has grinded the most.
Then what should it be based on??? Popularity? Looks? If not the grind...then what???? You really think you should come into the game *now* and have the same competetive edge as someone who has been playing their a$$ off since beta?? Come on now
Uh...getting better at the game?
And you get better by PLAYING. You get better by doing the same thing again and again until you excel. This is the truth with ANYTHING: playing an instrument, playing a sport, playing a game. You don't get scaled up to playing Rachmaninov simply by sitting down at a piano. Ffs.
What's next? Scale everyone in trials and dungeons to max CP? Then you might as well not have CP, you go from level 49 to 25%+ more powerful.
CP is broken and overpowered. That needs to be addressed, not band-aiding it.
arkansas_ESO wrote: »God_flakes wrote: »arkansas_ESO wrote: »God_flakes wrote: »arkansas_ESO wrote: »Sure, why not? I never liked the idea of "Because I spent more time clicking virtual zombies to death to get imaginary video game points, I should be stronger than you" anyways. You can't have competitive PVP when so much of PVP boils down to whoever has grinded the most.
Then what should it be based on??? Popularity? Looks? If not the grind...then what???? You really think you should come into the game *now* and have the same competetive edge as someone who has been playing their a$$ off since beta?? Come on now
Uh...getting better at the game?
And you get better by PLAYING. You get better by doing the same thing again and again until you excel. This is the truth with ANYTHING: playing an instrument, playing a sport, playing a game. You don't get scaled up to playing Rachmaninov simply by sitting down at a piano. Ffs.
That's my point entirely: you get better by PLAYING, not by grinding. Rachmaninov didn't become a master at his craft by pressing one key on the piano a million times (like grinding in ESO), he got better through learning new things, from learning how the piano works and how to compose his own pieces. Again, he himself got better. You're confusing your virtual character getting stronger with you the player getting better at the game, when in reality you haven't changed at all. If you don't believe me, go craft yourself some white CP10 gear and respec to where you only have 300 CP, and then go PVP. You'll notice your performance will significantly drop, because you're not a good player, you've just been playing a strong character.
God_flakes wrote: »arkansas_ESO wrote: »God_flakes wrote: »arkansas_ESO wrote: »God_flakes wrote: »arkansas_ESO wrote: »Sure, why not? I never liked the idea of "Because I spent more time clicking virtual zombies to death to get imaginary video game points, I should be stronger than you" anyways. You can't have competitive PVP when so much of PVP boils down to whoever has grinded the most.
Then what should it be based on??? Popularity? Looks? If not the grind...then what???? You really think you should come into the game *now* and have the same competetive edge as someone who has been playing their a$$ off since beta?? Come on now
Uh...getting better at the game?
And you get better by PLAYING. You get better by doing the same thing again and again until you excel. This is the truth with ANYTHING: playing an instrument, playing a sport, playing a game. You don't get scaled up to playing Rachmaninov simply by sitting down at a piano. Ffs.
That's my point entirely: you get better by PLAYING, not by grinding. Rachmaninov didn't become a master at his craft by pressing one key on the piano a million times (like grinding in ESO), he got better through learning new things, from learning how the piano works and how to compose his own pieces. Again, he himself got better. You're confusing your virtual character getting stronger with you the player getting better at the game, when in reality you haven't changed at all. If you don't believe me, go craft yourself some white CP10 gear and respec to where you only have 300 CP, and then go PVP. You'll notice your performance will significantly drop, because you're not a good player, you've just been playing a strong character.
And playing affords me both cp and pvp rank!!! What is the point of either if you just scale every Tom, *** and Harry right off the bat?
I'm just not buying the fair fight argument. like many have said if you don't want a cp advantage go to the non cp campaign.
Is this even an issue? Is it upsetting to you the Random's in your 1vx vids aren't all capped?
how does this play out when zos raises the cap? Does the player have to put the points in every time they zone in? If not, do they just forfeit the passives?
I guess I just am missing the practicality in all this and how it would even be implemented. This feels like just another thread of complaints from the usual suspects.
If zos only has so much human capital to expend on balance issues and fixes is it best spent on this?
The game just has different imbalances on non cp campaigns.
Going purely based on popularity players enjoy the CP imbalances more than they do the nonCP ones. If they hadn´t made azura nonCP (which was the most popular campaign prior to it´s no cp change) i think nonCP would be even less popular.
This feels like just another thread of complaints from the usual suspects.