RinaldoGandolphi wrote: »Well Major Evasion also dodged ticks from
DOT skills...seems par for the course
LeifErickson wrote: »LeifErickson wrote: »It reminds me of back before CE was universally known and everyone cried about how shuffle was bugged when it was really just CE (unless there was an exploit that I never knew about) and anyone who used shuffle would be called a cheater.
Wasn't that just double slotting shuffle on both bars and it stacked with itself?
(taking my own thread off topic)
If that is what it was then I didn't know that. I know people told me if you spammed shuffle you could get up to 80% dodge chance, but I thought that was just hoopla.
RinaldoGandolphi wrote: »Well Major Evasion also dodged ticks from
DOT skills...seems par for the course
But it doesn't prevent the the DoT from being applied at all even when the initial hit connects does it?
Edit: Nevertheless, personally don't believe shuffle should dodge DoT ticks, cause when it dodges the initial apply 20% of the time and dodges 20% of the ticks, that makes the overall dodge chance greater then 20%.
WillhelmBlack wrote: »I don't want it nerfed, I want it out of the game. Un-nerf roll dodge and just get rid of Evasion completely, just like miss chance.
KisoValley wrote: »Wheres this vid? I can post screenshots just like anyone else
https://www.youtube.com/watch?v=U8NbIjHU6IgKisoValley wrote: »Wheres this vid? I can post screenshots just like anyone else
So because you or anyone can post screenshots that somehow invalidates them? Much logic. Anyone can post videos also, just fyi. Would you like to actually address the issue raised?
I *can* make a video, but it won't show anything different from what the screenshots demonstrate, and will probably even be more unclear with the combat log text being so small and likely losing quality. The only thing I can see it showing is Incap not stunning when no CC immunity, is that your point of contention, that I (and others above) am lying about this?
Is there a particular concern you would like to raise about my methodology or conclusions? I am happy to discuss them. Be back in some hours.
Kryptonite_Kent wrote: »Just jumping back in to remind everyone to please read the OP
We are not discussing major evasion dodge percentage or possible cheat engine manipulation.
The above screenshots demonstrate that (for incap) debuffs associated with a damage attack can be separately shuffle dodged. 100% confirmed that it is not just an add-on error, in controlled testing when it said "xyz has dodged Incap Strike" the target took damage but did not get stunned. No I did not test separately for major defile or damage taken but I would assume consistency. Even if defile and damage taken are just a add-on error the stun being dodged when the incap hit is still a large enough issue (see results of the 20 controlled tests I did).
This is a clear and obvious bug with major evasion getting calculated on debuffs even when the initial attack is connected. Debuffs do not still have an 80% to apply when initial damaged is shuffle dodged, so why would it work the other way around? This is causing an over 20% dodge chance.
Edit: If people would like to do further testing with like dark flare + defile, I'm pretty confident you will have the same result (but I'm all tested out, I just want to fight (even with my broken skills)).
Seems pretty simple to figure out, the game considers the attack and whatever debuffs/stuns/etc that are "attached" to it as separately "applied" actions and each one is factored against the 20% dodge chance... as the debuffs are "attached" to the attack however, if the attack is dodged the debuffs are simply not activated as it then considers that they were never triggered by landing the required attack.
Not saying that it SHOULD work that way, just that it would most certainly seem to...