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Can Sorc be effective healers?

billywink3b14_ESO
I'm coming back to the game and it's been maybe over a year. I'm starting over and iirc when you queue for dungeons you're more than likely going to be scaled to VR16 (I don't think VR exist anymore but you know what I mean). So I'm wondering.... are Sorc able to heal regular dungeons at that level? I know they can tank and do damage pretty well (at least I think ha) but idk about healing and I love being able to heal..
  • Autolycus
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    Watch out OP, this topic is undoubtedly going to get heated and out of control, just like all of the other non-Templar healing threads. People love making claims about stuff they've never tried.

    The short version: Yes. Sorcs make for great healers and can easily accommodate all of the same things as a Templar healer. There are few exceptions, but when it comes to endgame content, it's generally best if your group has at least one magplar (can be dps or healer, either way) to afford the luxury of shards (specifically for the synergy, if you can't sustain without shards you have your own troubles) for those running Alkosh.

    Aside from that, absolutely 100% yes. I have multiple sorc healers in my guild. I will take them into any vet trial, even hardmodes, without hesitation. But be prepared for a lot of ill-informed opinions. I recommend finding someone with actual experience and ask them about it privately.
  • code65536
    code65536
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    Get some popcorn:
    https://forums.elderscrollsonline.com/en/discussion/305196

    Short version: Yes, non-templars can heal. Yes, non-templar healers can heal well enough for the vast majority of the game's content including all the dungeons. However, no, they will not heal as well or as easily as a templar. Effective? Yes. Optimal? No.
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  • Totalitarian
    Totalitarian
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    They can put out good heals.

    They aren't too good at is restoring resources to other players...but generally everyone else can make do.

    I find a Sorc's kit to be poorly-suited for off-DPS as a healer, but that doesn't directly affect healing, and you can probably pull off some nice off DPS with some fancy buttonwork.
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  • Niaver
    Niaver
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    As a tank I can say, that my life is much easier if my heal is Templar :) Shards really help!

    Pretty sure a skilled player can make heal sorc work as well ;)
    PC EU - Daggerfall Covenant - @Niaver
    Erazar (main) - Khajit DK tank

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  • CreepyPahuska
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    You can't have a better answer than the one from @Autolycus. For your own good, I strongly recommend that you follow this advice in particular :
    Autolycus wrote: »
    I recommend finding someone with actual experience and ask them about it privately.

    Creepy Pahuska
    Magicka Sorcerer Tank
    Daggerfall Covenant
    My Build - OUTDATED
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  • billywink3b14_ESO
    Thank you all I will try to find someone who has some experience with them :).
    I'm downloading and installing the game tonight and making my new Sorc so I'll hopefully find a few guilds to join after that!

    I appreciate the comments left here though, they do help a lot. Ultimately I'm going to want to PVP only but while I level I think doing dungeons would be fun but I don't like long queue times as a DPS so I wanted to see if I go magicka if I could heal effectively as well.
  • SolarCat02
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    As I usually play healer, plus Templar healers are more common, I have not run with a Sorcerer healer often, but I can say with confidence that they are effective in the hands of someone who knows what they are doing, even when I was on a stamina dps.

    A good tank doesn't need a Templar either. Shards are critical in very specific situations in Trials, but teams have 12 people there, so they don't have to come from you. As I mentioned, I main a healer... who happens to be a Dragonknight. She is the preferred healer of our two most active tanks, so... You don't need to be a Templar to be a good healer.
    Why be normal when you can be better?

    Elissandra Ravenwing, Magicka Dragonknight Healer
    Lady Kalila, Stamina Templar DPS
    Stands-in-Danger, Nightblade Saptank
    Zalarah, Stamina Dragonknight DPS
  • Kneighbors
    Kneighbors
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    SolarCat02 wrote: »
    As I usually play healer, plus Templar healers are more common, I have not run with a Sorcerer healer often, but I can say with confidence that they are effective in the hands of someone who knows what they are doing, even when I was on a stamina dps.

    A good tank doesn't need a Templar either. Shards are critical in very specific situations in Trials, but teams have 12 people there, so they don't have to come from you. As I mentioned, I main a healer... who happens to be a Dragonknight. She is the preferred healer of our two most active tanks, so... You don't need to be a Templar to be a good healer.

    I wan't to finish what you wrote, because you stopped in the middle:

    You don't need to be a Templar to be a good healer, but to be the best healer you will have to be a Templar.
    Edited by Kneighbors on December 10, 2016 1:52AM
  • DocFrost72
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    Sorcs get a strong burst heal, one button heavy survivability (ward) ultimate cost reduction, strong CC, insane mobility, and a strong ultimate that is an AOE stun, heal, and magic suppression.

    They heal wonderfully.
  • clv
    clv
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    are Sorc able to heal regular dungeons at that level?.

    That's about the limit of sorc healer effectiveness, dungeons and vet dungeons. If you want to heal vet trials effectively, and want to work to be regarded as "the healer we'll always bring", you're going to have to play a templar. I've ran trials that were non-HM with sorc healers before, and often it was because we just couldn't find a healer at the time, so our DPS would put on a resto staff. Group support was minimal at best, the lack of a constant major mending meant more time spend outputting heals that a templar could output much quicker, and less time reapplying ele, orbs, [no] shards, [no] purify, [no] always up, on demand 50k heal tick (twilight matriarch is not a valid point).

    Am I experienced, and can I say this? I'd like to think so. Every HM trial, all done with templar healers, and with almost universal acceptance that a Sorc healer wouldn't work. Sorry, but dungeons is about the limit.

    Edited by clv on December 10, 2016 8:15PM
  • Ghettokid
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    You can be a healer with sorc,
    if your race is the mighty orc.
  • code65536
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    You can say whatever you want, it doesn't change the fact that your knowledge about Sorcerer healers is limited to DDs equiping a restoration staff.
    That argument cuts both ways. How much experience do you have with sorc healers in vMoL?

    In any case, there is nothing wrong with acknowledging that there is a ceiling to what a non-templar can do because no class is as well-equipped for healing. It's up to the player to decide for himself whether that ceiling matters to them. For a typical player who is sure that they would never want the kind of commitment required for competitive raiding and who is just interested in exploring their favorite class, that ceiling is most likely going to be completely irrelevant to them, and they will not be deterred by it. But that ceiling exists and people shouldn't hide the fact that it exists.

    Yes, sorcs can heal most of the content in the game effectively. No, they're not as efficient as templars and are not optimal. Leave it at that and let the reader of that statement decide for themselves how much they personally value freedom of play versus how much they value being the best at something.
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  • Bisenberger96
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    clv wrote: »
    Once again, i've cleared every HM trial, done all the PvE content.
    Keep believing what you want because at the end of the day, you're the one missing 75% of the content of this game because you think it can't be done another way, not me.

    Um, Clive has already stated he has cleared every single piece of end game content in this game, and was also part of the first NA PC hm vmol clear. AND he's done Cadwell's gold.. I think ;) Dunno where you're getting this statistic. He knows his stuff.

    Anyways, the OP's original question was "can sorcs heal regular dungeons?" The answer is absolutely yes, any class can heal a regular dungeon, even a vet one if you know what you're doing. You won't be as helpful to your group as healing on a Templar, but it can be done. However, if you ever want to be involved in competitive end game raiding, don't expect to get invited to raids on anything but a templar.
    Edited by Bisenberger96 on December 10, 2016 10:35PM
  • [Deleted User]
    [Deleted User]
    Soul Shriven
    Hello everyone,

    Recently we've had to remove a few comments for some nearing off topic arguing. For further discussion on this thread please be sure to remain civil with one another regardless of where they stand on the matter. Keep in mind that flaming and baiting are both against the Forum Rules, as it does not make one more right when name calling.

    Thank you for understanding!
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  • Tasear
    Tasear
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    If we kill templars then we are the most popular.

    Jokes aside... :P

    So I guess I should give a real answer... the answer is yes. At this point in the year is generally accepted to have healers be templars or Sorc ... though the "die"heart templars don't agree in all end content except veteran trials. Nobody blinks an eye in normal trials or pledge for that matter if healer is sorcerer (hard enough to find a healer anyways).

    Overall sorcs will output more heals without much effort so they likely a PUG (random people) best friend. They also likely to save you when dps is very very bad, since unlike there evil counterpart they have rooting ability (encase) to slow and trap mobs before you get overwhelmed. The only class with built in magicka regain for allies (emproward ward) . With greater output they could potential spam orbs making them the King in magicka support.

    * Cool Fact = Only Healer that can survive bad dps in Elden Hollow is the Sorcerer who can negate the flames




    So what I am saying is

    Templar Healer = Stamina support
    Sorcerer Healer = Magicka Support
    Nightblade Healer = Dps Support ( vDSA I am thinking of you!)
    DragonKnight Healer = Damage Migration Support (No need to heal when nobody even lost a speak of health)

    I think for the most part people are bit suck in there old ways. When making a team you need to consider compatibility.

    Templar Healer + Dragon Knight Tank = The most traditional team that made to support each other.
    Sorcerer Healer + Templar Tank = Ask yourself why can't we be friends. We make up for each other lacks
    .
    ... I will think of more latter.



    Edited by Tasear on December 10, 2016 10:39PM
  • Slakk
    Slakk
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    Spreading misinformation does not make the game better, unfortunately.

    The sorcerer kit does not synergize very well with healing.
    A good healer is expected to support as much as heal, and there are several barriers to why it begins to get tough for a sorcerer healer as you move on to more difficult content.

    A sorcerer should be able to heal 4 man content as much as anything else, but when you move on to supporting as well as healing that is when it begins to get a little iffy.
    The twilight matriarch wasn't a very bad idea to help sorcerers get their own heal, but she comes with the cost of 2 bar slots and doesn't seem to have the same "smart healing" other skills have and seems to often heal the same targets on repeat regardless of who needs a heal the most. It does seem to follow similar rules that other body capped buffs follow that will attempt to prioritize the same people on repeat and you and the matriarch are first in line for that.

    With most 4 man content you should be ok with something like rapids and combat prayer, and maybe throw out several orbs every once in a while.

    When you move on to trials, it begins to get much more difficult to keep up if not impossible.
    The short duration of major mending on the essence drain passive is just pitiful, and there's no way you're gonna be able to keep up with that and everything else. Pets are well known for dying quickly in trials.
    Bar space, self sustain, the inability to deal with the duration on some of your skills while a lot of damage is going out raid-wide really isn't worth all the trouble.

    I'd love to see more diversity open up among all the classes as much as anyone else, but if we don't clarify the shortcomings of what's not meta for ZoS to see then we're not going to see any improvements.

    You should be able to hold your own as a sorcerer healer in most 4 man content, but you will have to be aware that it is a bit out of the meta and a lot of groups that just want to get the content done quickly won't wanna deal with it. It sucks, but I can't blame anyone for wanting to spend the excess time on the "buffed" 4 man dungeons. It's just all damage sponges :(
  • Tasear
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    The issue I see is that you are unfamiliar with the class/role combinations as of today not yesterday but today The developers have been working hard to make this work and it does more than "okay". What I see from you is spreading misinformation. If you are a templar healer then why are you answering then question without information about it. I am being serious here you don't see to really care about the question but making sure people can doing the same thing over and over. Surely the class as pitfalls, but so does the Templar.

    Back on topic,

    As of now supports have interesting support compatibilities . Overall it does work better with magicka damage dealers, though that needs a buff. They can make for a tank who doesn't have rooting. They can finish off enimies. with impolsion. They have a flexible postion as healer with the ability to make up for what the other class lacks.

    I do agree that they should have better access to major mending and zos should I that what I said to heart make sorrecer class the best healer class for magicka hands down. Then trials will be 1 Templar 1 Sorcerer (other classes don't have these fights... so)

    Improvements that should made to fix the balance issue

    * Better access to major mending - Sorcerer have it the hardest here this could be improved. Nightblade can easily proc it being mostly dd support anyways, dragon knights have it build in as do templars... and we have to weave it, can't use it in trials etc. So please fix this.

    * More noticeable buffs to magicka maybe when the shied dispels it gives magicka to allies. Make it the the magicka verision of shards. Then it ends this fued of classes and roles.

    Notes:

    Twilight doesn't die as often or nearly as often as dd in trials - this is a recent fix
    What doesn't anyone mention we can have 3 bars of spells instead of 2
    Twlight Heals - They are Super Powerful to make up for the potential to die also got free 3k dps that proc implosion.
    Twlight Heals - They tend heal 2 people with the lowest health - recent fix
    Twlight - Gives 1k Health boost to healer ( I sit at 18k health with no points into HP) -
    Twlight Shield - You know nobody every mention it we are super tanky as long as we have control over our magicka. Tell me what other healer can revive everyone in tempest after tank and dd has died?

    = Answer is yes do join the dark side
    Edited by Tasear on December 11, 2016 12:13AM
  • CreepyPahuska
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    code65536 wrote: »
    You can say whatever you want, it doesn't change the fact that your knowledge about Sorcerer healers is limited to DDs equiping a restoration staff.
    That argument cuts both ways. How much experience do you have with sorc healers in vMoL?
    What's the deal with vMoL ? Once you complete you're magicaly granted knowledge over everything in the game ? Come on...
    Now if you wanna know how much knowledge I got on sorc heals, I happen to spend 99% of my time both IG & IRL with someone who has experienced healing on all four classes. But you're right, I'm sure it's worth nothing compared to someone who has seen with his very own eyes that a DD with a resto staff can be a bad healer. Cause yea, all the issues he mentioned have nothing to do with being a sorc or not. They're nothing but commonly seen mistakes done by most players new to healing.

    clv wrote: »
    Once again, i've cleared every HM trial, done all the PvE content.
    Keep believing what you want because at the end of the day, you're the one missing 75% of the content of this game because you think it can't be done another way, not me.

    Um, Clive has already stated he has cleared every single piece of end game content in this game, and was also part of the first NA PC hm vmol clear. AND he's done Cadwell's gold.. I think ;) Dunno where you're getting this statistic.

    Good. Congratulations, now do it with non-templar healers and you'll start seeing what's left to see in TESO.


    Edited by CreepyPahuska on December 11, 2016 5:54AM
    Creepy Pahuska
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  • darthsithis
    darthsithis
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    Lots of log paragraphs....Templars will always be better at it, you can though as a sorc. You will let ppl down a little too much most likely however.

    And dude, if you are somehow super great at it just play how you enjoy.
    Message me if you want to do trials/dungeons, or need a trading guild! Flawless conqueror magsorc with a bad sense of armor fashion.
  • Paraflex
    Paraflex
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    Yes they can be great healers with a resto staff but they are unique because they can CC with encase and use negate magic which is awesome in PvP. I enjoy healing with these types of healers.
    Hollykills CP 630 Templar Healer - Ad PS4 Warlord Rank

    Max Stam/Mag Dk
    Max Stam Sorc
    Max Stam/Mag NB

    Don't care to dps much so I heal.


  • DragonBound
    DragonBound
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    The question you should really ask yourself is which class makes healing more fun, surely you can do some interesting combos with sorc, but in my opinion templars do have the most unique healing mechanics, and the best healing graphics/animations, I honestly do not think I ever had this much fun healing in an mmorpg before.
  • newtinmpls
    newtinmpls
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    I know a lot of folks like shards... but what about the orb deals?
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    newtinmpls wrote: »
    I know a lot of folks like shards... but what about the orb deals?

    Shards = stam, orbs = magic.
  • MarbleQuiche
    MarbleQuiche
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    I'm a sorcerer healer and I routinely do vet dungeons on hard mode. In my experience (played since launch), whether or not a sorcerer healer is viable has more to do with the group than the class itself. If each member is fulfilling their role properly, healing on a sorcerer is an absolute breeze.

    Trash mobs, I can solo if need be. Hardened ward, mutagen, throw up a healing spring and switch to destro backbar to AOE nuke packs in a few seconds. Repeat if necessary, throw up a suppression field if I've over extended myself. A sorcerer healer's viability is more about boss fights, and if each member of the group's playing their role correctly and getting mechanics right then the argument between an 'optimal' templar healer and a sorcerer is moot. If you've got a tank who can't sustain stamina, of course templar will be better for shards - but I'd classify that as someone not playing their role properly (in the context of PUGs - of course people are free to build however they want when playing with a regular group).

    On the flip side, I've run dungeons with 4 sorcerers as the only healer. I've never done any dungeon quicker than when in a group of 4 sorcerers and, in that case, I can be throwing out mystic orbs to help sustain and hitting bosses with siphon spirit for a small heal and additional sustain. I've also done dungeons with 4 sorcerer healers :smiley: How about that, eh?!

    The biggest problem for a sorcerer healer aside from a tank with low stamina sustain (and there are loads of ways a tank can handle that themself without requiring a teammate to take up a skill slot just for them - food, jewellery enchants, weaving) is a squishy DPS - it can be hard in some boss fights to spread heals about the arena, so if a DPS is liable to get near one-shotted fairly often, then they're going to die on occasion. On the upside, a DPS that dies too often can simply be left for dead - they're not providing DPS when they're lying down and distract everyone else from their role while waiting for a res. With only a tank and one DPS to take care off, you can heal on sorcerer with one hand behind your back (I might be exaggerating slightly).

    Also, combat prayer. I can instantly heal my allies and increase their physical resistance, spell resistance and damage for a short period. It's brilliant and much overlooked. I keep mutagen up as all times as a guard, throw out a ward when someone falls low enough for it to trigger followed by a couple healing springs, but actually spend most of my time spraying combat prayer about between adding DPS support.

    Even better, those are all resto skills that any class can pick up, so I'm sure that there are great nightblade and dragonknight healers out there too. In particular, nightblades have some healing specific class skills. I've another healer who is a siphon/resto healer and they're great fun to play. Sorcerers strengths are an amazing self-ward (I've used it to survive boss cycles before when the rest of the group needs a res), an AOE damage shield/stun ultimate and bound aegis that increases your magicka by 8%. That last one that adds approx 5% to my resto staff heals, which isn't to be sniffed at. There's also an ultimate generation passive which means my resto staff's ultimate is always up when I need it.

    Templars have strengths too, namely stamina regen and removal of debuffs/effects from players. I had a templar healer once, but I respecced them long ago. I might be out of date in my experience with them, but I felt they were simply easier to play, not better. You can reach a threshold with heals with any class that is more than sufficient, but a resto staff can require a fair bit of finger/mouse acrobatics. Beyond that threshold, you're probably looking at building particular groups for trials. It's there that templars support can shine, but that's not to say you can't build a group around some healers of a different class.

    I realise this is an old thread, but I love playing my socrerer healer. So I thought I'd throw up my experience because, after all, isn't that what it's all about?

    tldr; very viable, fun to play!
    Currently obsessed with battlegrounds. Spamming here between rounds. Sometimes, when forums are particularly good, I skip ballerina around*

    *autocorrected nonsense, but it sounds amusing enough to me that I've taken up ballet
  • Tasear
    Tasear
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    Zombie thread >:)

    I shall support it!


    Sorcerer Veteran Trial healer click here o:)



  • EldritchPenguin
    EldritchPenguin
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    I say that you should just make sure to bring a DPS Templar so that you don't lose the Shards support in your squad. =P
    Lilelle Adlis - Dark Elf Dragonknight

    Vaynothah Sailenar - Dark Elf Templar

    Sherivah Telvanni - Dark Elf Sorcerer

    Nephiah Telvanni - Dark Elf Nightblade
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