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Is there a healer support strike I don't know of ?

  • driosketch
    driosketch
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    Do you talk to your healer before hand?

    Usually I get no feed back at the start or end of group content unless I speak up and ask. Even in guild, I'm just slotting my standard rotation on one bar, and a Swiss army knife assortment of might be useful skills on the other. If we make it through alive, I'll take that as my "good job". But nothing worse than using up a slot for repentance and then seeing one of your dps cast it.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • Baconlad
    Baconlad
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    If you want to complete speed runs/ no death runs on HM you need to be using coordinated groups. Most of the time that I run one of these for those achievements as healer, I actually do both healing and tanking. With another mag took as off heals for when the instance mechanics pull me as heals out of commission through long CCs. Four mans with fully geared / coordinated toons are so easy it fkn stupid...if i pug, I do not tank, I do not support unless specifically asked to provide something, all I do is cast self buffs and BOL, with radiant destruction in the execute phase.
  • Awakatanka
    Awakatanka
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    I am Always doing what i signed for. If i'm the healer i heal And do almost no dps. My jib is Healing... If i'm in as dps then i do dps And expect Healing from the healer.. i make the builds so they can do the best thing what they are Made for. But to many healer that do not heal And blame others because there was a wipeout...
  • alexkdd99
    alexkdd99
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    SickDuck wrote: »
    I'm mostly bothered about spears and repentance. Both skills are absolutely amazing regardless of the group. Yet most healers don't use either even when running with full stamina party.

    I mean spears is kinda used, but repentance is very rare. A free burst heal skill that refills stamina for the full party while passively increases magicka regen...

    I mean healers rather slot buggy crappy Mutagen...

    Mutagen works incredibly well for giving spc. I guess people don't want the healer to worry about that either?
  • NewBlacksmurf
    NewBlacksmurf
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    Unless you all failed I don't think it matters.

    I often heal and people assume healers are going to do whatever....did you ask prior to?

    Most of the time I'll swap out a skill but a lot of ppl use this while a lot of others use that

    Just depends on who is running and what ppl are use to.
    Some ppl say jay have 2 heals and go all dps
    Whatever works...just works as long as you're built for variety and not stuck in some build and some rotation
    Edited by NewBlacksmurf on November 3, 2016 11:51PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Joy_Division
    Joy_Division
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    No healer strike.

    But apparently there has been an influx of entitled DPS entering into ques lately.

    It was not written in the Code of Conduct I signed to play this game that as a healer it my my job, duty, or requirement to use warhorns, elemental drains, siphon spirits, and orbs. There are other means of healing / supporting the group than acting as DPS third bar of support options that they are too lazy to slot themselves.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Jimbullbee85
    Jimbullbee85
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    The shallow expectations of the OP are shared amongs many none healers. There's no bread and butter to healing. In my opinion the best healers are the ones that get us out of trouble but do damage in between. Not all healers are concerned with buffing the dps breed and why should they? They're here to enjoy the game as well. I'm one of those healers tbh. Im a templar and have breath of life on both bars. My main bar is dps and shields. My second bar is my healing bar which has healing ward, cleansing ritual, rune focus, repentance. For ultimate I use the new destro staff and restro staff abilities. I love the resto one as a healer because it's a quick blast heal that doesnt use much ultimate. But each to their own. With the resto and support skill lines any class could potentially be a healer and with various and viable methods.
    Edited by Jimbullbee85 on November 4, 2016 1:19AM
    Jimbullbee, Templar healer battlemage
  • acw37162
    acw37162
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    In the last two days I've used group finder for 12 dungeon runs for pledges.

    In half of the runs the player who qued as a tank was actually a DD who double qued because well waiting was just not for them.

    One of the things I like about the new pledges is the last boss generally has a attack or series of attacks that hits very hard and exposes these players greatly.

    If you can double que as tank and actually tank a boss while still generating some DPS great, if you can't don't try. My cutoff is four soul gems when you obviously can't play the role you picked.

    All the healers I've come across have actually been great healers so not a single issue there in fact two of the runs were only completed because the healers were exceptional.

    Best thing I heard during this day, "wait don't start again I'm going to slot werewolf so I can tank better"
    Edited by acw37162 on November 4, 2016 1:01AM
  • redspecter23
    redspecter23
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    It's a pug. Don't go in with any expectations, whether it's from your healer, dps or tank. Be pleasantly surprised when you run with an awesome group and add them to your friends list so you'll have to pug less often later.
  • Drummerx04
    Drummerx04
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    Whenever a healer shows up for my groups I always ask whether they can run those support skills. Sometimes they say yes and then buff the hell out of the group and I get to pull 35k single target, other times they say no and I need to modify my build to provide my own ele drain and do 25k.

    Personally, I really enjoy healing when my job is to simply heal and buff/debuff everything I can while throwing support abilities. Of course this only works well when your 2 dps are pretty good.
    PC/NA - Nightfighters, Raid Leader and Officer
    Lilith Arujo - DC sorc tank/dps/healer - Dro-m'Athra Destroyer, Gryphon Heart, Grand Warlord
    Lilith Tortorici - DC templar trials healer

    Notable Completions:
    vAS (72k), vMoL HM (160k), vAA HM (135k), vHRC HM, vSO HM (141k), vHoF HM (168k), vCR+3(129k), vDSA 45k, vMA 591k

    Original Addons:
    Lilith's Group Manager
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    Bot Scanner 2000
    Lilith's Command History
    Maintained Addons:
    Kill Counter
  • DocFrost72
    DocFrost72
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    To be fair, some people are used to different synergies and group tactics. Healers that run with me don't use repentance because I use it. YES I am a stamina DD, but that doesn't stop me from getting a WHOLE lotta use out of it.

    I can typically save a group from wipe if the healer goes down or even keep the other DD/tank going while the healer uses a cast time move or breaks free of a CC. Not to mention, it is just soooo much easier to manage my own resources. I guess my point is not everyone uses the standard trial setup. If I was healing and you asked for shards/FS/Orbs beforehand, I wouldn't hesitate to slot them. Teamwork takes communication.

    That said, you are bound to get some potatoes too.
    Edited by DocFrost72 on November 4, 2016 1:23AM
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    DocFrost72 wrote: »
    To be fair, some people are used to different synergies and group tactics. Healers that run with me don't use repentance because I use it. YES I am a stamina DD, but that doesn't stop me from getting a WHOLE lotta use out of it.

    I can typically save a group from wipe if the healer goes down or even keep the other DD/tank going while the healer uses a cast time move or breaks free of a CC. Not to mention, it is just soooo much easier to manage my own resources. I guess my point is not everyone uses the standard trial setup. If I was healing and you asked for shards/FS/Orbs beforehand, I wouldn't hesitate to slot them. Teamwork takes communication.

    That said, you are bound to get some potatoes too.
    Oh, I hate dds and tanks who use repentance. One of the worst things that can happen while healing is that you use repentance when your group is at low hp and noone gets healed.

    Back on topic, on my healer, all the support skills work just fine. So I guess you just had bad luck and got healers who weren't aware that you need support.
  • Wollust
    Wollust
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    There is a lot of people who think healers only do healing and that's it.
    Same as how there is a lot of people who think tanks just have to hold block and that's the whole thing.
    Susano'o

    Zerg Squad
  • Jimbullbee85
    Jimbullbee85
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    Poor DDs charging into battle with half filled machine guns and expecting the healers to not only heal, but to cough up the ammo without even being asked for it.
    Jimbullbee, Templar healer battlemage
  • MissBizz
    MissBizz
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    Yeah we are on strike until rapdi regen works properly again. ;)

    Kidding. Although, I don't run repentance if we have 2 Magicka dps. Tank gets shards though, and I warhorn.
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • SienneYviete
    SienneYviete
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    DocFrost72 wrote: »
    To be fair, some people are used to different synergies and group tactics. Healers that run with me don't use repentance because I use it. YES I am a stamina DD, but that doesn't stop me from getting a WHOLE lotta use out of it.

    I can typically save a group from wipe if the healer goes down or even keep the other DD/tank going while the healer uses a cast time move or breaks free of a CC. Not to mention, it is just soooo much easier to manage my own resources. I guess my point is not everyone uses the standard trial setup. If I was healing and you asked for shards/FS/Orbs beforehand, I wouldn't hesitate to slot them. Teamwork takes communication.

    That said, you are bound to get some potatoes too.
    Oh, I hate dds and tanks who use repentance. One of the worst things that can happen while healing is that you use repentance when your group is at low hp and noone gets healed.

    Back on topic, on my healer, all the support skills work just fine. So I guess you just had bad luck and got healers who weren't aware that you need support.

    Completely the opposite when I heal, the dd running repent knows when he needs stamina and will use it accordingly and it also allows me to run other skills.
    Delta
    Valheru's
  • JKith
    JKith
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    I stopped running Siphon Spirit/Elemental Drain because 9 times out of 10 the DPS ends up being stamina nowadays...

    I run Repentance and use it all the time, and also run Shards and offer it all the time.... but if I see both DPS are magicka, and/or someone asks for it, i'll run it.

  • dsalter
    dsalter
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    Flameheart wrote: »
    Within the last days whenever I do vet pledges into random groups I got as a magicka dd the following over a sequel of maybe 25 vet plages:

    -Elemental Drain -> never
    -Siphon Soul -> never
    -bubbles -> never
    -warhorn -> never
    -repentance (not that it would bother me as a magicka DD, but ok, helps for blocking) -> never
    -5 spears (I guess I stole them from the tank)

    ..but I see healers busy clicking hard mode scrolls to up boss health by 2 million+ and in one case demanding a speed- and no death run after starting an instance (not even a spear btw).

    Did I miss something ? is full moon again or any menstruation circle I should know of? is there a bug with the above support skills I don't know of ? need I to rub some feet before I carry the group through at the cost of 30+ pots because the other DD is a dead loss ?

    this sounds like a major case of elitism.

    want all those? get your own group together.
    dsalter wrote: »
    Flameheart wrote: »
    Within the last days whenever I do vet pledges into random groups I got as a magicka dd the following over a sequel of maybe 25 vet plages:

    -Elemental Drain -> never
    -Siphon Soul -> never
    -bubbles -> never
    -warhorn -> never
    -repentance (not that it would bother me as a magicka DD, but ok, helps for blocking) -> never
    -5 spears (I guess I stole them from the tank)

    ..but I see healers busy clicking hard mode scrolls to up boss health by 2 million+ and in one case demanding a speed- and no death run after starting an instance (not even a spear btw).

    Did I miss something ? [snip] is there a bug with the above support skills I don't know of ? need I to rub some feet before I carry the group through at the cost of 30+ pots because the other DD is a dead loss ?

    [Edit to remove inappropriate comment.]

    this sounds like a major case of elitism.

    want all those? get your own group together.

    Since when did group utility and making things easier = elitism? Do you even know wtf the word means?

    Drain, horn, and bubbles arent being elite, Id assume it's common sense, but you showed me differently...

    i run elemental drain and orbs when i heal. but the complaint sounds more like every run HAS to have these. half the time i unslot my utlity cause runs are so smooth.
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • DocFrost72
    DocFrost72
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    DocFrost72 wrote: »
    To be fair, some people are used to different synergies and group tactics. Healers that run with me don't use repentance because I use it. YES I am a stamina DD, but that doesn't stop me from getting a WHOLE lotta use out of it.

    I can typically save a group from wipe if the healer goes down or even keep the other DD/tank going while the healer uses a cast time move or breaks free of a CC. Not to mention, it is just soooo much easier to manage my own resources. I guess my point is not everyone uses the standard trial setup. If I was healing and you asked for shards/FS/Orbs beforehand, I wouldn't hesitate to slot them. Teamwork takes communication.

    That said, you are bound to get some potatoes too.
    Oh, I hate dds and tanks who use repentance. One of the worst things that can happen while healing is that you use repentance when your group is at low hp and noone gets healed.

    Back on topic, on my healer, all the support skills work just fine. So I guess you just had bad luck and got healers who weren't aware that you need support.

    Completely the opposite when I heal, the dd running repent knows when he needs stamina and will use it accordingly and it also allows me to run other skills.

    I've heard both sides. My build isn't quite centered around it, so I can drop it and not face too many difficulties. Some healers like to have that option.

    DocFrost72 wrote: »
    To be fair, some people are used to different synergies and group tactics. Healers that run with me don't use repentance because I use it. YES I am a stamina DD, but that doesn't stop me from getting a WHOLE lotta use out of it.

    I can typically save a group from wipe if the healer goes down or even keep the other DD/tank going while the healer uses a cast time move or breaks free of a CC. Not to mention, it is just soooo much easier to manage my own resources. I guess my point is not everyone uses the standard trial setup. If I was healing and you asked for shards/FS/Orbs beforehand, I wouldn't hesitate to slot them. Teamwork takes communication.

    That said, you are bound to get some potatoes too.
    Oh, I hate dds and tanks who use repentance. One of the worst things that can happen while healing is that you use repentance when your group is at low hp and noone gets healed.

    Back on topic, on my healer, all the support skills work just fine. So I guess you just had bad luck and got healers who weren't aware that you need support.

    For the inevitable question, ever run without a templar healer? :)

  • Nifty2g
    Nifty2g
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    Nestor wrote: »
    Also, Warhorn is more a Tank Role than a Healer function. Blame your Tank for not having that
    As must as I want to disagree, I can't
    Many pugs do not learn to use a warhorn in a dungeon, people learn that in trials
    #MOREORBS
  • DisgracefulMind
    DisgracefulMind
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    Nestor wrote: »
    Also, Warhorn is more a Tank Role than a Healer function. Blame your Tank for not having that

    lol what? Healers are just as important for warhorns O:
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • DisgracefulMind
    DisgracefulMind
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    No healer strike.

    But apparently there has been an influx of entitled DPS entering into ques lately.

    It was not written in the Code of Conduct I signed to play this game that as a healer it my my job, duty, or requirement to use warhorns, elemental drains, siphon spirits, and orbs. There are other means of healing / supporting the group than acting as DPS third bar of support options that they are too lazy to slot themselves.

    I really disagree with this. A healer is a support role, you should WANT to provide support so that the group you're with can perform their role adequately. Shouldn't be a problem at all, and it doesn't mean they're being lazy.
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • SolarCat02
    SolarCat02
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    Sometimes buffing the DPS is a waste, though, and takes up skill slots best left for more offensive skills.

    We ran three veteran dungeons tonight with low dps. One dps was a guildmate farming gear with us for her first veteran character (wearing mismatched drops for now so her low numbers were not a surprise, nor did we mind). Second dps was a rather friendly CP561 we picked up from group finder who was farming gear and leveling his character skills. (He wanted different sets than us so we had a dungeon marathon swap meet). The boss fights were slow, and on some mob fights the tank and I didn't even realize both dps were still in the previous room trading drops.

    I did run some buffs but they were all about my own convenience first. Using a heavy heal/buff build resulted in a noticeable drop in dps so I went back to my heal/dps build and everything was much smoother. The dps wasn't high enough for the buffs to add more than my stopping the dps removed.

    I guess what I am trying to say is that it really depends on the group, and some groups just don't benefit like you'd think. No matter how big a number you multiply against zero, after all, the number is still zero.
    Why be normal when you can be better?

    Elissandra Ravenwing, Magicka Dragonknight Healer
    Lady Kalila, Stamina Templar DPS
    Stands-in-Danger, Nightblade Saptank
    Zalarah, Stamina Dragonknight DPS
  • Flameheart
    Flameheart
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    No healer strike.

    But apparently there has been an influx of entitled DPS entering into ques lately.

    It was not written in the Code of Conduct I signed to play this game that as a healer it my my job, duty, or requirement to use warhorns, elemental drains, siphon spirits, and orbs. There are other means of healing / supporting the group than acting as DPS third bar of support options that they are too lazy to slot themselves.

    So many stars and so many "agrees" let me doubt for the playing skills of the entire community.

    ...but ok, oh wise one, what "other support" you think is more important to add ?

    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • Thraben
    Thraben
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    The use of support skills is simply a math question. If the dps is so low that 20% additional dps from them would still be close to zero, I'd rather help with real dps skills.
    Hauptmann der Dolche des Königs

    DDK ist die letzte Verteidigungslinie des Dolchsturz- Bündnisses auf der 30-Tage-No-CP- Kampagne(EU) mit dem Anspruch, in kleinen, anfängerfreundlichen Raid-Gruppen möglichst epische Schlachten auszufechten.

    DDK is the Daggerfall Covenant´s last line of defense on the 30 days no-cp campaign (EU). We intend to fight epic battles in small, casual player friendly raid groups.
  • Flameheart
    Flameheart
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    SolarCat02 wrote: »
    Sometimes buffing the DPS is a waste, though, and takes up skill slots best left for more offensive skills.

    I somewhat agree to that even, because I know that the main issue in PUGs usually aren't healers or tanks (maybe just their rarity), but DDs who queue up as DDs and have not a single clue about their job, because of underwhelming or even awful dps and not knowing oneshot mechanics, but blaming the healer for not healing a oneshot (imagine that)...I play as a healer often enough, believe me I know such behaviour.

    ...but if you realize that - lets say after some trash or after the first boss (for testing single target dps), that the dps is fine, I think it would not fuss you to pop a bubble (or if not leveled yet, maybe a drain or a Siphon Soul) or a spear (in the templar case) here and there ? I for example try to use Siphon Soul even in some trash fights (placing it on the add with the largest health pool while the group is running towards the mobs to engage them). This skill has a nasty 1,5 sec cast time, but it's so worth it, not just for the magicka return, but for the healing too.


    Edited by Flameheart on November 4, 2016 8:41AM
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • Nifty2g
    Nifty2g
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    No healer strike.

    But apparently there has been an influx of entitled DPS entering into ques lately.

    It was not written in the Code of Conduct I signed to play this game that as a healer it my my job, duty, or requirement to use warhorns, elemental drains, siphon spirits, and orbs. There are other means of healing / supporting the group than acting as DPS third bar of support options that they are too lazy to slot themselves.
    I can't believe how many people agree with this. It is part of the role.
    #MOREORBS
  • Bryanonymous
    Bryanonymous
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    In my opinion, no one should expect a pug to have anything. Worry about your own build. If someone else is not playing their role, or not living up to your expectations, well... too bad. I'll tell someone off if they try to dictate to me how to play my game. There's a big difference between helpful tips, and demanding expectations. You want good players? After several pugs, perhaps you should have made a few friends.
  • Flameheart
    Flameheart
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    Thraben wrote: »
    The use of support skills is simply a math question. If the dps is so low that 20% additional dps from them would still be close to zero, I'd rather help with real dps skills.

    No question, you are right. Therefore I have 2 healing setups in my Dressing Room called "bad dps pug" and "good dps pug".

    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • Mojmir
    Mojmir
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    Lol this thread is filled with quite a few reasons I'm glad I don't pug.
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