DannyLV702 wrote: »I remember reading that 1,000 penetration is almost about the same as 100 spell damage
DannyLV702 wrote: »I remember reading that 1,000 penetration is almost about the same as 100 spell damage
probablyafk wrote: »DannyLV702 wrote: »I remember reading that 1,000 penetration is almost about the same as 100 spell damage
Got a source for that?
I've read that in PVP 1* Spell Pen negates 1* Spell Resistance - if that's the case then in the OPs situation they'd be sacificing 110 Spell Damage (the +400 magicka = +40 spell damage right?) for 4000 Spell Pen ... which means it's he's going to win whenever PVP against anyone with more than 400 Spell Res (well, up to certain limits like around 17k-ish).
But how does that work in PvE? If it's the same it seems a much better way to go *if* mobs usually have a decent amount of Spell Res...
The Items I would swap out, to get the benefits of the Spinner set are giving me 300 Spell Damage and 1400 Magicka.
If I take them out I lose that benefit.
Then if I put in the Spinner set - I get the 150SD and 1800 Magicka.
Means I gain 400 MAgika and 4000 Spell Pen, but I lose 150 Spell Damage in the process.
Capiche?
So you would expect 183 Spell Damage for a staff and 219 Spell Damage for dual wielding swords. Thus if we’re dual wielding swords, Nirnhoned leads to an increase ability tooltip of roughly 3.2%.
Precise provides 3.5% increase in ability tooltip, this value can be achieved if Sharpened removes at least 1750 resistance
@P3ZZL3 Hi there,
Spinner is probably a perfectly good set, but by looking at @Alcast (which I have a very big tendency to believe) Beamplar build, Mother's Sorrow is now BiS for Magicka DPS. That's even more true for Templars, since you have 10% more dmg on crits from the Piercing Spear passive.
http://alcasthq.com/beamplar/