Here's my issue... I put in time to earn experience and lvl my character up. I would adventure into new areas to fight harder enemies and search for cooler items and explore the awesome landscapes. But, if I ever desired to go back to a lower lvl area, I had earned the right to one hit kill something... and they took that away. I enjoyed leveling up my weapons skills and crafting skills and stealth skills. I really enjoy these games... but the mechanics of this game play could careless about how well your action game play skills are... it's a RPG... so I'm not sure what's left... cancel my ESO plus membership and move on to other games I guess
hmsdragonfly wrote: »Here's my issue... I put in time to earn experience and lvl my character up. I would adventure into new areas to fight harder enemies and search for cooler items and explore the awesome landscapes. But, if I ever desired to go back to a lower lvl area, I had earned the right to one hit kill something... and they took that away. I enjoyed leveling up my weapons skills and crafting skills and stealth skills. I really enjoy these games... but the mechanics of this game play could careless about how well your action game play skills are... it's a RPG... so I'm not sure what's left... cancel my ESO plus membership and move on to other games I guess
So you are the only one that is allowed to train, and your enemies aren't?
Joking aside, If you can one hit a mob, what's the point of going back to lower level zones? Before the update, many zones are dead zones, people go there to do quest then go somewhere else, because there's no point hanging out in a zone in which you kill mob in one shot and get nothing worth from it. Now you can hang out in whatever zone you like! Love the aestheticity of Greenshade? Now you can stay there forever! A lot of zones are now alive, and overcrowded zones become less crowded. The whole Tamriel becomes alive again, not just overcrowded zones. Before the update, you can't do what you want, if you want to join the Dark Brotherhood or go to Cyrodiil, when you go back, you can't do any sidequests anymore because you are too overleveled for them. Now you can! Now, just like in TES 4, 5, you can go to wherever you want and do whatever you want. You love Skyrim and want to go there first from the start? Now you can!
I bet you must hate TES 4 and 5. This update is for us TES 4 and 5 fans. So sorry that you are not one of us and the update hurts your feeling. Goodbye.
daedalusAI wrote: »
A somewhat flawed argument.
As far as I know the enemies don't need to level up and learn new skills like you do due to their limited skill sets - which means in the worst case I run around with a full bar of rather useless skills I want to level and have to fight enemies that only use a few abilities in which they are proficient.
And that is one of the major issues with a world wide scaling to 160cp: if you want to fight 2 or 3+ enemies you are forced to swap your bars or skills to useful skills for combat - and I despise being forced into something.
My now lvl 28 NB died several times on those daedra eye bosses from the quest lines in the first 2 zones because I didn't want to switch my bars and skills for a more sustainable and dps-heavy setup.
crowzub17_ESO wrote: »Kronosphere wrote: »Scaling SAVED the game. im literally only playing because in my eyes its revived the game. not being smart but if you dont like it go play Lord of the rings online that doesnt have scaling to my knowledge.
now 90% of the zones arent absolutely useless after you hit 50. its like a tes game again
On a free web game or something that comment would be fine. But after investing over $900 into this the "if you don't like it go play something else" is kind of inappropriate.
Not that any of us have any say in what they change to their game but still the just go play something else isn't that simple.
crowzub17_ESO wrote: »Kronosphere wrote: »Scaling SAVED the game. im literally only playing because in my eyes its revived the game. not being smart but if you dont like it go play Lord of the rings online that doesnt have scaling to my knowledge.
now 90% of the zones arent absolutely useless after you hit 50. its like a tes game again
On a free web game or something that comment would be fine. But after investing over $900 into this the "if you don't like it go play something else" is kind of inappropriate.
Not that any of us have any say in what they change to their game but still the just go play something else isn't that simple.
The thing is that most people are loving this update.
Just because you spent some money, and enjoyed the game pre-scaling, doesn't give you the right to rob the majority of players of the new experience that they enjoy.
This game will cater to the majority because it is a business. In no reality will the game change because a small minority wants it to.
#SnowflakeLivesDon'tMatter
daedalusAI wrote: »crowzub17_ESO wrote: »Kronosphere wrote: »Scaling SAVED the game. im literally only playing because in my eyes its revived the game. not being smart but if you dont like it go play Lord of the rings online that doesnt have scaling to my knowledge.
now 90% of the zones arent absolutely useless after you hit 50. its like a tes game again
On a free web game or something that comment would be fine. But after investing over $900 into this the "if you don't like it go play something else" is kind of inappropriate.
Not that any of us have any say in what they change to their game but still the just go play something else isn't that simple.
The thing is that most people are loving this update.
Just because you spent some money, and enjoyed the game pre-scaling, doesn't give you the right to rob the majority of players of the new experience that they enjoy.
This game will cater to the majority because it is a business. In no reality will the game change because a small minority wants it to.
#SnowflakeLivesDon'tMatter
Who is this "most" you're talking about? I reckon only a fraction of the playerbase is using this forum and even then you can at most speak about yourself and your buddies.
You are getting robbed of an experience if someone in this thread criticizes 1T and the scaling system? How does that work? And how can I rob someone of their experience with 1T when they don't even use this forum?
Of course the game will cater to the majority - but that doesn't mean the current system can't be criticized and is without faults.
Or do you enjoy to wait 15min because you've been kicked from a dungeon for being low-level the moment the group was formed?
Or the fact that ESO offers no tutorial about armor types, weapon types, resource regeneration, light/heavy attacks etc.?
Want to learn how to play the game? Play the game, and figure it out. It's not ZoS's job to hold your hand, learning the game is part of the fun.
gel214thb14_ESO wrote: »Want to learn how to play the game? Play the game, and figure it out. It's not ZoS's job to hold your hand, learning the game is part of the fun.
No, it IS their job to teach people the rules of the game, and how its systems work so they can be proficient.
Being obscure is not good game design, and can lead to distrust and some pretty bad gameplay systems that favour the publisher and not the player.
Don't want to get kicked from groups? Make friends who won't kick you. It's not ZoS's job to provide you with perfect groups. (I do agree the 15 minute penalty is excessive, for what it's worth.)
Want to learn how to play the game? Play the game, and figure it out. It's not ZoS's job to hold your hand, learning the game is part of the fun.
gel214thb14_ESO wrote: »Want to learn how to play the game? Play the game, and figure it out. It's not ZoS's job to hold your hand, learning the game is part of the fun.
No, it IS their job to teach people the rules of the game, and how its systems work so they can be proficient.
Being obscure is not good game design, and can lead to distrust and some pretty bad gameplay systems that favour the publisher and not the player.
daedalusAI wrote: »
Don't want to get kicked from groups? Make friends who won't kick you. It's not ZoS's job to provide you with perfect groups. (I do agree the 15 minute penalty is excessive, for what it's worth.)
Want to learn how to play the game? Play the game, and figure it out. It's not ZoS's job to hold your hand, learning the game is part of the fun.
I do enjoy snarky remarks.
Let's see if you can live up to it: is the WW transformation affected in any way by the weapon you're using on the bar you have transformation on? Learning that information was too hard for me with the meager tooltip provided.
daedalusAI wrote: »
Don't want to get kicked from groups? Make friends who won't kick you. It's not ZoS's job to provide you with perfect groups. (I do agree the 15 minute penalty is excessive, for what it's worth.)
Want to learn how to play the game? Play the game, and figure it out. It's not ZoS's job to hold your hand, learning the game is part of the fun.
I do enjoy snarky remarks.
Let's see if you can live up to it: is the WW transformation affected in any way by the weapon you're using on the bar you have transformation on? Learning that information was too hard for me with the meager tooltip provided.
Most of the people I know don't obsess over every single number.
I didn't claim it's perfect, but you can figure out most everything with trial and error, or reading the tooltips.
I don't have the game available to me at work to reference it, but I don't remember being perplexed by this.
daedalusAI wrote: »hmsdragonfly wrote: »Here's my issue... I put in time to earn experience and lvl my character up. I would adventure into new areas to fight harder enemies and search for cooler items and explore the awesome landscapes. But, if I ever desired to go back to a lower lvl area, I had earned the right to one hit kill something... and they took that away. I enjoyed leveling up my weapons skills and crafting skills and stealth skills. I really enjoy these games... but the mechanics of this game play could careless about how well your action game play skills are... it's a RPG... so I'm not sure what's left... cancel my ESO plus membership and move on to other games I guess
So you are the only one that is allowed to train, and your enemies aren't?
Joking aside, If you can one hit a mob, what's the point of going back to lower level zones? Before the update, many zones are dead zones, people go there to do quest then go somewhere else, because there's no point hanging out in a zone in which you kill mob in one shot and get nothing worth from it. Now you can hang out in whatever zone you like! Love the aestheticity of Greenshade? Now you can stay there forever! A lot of zones are now alive, and overcrowded zones become less crowded. The whole Tamriel becomes alive again, not just overcrowded zones. Before the update, you can't do what you want, if you want to join the Dark Brotherhood or go to Cyrodiil, when you go back, you can't do any sidequests anymore because you are too overleveled for them. Now you can! Now, just like in TES 4, 5, you can go to wherever you want and do whatever you want. You love Skyrim and want to go there first from the start? Now you can!
I bet you must hate TES 4 and 5. This update is for us TES 4 and 5 fans. So sorry that you are not one of us and the update hurts your feeling. Goodbye.
A somewhat flawed argument.
As far as I know the enemies don't need to level up and learn new skills like you do due to their limited skill sets - which means in the worst case I run around with a full bar of rather useless skills I want to level and have to fight enemies that only use a few abilities in which they are proficient.
And that is one of the major issues with a world wide scaling to 160cp: if you want to fight 2 or 3+ enemies you are forced to swap your bars or skills to useful skills for combat - and I despise being forced into something.
My now lvl 28 NB died several times on those daedra eye bosses from the quest lines in the first 2 zones because I didn't want to switch my bars and skills for a more sustainable and dps-heavy setup.
daedalusAI wrote: »daedalusAI wrote: »
Don't want to get kicked from groups? Make friends who won't kick you. It's not ZoS's job to provide you with perfect groups. (I do agree the 15 minute penalty is excessive, for what it's worth.)
Want to learn how to play the game? Play the game, and figure it out. It's not ZoS's job to hold your hand, learning the game is part of the fun.
I do enjoy snarky remarks.
Let's see if you can live up to it: is the WW transformation affected in any way by the weapon you're using on the bar you have transformation on? Learning that information was too hard for me with the meager tooltip provided.
Most of the people I know don't obsess over every single number.
I didn't claim it's perfect, but you can figure out most everything with trial and error, or reading the tooltips.
I don't have the game available to me at work to reference it, but I don't remember being perplexed by this.
Interesting how your learning is suddenly to "not be obsessed about every single number" - how else should I learn something if I can't comprehend a certain mechanic due to lack of information given by the game?
If I stay on this trail of logic running vet dungeons with you should be a stroll in the park if I run a dps who uses no aoe, the worst possible armor type and a skill-set that doesn't function and therefore do barely noteworthy dps because "you're not obsessed about numbers".
Please do point me to a tooltip stating the pros/cons of the different armor types. I'm dying to read that if I've missed it.
I'm in no hurry: I'll wait for your response about WW transformation.
daedalusAI wrote: »daedalusAI wrote: »
Don't want to get kicked from groups? Make friends who won't kick you. It's not ZoS's job to provide you with perfect groups. (I do agree the 15 minute penalty is excessive, for what it's worth.)
Want to learn how to play the game? Play the game, and figure it out. It's not ZoS's job to hold your hand, learning the game is part of the fun.
I do enjoy snarky remarks.
Let's see if you can live up to it: is the WW transformation affected in any way by the weapon you're using on the bar you have transformation on? Learning that information was too hard for me with the meager tooltip provided.
Most of the people I know don't obsess over every single number.
I didn't claim it's perfect, but you can figure out most everything with trial and error, or reading the tooltips.
I don't have the game available to me at work to reference it, but I don't remember being perplexed by this.
Interesting how your learning is suddenly to "not be obsessed about every single number" - how else should I learn something if I can't comprehend a certain mechanic due to lack of information given by the game?
If I stay on this trail of logic running vet dungeons with you should be a stroll in the park if I run a dps who uses no aoe, the worst possible armor type and a skill-set that doesn't function and therefore do barely noteworthy dps because "you're not obsessed about numbers".
Please do point me to a tooltip stating the pros/cons of the different armor types. I'm dying to read that if I've missed it.
I'm in no hurry: I'll wait for your response about WW transformation.
I gave you my answer. I'm a long-time WW player and I never had any issue figuring out what you mentioned. Probably because I looked at my character sheet. I dunno, it never really registered as something that confused me.
If you're talking about group content, then you'll learn those things from the people you're grouping with. This is a social game, and grouping with people who are actually social will take you far.
Umm...again...read the tooltips for the armor types. The passives granted by each are outlined in a decent amount of detail.
I seriously don't understand what is so difficult about any of this.
The basics are outlined, the rest is trial and error.
Giant_Lizard wrote: »is there still someone who play solo?
lordrichter wrote: ».Giant_Lizard wrote: »is there still someone who play solo?
I think most people do, actually. At least, they don't play grouped the majority of the time.
Giant_Lizard wrote: »
but it's impossible to do Delves and World bosses alone now
Giant_Lizard wrote: »lordrichter wrote: ».Giant_Lizard wrote: »is there still someone who play solo?
I think most people do, actually. At least, they don't play grouped the majority of the time.
but it's impossible to do Delves and World bosses alone now
Giant_Lizard wrote: »lordrichter wrote: ».Giant_Lizard wrote: »is there still someone who play solo?
I think most people do, actually. At least, they don't play grouped the majority of the time.
but it's impossible to do Delves and World bosses alone now
Delves are very doable atm. World bosses not.
daedalusAI wrote: »crowzub17_ESO wrote: »Kronosphere wrote: »Scaling SAVED the game. im literally only playing because in my eyes its revived the game. not being smart but if you dont like it go play Lord of the rings online that doesnt have scaling to my knowledge.
now 90% of the zones arent absolutely useless after you hit 50. its like a tes game again
On a free web game or something that comment would be fine. But after investing over $900 into this the "if you don't like it go play something else" is kind of inappropriate.
Not that any of us have any say in what they change to their game but still the just go play something else isn't that simple.
The thing is that most people are loving this update.
Just because you spent some money, and enjoyed the game pre-scaling, doesn't give you the right to rob the majority of players of the new experience that they enjoy.
This game will cater to the majority because it is a business. In no reality will the game change because a small minority wants it to.
#SnowflakeLivesDon'tMatter
Who is this "most" you're talking about? I reckon only a fraction of the playerbase is using this forum and even then you can at most speak about yourself and your buddies.