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Mind-blowing attitude of zos

daedalusAI
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Now I'm really angry at the shady behavior zos is displaying.

The following quote about the scaling issue out of this thread:
https://forums.elderscrollsonline.com/en/discussion/296806/why-would-you-change-normal-dungeons/p2
ZOS_Finn wrote: »
Hey Folks,

A bit of a mea culpa here. We did erroneously adjusted the damage of normal dungeons higher than intended and will be bringing them back in line with the next incremental. They should be adjusted back to the health and power levels from OneTamriel Launch.

Thanks for all the feedback and we apologize for the unexpected spike in difficulty.

My response to that comment in the same thread as above:
daedalusAI wrote: »
ZOS_Finn wrote: »
Hey Folks,

A bit of a mea culpa here. We did erroneously adjusted the damage of normal dungeons higher than intended and will be bringing them back in line with the next incremental. They should be adjusted back to the health and power levels from OneTamriel Launch.

Thanks for all the feedback and we apologize for the unexpected spike in difficulty.

Am I glad that your QA-department is thoroughly testing everything you push unto the live server.

If I compare your reasoning of the wrongly scaled damage with the 2.6.5 patch notes it's plain obvious that the increase of monster health did indeed scale their damage too - and you can't even admit that as the cause.

Pretty sad showing towards a customer that came back not even 1 week ago and bought the gold edition.

So how long am I unable to do dungeons on my low-level because you were unable to test your patches?

Edit: not being able to finish a normal II dungeon now with low-levels which was possible before can't be called "unexpected spike in difficulty".
Or did you mean unexpected as in you yourself didn't know what would happen if you tweaked the hp-numbers?

As you can see by my comment I got irritated at the previous used phrase of "unexpected spike in difficulty" which you can't see anymore because it got edited by an official and you can't see any edit date on that post.
You might rightfully question if that phrase really was used before but I can only point to the edit date of my comment and that I have nothing to gain from lying.

Now I have this message from a zos official about me supposedly "flaming" in another thread where I also questioned why official forum accounts can edit their post without displaying an edit date and time like "normal" account:
In regards to you concerns about editing posts there is no way to for our staff or any account to edit a comment without leaving the edited tag at the bottom of the post with the date and time of the edit. Typically when a member of our staff edits a post they will leave a note indicating what was changed to avoid confusion.

So either you are lying in the face of a customer, you yourself as an admin don't know what your fellow admins are doing or that comment above needed to be edited towards a more "suitable" response.

I am speechless.
  • cjthibs
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    They can't edit a post without it being displayed, it's part of the forum setup they're using.
    You're just mistaken.
  • daedalusAI
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    cjthibs wrote: »
    They can't edit a post without it being displayed, it's part of the forum setup they're using.
    You're just mistaken.

    Well I would've made a screenshot if I had known how shady they behave.
    But how do you explain that phrase of "unexpected spike in difficulty" in combination with my edit date on my post?
    Did I just come up with some tale and get irritated by it myself?

    And you should consider that if there was an edit in their post it would update every single post which quoted it.
    Edited by daedalusAI on October 17, 2016 3:42PM
  • cjthibs
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    daedalusAI wrote: »
    cjthibs wrote: »
    They can't edit a post without it being displayed, it's part of the forum setup they're using.
    You're just mistaken.

    Well I would've made a screenshot if I had known how shady they behave.
    But how to you explain that phrase of "unexpected spike in difficulty" in combination with my edit date on my post?
    Did I just come up with some tale and get irritated by it myself?

    And you should consider that if there was an edit in their post it would update every single post which quoted it.

    People forget things and make all sorts of mistakes when emotions are high.

    I have evaluated the same software they are using for the forums, it doesn't allow edits without a note.
  • Milvan
    Milvan
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    daedalusAI wrote: »
    (...)

    So how long am I unable to do dungeons on my low-level because you were unable to test your patches?

    Edit: not being able to finish a normal II dungeon now with low-levels which was possible before can't be called "unexpected spike in difficulty".

    L2P?

    Seriously tho, first of all, I know there is an ongoing issue with partII dungeons on normal mode, where the normal mode is slight more difficulty than the veteran. I have seen the printscreens and all, tho I never experienced it.

    But when you say "not being able to finish a normal II dungeon now with low-levels which was possible before". How could have done normal part 2 dungeons before if they didn't exist prior 1T?
    Edited by Milvan on October 17, 2016 3:44PM
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  • SolarCat02
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    It still says "unexpected spike in difficulty" in your quote and the thread. It's in his last sentence.

    "Thanks for all the feedback and we apologize for the unexpected spike in difficulty."

    Or am I misunderstanding your concern?
    Why be normal when you can be better?

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  • Rohamad_Ali
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    If you are not use to ZOS Devs making live update Boo Boos , you are in for a lot sleepless nights . I understand getting frustrated but this will most likely be getting shut down as it is against the rules to even discuss personal moderation . When I get discouraged I just go somewhere else most times . I know it's not easy when you are hot but it works out best .
  • FLuFFyxMuFFiN
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    Milvan wrote: »
    daedalusAI wrote: »
    (...)

    So how long am I unable to do dungeons on my low-level because you were unable to test your patches?

    Edit: not being able to finish a normal II dungeon now with low-levels which was possible before can't be called "unexpected spike in difficulty".

    L2P?

    Seriously tho, first of all, I know there is an ongoing issue with partII dungeons on normal mode, where the normal mode is slight more difficulty than the veteran. I have seen the printscreens and all, tho I never experienced it.

    But when you say "not being able to finish a normal II dungeon now with low-levels which was possible before". How could have done normal part 2 dungeons before if they didn't exist prior 1T?

    My thoughts as well.
  • nimander99
    nimander99
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    Can we get some Pepper with the salt please? 2 months here and you are the expert on all things game and forum related... Ive been here playing and posting regularly since '14 and still don't know shnazz. Grats, yer uber man.
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    "MOOOOAAAARRRR!!!!" = ???

    Male, Dunmer, VR16, Templar, Aldmeri Dominion, Master Crafter & all Traits, CP450
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    Just checked the post, and it still has the last line referring to the unexpected spike in difficulty and no edits have been made. Am I missing something?
    Gina Bruno
    Principal Creator Engagement Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • MissBizz
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    Just checked the post, and it still has the last line referring to the unexpected spike in difficulty and no edits have been made. Am I missing something?

    No, you're not.
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  • jircris11
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    Just checked the post, and it still has the last line referring to the unexpected spike in difficulty and no edits have been made. Am I missing something?

    The OP is just upset about the error. They will cool off and continue to play as we all do. Side note for the OP, they have a pts server so we the players can test the content before patching it to live. Sadly not many partake in this.
    Edited by jircris11 on October 17, 2016 3:54PM
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  • Wollust
    Wollust
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    Some people will complain just about everything
    Susano'o

    Zerg Squad
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    Normally I dont say this because i think everyone can help make the game better by expressing concerns. But if this is honestly the sort of thing that bothers you so much, you might be better of playing something else. Zos is about has show that communicatiin is not their strong suit over and over again.
    Edited by vyndral13preub18_ESO on October 17, 2016 3:54PM
  • Elsonso
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    I am completely lost. Which "unexpected spike in difficulty" is missing?
    daedalusAI wrote: »
    Edit: not being able to finish a normal II dungeon now with low-levels which was possible before can't be called "unexpected spike in difficulty".
    Or did you mean unexpected as in you yourself didn't know what would happen if you tweaked the hp-numbers?

    That was your edit on Oct 13 2:16PM I certainly see the phrase. Are you claiming that you put it there at that time, they removed it, and then they added it back in?
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  • magnusthorek
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    Although I value very much transparency and I agree that this is rather suspicious, I think you're overreacting.

    See... It's well kniwn that ZOS is anything but transparent. Sometimes their excessive politeness make them slip an out of context adjective that only pisses us off (like the "outstanding bug" expression often used).

    So, relax, it's something that won't change anytime soon 'cause it comes from their leadership I suppose.

    ¯\_(ツ)_/¯
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  • anitajoneb17_ESO
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    I don't understand. You make no sense, OP.

  • CapnPhoton
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    I don't understand. You make no sense, OP.

    Agreed.

    'Shady' is a word to describe dishonest behavior. Here is an unintentional issue caused by an update...then an explanation and an apology and a note about it being fixed in the next update...

    I'm struggling to find the shady part of all this. Where is it?
    Xbox One NA Aldmeri Dominion
  • susmitds
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    Conspiracy.......Conspiracy everywhere!!!!!
    Every bug happens because ZoS hates me personally!
  • Alucardo
    Alucardo
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    giphy.gif
  • Skitttles
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    Just checked the post, and it still has the last line referring to the unexpected spike in difficulty and no edits have been made. Am I missing something?

    No he's a salty bad whos way to sensitive for the internet.
    Skittles | DC Stem Sok and sumtimes Nertbled
  • Voxicity
    Voxicity
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    this is boring
  • Celas_Dranacea
    Celas_Dranacea
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    Is this why my group of lowbie friends were having trouble with normal ruins of Mazzatun and were actually able to progress further on vet mode?
    A Bosmer Nightblade Werewolf
  • Rastoide
    Rastoide
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    @daedalusAI
    I'm lvl33 and I HAVE finished 3 diferent dungeon II runs succesfuly.

    Spindle and Cells were tough but went smooth, and then Eden; it was quite the challange, took us like 2hs or more. We learnt how to do the bosses on the go, and we beat them all baddas bosses. I think thats quite fine being it an undaunted dungeon, right??

    Just dont PUB. Dont.
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    Is this why my group of lowbie friends were having trouble with normal ruins of Mazzatun and were actually able to progress further on vet mode?

    Yes, normal versions of dungeons were buggy and some mobs far more powerful than intended.
    But that's the topic of another thread. Besides click-baiting with a "juicy" title, I don't see the point of this one. Maybe OP is on some skooma-like substance, it makes one somewhat paranoid, or so I heard.

  • idk
    idk
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    @daedalusAI

    First, his much time did you spend testing the dungeons on the PTS? If the answer is little to none then in reality your complaining about something you did nothing about to begin with. PTS is used by many a MMO to find flaws in the build.

    Second, maybe your boss and customers should go full flame on you next time you make an error. Bet it happens often. See how you take it. Cannot truthfully say you don't make mistakes as long as you have gainful employment.

    Last, the end of your OP makes zero sense. It's a comment that the moderators leave comments when they edit a thread much of the time, but not always. Don't see your point in it other than maybe don't flame so much.

    Personally, I cannot believe I am defending Zos, but thie OP post is absurd.
  • Celas_Dranacea
    Celas_Dranacea
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    Is this why my group of lowbie friends were having trouble with normal ruins of Mazzatun and were actually able to progress further on vet mode?

    Yes, normal versions of dungeons were buggy and some mobs far more powerful than intended.
    But that's the topic of another thread. Besides click-baiting with a "juicy" title, I don't see the point of this one. Maybe OP is on some skooma-like substance, it makes one somewhat paranoid, or so I heard.

    Ty for response! Glad We're not crazy
    A Bosmer Nightblade Werewolf
  • JamilaRaj
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    Just checked the post, and it still has the last line referring to the unexpected spike in difficulty and no edits have been made. Am I missing something?

    We know you "checked" the post.
  • cavakthestampede
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    Updates like this are a huge undetaking. I suggest assuming positive intent and accept they can't catch everything, even though they try hard.

    I would be interested in your work ethic and how often others feel personally affected by you, when you are doing your job the best you can.

    Hurts when it's turned around.

    Thanks OP for your patience and calm understanding. All of us in the community appreciate it.
  • DocFrost72
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    Milvan wrote: »
    daedalusAI wrote: »
    (...)

    So how long am I unable to do dungeons on my low-level because you were unable to test your patches?

    Edit: not being able to finish a normal II dungeon now with low-levels which was possible before can't be called "unexpected spike in difficulty".

    L2P?

    Seriously tho, first of all, I know there is an ongoing issue with partII dungeons on normal mode, where the normal mode is slight more difficulty than the veteran. I have seen the printscreens and all, tho I never experienced it.

    But when you say "not being able to finish a normal II dungeon now with low-levels which was possible before". How could have done normal part 2 dungeons before if they didn't exist prior 1T?

    Because the actual bug began AFTER 1T launched. It was a maintenance/update that fudged the damage output of normal dungeons, resulting in normal dungeons outputting 33% greater damage than their vetern counterparts as far as story II is concerned.

    And "I've never experienced it" is false. I've never noticed it is more accurate, but I guarantee you'd notice it if you had 3 newbies (the target audience for normal dungeons is new players).
  • BigBragg
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    Fresh air is good for the soul.
This discussion has been closed.