I haven't had a chance to run any dungeons since that update. As I was one of the people asking for more boss damage I'm hoping to get a chance to do so, and I'll post here if I do.Hey Folks,
Any feedback on the Dungeons that we upped the boss damage on? I would love to hear what your experience is like.
Thanks!
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Hey Folks,
Any feedback on the Dungeons that we upped the boss damage on? I would love to hear what your experience is like.
Thanks!
Banished Cells II
The Maw of the Infernal boss can still be done by completely disregarding the mechanics.
I am seriously disappointed with this.
I mean, what is the point of a flame breathing, fire spitting daedric monster boss if a vampire can stand in the middle of the fire pool and tank with no issues?
YES! A VAMPIRE! CAN TANK MAW WHILE STANDING IN STUPID!
I mean, isn't the whole point of that boss to be a DPS check? Because the longer the fight goes, the more room would be covered in red?
Fix this!
why the hell did they buff normal dungeons? There supposed to be for beginners.