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Do you like the speed increase?

Taylor_MB
Taylor_MB
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For me it's a resounding no.

My ping is never below 275 (310-320 is average), that combined with the speed increase means targeted attacks constantly miss. When dueling a buddy had the animation and sound go off for incap twice and both missed, took a third time spamming the ult for it to finally connect. I don't even want to try DBoS, that missed people directly infront constantly before the update.

Edit: missed =/ dodged. Didn't use any ultimate but still "triggered" on my side until the server decided I was actually out of range or not targeting properly
Edited by Taylor_MB on October 6, 2016 5:13PM
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Do you like the speed increase? 61 votes

Yes
67%
MorbashSolarikenGilvothLegacyDMPhilhypeSvenjaEtanielRikumaruthemdogesbitePapa_HuntmertustaShadowolfsGhost-ShotSRIBESvortexman11ToRelaxSanct16EirellaMayraelPainfulFAFA 41 votes
No
9%
MissBizzVolrionku5hLord-StienAstanphaeusTaylor_MB 6 votes
Didn't notice
22%
GloryAlomarMojmirOmnisouladriant1978SureshawtElsonsoMagusKartalinSurprisedFour91AquanovaLeifEricksonAlpheu5BruhItsOver9000 14 votes
  • OdinForge
    OdinForge
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    Yes
    I believe they "fixed" the 10% speed loss when wielding your weapon. Or maybe fixed isn't the right word, since the change was intentional for the immersions of being slower while wielding your weapon. Which is just a joke of a change and a blatant slap in the face to the health of PvPers.

    If you wanted to move at maximum speed under all your speed buffs, you had to sheath your weapon and sprint.

    The movement speed loss while wielding your weapons, combined with the change to rapids and major expedition were very noticeable in PvP in a bad way.
    The Age of Wrobel.
  • Minno
    Minno
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    Yes
    OdinForge wrote: »
    I believe they "fixed" the 10% speed loss when wielding your weapon. Or maybe fixed isn't the right word, since the change was intentional for the immersions of being slower while wielding your weapon. Which is just a joke of a change and a blatant slap in the face to the health of PvPers.

    If you wanted to move at maximum speed under all your speed buffs, you had to sheath your weapon and sprint.

    The movement speed loss while wielding your weapons, combined with the change to rapids and major expedition were very noticeable in PvP in a bad way.

    Which is funny, because physics doesn't care how your holding your weapons, only that you have them on you.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Manoekin
    Manoekin
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    ✭✭
    Minno wrote: »
    OdinForge wrote: »
    I believe they "fixed" the 10% speed loss when wielding your weapon. Or maybe fixed isn't the right word, since the change was intentional for the immersions of being slower while wielding your weapon. Which is just a joke of a change and a blatant slap in the face to the health of PvPers.

    If you wanted to move at maximum speed under all your speed buffs, you had to sheath your weapon and sprint.

    The movement speed loss while wielding your weapons, combined with the change to rapids and major expedition were very noticeable in PvP in a bad way.

    Which is funny, because physics doesn't care how your holding your weapons, only that you have them on you.

    But how tight are your shoes laced?
  • LegendaryChef
    LegendaryChef
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    Yes
    Taylor_MB wrote: »
    For me it's a resounding no.

    My ping is never below 275 (310-320 is average), that combined with the speed increase means targeted attacks constantly miss. When dueling a buddy had the animation and sound go off for incap twice and both missed, took a third time spamming the ult for it to finally connect. I don't even want to try DBoS, that missed people directly infront constantly before the update.

    Edit: missed =/ dodged. Didn't use any ultimate but still "triggered" on my side until the server decided I was actually out of range or not targeting properly

    As much as I hate to have to say it, I think you need to start searching for a new provider if that's the ping you are getting before blaming it on the running speed "fix". I actually fail to see how the extra 10% speed could be a disadvantage.

    I used to even get that with my ultimate not firing off before the increase i think it's actually pretty common and I get around 90-110 ping.
    Zzoro/Elliot Brown/Baldy ~Kitesquad/Noricum~
    PC EU.
    Spider mount was the only good part about morrowind release.
  • MissBizz
    MissBizz
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    No
    UGH. I totally clicked the wrong answer :'( YES I like the speed increase. Sorry.
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • Eirella
    Eirella
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    Yes
    Yes! So happy they fixed the speed bug <3
    (PC/NA) - | @Eirella - formerly @jinxgames | CP 1000+ | Mainly PvPer (EP) | Haxus
    /uninstalled
  • GreenSoup2HoT
    GreenSoup2HoT
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    Yes
    This hasnt hit console yet but i cant wait to have 10% more speed while slipping away with cloak. o:)
    PS4 NA DC
  • Totalitarian
    Totalitarian
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    Minno wrote: »
    OdinForge wrote: »
    I believe they "fixed" the 10% speed loss when wielding your weapon. Or maybe fixed isn't the right word, since the change was intentional for the immersions of being slower while wielding your weapon. Which is just a joke of a change and a blatant slap in the face to the health of PvPers.

    If you wanted to move at maximum speed under all your speed buffs, you had to sheath your weapon and sprint.

    The movement speed loss while wielding your weapons, combined with the change to rapids and major expedition were very noticeable in PvP in a bad way.

    Which is funny, because physics doesn't care how you're holding your weapons, only that you have them on you.

    This irks me :#

    Drag force depends on area exposed to the direction of movement. Just like how a parachute slows you down, except on a smaller scale.

    Also, if you hold your weapons out, arms stretched out to the side (I don't know, if you're going to use Steel Tornado or something like that) you're going to have a hard time spinning quickly because of an increased moment of inertia.

    So it matters on how you're holding your weapons. Although it really shouldn't matter in ESO :wink:
    PC NA CP 531+
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  • LegacyDM
    LegacyDM
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    Yes
    This is their way of fixing the run speed bug they ignored for an entire year in another thread. I think it's great.

    rather than fix the bug, increase speed levels back to their prior state before the update where they lowered it. I think it provides better gameplay, less sluggishness, and feels smoother.
    Legacy of Kain
    Vicious Carnage
    ¥ampire Lord of the South
  • Taylor_MB
    Taylor_MB
    ✭✭✭✭✭
    No
    Taylor_MB wrote: »
    For me it's a resounding no.

    My ping is never below 275 (310-320 is average), that combined with the speed increase means targeted attacks constantly miss. When dueling a buddy had the animation and sound go off for incap twice and both missed, took a third time spamming the ult for it to finally connect. I don't even want to try DBoS, that missed people directly infront constantly before the update.

    Edit: missed =/ dodged. Didn't use any ultimate but still "triggered" on my side until the server decided I was actually out of range or not targeting properly

    As much as I hate to have to say it, I think you need to start searching for a new provider if that's the ping you are getting before blaming it on the running speed "fix". I actually fail to see how the extra 10% speed could be a disadvantage.

    I used to even get that with my ultimate not firing off before the increase i think it's actually pretty common and I get around 90-110 ping.

    I'm not sure anyone else in Australia would have much better ping, any Aussies out there? How does your ping look?

    I've actually been house sitting my parents and my brothers, so along with my place that is 3 different internet connections with different providers with virtually no ping difference.

    I think for Australian's the only option is the NBN (and that has been *** around so much I would not even consider getting it).

    If you had firing issues at 100 ping, imagine what it is like with 3 times worse ping + speed increase! I Also killed someone with duel wield heavy attack when they were like 10 meters away, so it goes both ways I guess >.>
    PvP Defensive Set Comparison
    Firestarter MagDK 1vX
    - build and gamplay!
    LagPlar Ranged Lag Proof(ish) Magplar
    - build and gamplay!
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    - build and gamplay!
    Oncoming Storm No-CP 11.6k Ward MagSorc - build and gamplay!
    My YouTube Chanel


  • Vaoh
    Vaoh
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes
    YES!

    Can't wait until One Tamriel arrives on PS4. My whole build is based on speed and playing extremely fast-paced. This'll help :)
  • Mayrael
    Mayrael
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    Yes
    Although it hits the most sorcs (BE is a teleport ya know) because others can more quickly outrun them I like it a lot. Playing now is more fluent and in general smoother in touch. Also elusive mist is now quicker as you cant use that skill with sheathed weapon. Still it doesnt change the fact that its just a bug fix so chill
    I'm done with this game because of ZOS pushing us into Vengeance, because they don't know how to fix Cyrodiil.
  • ToRelax
    ToRelax
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    ✭✭
    Yes
    Minno wrote: »
    OdinForge wrote: »
    I believe they "fixed" the 10% speed loss when wielding your weapon. Or maybe fixed isn't the right word, since the change was intentional for the immersions of being slower while wielding your weapon. Which is just a joke of a change and a blatant slap in the face to the health of PvPers.

    If you wanted to move at maximum speed under all your speed buffs, you had to sheath your weapon and sprint.

    The movement speed loss while wielding your weapons, combined with the change to rapids and major expedition were very noticeable in PvP in a bad way.

    Which is funny, because physics doesn't care how you're holding your weapons, only that you have them on you.

    This irks me :#

    Drag force depends on area exposed to the direction of movement. Just like how a parachute slows you down, except on a smaller scale.

    Also, if you hold your weapons out, arms stretched out to the side (I don't know, if you're going to use Steel Tornado or something like that) you're going to have a hard time spinning quickly because of an increased moment of inertia.

    So it matters on how you're holding your weapons. Although it really shouldn't matter in ESO :wink:

    On the other hand, it's still better holding your weapons in your hands and trying to hold them steady, than to let them bounce around as you attach them to your waist.
    So, for extra immersionz, we should gain a speed buff while sprinting with weapons drawn, if anything!
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Aquanova
    Aquanova
    ✭✭✭✭✭
    Didn't notice
    I don't even notice minor expedition when I've got it activated so why would I notice a measly 10% increase?
    Edited by Aquanova on October 8, 2016 7:25AM
    NA/PC
  • PainfulFAFA
    PainfulFAFA
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    Yes
    Finally they fix it after many months
    I immediately saw the difference in my toons speed... My stamsorx unstoppable now lol
    PC NA
    Aztec | AZTEC | Ahztec | Aztehk | Master of Mnem
    MagDK | Magplar | Magward | Mageblade | Stamsorc

  • ManDraKE
    ManDraKE
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    Back to missing all hits in feared targets that are moving aways from you lol
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