The discussion has clearly gone of the rails here:
1) XP modifiers that are sold for crowns are not P2W. You can level a char very fast even without grinding. In fact it's better that you don't grind, and level trough exploring and doing quests, as you will have much more skills to level/morph and passives to unlock in your skill lines doing that.
In deed, most do level trough the XP you get, but unless you have enough skill points to unlock them, you don't really get very far. In a straight forward overlook.
Each class skill takes 2 skill points for the ultimate, 10 skill points for the other active skills and their morphs, 8 skill points for the passives, both ranks. A total of 20 points. You have 3 classes.
Each weapon skill takes 10 skill points for the active skills and their morphs, 10 skill points for the passives, both ranks. A total of 20 points. And they are adding an ultimate and if you want a morph 2 points, 22 in total. You will likely level 2 of those.
Each armor skill line needs 2 points for the active skill, another 11 for all ranks of the passive. A total of 13 points.
Racial passives are 9 skill points.
So a total of 60+44+13+9 = 126 skill points for a complete build IMO. Stamina builds are a little less, assuming they are not using most of their class skills, but most passives are still required to be effective.
You get only 64 points trough straight grinding. You can barely spec what you need, and your build will have little flexibility as a result.
In addition to that:
- mages guild still requires you to gather books - you need to sweep your home alliance as well as silver to gain enough reputation for meteor, or the dungeons and Cyrodiil and 1-2 silver zones.
- fighters guild reputation is gained 1p at a time by killing daedra/undead, 3p for killing elite and another fixed amount by clearing dolmens. (both will increase also from dailies in One Tamriel)
- alliance war skill lines are increased by AP that are gained doing PvP
- undaunted skill line increases by completing dungeon achievements and daily pledges
- legerdemain (assuming you need the first passive for better sneak) by committing crimes ex. laundering goods
None of the reputation of those skills is affected by XP modifiers. And without the modifiers you gain plenty of XP from training to actually "saturate" the skills and the abilities (fully train them before you can unlock another).
Valen_Byte wrote: »@Cherryblossom 50% xp from pot, 70% xp from training gear, is 130%...that is not better than 150%
Lumbermill_Emperor wrote: »craft bags is PAY to comfort
grand scrolls is PAY to progress
each next step closer and closer to PAY to win
Valen_Byte wrote: »@Cherryblossom 50% xp from pot, 70% xp from training gear, is 130%...that is not better than 150%
Lumbermill_Emperor wrote: »@Cherryblossom
i not forget about training gear
it doesnt matter
every player can craft it and use it even those donaters who will use this grand scrolls
i dont know why you mentioned training gear at all
Lumbermill_Emperor wrote: »@Cherryblossom
i know i can craft training gear and i use id for grinding ofc
still its not linked with the matter of my topic
and math from first post will remain the same with training gear on me or not
Oreyn_Bearclaw wrote: »Wow!!!
This is huge and it is complete and total BS. Is this for real?
@ZOS_GinaBruno is this an accident or has ZOS officially gone P2W.
Personofsecrets wrote: »Oreyn_Bearclaw wrote: »Wow!!!
This is huge and it is complete and total BS. Is this for real?
@ZOS_GinaBruno is this an accident or has ZOS officially gone P2W.
@Oreyn_Bearclaw ,
I really wasn't joking all of the times that I told you and others that we were on our way to P2W. I don't even care about P2W, but the signs were clear that P2W was going to happen.
P2W wasn't so obvious in the past, but did exist in spirit. Using EXP scrolls instead of potions saved gold, Crown repair kits are fast to use and best for high level speed runs, horse training that saves a 180 day grind, the Crafting Bag gives players a tremendous advantage.
I have a question for everyone now.
Did anyone honestly not think that we would go down the slippery slope of P2W? Did you really think that those who monetize the game wouldn't take advantage of our bloated Crown amounts?
They wan't us to feel like we have tons of Crowns and they want us to use them all and then bloat our Crown numbers back up with flash sales and the, basically, mandatory sub fee. The best way for them to make us use Crowns is by offering an advantage for us to use them.
Again, I don't care about P2W, but everyone who does has to get really smart really quick and see exactly what is going on. Stop being blinded by your love of the game and support of the devs. Start to see when people are trying to empty your pockets by putting crowns in them.
Think of it this way. Small instances of P2W may not seem that bad, but wouldn't you rather strike a weed at it's root rather than let it bloom and spread? This specific experience scroll is small potatoes in my opinion, but don't you wish that you had been a voice against, lets say, the P2W crafting bag as a way of preventing future P2W from being implemented?
Lumbermill_Emperor wrote: »