Paulington wrote: »Something tells me this undaunted plunder is a person you can sell your gold rings to for more gold or something like that...
It just cannot be that, it cannot be anything that you just vendor for gold or such a thing because that is just adding hundreds of millions of gold to the economy out of nowhere, hello inflation.
It needs to be something that we can swap for an item with another player, for example you swap 1 Undaunted Plunder for 1 Tempering Alloy (or whatever) at the vendor which you can then sell to another player, but even that causes issues.
It's a really fine thing, it'd be nice if you could use it to make an item BoE or something but that can't happen either really.
Can't wait to find out!.
It's gotta be simpler than what you propose. That would require way too much work and speccing to be down between PTS incremental patches based upon feedback. It will be something simple just like a high value drop to be vendored or simply a large gold amount.
Tradable container that has a random set piece, maybe? If you open, the piece is bound to you (and you can trade within your group if in the dungeon). Otherwise, you can sell? Just a guess.
That's a good "simple" idea. That "just" a new item and a level list.
Honestly it is not something that I would particularly want to see added, but it is something that I think ZOS would add. Didn't they do the same with some IC polymorph, or am I misremembering?
Paulington wrote: »Something tells me this undaunted plunder is a person you can sell your gold rings to for more gold or something like that...
It just cannot be that, it cannot be anything that you just vendor for gold or such a thing because that is just adding hundreds of millions of gold to the economy out of nowhere, hello inflation.
It needs to be something that we can swap for an item with another player, for example you swap 1 Undaunted Plunder for 1 Tempering Alloy (or whatever) at the vendor which you can then sell to another player, but even that causes issues.
It's a really fine thing, it'd be nice if you could use it to make an item BoE or something but that can't happen either really.
Can't wait to find out!.
It's gotta be simpler than what you propose. That would require way too much work and speccing to be down between PTS incremental patches based upon feedback. It will be something simple just like a high value drop to be vendored or simply a large gold amount.
Tradable container that has a random set piece, maybe? If you open, the piece is bound to you (and you can trade within your group if in the dungeon). Otherwise, you can sell? Just a guess.
That's a good "simple" idea. That "just" a new item and a level list.
Honestly it is not something that I would particularly want to see added, but it is something that I think ZOS would add. Didn't they do the same with some IC polymorph, or am I misremembering?
@Abeille I thought they did but apparently each polymorph has it's own box now?
andreasranasen wrote: »
Hopefully us Mag Sorcs gets some lovin this time!
MyNameIsElias wrote: »@ZOS_GinaBruno Any status update on the pts/natch potes?
ManwithBeard9 wrote: »MyNameIsElias wrote: »@ZOS_GinaBruno Any status update on the pts/natch potes?
https://forums.elderscrollsonline.com/en/discussion/292400/9-19-pts-patch-moved-to-9-20#latest
ManwithBeard9 wrote: »MyNameIsElias wrote: »@ZOS_GinaBruno Any status update on the pts/natch potes?
https://forums.elderscrollsonline.com/en/discussion/292400/9-19-pts-patch-moved-to-9-20#latest
anitajoneb17_ESO wrote: »Why would an outside source of gold impact how one makes potions? If the price of pots is dependant on availability of materials plus the need for said item, why would it matter?
I'd say the only way this would affect the price if somehow the raider community brought down the average supply for potions to the point where there are non available. I'm talking like columbine rarity or yellows crafting upfrade mats rare.
That's not how it works.
Let's say you earn 10$ a day. Out of which you spend 1 on hamburger, 5 on housing and 4 on transportation. If all of a sudden you earn 20$ a day instead of 10 (and everybody in your area also gets double salary), and you have nothing else to spend it on (only hamburgers, housing and transportation), the first days you'll save 10 dollars a day. But what for ? Very soon you'll be ready to pay more for each of your three types of expenditures. And McDonald's, your landlord and your bus company will know that and raise prices. In the end, you'll earn 20$ a day and spend 2$ hamburger, 10$ housing and 8$ transportation. Nothing has changed. Just the prices and revenue doubled.
That's - extremely roughly - how inflation works.
ZOS_JessicaFolsom wrote: »Hey everyone,
We ran into an issue during the publishing process when we were pushing today’s patch to the live PTS server. We are now re-staging the build, which takes several hours. As a result, the PTS patch deployment will be delayed until tomorrow. Apologies for the delay, and thank you for your patience.
ZOS_GinaBruno wrote: »Well I just came by to post a link to that thread, but @ManwithBeard9 beat me to it!
ManwithBeard9 wrote: »MyNameIsElias wrote: »@ZOS_GinaBruno Any status update on the pts/natch potes?
https://forums.elderscrollsonline.com/en/discussion/292400/9-19-pts-patch-moved-to-9-20#latest
SantieClaws wrote: »Khajiit is again awake. Yes this one she knows it is still the middle of the night but this one she is hungry so everyone else needs to wake up yes?
Yours with paws
Santie Claws
Please stop making that noise. I've had a long day's journey from Evermore, and would like to get some rest.SantieClaws wrote: »Khajiit is again awake. Yes this one she knows it is still the middle of the night but this one she is hungry so everyone else needs to wake up yes?
Yours with paws
Santie Claws
SantieClaws wrote: »Khajiit is again awake. Yes this one she knows it is still the middle of the night but this one she is hungry so everyone else needs to wake up yes?
Yours with paws
Santie Claws