Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Undaunted 10?

Breedj01
Breedj01
✭✭✭
How about raising the undaunted max to 10 and adding an ultimate? Perhaps an AoE taunt? Morph to also stun/extended time? Pleeeeease!
Where are all the Oranges? Plenty of other fruits in tamriel... Where are the Oranges??
  • code65536
    code65536
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes to Undaunted 10.
    Yes to Undaunted Ultimate.
    No to AoE taunt.

    At least come up with something useful to all 3 roles...
    Nightfighters ― PC/NA and PC/EU

    Dungeons and Trials:
    Personal best scores:
    Dungeon trifectas:
    PC/Console Add-Ons: Combat AlertsGroup Buff Panels
    Media: YouTubeTwitch
  • cjthibs
    cjthibs
    ✭✭✭✭✭
    Incoming AoE Taunt rage/hate posts.

    Seriously...AoE taunt is a no and easy-mode.
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    code65536 wrote: »
    Yes to Undaunted 10.
    Yes to Undaunted Ultimate.
    No to AoE taunt.

    At least come up with something useful to all 3 roles...

    This I can get on board with. The horrible idea of an aoe taunt in game.
  • Voxicity
    Voxicity
    ✭✭✭✭✭
    ✭✭✭✭✭
    inb4 people who have never and will never tank give their opinion on how an AOE taunt is so damaging to the game
  • Brrrofski
    Brrrofski
    ✭✭✭✭✭
    ✭✭✭✭
    KaiVox22 wrote: »
    inb4 people who have never and will never tank give their opinion on how an AOE taunt is so damaging to the game

    How about people that have had a tank since launch, currently has two, and has tanked pretty much everything, agreeing that it's not needed. Aggro isn't a problem as is. Also, no tank worth their salt would use an ultimate for a taunt. Huge waste.
  • AtmaDarkwolf
    AtmaDarkwolf
    ✭✭✭
    maybe the reverse. A very cheap (50 ult cost) ultimate that does the opposite (or a random taunt if u morph?)

    Basically a 'placate' type ability that gives 'sneak attack' bonuses after used?

    Although that don't really fit in line with the undaunted method of operations (AKA: Do stupid crap yet still come out golden)
    Edited by ZOS_PeterT on September 16, 2016 4:03PM
  • Sallington
    Sallington
    ✭✭✭✭✭
    ✭✭✭✭
    make it a low cost ultimate (around 100), that requires a synergy to transfer all of your aggro to the tank.
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • mobicera
    mobicera
    ✭✭✭✭✭
    I prefer using my ultimate to toot my own horn tyvm.
    Also umm why is an aoe taunt actually needed in this game? Considering what 3% of the content actually needs a tank...
    And yes I have tanked before...
  • TheDarkRuler
    TheDarkRuler
    ✭✭✭✭✭
    Fear No Death
    Costs: 300 Ultimate Power
    Range: None
    Radius: 15 Meters
    Duration: 10 seconds

    While slotted heal yourself by X each time you activate an allies synergy.
    Surround yourself by an aura of absolute neglect for death. The first time within this abilities duration if you would die become incapacitated instead. An ally can then use the 'Undaunted Forever' Synergy for 5 seconds to pick you up.

    Morph #1: I'm back Muhahah :expressionless:
    When being picked up gain Major Berserk for 20 seconds increasing your damage done by 25%.

    Morph #2: Avenging Death
    If dying while being incapacitated rally your allies granting them Minor Berserk for 20 seconds, increasing their damage dealt by 8 percent.

    Edited by TheDarkRuler on September 16, 2016 3:37PM
  • ThePaleItalian
    ThePaleItalian
    ✭✭✭✭✭
    Tank here. Hi, how are you all doing?

    No an AOE taught is not needed. Honestly if this becomes a tank and spank combat game like other MMO's then its really going to hurt combat.

    What makes ESO so much fun is that fact that each class has to be able to protect themselves. Having the tank holding aggro through every single pull will become boring for DPS and heals who will just stand there and spam attacks and yawn to the next mob.

    I do not mind an Undaunted Ultimate, but not an AOE taunt. It is not needed. To be honest, if you need one, then either your group cannot protect or defend themselves, or you have that WoW mentality of charging in and just stand there and not doing anything but auto attacking and taunting.
    Conan, what is good in life?
    Crush your enemies. See them driven before you. Hear the lamentations of their women.

    PS4 Screen Name: The_Pale_Italian
    ZweiHandler - Orc DK Tank
    Solstice StormHaven - Magika Sorc
    Oba Nobanaga - Stam NB
  • xellink
    xellink
    ✭✭✭
    AOE taunt ultimate is possible if it lasts 4 seconds with 10 seconds cooldown.
  • Voxicity
    Voxicity
    ✭✭✭✭✭
    ✭✭✭✭✭
    Brrrofski wrote: »
    KaiVox22 wrote: »
    inb4 people who have never and will never tank give their opinion on how an AOE taunt is so damaging to the game

    How about people that have had a tank since launch, currently has two, and has tanked pretty much everything, agreeing that it's not needed. Aggro isn't a problem as is. Also, no tank worth their salt would use an ultimate for a taunt. Huge waste.

    I said people who have never and will never tank... not people who've had a tank since launch. Typical tank mentality right here...
  • magnusthorek
    magnusthorek
    ✭✭✭✭✭
    I'd support that too, but not only for the reasons already explained but also because seeing a non-round number (except on paychecks) makes me nervous XD
    I am the very model of a scientist Salarian, I've studied species Turian, Asari, and Batarian.
    I'm quite good at genetics (as a subset of biology) because I am an expert (which I know is a tautology).
    My xenoscience studies range from urban to agrarian, I am the very model of a Scientist Salarian.
  • ajback_ESO
    ajback_ESO
    ✭✭✭
    I enjoy this idea, I think it has a lot of opportunity, but perhaps they can add a morph that benefits each role (dps, heals, tank). Much like I wish they'd add more morphing categories to our current skill lines...
    Certifications:
    CompTIA A+
    CompTIA Network+
    CompTIA Security +
    Cisco CCENT
    Cisco CCNA
    Microsoft MTA
    Microsoft MCSA

    Dual ASUS 27" VE278H Monitors
    Razer H-440 Case (Whats Inside?)
    GA-Z97X-Gaming 7 Motherboard
    i7-6800 CPU
    MSI GeForce GTX 1070 GPU
    Corsair H115i Cooling System
    Corsair CS750M Power Supply

    Peripherals
    Razer Blackwidow TE Chroma
    Razer Mamba TE Chroma
    Razer Kraken 7.1 Chroma
    Razer Leviathan
    Razer Firefly
  • Brrrofski
    Brrrofski
    ✭✭✭✭✭
    ✭✭✭✭
    KaiVox22 wrote: »
    Brrrofski wrote: »
    KaiVox22 wrote: »
    inb4 people who have never and will never tank give their opinion on how an AOE taunt is so damaging to the game

    How about people that have had a tank since launch, currently has two, and has tanked pretty much everything, agreeing that it's not needed. Aggro isn't a problem as is. Also, no tank worth their salt would use an ultimate for a taunt. Huge waste.

    I said people who have never and will never tank... not people who've had a tank since launch. Typical tank mentality right here...

    You made it out like people who don't tank don't see why an aoe taunt is needed, abd if they did tank they'd see why. Just saying, I don't think it's needed.

    I also have a healer and 2 dps that have done about pretty much everything too, so I don't just have a tank mentality.
  • Voxicity
    Voxicity
    ✭✭✭✭✭
    ✭✭✭✭✭
    Brrrofski wrote: »
    KaiVox22 wrote: »
    Brrrofski wrote: »
    KaiVox22 wrote: »
    inb4 people who have never and will never tank give their opinion on how an AOE taunt is so damaging to the game

    How about people that have had a tank since launch, currently has two, and has tanked pretty much everything, agreeing that it's not needed. Aggro isn't a problem as is. Also, no tank worth their salt would use an ultimate for a taunt. Huge waste.

    I said people who have never and will never tank... not people who've had a tank since launch. Typical tank mentality right here...

    You made it out like people who don't tank don't see why an aoe taunt is needed, abd if they did tank they'd see why. Just saying, I don't think it's needed.

    I also have a healer and 2 dps that have done about pretty much everything too, so I don't just have a tank mentality.

    When did anyone in this thread ever say that an AOE taunt is needed?

    I don't think an AOE taunt is needed either and if there was one, I wouldn't use it either.

    It's just one of those sheepish topics that I can't help myself from commenting on, chill out broski dude pal buddy matey
    Edited by Voxicity on September 16, 2016 4:24PM
  • Lightninvash
    Lightninvash
    ✭✭✭✭✭
    Fear No Death
    Costs: 300 Ultimate Power
    Range: None
    Radius: 15 Meters
    Duration: 10 seconds

    While slotted heal yourself by X each time you activate an allies synergy.
    Surround yourself by an aura of absolute neglect for death. The first time within this abilities duration if you would die become incapacitated instead. An ally can then use the 'Undaunted Forever' Synergy for 5 seconds to pick you up.

    Morph #1: I'm back Muhahah :expressionless:
    When being picked up gain Major Berserk for 20 seconds increasing your damage done by 25%.

    Morph #2: Avenging Death
    If dying while being incapacitated rally your allies granting them Minor Berserk for 20 seconds, increasing their damage dealt by 8 percent.

    this would be pretty cool.
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    Why exactly is AoE taunt a bad idea? I'm curious...

    You can see all the approval and disapproval posts for AoE Taunting in this thread: https://forums.elderscrollsonline.com/en/discussion/289777/aoe-tuant-should-be-added-to/p1
    xellink wrote: »
    AOE taunt ultimate is possible if it lasts 4 seconds with 10 seconds cooldown.

    A cooldown on an Ultimate is pointless. The fact it's an Ultimate IS the cooldown.

    Personally, I want what you want OP, except it'd have a synergy for allies to activate that could buff them somehow, or even decrease aggro on them.
    Edited by UltimaJoe777 on September 16, 2016 4:42PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Elyu
    Elyu
    ✭✭✭
    code65536 wrote: »
    Yes to Undaunted 10.
    Yes to Undaunted Ultimate.
    No to AoE taunt.

    At least come up with something useful to all 3 roles...

    Agree.

    You know what the ultimate could be............?

    A single target magicka burst ulti

    *drops mic*
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    Elyu wrote: »
    code65536 wrote: »
    Yes to Undaunted 10.
    Yes to Undaunted Ultimate.
    No to AoE taunt.

    At least come up with something useful to all 3 roles...

    Agree.

    You know what the ultimate could be............?

    A single target magicka burst ulti

    *drops mic*

    Not for Undaunted it wouldn't lol
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • cjthibs
    cjthibs
    ✭✭✭✭✭
    Elyu wrote: »
    code65536 wrote: »
    Yes to Undaunted 10.
    Yes to Undaunted Ultimate.
    No to AoE taunt.

    At least come up with something useful to all 3 roles...

    Agree.

    You know what the ultimate could be............?

    A single target magicka burst ulti

    *drops mic*

    Ha. That is the absolute most-unlikely possibility.

    It will be something group-oriented, like every other Undaunted skill.
  • VoiDGhOs7
    VoiDGhOs7
    ✭✭✭✭
    I'm already Undaunted 10 :) .
    Yes
    Maybe...but you can always use Caltrops as an AoE taunt.
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    VoiDGhOs7 wrote: »
    I'm already Undaunted 10 :) .
    Yes
    Maybe...but you can always use Caltrops as an AoE taunt.

    That may work for SOME, but as costly as it is and limited radius as it is it isn't as ideal, especially since Tanks need all the Stamina they can get oft times.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • code65536
    code65536
    ✭✭✭✭✭
    ✭✭✭✭✭
    Ugh. All this AoE taunt nonsense. It's so unimaginative for people to even suggest that the Undaunted Ultimate, which is something that should benefit the entire group and castable by anyone in the group, would be best wasted on a useless ability designed for a single role, usable by only one (or sometimes two) group members. Humbug.

    People really should stop this narrow-minded obsession with AoE taunts--ESO combat is not like combat in other games, and thus it doesn't make sense to blindly copy mechanics from other games without any consideration to whether it even makes any sense in the broader context.

    Anyway, putting that aside, let's try something like this instead:

    Battle Cry, 250 Ultimate, provides a synergy that any number of group members can use (to join in the caster's cry)

    The caster and any group member activating the synergy is granted Undaunted Resolve for 10s, with the following effects:
    • Bolster your force of will, increasing damage dealt by X%.
    • Sap the resolve of your enemies: each blocked hit increases your resistance by Y while decreasing the attacker's resistance by Y, stacking up to 5 times.
    • Invigorate your healing, increasing healing done by Z% and increasing the weapon and spell damage of allies healed by you by W, stacking up to 5 times.

    Everyone who synergizes gets all 3 buffs, so every role will get some kind of use out of the synergy. The numbers should be tuned such that it's a bit better than War Horn for group DPS (since Undaunted is the skill line for Group PvE, after all, and War Horn is from the Alliance War) and so that it doesn't pigeonhole the ultimate to something that only support roles use (which is the case for War Horn). This could be done by increasing the potency of the effect for the caster (perhaps duration of the buff for the caster is increased by 1s for each person who activates the synergy), so a DPS might actually consider running it instead of a pure DPS ultimate.
    Edited by code65536 on September 16, 2016 6:57PM
    Nightfighters ― PC/NA and PC/EU

    Dungeons and Trials:
    Personal best scores:
    Dungeon trifectas:
    PC/Console Add-Ons: Combat AlertsGroup Buff Panels
    Media: YouTubeTwitch
  • Magicka_DK
    Magicka_DK
    ✭✭✭
    AOE Taunt=Can you throw me a shard?
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    code65536 wrote: »
    Ugh. All this AoE taunt nonsense. It's so unimaginative for people to even suggest that the Undaunted Ultimate, which is something that should be benefit the entire group and castable by anyone in the group, would be best wasted on a useless ability designed for a single role, usable by only one (or sometimes two) group members. Humbug.

    People really should stop this narrow-minded obsession with AoE taunts--ESO combat is not like combat in other games, and thus it doesn't make sense to blindly copy mechanics from other games without any consideration to whether it even makes any sense in the broader context.

    Anyway, putting that aside, let's try something like this instead:

    Battle Cry, 250 Ultimate, provides a synergy that any number of group members can use (to join in the caster's cry)

    The caster and any group member activating the synergy is granted Undaunted Resolve for 10s, with the following effects:
    • Bolster your force of will, increasing damage dealt by X%.
    • Sap the resolve of your enemies: each blocked hit increases your resistance by Y while decreasing the attacker's resistance by Y, stacking up to 5 times.
    • Invigorate your healing, increasing healing done by Z% and increasing the weapon and spell damage of allies healed by you by W, stacking up to 5 times.

    Everyone who synergizes gets all 3 buffs, so every role will get some kind of use out of the synergy. The numbers should be tuned such that it's a bit better than War Horn for group DPS (since Undaunted is the skill line for Group PvE, after all, and War Horn is from the Alliance War) and so that it doesn't pigeonhole the ultimate to something that only support roles use (which is the case for War Horn). This could be done by increasing the potency of the effect for the caster (perhaps duration of the buff for the caster is increased by 1s for each person who activates the synergy), so a DPS might actually consider running it instead of a pure DPS ultimate.

    We get it, you're against AoE Taunts.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Gargath
    Gargath
    ✭✭✭✭✭
    Whirlwind is enough for an aoe taunt, no need for more.

    And yes - a big NO! for special aoe taunt, especially in response to those lazy DDs, always only yelling for resources and blaming tanks and healers because they have problem with stamina while nobody is willing to help - into a deep hole with all those noobs ;).
    Edited by Gargath on September 16, 2016 7:03PM
    PC EU (PL): 14 characters. ESO player since 06.08.2015. Farkas finest quote: "Some people don't think I'm smart. Those people get my fist. But you, I like."
  • FLuFFyxMuFFiN
    FLuFFyxMuFFiN
    ✭✭✭✭✭
    ✭✭
    Against AoE taunts? Don't use them. Problem solved. Personally I don't care either way but if people want them then that is fine too.
  • code65536
    code65536
    ✭✭✭✭✭
    ✭✭✭✭✭
    code65536 wrote: »
    Ugh. All this AoE taunt nonsense. It's so unimaginative for people to even suggest that the Undaunted Ultimate, which is something that should be benefit the entire group and castable by anyone in the group, would be best wasted on a useless ability designed for a single role, usable by only one (or sometimes two) group members. Humbug.

    People really should stop this narrow-minded obsession with AoE taunts--ESO combat is not like combat in other games, and thus it doesn't make sense to blindly copy mechanics from other games without any consideration to whether it even makes any sense in the broader context.

    Anyway, putting that aside, let's try something like this instead:

    Battle Cry, 250 Ultimate, provides a synergy that any number of group members can use (to join in the caster's cry)

    The caster and any group member activating the synergy is granted Undaunted Resolve for 10s, with the following effects:
    • Bolster your force of will, increasing damage dealt by X%.
    • Sap the resolve of your enemies: each blocked hit increases your resistance by Y while decreasing the attacker's resistance by Y, stacking up to 5 times.
    • Invigorate your healing, increasing healing done by Z% and increasing the weapon and spell damage of allies healed by you by W, stacking up to 5 times.

    Everyone who synergizes gets all 3 buffs, so every role will get some kind of use out of the synergy. The numbers should be tuned such that it's a bit better than War Horn for group DPS (since Undaunted is the skill line for Group PvE, after all, and War Horn is from the Alliance War) and so that it doesn't pigeonhole the ultimate to something that only support roles use (which is the case for War Horn). This could be done by increasing the potency of the effect for the caster (perhaps duration of the buff for the caster is increased by 1s for each person who activates the synergy), so a DPS might actually consider running it instead of a pure DPS ultimate.

    We get it, you're against AoE Taunts.

    We get it, you'll cheerlead for AoE taunts even in the face of overwhelming reason against them.

    And, yes, in case it's not abundantly clear, I'm against them, and for good reason. And furthermore, even if AoE taunts were a good idea in this game, to waste (and yes, I do mean waste) the Undaunted skill line ultimate on something so narrow in scope, intended for a single role, would be a travesty of design.
    Edited by code65536 on September 16, 2016 7:04PM
    Nightfighters ― PC/NA and PC/EU

    Dungeons and Trials:
    Personal best scores:
    Dungeon trifectas:
    PC/Console Add-Ons: Combat AlertsGroup Buff Panels
    Media: YouTubeTwitch
Sign In or Register to comment.