|
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
ZOS has already made a stance on this. They will not be adding aoe taunt as from their perspective, tank should really take care of the biggest threat as it comes whereas the rest of the party try to take care of the ones that the tank cannot look after. They have mentioned this in previous ESO LIVE (not sure which one, but go and have a look).
UltimaJoe777 wrote: »ZOS has already made a stance on this. They will not be adding aoe taunt as from their perspective, tank should really take care of the biggest threat as it comes whereas the rest of the party try to take care of the ones that the tank cannot look after. They have mentioned this in previous ESO LIVE (not sure which one, but go and have a look).
You know what's funny though? Other games do AoE Taunting, and have Tank builds and roles and stuff. Sounds like a cop out to me. In fact, anime about MMOs do this, like Log Horizon!
UltimaJoe777 wrote: »ZOS has already made a stance on this. They will not be adding aoe taunt as from their perspective, tank should really take care of the biggest threat as it comes whereas the rest of the party try to take care of the ones that the tank cannot look after. They have mentioned this in previous ESO LIVE (not sure which one, but go and have a look).
You know what's funny though? Other games do AoE Taunting, and have Tank builds and roles and stuff. Sounds like a cop out to me. In fact, anime about MMOs do this, like Log Horizon!
Be careful of slippery slope that because other games have it, that it should work here. There are various ways that this can be implemented but it's the design that the devs decided to go for. Preach to them.
WillhelmBlack wrote: »It's easily done with caltrops, just make sure you get it the fight first and range taunt the stragglers. The game doesn't need more easy buttons.
UltimaJoe777 wrote: »You know, I see a lot of "no"s for this topic but no reasons why not. What do people have against AoE Taunting?
NO. Just NO!
id just be happy with something like chain on either the 1h/shield or maybe undaunted skill line so i can pull mobs withoub being a dk
You don't see anyone giving any reasons why not? So I guess you didn't read my post above your first post in this thread:UltimaJoe777 wrote: »You know, I see a lot of "no"s for this topic but no reasons why not. What do people have against AoE Taunting?
An AOE taunt would be the death of the tank as a dynamic role that needs to make quick judgements about taunt priority and when CC abilities are more appropriate to use than taunts.
It would also be the death of the DPS as a dynamic role that needs to be able to react to and prioritize the threats the tank didn't grab.
In short, an AOE taunt would make group dungeons dead boring. Being attached to an ultimate doesn't change that, especially with many tank builds already being designed around how quickly they can build ultimate.
No, they're not. Maybe in other games where the group content is incredibly boring point and click they are, but not in ESO. ESO is specifically designed so that the tank can't grab all of the aggro. It's specifically designed so that the tank needs to be smart and grab the aggro that he can, making quick judgement calls about what targets he needs to prioritize to taunt. That's a huge part of what makes the combat in ESO group content dynamic.UltimaJoe777 wrote: »Tanks are meant to take aggro, all of it.
|
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
UltimaJoe777 wrote: »You know, I see a lot of "no"s for this topic but no reasons why not. What do people have against AoE Taunting?
I understand that u might need some explanation after i saidNO. Just NO!
Here it is:
I tanked every single veteran dungeon and trial in this game, except last boss in vMOL and i think that an AOE taunt is not needed, it is very manageable without it , if u cant its a LTP issue. Sure u might chose the wrong priority sometimes, resulting in the death of a DD in your group, but at least you try to sort out the melee , high damage mobs first and struggle to keep everyone safe, that is adding to the fun, the occasional death of a dd or healer also.
The current tanking style allows tanks to show some skills and throw away boredom .
With an AOE taunt the tank should what? throw an AoE taunt bomb , CC after and keep blocking? By the same measure then the healers should have an all Heal abillity, pres X to heal everyone for 20k health/ sec for 20 seconds
TY
You don't see anyone giving any reasons why not? So I guess you didn't read my post above your first post in this thread:UltimaJoe777 wrote: »You know, I see a lot of "no"s for this topic but no reasons why not. What do people have against AoE Taunting?An AOE taunt would be the death of the tank as a dynamic role that needs to make quick judgements about taunt priority and when CC abilities are more appropriate to use than taunts.
It would also be the death of the DPS as a dynamic role that needs to be able to react to and prioritize the threats the tank didn't grab.
In short, an AOE taunt would make group dungeons dead boring. Being attached to an ultimate doesn't change that, especially with many tank builds already being designed around how quickly they can build ultimate.No, they're not. Maybe in other games where the group content is incredibly boring point and click they are, but not in ESO. ESO is specifically designed so that the tank can't grab all of the aggro. It's specifically designed so that the tank needs to be smart and grab the aggro that he can, making quick judgement calls about what targets he needs to prioritize to taunt. That's a huge part of what makes the combat in ESO group content dynamic.UltimaJoe777 wrote: »Tanks are meant to take aggro, all of it.
Well everyone goes tank if it added.
Press AoE Taunt, Block, sit back and profit!
Healers already having no problem with targeting and so but needs micromanaging and of course constant running and looking for HP bars and DD does their job.
But tank is already easy. A very decent tank can do better in anywhere since most bosses has same tactic. You have single targer 15 sec taunt can spammable. Keep boss on you and charge on some adds to relieve stress from your healer and DD's.
Almost all the tanks in this game does not keeping an eye on healers. Getting hit means overheal healers themselves so out of magicka quickly and you say "no heals" to healer will leave the group and you wait for a PuG dude.
AoE taunt makes this above statements is useless. Spam it and profit. Healer is happy and heal you all the time you feel immortal. Spam Ward + HoT means you cant die.
Thats why ZoS not adding AoE taunt to the game. Keeping the action and flow of the battle. You need to do keep and eye on boss and some dangerous adds to make your party safe.
No, there should never be an AoE taunt. I have cleared ALL content in this game. You do not need an AoE taunt, you just need a brain and a little bit of timing.
Fortunately they already said on ESOlive a while ago that they will not be adding an aoe taunt.