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Keep Overbuffing Stamina - GOOD JOB ZOS

  • Hiero_Glyph
    Hiero_Glyph
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    Venscal wrote: »
    As a Magicka users I am starting to feel like a second class citizens in this game.

    As have stamina users for years.

    It's about time the playing field was levelled.

    Get used to magicka and stamina both being competitive.

    LOL do U hear yourself? Yes mag was op in the beginning, but stam has been op Now last several patches and getting worse with each one, zos has totally no clue What balance is

    Yup. Get used to it because the pendulum always swings back to the other side. It won't be long and it will be the stamina users complaining. Get used to it. There will never be balance in this game that makes everyone happy.

    Except by that analogy when the pendulum swings back, wouldn't both sides be balanced even for a short time? At this point it's not even about balance but about offering equivalent options for both stamina and magicka.
  • Reverb
    Reverb
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    Ergele wrote: »
    there is still 2 months to release, chill out. There will be balancing

    You're either new, or off your meds.
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  • wrathofrraath
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    Mag has recovery and cost reduction in 2 passives, stam has both of those in 1 passive. Also intimidation gives cost reduc on FG, persuasion doesn't do anything for MG abilities.
    Edited by wrathofrraath on September 4, 2016 1:35AM
    Vokul Lovaas - V16 Magicka Dragonknight
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    DK heals OP
  • Apherius
    Apherius
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    70% of this post are probably ok with this :" Stamina are Op" .

    we dont want nerfs of stamina , because people don't like nerf and because zenimax will destroy stamina if they nerf it . just Up Magicka .
    Edited by Apherius on September 3, 2016 10:09PM
  • Tib
    Tib
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    zuto40 wrote: »
    I'm staying mageblade, it'll be hard but not as hard as the punches my dad gives me

    Rofl! Same, I'm staying a proud Khajiit magicka NB haha o:)
    ~Tibbie~
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  • Xsorus
    Xsorus
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    People are acting like Magicka has been suffering for multiple patches

    Magicka Templar is damn near top dog right now
    Magicka Nightblade isn't terrible and were epic just a patch or two ago with ST/Prox/VD combo
    Magicka Sorcs were super over the top a patch or two ago as well and just now finally been brought down since being insane since 1.6

    Only Magicka DK has been really mediocre and is slowly getting better.

  • Decado
    Decado
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    Xsorus wrote: »
    People are acting like Magicka has been suffering for multiple patches

    Magicka Templar is damn near top dog right now
    Magicka Nightblade isn't terrible and were epic just a patch or two ago with ST/Prox/VD combo
    Magicka Sorcs were super over the top a patch or two ago as well and just now finally been brought down since being insane since 1.6

    Only Magicka DK has been really mediocre and is slowly getting better.

    Even if this is true this only takes into account PvP in PvE stamina is top dog by a good percentage the numbers they are pushing out is much more than a magicka can do
  • Dojohoda
    Dojohoda
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    Yeah Baby

    Check out the stats on this Bow Ultimate for my MAGICKA nightblade

    wu-bow_zps2n3iedqx.jpg



    (Posted for lolz, but this is an actual screenshot on PTS of my Magicka Nightblade.)


    and not only THAT.. I can move at full speed for duration and Check Out Mah Speed on PTS...
    https://www.twitch.tv/dojohoda/v/87242602


    Edited by Dojohoda on September 4, 2016 1:12AM
    Fan of playing magblade since 2015. (PC NA)
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  • DHale
    DHale
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    OK will discuss ok you are correct. All the DEVs DPS at PAX were stam. SOOOOOO, roll a stam build and class. Done.... balanced.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • Xsorus
    Xsorus
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    Decado wrote: »
    Xsorus wrote: »
    People are acting like Magicka has been suffering for multiple patches

    Magicka Templar is damn near top dog right now
    Magicka Nightblade isn't terrible and were epic just a patch or two ago with ST/Prox/VD combo
    Magicka Sorcs were super over the top a patch or two ago as well and just now finally been brought down since being insane since 1.6

    Only Magicka DK has been really mediocre and is slowly getting better.

    Even if this is true this only takes into account PvP in PvE stamina is top dog by a good percentage the numbers they are pushing out is much more than a magicka can do

    Oh no doubt; Magicka DK might scale up a bit better this patch but long as Maelstrom DW exists Stamina will do more then Magicka

    But PvP wise its different.
  • Avenias
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    This game is perfectly balanced, idk what u guys are complaining about.
  • Drummerx04
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    Dojohoda wrote: »
    Yeah Baby


    and not only THAT.. I can move at full speed for duration and Check Out Mah Speed on PTS...
    https://www.twitch.tv/dojohoda/v/87242602


    Holy crap. That's insane.
    But don't worry, lightning staff channel got stealth nerfed so balance is at hand people!!
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  • covenant_merchant
    covenant_merchant
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    5f654a40-e4bd-0133-a24a-0eb4fb0e56f1.gif?
  • Vrath
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    Apherius wrote: »
    70% of this post are probably ok with this :" Stamina are Op" .

    we dont want nerfs of stamina , because people don't like nerf and because zenimax will destroy stamina if they nerf it . just Up Magicka .

    Except this doesnt work. You cannot continually buff classes in MMOs. Time to kill is already super short for some builds and classes so much so that it doesnt allow for proper counter play. Keep buffing classes and releasing more and more powerful sets and some of these ridiculous weapon Ults and it will be CoD combat. They have to apply nerfs to level the playing field. However they need to start in one spot and continually apply tweaks except that isnt most Devs style.

    That said these changes on the PTS are absurd it is hard to believe any sane Dev or QA could approve this even testing stam vs stam.
  • Venscal
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    Apherius wrote: »
    70% of this post are probably ok with this :" Stamina are Op" .

    we dont want nerfs of stamina , because people don't like nerf and because zenimax will destroy stamina if they nerf it . just Up Magicka .


    Totally Agree "no need to Nerf anything" Just do something too make Magicka users viable/competitive again.
    Edited by Venscal on September 4, 2016 4:24AM
  • davey1107
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    There's like fifty gazillion complaints in this thread...but no suggestions. I have one stam character and three magic...why is stamina OP? What would you change to magic? I find the builds to be different, but I don't find stam to be that superior.
  • Pandorii
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    davey1107 wrote: »
    There's like fifty gazillion complaints in this thread...but no suggestions. I have one stam character and three magic...why is stamina OP? What would you change to magic? I find the builds to be different, but I don't find stam to be that superior.

    I've made suggestions in other threads:

    -buff LA so that it either offers equal survivability as medium armor or more damage. Currently, many magicka types have to wear heavy armor to survive, sacrificing recovery. Meanwhile, stamina types can wear medium and have both recovery and survivability.
    -make dodge roll, break cc, bash, and sprit use a different resource from stamina. Otherwise, you have a situation where a magicka type without stamina is a sitting duck while stamina types without magicka are totally ok and fine.
    -give DW a magicka morph ultimate. Currently, the only dps magicka weapon ultimate is destro, while stamina has three (DW, 2h and bow). One is not diversity, and many magicka types are still going to run DW b/c they want the extra set piece. Alternative: create a new magicka weapon that involves DW so stamina aren't the only ones that have access to the extra set piece.
    -make a heal available for magicka characters that isn't in the restoration staff. Currently, stamina types mostly use vigor, which doesn't force them to wear a specific weapon in their backbar.
    -make spell penetration available on the character sheet, because right now it feels a lot like stamina can stack better stats (because MA has weapon damage buff but LA has spell pen and it doesn't show). Either that or make LA give spell damage instead.
    -give magicka types mobility options that stamina types have available to them by using bow.
    -make mirror sets. For example, molag kena 1 piece gives spell damage and weapon damage. Velidreth gives only weapon damage for 1 piece. Why is there no magicka equivalent where the 1 piece bonus is spell damage only? There's also a set that looks identical to necropotence, but it doesn't force you to have a pet out.
    -look at class passives and make sure that they're not overbuffing weapon damage without equal buffs to spell damage. Fighters guild has a lot of passives that give circumstantial boosts to weapon damage in certain scenarios. Consider the magicka equivalents.
    -re-evaluate the super crazy buffs that some stamina types are getting from using maelstrom weapons.

    Edit (adding two more):
    -give magicka types a burst inexpensive ultimate like Dawnbreaker. Currently, meteor can be moved away from and is very expensive to cast.
    -look at unchained again and give magicka types a similar OP CP passive.

    These are just a few ideas. They're not new. I think at one point the community was highly constructive, and because it's received hardly any notice from the devs, they've resorted to outcry.
    Edited by Pandorii on September 4, 2016 9:34AM
  • BruhItsOver9000
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    You mag users will get buffed soon then us stam users will complain, it's a repeated cycle.
    I don't think wrobel knows how to achieve balance. Zos should ask the pros about balance like @Alcast @Sypher @FENGRUSH @Deltia Etc. Achieving balance is hard i know, but you can achieve balance by doing this...

    Stamina classes don't need anymore buffs, but we also don't want to get nerfed.
    We need to buff mag classes

    Mag temps: don't need buffs already strong asf lol.
    Mag dk: remember when every class feared the mag dk, make that happen again.
    Mag sorcs: revert the changes to shields but also make shields critable.
    Mag nb: revert the changes to proxy det and also give them more defense passives.
    Mag users also need sets like viper, velidreth etc.

    I've never played a mag class before but that's just an example.
    WOOD ELF MASTER RACE.

  • Mojmir
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    davey1107 wrote: »
    There's like fifty gazillion complaints in this thread...but no suggestions. I have one stam character and three magic...why is stamina OP? What would you change to magic? I find the builds to be different, but I don't find stam to be that superior.

    there's a popular one,it involves dev replacement.
  • BohnT
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    Just use a new cost mechanic for dodge rolls let the first cost 20% of your max Stamina the second 35% and the 3. 65% of your max Stamina in PvP only the cost can be reduced by passives and well-fitted so that stam classes can still dodge roll more often but magicka player s have the opportunity to dodge atleast 2 times and have around 50% Stamina left for cc break or sprinting
  • Alcast
    Alcast
    Class Representative
    You mag users will get buffed soon then us stam users will complain, it's a repeated cycle.
    I don't think wrobel knows how to achieve balance. Zos should ask the pros about balance like @Alcast @Sypher @FENGRUSH @Deltia Etc. Achieving balance is hard i know, but you can achieve balance by doing this...

    Stamina classes don't need anymore buffs, but we also don't want to get nerfed.
    We need to buff mag classes

    Mag temps: don't need buffs already strong asf lol.
    Mag dk: remember when every class feared the mag dk, make that happen again.
    Mag sorcs: revert the changes to shields but also make shields critable.
    Mag nb: revert the changes to proxy det and also give them more defense passives.
    Mag users also need sets like viper, velidreth etc.

    I've never played a mag class before but that's just an example.

    What people seem to forget.....this is a MMO. ZOS does N O T care about SINGLE PLAYER PvP balance, which 99% of ppl are QQing for.

    Edited by Alcast on September 4, 2016 9:38AM
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  • Lieblingsjunge
    Lieblingsjunge
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    WTB Rally + Vigour for Magicka classes :| I, too, want passive HoT that on crit will heal you to full in combination with major vit/mend.
    Ignorance is the greatest weapon of tyranny.
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  • Apherius
    Apherius
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    You mag users will get buffed soon then us stam users will complain, it's a repeated cycle.
    I don't think wrobel knows how to achieve balance. Zos should ask the pros about balance like @Alcast @Sypher @FENGRUSH @Deltia Etc. Achieving balance is hard i know, but you can achieve balance by doing this...

    Stamina classes don't need anymore buffs, but we also don't want to get nerfed.
    We need to buff mag classes

    Mag temps: don't need buffs already strong asf lol.
    Mag dk: remember when every class feared the mag dk, make that happen again.
    Mag sorcs: revert the changes to shields but also make shields critable.
    Mag nb: revert the changes to proxy det and also give them more defense passives.
    Mag users also need sets like viper, velidreth etc.

    I've never played a mag class before but that's just an example.

    you speak for PVP ? why not . But for mag Dk ... sorry but if you up him on PVP you up him on PVE . and the Mag Dk is the better Mag class PVE dps . we need buff like this : ( i will class DPS class , the poor on the top , and th best below )

    Mag Sorc dps PVE " without overload " : We just need new set with Magicka damage or 2 or 3 elemental damage in 5th bonus . every set that made zenimax ... are for Sorcerer overload , because they think all sorcerer are full overload ( elegant set , netch set ) . and this is not the case . And we need pet that take only 1 skill place and not 2 because WE are the summoner class , We should can invoke pet that do good damage and take only 1 place .

    Mag templar dps PVE : " don't know , never touch this class , if a magplar can tell what's wrong with her class DPS

    Mag Nb dps PVE : Just up the cost of engulfment soul ( he main skill of nb magicka ) and Up these damage . ( we don't want a Nb magicka cheat , with a main skill of 900 mana that do 10 000 damage . )

    Mag Dk dps PVE : Nothing to up guys , Best class magicka without being OP , and look new set ! they up valkyn , up a dk mag set on the CoA , monster helmet are practically all with fire damage !
    Edited by Apherius on September 4, 2016 10:30AM
  • Armitas
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    I wish the hand that is ruining the game was as uncoordinated and slow as the hand that is trying to balance it.
    Edited by Armitas on September 4, 2016 10:38AM
    Retired.
    Nord mDK
  • Mojmir
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    Alcast wrote: »
    You mag users will get buffed soon then us stam users will complain, it's a repeated cycle.
    I don't think wrobel knows how to achieve balance. Zos should ask the pros about balance like @Alcast @Sypher @FENGRUSH @Deltia Etc. Achieving balance is hard i know, but you can achieve balance by doing this...

    Stamina classes don't need anymore buffs, but we also don't want to get nerfed.
    We need to buff mag classes

    Mag temps: don't need buffs already strong asf lol.
    Mag dk: remember when every class feared the mag dk, make that happen again.
    Mag sorcs: revert the changes to shields but also make shields critable.
    Mag nb: revert the changes to proxy det and also give them more defense passives.
    Mag users also need sets like viper, velidreth etc.

    I've never played a mag class before but that's just an example.

    What people seem to forget.....this is a MMO. ZOS does N O T care about SINGLE PLAYER PvP balance, which 99% of ppl are QQing for.

    But according to Matt it's an online rpg
  • Deltia
    Deltia
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    Don't worry Magic Sorc and DK will make a monster comeback.
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  • Faulgor
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    WTB Rally + Vigour for Magicka classes :| I, too, want passive HoT that on crit will heal you to full in combination with major vit/mend.

    Yeah. IMO, stamina heals were a huge mistake. Healing and shields should have been the defensive options for magicka/light armor builds, while all the stamina-based combat abilities (dodge, block, CC break) and mitigation should have been the defensive options for stamina/medium/heavy armor builds.
    The problem was that mitigation sucked from the start and perma-blocking and dodging was nerfed due to outcries from the community, so the only option to make stamina viable was to give them more heals.
    Effectively they became stamina-mages, and in time surpased their blue-resourced brethren in every metric.
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  • Apherius
    Apherius
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    Deltia wrote: »
    Don't worry Magic Sorc and DK will make a monster comeback.

    Yes ? new set ? somthing interreting ? ( don't say me " Netch set " plz )

  • SirDopey
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    You mag users will get buffed soon then us stam users will complain, it's a repeated cycle.
    I don't think wrobel knows how to achieve balance. Zos should ask the pros about balance like @Alcast @Sypher @FENGRUSH @Deltia Etc. Achieving balance is hard i know, but you can achieve balance by doing this...

    Stamina classes don't need anymore buffs, but we also don't want to get nerfed.
    We need to buff mag classes

    Mag temps: don't need buffs already strong asf lol.
    Mag dk: remember when every class feared the mag dk, make that happen again.
    Mag sorcs: revert the changes to shields but also make shields critable.
    Mag nb: revert the changes to proxy det and also give them more defense passives.
    Mag users also need sets like viper, velidreth etc.

    I've never played a mag class before but that's just an example.

    Lol no - asking Fengrush for balance advise would be terrible, healing and templars would be deleted from the game....
    NA PC | AD
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  • Pandorii
    Pandorii
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    Deltia wrote: »
    Don't worry Magic Sorc and DK will make a monster comeback.

    What are you planning behind the scenes, @Deltia?

    All, I've recently watched the PvP section of PAX, and they answered some questions about combat and balance. Nothing was particularly concrete (lots of no ETA stuff). Watch it if you want to discuss https://www.twitch.tv/bethesda/v/87602592. It looks like they are aware of the community's concern with balance issues. They may not think they are as severe as we do though (they said things like: "why are people saying stam is OP but crying for magplar nerfs?" and "top PvE guilds are really only running with 2-3 stam types.")

    What I can suspect is that within the next iterations of the PTS, we may likely see some changes to some of the magicka sets to have more mirror image sets to the strong stam-type sets they released. This would be a small victory, I think, but it obviously wouldn't fix some of the foundational problems with magicka/light armor, which might take longer to resolve. I also think that a buff to the destro ulti or nerf to the 2h ulti is something that we can advocate for now and see a change before update 12 goes live.

    I'm pretty upset about everything. I'm especially upset about the power creep that seems to be growing more and more, but I think we're better off trying to think about how to constructively take what the devs have proposed and figure out how we can make steps towards balance. At this point, ideas are stronger than opinions. Let's put our minds together. :)
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