Maintenance for the week of December 22:
• NA megaservers for maintenance – December 22, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)
• EU megaservers for maintenance – December 22, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)

DSA Master Weapons on Normal

  • Apherius
    Apherius
    ✭✭✭✭✭
    ✭✭
    Paneross wrote: »
    Supposedly a buddy got one on normal. It was CP160 but it was blue.

    Is it confirmed there's still a chance for them to drop on normal?

    yes , but zenimax should delete this chance ... STAM WEAPON ... again yes ... because poor stam are not enough cheat ... have a Very good Bow and dagger from the chest ( a heal staff for magicka ... yea...hh...hh ..) these two weapons are too cheat for be loot in a Master arena in normal mode . or in cp 150
  • mtwiggz
    mtwiggz
    ✭✭✭✭✭
    They do not drop on normal.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
    ✭✭✭✭✭
    ✭✭✭✭
    sluice wrote: »
    DocFrost72 wrote: »
    Flaminir wrote: »
    Sallington wrote: »
    I can't imagine a reason why they would let Master Weapons drop from normal DSA.
    Correct me if I'm wrong, but I seem to remember these dropping at a level below maximum on normal back when it was released & with a lower drop chance... so V13 for normal, and V14 on vet.

    This was the old days and a v13 master was better than a v14 crafted. However, a CP150 master, if it existed, would be inferior to a crafted CP160 weapon due to the extra bonus we get Golding out a CP160 weapon.

    A backbar Master's bow and it's +300 WD disagrees with you, politely.

    @DocFrost72 the one exception.

    The master sword is also the holy grail of sword and board...

    But true, the gap between Master/Maelstrom and crafted isn't as big as it used too with the more powerful glyphs that we now have.

    The master bow is great, but a bow with weapon damage glyph will give you 348 weapon damage (418 if infused) for 5 seconds OVERALL, not just on a target affected by your Poison Injection.

    Does OVERALL(for a potentially shorter duration) VS SINGLE (from poison Inject.) target matter?
    Just ask the 3+ person that will get nuke by your Dawnbreaker + Reverse Slice combo...


    the master sword is actually not BiS for tank either, the tank needs to be running crushing enchant on the front bar, to get better dps. i have a defending master sword and it is definitely better to be running crushing enchant. that is 1600-1900 armor reduction. that is huge, better then 2 to 5k health on pierce armor. and using the master sword stops you from being able to to have 2 five bonus sets and a monster, I.E. EG or BS, alkosh and tavas.
    Edited by Lightspeedflashb14_ESO on September 1, 2016 12:31PM
  • Zerok
    Zerok
    ✭✭✭✭
    Yesterday, I got a blue Mighty Chudan helm CP160 after nRoM. I thought monster helms only dropped in veteran instances?

    Maybe it's the same thing for DSA.
    Zeerok (the sneaky ruffian) - LV50 Bosmer stamblade DPS (AD)
    Gontrand de Bourbon (the greedy aristocrat) - LV50 Breton magsorc tank (DC)
    Augustus Aquilarios (the imperial claimant) - LV50 Imperial stamDK PvP (EP)
    Zeerokk (the AD zealot) - LV50 Altmer magblade PvP (AD)
    Lianna Storm (the inferno maiden) - LV50 Dunmer magDK DPS (EP)
    Fights-With-Khajiit (the gullible faithful) - LV5 Argonian templar (EP)
    Miner'va (the skooma addict) - LV3 Khajiit sorcerer (AD) - chaotic neutral
    Siggy Thorvaldsson (the charismatic baroness) - LV50 Nord stamwarden tank (DC)
  • GreenhaloX
    GreenhaloX
    ✭✭✭✭✭
    As many times as I have done nDSA, I can't recall if I have ever receive any CP 160 weapon.. armors, yes, plenty of times. However, it could very well happen. I mean.. some are saying you can't get a Valeidreth (is that how you spell it?) helm on nCradle, but I got the helm on my very first run. My mate was duly surprised. I guess I was as well, as I was told something like that doesn't happen on normal level. Didn't matter much to me, though, as that helm wasn't too appealing to me. Fortunately, for the timed group trade having been recently available, I was able to give the helm to my mate who was then happy and was glad to have made her day.
  • Paneross
    Paneross
    ✭✭✭✭✭
    GreenhaloX wrote: »
    As many times as I have done nDSA, I can't recall if I have ever receive any CP 160 weapon.. armors, yes, plenty of times. However, it could very well happen. I mean.. some are saying you can't get a Valeidreth (is that how you spell it?) helm on nCradle, but I got the helm on my very first run. My mate was duly surprised. I guess I was as well, as I was told something like that doesn't happen on normal level. Didn't matter much to me, though, as that helm wasn't too appealing to me. Fortunately, for the timed group trade having been recently available, I was able to give the helm to my mate who was then happy and was glad to have made her day.

    I 100% got both my Veldrith helms from normal Cradle.
  • Myerscod
    Myerscod
    ✭✭✭
    Still wondering on ZOS's response to this. There was no mention in the patch notes that the ability to obtain master weapons from normal dragonstar arena was being removed (you could get v13 master weapons from ndsa pre update 11). The only mention was that weapons and armour would be scaled to your level up to maximum cp160. @ZOS_GinaBruno please can you shed some light?
  • kylewwefan
    kylewwefan
    ✭✭✭✭✭
    ✭✭
    I ran normal DSA over the weekend. Very very easy, but still took near an hour to run through. No Master weapons, but plenty of blue gear and a blue footman ring.
  • DocFrost72
    DocFrost72
    ✭✭✭✭✭
    ✭✭✭✭
    sluice wrote: »
    DocFrost72 wrote: »
    sluice wrote: »
    DocFrost72 wrote: »
    Flaminir wrote: »
    Sallington wrote: »
    I can't imagine a reason why they would let Master Weapons drop from normal DSA.
    Correct me if I'm wrong, but I seem to remember these dropping at a level below maximum on normal back when it was released & with a lower drop chance... so V13 for normal, and V14 on vet.

    This was the old days and a v13 master was better than a v14 crafted. However, a CP150 master, if it existed, would be inferior to a crafted CP160 weapon due to the extra bonus we get Golding out a CP160 weapon.

    A backbar Master's bow and it's +300 WD disagrees with you, politely.

    @DocFrost72 the one exception.

    The master sword is also the holy grail of sword and board...

    But true, the gap between Master/Maelstrom and crafted isn't as big as it used too with the more powerful glyphs that we now have.

    The master bow is great, but a bow with weapon damage glyph will give you 348 weapon damage (418 if infused) for 5 seconds OVERALL, not just on a target affected by your Poison Injection.

    Does OVERALL(for a potentially shorter duration) VS SINGLE (from poison Inject.) target matter?
    Just ask the 3+ person that will get nuke by your Dawnbreaker + Reverse Slice combo...

    Why not both? PI/light attack, switch to greatsword light attack for both enchants to proc.

    In PvE, the above is godly. Also, kudos on picking up on the master's sword. Turtle behind shield and spam a super low cost attack that heals you 2k.


    Yeah that is a good idea!
    But not very possible if you are running a Maelstrom Weapon on front bar.

    But then again it's the difference between having an extra189 constant weapon damage or an extra 348 for 5 seconds, every 7-8seconds? (Not sure of the cooldown duration of the weapon enchant)

    I never said I got the master sword, unfortunately... :disappointed:
    I totally would be stoke if I got one, but I'd much prefer a decent Maelstrom bow and that Maelstrom 2H for now.

    From what I understand, the cooldown is 5-6 seconds on your typical enchant. And to me, that massive weapon damage boost is better than my 2H maelstrom sword. 189 dmg is cool and all, but with a nearly 100% uptime while weaving medium attacks, the bow + dmg enchant is great.

    Which is why I'd be very interested in the truth behind the OP, and if they do drop normal.
  • Paneross
    Paneross
    ✭✭✭✭✭
    Myerscod wrote: »
    Still wondering on ZOS's response to this. There was no mention in the patch notes that the ability to obtain master weapons from normal dragonstar arena was being removed (you could get v13 master weapons from ndsa pre update 11). The only mention was that weapons and armour would be scaled to your level up to maximum cp160. @ZOS_GinaBruno please can you shed some light?

    True, you would think they would tell us in the patch notes they were removing items.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
    ✭✭✭✭✭
    ✭✭✭✭
    DocFrost72 wrote: »
    sluice wrote: »
    DocFrost72 wrote: »
    sluice wrote: »
    DocFrost72 wrote: »
    Flaminir wrote: »
    Sallington wrote: »
    I can't imagine a reason why they would let Master Weapons drop from normal DSA.
    Correct me if I'm wrong, but I seem to remember these dropping at a level below maximum on normal back when it was released & with a lower drop chance... so V13 for normal, and V14 on vet.

    This was the old days and a v13 master was better than a v14 crafted. However, a CP150 master, if it existed, would be inferior to a crafted CP160 weapon due to the extra bonus we get Golding out a CP160 weapon.

    A backbar Master's bow and it's +300 WD disagrees with you, politely.

    @DocFrost72 the one exception.

    The master sword is also the holy grail of sword and board...

    But true, the gap between Master/Maelstrom and crafted isn't as big as it used too with the more powerful glyphs that we now have.

    The master bow is great, but a bow with weapon damage glyph will give you 348 weapon damage (418 if infused) for 5 seconds OVERALL, not just on a target affected by your Poison Injection.

    Does OVERALL(for a potentially shorter duration) VS SINGLE (from poison Inject.) target matter?
    Just ask the 3+ person that will get nuke by your Dawnbreaker + Reverse Slice combo...

    Why not both? PI/light attack, switch to greatsword light attack for both enchants to proc.

    In PvE, the above is godly. Also, kudos on picking up on the master's sword. Turtle behind shield and spam a super low cost attack that heals you 2k.


    Yeah that is a good idea!
    But not very possible if you are running a Maelstrom Weapon on front bar.

    But then again it's the difference between having an extra189 constant weapon damage or an extra 348 for 5 seconds, every 7-8seconds? (Not sure of the cooldown duration of the weapon enchant)

    I never said I got the master sword, unfortunately... :disappointed:
    I totally would be stoke if I got one, but I'd much prefer a decent Maelstrom bow and that Maelstrom 2H for now.

    From what I understand, the cooldown is 5-6 seconds on your typical enchant. And to me, that massive weapon damage boost is better than my 2H maelstrom sword. 189 dmg is cool and all, but with a nearly 100% uptime while weaving medium attacks, the bow + dmg enchant is great.

    Which is why I'd be very interested in the truth behind the OP, and if they do drop normal.

    10 seconds are the increase weapon/spell damage one and crusher. All the rest have 5 second cool down. See this awesome thread-

    https://forums.elderscrollsonline.com/en/discussion/comment/3224527/
Sign In or Register to comment.