Why do you stand in the water waiting for platform to come back on stage 5?
Yeah the last boss spawns feel a bit random which is totally fine; for me though, I've experienced them spawning and when they start their heavy dot I run to bash them, bash, and nothing happens even though I'm on top of them. Can't be attacked either. Then about five-ten seconds after this, they seem to teleport to where I assume they actually were which tends to be about ten meters from where I was bashing.ryanborror wrote: »Most of these I just think of as mechanics and have played around them for so long I think that's just the way it is. The only time pyro Mage in round 8 is unpredictable I think is during last boss which I think is supposed to be random spawn and only if you don't kill totems fast enough.
Oh weird that sounds buggy. Not to meant ion on console flawless conqueror is unachievable because the game always crashes between rounds 6 and 7, although I haven't been in since the update. In round 5 the platforms never disappear even if they're not there. This is a recent thing I had been experiencing I'll have to go in tonight and check it out.,Stoopid_Nwah wrote: »Yeah the last boss spawns feel a bit random which is totally fine; for me though, I've experienced them spawning and when they start their heavy dot I run to bash them, bash, and nothing happens even though I'm on top of them. Can't be attacked either. Then about five-ten seconds after this, they seem to teleport to where I assume they actually were which tends to be about ten meters from where I was bashing.ryanborror wrote: »Most of these I just think of as mechanics and have played around them for so long I think that's just the way it is. The only time pyro Mage in round 8 is unpredictable I think is during last boss which I think is supposed to be random spawn and only if you don't kill totems fast enough.
Round 5 is a dps check or in some cases I've seen a tank check but I'm pretty sure you are suppose to bring the boss down before platform breaks or out tank the ice. I save ult until last platform and ignore ads from platforms 2 and 3 and focus boss only. Defense buff will help if you can't beat.
What I mean is that if I was to leave at the 5th arena and come back and then finish the rest of the trial, I would not get a score that puts me on the weekly leader boards.Stoopid_Nwah wrote: »When you say you don't get credit do you mean you don't get to continue where you left off, you don't get a chest, or you aren't scored? If you mean you aren't getting a score then that's just because you have to run through it in one go to get that. If you leave and come back another day, you won't get a score.
Happened to me multiple times on PC. Never noticed a similar problem anywhere else in vMA.Stoopid_Nwah wrote: »I've experienced them spawning and when they start their heavy dot I run to bash them, bash, and nothing happens even though I'm on top of them. Can't be attacked either. Then about five-ten seconds after this, they seem to teleport to where I assume they actually were which tends to be about ten meters from where I was bashing.
The issue was that if I did end up doing lets say the gold pledge and then came back and finished the trial, it would no longer count my score. So I would end up beating the vet arena and getting a weapon, but with no weekly or leader board recognition.@OP, Your progress not saving, did you make sure that you were NOT in a group and that your group settings were set at Veteran? I made that mistake once, so I teleport elsewhere, quit group, changed setting back to veteran and went back into vMA. Progress was still there saved.
Panda_iMunch wrote: »Round 5 is a dps check or in some cases I've seen a tank check but I'm pretty sure you are suppose to bring the boss down before platform breaks or out tank the ice. I save ult until last platform and ignore ads from platforms 2 and 3 and focus boss only. Defense buff will help if you can't beat.
The issue is that if you bring her down after she breaks the ice sheet, you will most likely die to the water as the ice sheet will not spawn back in fast enough.What I mean is that if I was to leave at the 5th arena and come back and then finish the rest of the trial, I would not get a score that puts me on the weekly leader boards.Stoopid_Nwah wrote: »When you say you don't get credit do you mean you don't get to continue where you left off, you don't get a chest, or you aren't scored? If you mean you aren't getting a score then that's just because you have to run through it in one go to get that. If you leave and come back another day, you won't get a score.
That's correct. If you leave arena, you can save it and comeback... but if you do a save, then you lose out on leaderboard score
Panda_iMunch wrote: »
It's the intended behavior. Only uninterrupted runs are scored, and much of the opposition to even allowing saves/resumes stemmed from concerns over scoring. Also, the save/resume mechanism kicks in only if you've been outside of the instance for more than 5 minutes, so people can still crash, disconnect, or port out to make a few quick potions and still get a score, as long as they return to the instance within 5 minutes.
Panda_iMunch wrote: »It's the intended behavior. Only uninterrupted runs are scored, and much of the opposition to even allowing saves/resumes stemmed from concerns over scoring. Also, the save/resume mechanism kicks in only if you've been outside of the instance for more than 5 minutes, so people can still crash, disconnect, or port out to make a few quick potions and still get a score, as long as they return to the instance within 5 minutes.
I can see that being a concern if they can't record all the details, but even if they were just to reset the score to what it was at the end of the last arena before a person was in the next one, that would be enough. I just want to get a score for completing content so that the weekly is done, even if the score time is severely hampered, at least it's something.
Alright, I can see the reasoning behind that and I would not take serious issue with that if the glitches of the system made it less of a pain to do this trial. On top of that, if we are going for a competitive trial, I would something better than 120 native ping much less the 400-1000 ping spikes that happen very often. Trying to be competitive in this environment is ridiculous.Scoring was the big sticking point in the debate over whether saves should be allowed, and the current system is the perfect compromise: saves are allowed for casual runs or for people who are just running for completion. No saves allowed for competitive runs.
Same, it's the only time I've ever had the issue and it is specifically that mob in the last boss of that round.Happened to me multiple times on PC. Never noticed a similar problem anywhere else in vMA.Stoopid_Nwah wrote: »I've experienced them spawning and when they start their heavy dot I run to bash them, bash, and nothing happens even though I'm on top of them. Can't be attacked either. Then about five-ten seconds after this, they seem to teleport to where I assume they actually were which tends to be about ten meters from where I was bashing.
But you didn't mention the worst offender of them all: in stage 7, standing inside the shield, a flower spawns underneath your feet. For stam builds, that's a guaranteed trip to the grave--magicka can at least harness through it, but there is nothing you can do as stam to survive that. People have been asking since the launch of vMA for the shield to grant poison immunity.
Hmm interesting, perhaps this is contained to Xbox then. Anyone else able to give input here? I'd love to get this figured out so I can actually get my achievement.@Stoopid_Nwah, I never got kicked and I'm on PS4.
I've had some crazy lag at times though... To the point where my overload were not even firing or skills were taking a full second before registering.
Stoopid_Nwah wrote: »Hmm interesting, perhaps this is contained to Xbox then. Anyone else able to give input here? I'd love to get this figured out so I can actually get my achievement.@Stoopid_Nwah, I never got kicked and I'm on PS4.
I've had some crazy lag at times though... To the point where my overload were not even firing or skills were taking a full second before registering.
And yeah the lag I feel is across the board awful (also why I don't use a sorc in there). I actually started recording my "wtf" moments to turn into a montage lol.
whitebeard00 wrote: »For Round 8, can anyone explain to me when the adds spawn? Haven`t been able to figure that out and it is making it more difficult than necessary. Am I just not killing the pillars fast enough? Are they on a timer? Always seem to spawn at the wrong times, right when the boss is stunned.